uncharted series
killzone series
resistance series
valkyiria chronicles
8-bit heroes (or something like that)
heavy rain
metal gear solid 4 and the hd collection (same reason as dark souls)
Disgaea 3
Disgaea 4
Valkyria Chronicles
Folklore
Atelier Totori: The Adventurer of Arland
Cross Edge
Demon’s Souls
White Knight Chronicles 1 and 2
Hyperdimension Neptunia
Action-Adventure
Uncharted Series
Infamous Series
Ratchet and Clank Series
God of War 3
Sly Collection
Heavenly Sword
Metal Gear Solid 4
Ico and Shadow of Colossus HD
Ninja Gaiden Sigma 1 and 2
Yakuza Series
Fighting
Naruto Ultimate Ninja Storm
FPS
KillZone Series
Resistance Series
Time Crisis 4
Time Crisis Razing Storm
Racing
Gran Turismo 5
Wipeout HD
Ridge Racer 7
Motorstorm Series
Other
Heavy Rain
LittleBigPlanet 2
FUTURE GAMES
Tales of Graces F (RPG)
Tales of Xilia (RPG)
StarHawk (Shooter)
The Last of Us (Action-Horror)
Final Fantasy X HD (RPG)
Ninja Gaiden Sigma 3 (Action)
Ni no Kuni: Wrath of the White Witch (RPG)
Twisted Metal (Racing-Action)
Sly 4 (Adventure)
The Last Guardian (Adventure)
Hyperdimension Neptunia Mk2 (RPG)
Atelier Meruru: The Apprentice of Arland (RPG)
Exclusivity Debatable
Final Fantasy Versus XIII (RPG – Unconfirmed)
Edit: Oh hey, 100 posts yay 😉
im wondering why we havent played yet
what
These are the exclusives that came out just in 2011
PS3
Uncharted 3
Killzone 3
LittleBigPlanet 2 Special Edition
Ratchet and Clank All 4 One
Infamous 2
Yakuza 4
No More Heroes : Heroes’ Paradise
Disgaea 4
Resistance 3
The Ico and Shadow of Colossus HD Collection
Wii
Legend of Zelda Skyward Sword
Kirby Return to Dreamland
Xbox360
Gears of War 3
Halo Combat Evolved Anniversary
NDS
Pokemon White/Black
Dragon Quest VI
3DS
Legend of Zelda Ocarina of Time 3D
Super Mario 3D Land
Mario Kart 7
Resident Evil The Mercenaries 3D
Star Fox 64 3D
PSP
Tactics Ogre Let Us Cling Together
Final Fantasy Dissidia 2
Final Fantasy IV The Complete Collection
Patapon 3
There’s probably some more that I have missed.
I’ll admit that there are a couple of games which are generally held to be great, but which I don’t happen to like (Uncharted 2 for example) or games that I don’t feel are good enough to be considered must haves (Heavy Rain was okay, but no classic). Mostly though, this gen has a been a bust for exclusives IMO. If you like those games on your list, then good for you. Myself, I’d rather swallow a bag of rusted razor blades than play most of them (except the classic old games, but then I’ve already played them years ago).
Exclusives becoming less common is a good thing though, I think.
Exclusives becoming less common is a good thing though, I think.
I wish they had Left 4 Dead on the PS3. 🙁
im wondering why we havent played yet
Done with it. I 100%’ed the trophies on that game, so it lost it’s flare for me. Definitely was not going to invest time into Undead mode if it wasn’t necessary to do so.
Can you please elaborate on Killzone 2? I’ve never understood anyone’s fascination with that game. It’s fugly, the campaign consists of nothing but shooting all the time, the story is barely there and the multiplayer doesn’t seems like anything special (I didn’t spend too much time with it).
Everything about it is supposed to be awkward and uncomfortable. The extra weight on your movement, the harsh visuals and sound, the constant failure you suffer as Radec confounds the ISA invasion plans. Its not for everyone, and if people went in expecting a Call of Duty style experience, then they wouldn’t like it. But if you want that kind of experience, then just go play CoD!
Plus I like that your man is a by the book professional. One of the things I really hated about Killzone 3 was how they upped the ‘Gung ho’ factor. In Killzone 2, your guy is a sensible, grounded soldier, who doesn’t go in for chest beating machoisms. And the guy who does (Rico) ends up being hated by just about everyone because his temper gets people killed, and produces the worst possible outcome at the end of the game (even though the sequel completely betrayed that ending). He’s a understated character, but that’s only because they’re trying to make you part of the ISA army, not some superhero who single handedly beats the Helghan etc. Your guys are good, but you’re still just part of the larger force, and you can’t win the war on your own.
