Ive been trying to convert the music files in Monsters, Inc (for PS2), using MFAudio. I think I have most of the settings right, but I cannot figure out the offset setting for the life of me! Here are the settings I used
Sample Rate: 24050
Interleave: 2000
Offset: 0
When I set the offset to 0, the music sounds just fine. But when I try to export to wav, it crashes (Thats how you know the settings are not correct) But any other offset value, and it gets screwed up!
I’ll post a link to a couple of audio files from the game if anyone want to try and figure out the settings.
HELP!
They’re in a .km format. Never seen that file format before until now. And I already tried vgmstream and it didnt work.
I didn’t think to try Cube Media Player. Thanks.