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hack3rman
08-26-2013, 01:21 AM
Hey Guys!
Ive been trying to convert the music files in Monsters, Inc (for PS2), using MFAudio. I think I have most of the settings right, but I cannot figure out the offset setting for the life of me! Here are the settings I used
Sample Rate: 24050
Interleave: 2000
Offset: 0
When I set the offset to 0, the music sounds just fine. But when I try to export to wav, it crashes (Thats how you know the settings are not correct) But any other offset value, and it gets screwed up!
I’ll post a link to a couple of audio files from the game if anyone want to try and figure out the settings.
HELP!
dissident93
08-28-2013, 01:27 AM
what format are they in? vgmstream should be able to decode them.
hack3rman
08-28-2013, 10:26 PM
what format are they in? vgmstream should be able to decode them.
They’re in a .km format. Never seen that file format before until now. And I already tried vgmstream and it didnt work.
dissident93
08-30-2013, 03:55 AM
oh well hmmm.. maybe one of the more technical minded members at hcs64 can help?
randomusr7209
02-20-2014, 09:15 PM
deleted
hack3rman
02-20-2014, 11:23 PM
Use Cube Media Player 2, change interleaves and put in Frequency "23500 Hz"
I didn’t think to try Cube Media Player. Thanks.