I recognise the game has flaws, and its certainly not the best pure shooter out there. But I’m really bored with such games these days, and I look for atmosphere and heart etc. Killzone 2 is a depressing, grim story with no hope at all, even at the end. Most of the good guys die, or are disgraced in some way, and the enemy isn’t truly vanquished in any meaningful way. But that’s what they went for, that’s what they were saying about war and that really chimed with me. Its probably my favourite FPS of this gen, but Killzone 3 was just atrocious. They basically just changed it into CoD, and sacrificed everything that made the series what it was.
Plus it has this sort of ‘Action Force in Space’ thing going on. Radec reminds me of Cobra Commander and he’s one of the coolest characters in anything ever 😀
These are the exclusives that came out just in 2011
PS3
No More Heroes : Heroes’ Paradise
enchanced port of the wii version
I’m also a firm believer in competition – I think its healthy for the console manufacturers to try and secure quality exclusives, because it means they will be more likely to give developers the time and resources they need to do the job properly, to keep them happy and onboard. The Xbox 360 has seen its exclusives dry up in recent times, and because they can rely on their version of multiformat games to sell better (most of the time), Microsoft have grown very complacent IMO. Its just not as exciting a console as it was 2-3 years ago. Its become old and decadent 😀
Everyone being able to draw from the same well of franchises has led to chronic sequelitis across both consoles. And as the gen rumbles on and on, some franchises are seeing their 3 or 4th installments. This would be worrying if both consoles were producing lots of different franchises, but they’re sharing most of them now, so its even worse. Industry feels creatively bankrupt at the moment, and the lack of new IPs, exclusive or not, is a big factor IMO.
Everything about it is supposed to be awkward and uncomfortable. The extra weight on your movement, the harsh visuals and sound, the constant failure you suffer as Radec confounds the ISA invasion plans. Its not for everyone, and if people went in expecting a Call of Duty style experience, then they wouldn’t like it. But if you want that kind of experience, then just go play CoD!
Plus I like that your man is a by the book professional. One of the things I really hated about Killzone 3 was how they upped the ‘Gung ho’ factor. In Killzone 2, your guy is a sensible, grounded soldier, who doesn’t go in for chest beating machoisms. And the guy who does (Rico) ends up being hated by just about everyone because his temper gets people killed, and produces the worst possible outcome at the end of the game (even though the sequel completely betrayed that ending). He’s a understated character, but that’s only because they’re trying to make you part of the ISA army, not some superhero who single handedly beats the Helghan etc. Your guys are good, but you’re still just part of the larger force, and you can’t win the war on your own.
I recognise the game has flaws, and its certainly not the best pure shooter out there. But I’m really bored with such games these days, and I look for atmosphere and heart etc. Killzone 2 is a depressing, grim story with no hope at all, even at the end. Most of the good guys die, or are disgraced in some way, and the enemy isn’t truly vanquished in any meaningful way. But that’s what they went for, that’s what they were saying about war and that really chimed with me. Its probably my favourite FPS of this gen, but Killzone 3 was just atrocious. They basically just changed it into CoD, and sacrificed everything that made the series what it was.
Plus it has this sort of ‘Action Force in Space’ thing going on. Radec reminds me of Cobra Commander and he’s one of the coolest characters in anything ever 😀
First of all, I will say that I played to the end of the game (it wasn’t that long).
In regards to the atmosphere, I will admit that the game is trying to be an intense, "war is hell" kind of thing, but it’s just not getting through to me. Mostly because it’s just ugly, plain and simple. It’s not ugly in a Silent Hill or Demon’s Souls kind of way that it makes you want to keep going and see what lies ahead (even though you know you’re getting fucked either way) and is hideous but endearing, it’s just repulsive. Yes, atmosphere is extremely important as anything else in a game, I very much agree with that, it’s just that KZ2’s never grabbed me in any way and to be honest, I don’t feel the developers really tried to do anything interesting with the world they created. Just my impression, and that’s largely why I’m mostly neutral towards this game.
The same goes for the characters. You applaud the fact that the main character is by-the-book professional all the time, but I don’t see anything interesting about that. I’m well aware that soldiers are supposed to be goofy or anything, but we literally get to know nothing about Sev by the end of the game. Nathan Drake has more charisma than anyone in Killzone, and that’s not a compliment.
The game gives me absolutely no reason to care about anything going on around me. Not for the story, I can’t really care for anyone I’m not adequately introduced to, the only way the gameplay differs from any other FPS on the market is just some heaviness they added which makes no difference in the end so scratch caring for the gameplay. What’s left?
What I’m trying to say is that, while I understand (and respect) what the game is going for, instead of the setting and atmosphere making it intense and exciting, it makes it dull and dreary. To each their own, I suppose, but imo there are way better games that tackle this angle of warfare and the battlefield and succeed much better in both the presentation and in the overall game itself. Like the S.T.A.L.K.E.R. games. Killzone 2 is just a weak effort.
As for KZ3, I got the impression that they got a bigger budget this time around and decided to just fuck it and go for ridiculous battles every other minute, with enemies so huge they could make the ones from Serious Sam blush. Imo, it kind of worked better than KZ2, because, well this game really just said fuck it and just went all out on the action, which at the very least made it somewhat exciting, something which was desperately missing from KZ2. On the other hand, they could have focused more on the "war is hell" aspect of the previous games in the series and maybe approached it a little bit differently and made something excellent. But that’s just crazy talk apparently, everything needs to be bigger these days.
So anyway, I don’t see why the main character has to have charisma in this case, though. They were trying to make him just a regular soldier, to strip away anything that would make him over the top or cartoonish. Sev is an understated character – you get to see what he’s about when he spaces out looking at the carnage of the battlefield as they fly over in the speeder, his quiet angry resolve when Garza dies, and his weary collapse on the steps of Visari palace at the end. He’s the One Sane Man in the insane war. I find him a very real character, precisely because he isn’t over the top in any way.
The heaviness makes circle strafing much harder. FPS often suffer from how easy it is to just rush into a room with dozens of enemies and just circle strafe, chucking grenades and beat everyone despite the seemingly impossible odds. It might be thrilling, but its not realistic at all. The heaviness was intended to make you have to play with more caution, as was the toughness of Helghast soldiers (they take a fair pounding to put down unless you can headshot them). I think it contributed very well to the atmosphere, but if you didn’t then you didn’t. I can only say what I thought of it, and as someone who generally doesn’t care about FPS at all anymore, this is pretty much the only one from this gen that I feel any attachment to. But then I’ve always liked the setting and visuals of Killzone – I like the first game too, as awful an actual game as it is. I just love the Killzone universe, or at least I did until Killzone 3 came out.
And I *hate* Killzone 3. Literally nothing about the game worked for me. If I wanted ‘Another Action Game’, then there are millions of others I could have chosen. Like Gears 3 it has locations that are seemingly bursting with technicolor reds and yellows, just so the developers can say ‘Look, it isn’t brown or grey’. They completely betray the nature of Helghan, which is supposed to be a deathworld, completely hostile to life, and which the Helghast took generations to adapt to and even then only with heavy breathing equipment and deformed muscle mass. Sev and Rico et al suffer no such ill effects, and the world is extremely tame compared to the deadly choking environment of Killzone 2.
The new ‘Gung Ho antics save the Day’ attitude is absurd, Natko completely vanishes, Sev and Rico’s problems with each other are resolved immediatly, the Helghast do no go ballistic as was promised and instead negotiate a peace accord, and Captain Narville goes from being the most pitiless, hard nosed, victory at all costs commander, to a ‘Father to his Men’ style character. The there’s that bit where you reach the part you play through in the intro – and its completely different, for no reason at all! Its like they just decided to make an entirely different kind of series, but still pretended it was in any way a faithful sequel to Killzone 2. And I haven’t even mentioned the ridiculous ‘exploding people’ story, chronic overuse of vehicle and turret sections, and one of the most ludicrous endings I’ve ever seen.
BOOM.
Sev: Shit…
The End.
What?! What the hell kind of ending was that supposed to be?! It was funny I suppose, because I couldn’t believe how awful it was, or that I was actually seeing this. I thought it must be some kind of optical illusion or a dream perhaps. But no… the perfect end to a perfectly awful game. The only thing, literally the only thing I liked about Killzone 3 was the brutal close combat kills. Its closer to how Killzone 1 handled knife attacks, and the knife was seriously overpowered in Killzone 2.
But anyway, I’ve said my piece. We’ll have to agree to disagree.
because.
It has enough new additions to make it a stand alone game similar to what SE did with FFIV Complete Collection for the PSP.
Also technically it is exclusive since people compare PS3 and Xbox360. I honestly dont see Wii as a competitor for Exclusives against PS3/Xbox360.
Also technically it is exclusive since people compare PS3 and Xbox360. I honestly dont see Wii as a competitor for Exclusives against PS3/Xbox360.
its still a port, with extras.
also, its on the 360 too (japan).
ff4 is a port/compilation with extras too. the only exclusive thing about it is the interquel story between 4 and after
also, its on the 360 too (japan).
ff4 is a port/compilation with extras too. the only exclusive thing about it is the interquel story between 4 and after
That is my point on the No More Heroes part, its multiplatform in Japan but technically exclusive in the west on the PS3, doesnt matter if its a enhanced port or not (the new features make it enough worth while to buy as a separate game especially for fans who want more out of the game).
As for FF4 Complete Collection, its a remake compared to the SNES/NDS versions and includes "Final Fantasy IV Interlude" amongst other features noted below. You can compare it to the likes of RE (PSX) and RE (GCN).
There are differences between a exact port, enhanced port and a remake, all 3 are different things. You wouldnt say Breath of Fire 3 for PSX and PSP are different or exclusive because its an exact port.
Examples for Exact Ports
-Breath of Fire I (SNES and GBA)
-Breath of Fire II (SNES and GBA)
-Breath of Fire III (PSX and PSP)
-Breath of Fire IV (PSX and PC)
-Final Fantasy IV (SNES Wonderswan Color – Actually it got worse in WS lol)
-Resident Evil 2 (PSX – GCN)
Examples for Enhanced Ports (which can SOMETIMES be seen as a new entirely game/exclusive if there are enough changes to make it worthwhile as a stand alone game)
-The Bully (can be considered stand alone but not exclusive because of Wii/360 release)
-Valkyrie Profile Lenneth (just a normal port with CG and smoother framerate)
-Final Fantasy I and II Dawn of Souls (Enhanced port of FFOrigins (PSX) – Exclusive for the GBA but only has 2-3 changes)
-Resident Evil DS (New controls , few new additions but exclusive to the NDS).
-Persona 2 Innocent Sin (PSP) (Smoother frame rate, new CG Scenes, remixed music)
-Chrono Trigger DS (not seen as a standalone game since its the PSX port without the loading times and includes a additional boss)
-Persona 3 Portable (PSP) (havent played it yet but I’ve heard of its major differences between the PS2 and PSP version).
-No More Heroes Heroes’ Paradise (PS3) (HD Graphics, New game mode "Very Sweet", Ability to stock up 3 dark side mode charges instead of one like the original, Five new Side Jobs, Five new assassin missions, five extra bosses from No more heroes 2, Score attack mode, and more. Available for both PS3/Xbox360 in asian territories, but EXCLUSIVE for the PS3 in the West).
Examples of Remakes
-Resident Evil (GCN) (Complete Graphic Overhaul)
-Legend of Zelda Ocarina of Time 3D (3DS) (Complete Graphic Overhaul, Smoother Frame Rate, touch screen controls, includes master quest, includes new mode called Boss Challenge)
-Halo Combat Evolved Anniversary (360) (Complete Graphic Overhaul, remakes of multi player maps, support for cooperative-multiplayer modes, Kinect support, amongst other extras)
-Final Fantasy III (NDS) (Re-written storyline, 3D Graphics)
-Final Fantasy IV (NDS) (Full 3D Graphics for a NDS game, new CG Cutscenes prior to FFIV CC, new arranged sound track)
-Final Fantasy IV Complete Collection (PSP) (Complete graphic overhaul, Includes all extras from GBA version, smoother frame rate, includes FFIV After Years and includes "Final Fantasy IV Interlude", new opening CG for After Years, new sound track arrangement, gallery mode for both games.)
-Final Fantasy I Anniversary Collection (PSP) (Complete Graphic Overhaul compared to older versions, smoother framerate, remixed OST, new dungeon and includes bonus dungeons from GBA ver)
-Final Fantasy II Anniversary Collection (PSP) (Complete Graphic overhaul compared to older versions, smoother framerate, 3 new dungeons, new bosses)
-Tactics Ogre (PSP)
-Lunar (PSP)
-Persona 1 Portable (PSP)
-Star Ocean First Departure (PSP)
-Star Ocean Second Evolution (PSP)
-Megaman Maverick Hunter X (PSP) (Complete remake of classic Megaman X)
-Megaman Powered Up (PSP) (Complete remake of classic Megaman 1)
-Final Fantasy Tactics War of the Lions (PSP) (Can be considered stand alone due to the new additions in this version such as new classes, cg cutscenes, exclusive characters and full voice acting).
If the OP lives in Asia or imports games, than disregard my post about No More Heroes being exclusive to the PS3.
———- Post added at 04:42 AM ———- Previous post was at 04:37 AM ———-
false, ff1 and 2 are the same game as ff origins on psx, with a higher res and split apart.
graphical overhaul alone does not mean a remake.
like ocarina of time 3d, its a graphically enchanced port of master quest.
perfect dark XBLA is also an enchanced port.
ff4 psp is an enchanced port as it borrows the 2d setting of the gba version and the wii version (of after), the music of the ds remake, and a graphical update.
other than the graphics, its the exact same game.
resident evil on gamecube is totally a remake not only for the graphics, but because its 60% an entirely new game on its own. more areas, different/more dialog, new enemies, new puzzles, etc.
Well it doesnt matter, we can continue arguing it wont matter since we have different opinions on the matter.
Even if you think a game isnt supposed to be considered a remake, its being advertised as such unless its exactly like the original (i.e. Breath of Fire series).
I dont agree with that, to be considered as a new gaming experience, it wouldnt be a remake, that would be considered as a reboot.
From what I’ve seen and heard, majority of the gaming industry calls Legend of Zelda 3D for example a remake and not a enhanced port. You cant say Ocarina of Time 3D and Ocarina of Time N64 are the same, it might be the same to you, but to the creators and designers its a remake.
ok then let me rectify. its a port of dawn of souls AND origins.
extras of the gba, with the music of origins, plus high res and more extras.
The number of cases this would apply to are miniscule. I have never seen a remake given such care and attention since. Meanwhile, the 3DS versions of Lylat Wars and Zelda etc are not essential to people who have played the N64 versions – just about every review agrees on this point. If you’ve played the originals, then if you buy these, you are basically buying a game you have already played, or might even still own. And nobody is treating those games as exclusives – or if they are, it is only as ‘Old games that are exclusive to such and such a platform’. Which isn’t really what most people think of when someone asks about exclusives.
But anyway, my position on this is clear, and there’s nothing to be gained from us going round and round on it. The fact remains (for me anyway) that this gen has been truly appalling for exclusives. Its the gen when quality exclusives all but died and greed has overriden all good sense.
extras of the gba, with the music of origins, plus high res and more extras.
It cant be considered a port lmao.
Dawn of Souls and Origins can be compared because DoS only had dungeon additions and minor edits but the same graphic and sound structure as the Origins. The Anniversary Editions can be considered as remakes because of its graphic facelift, I’m sorry but the gaming industry labels games that get a graphics upgrade as a remake, search up Legend of Zelda 3DS and almost every article will list it as a remake.
Even GameSpot labels FFI Anniversary as a remake: Final Fantasy Anniversary Edition Review – GameSpot.com (http://www.gamespot.com/final-fantasy-anniversary-edition/reviews/final-fantasy-anniversary-edition-review-6173084)
Just because you think it isnt worth getting because it gets a graphic upgrade and a few other features doesnt mean its just a port. If you dont consider it as a remake, what other game do you think is a remake other than REmake. A remake doesnt need to include 50%+ new content, it can just be a graphic update, what if SE releases FFVII on PS3/Xbox360 with just a graphic facelift and nothing else, would you call it a port or a remake?
@Vrykolas I didnt say REmake was a reboot, a reboot for the RE series good example would be the Chronicles series released on the Wii.
Port = Game that is exactly same as the original but released on another system
Resident Evil (PSX) –> Resident Evil (SAT) or (PC)
Enhanced Port = Game that was ported over to another system with minor changes (dungeon additions, extras like galleries or soundtest, or gameplay modifications)
Resident Evil (PSX) –> Resident Evil DS (NDS)
Remake = upgraded version of a game with extra features and changes (most notably graphic or sound changes)
Resident Evil (PSX) –> Resident Evil (GCN)
Reboot = whole new experience, great change in gameplay.
Resident Evil (PSX) (Amongst Zero and 3) –> Resident Evil Umbrella Chronicles (Wii)
The gaming industry labels remakes as graphic/sound facelifts while reboots are considered as the name for games that get re-made but with a new gameplay engine.
Another good example for a reboot would be in the Lufia series’ latest installment that was released on the NDS.
I do agree with you about this gen being really sour with the exclusives and all and that greed played a major part after thinking about it, I mean its not the same as it was over 10 years ago.