Personally, I use the following settings:
Sample Rate: 48000 Hz
Channels: Stereo (HQ)
Sample Size: 16-bit
Interpolation: Cubic
Stereo Separation: 50
Echo feedback crosstalk: -50%
All the tick boxes are UNticked (i.e. Voice anti-aliasing, Disable echo, "Surround" sound, Reverse stereo, and Use old sample decompression).
Should, for example, voice anti-aliasing be off (as I’ve always had it), or on, if you want the highest quality, without setting it at 192000 Hz, and 32-bit?
48000 Hz is much better — watch this video… it compares a section of Life in the Mines played at 32000 Hz, then 48000 Hz:
‪32000 Hz vs 48000 Hz‬‏ – YouTube (http://www.youtube.com/watch?v=2gXW9vWp5qw)
Also, note the first line in my first post:
"As in the best settings, if you want high quality, rather than just sounding like a SNES?"
I don’t care what the SNES is, I don’t want it to be "like a SNES", I want it to be as high quality, and as clear as it can be. Again, which sounds better, in the video? The first half (32000 Hz), or the second half (48000 Hz)?
Anyway, i honestly don’t care anymore.
Also, I asked for the best settings if you want high quality, not the best settings if you want it to sound like the SNES.
Please tell me, once more, which do you think sounds better? 32000 Hz, or 48000 Hz? I repeat, "sounds better", not "sounds like a SNES".
Note, please read this carefully, I’m talking about the actual SNESAmp plug-in itself. When I say I’ve set the sample rate to 48000 Hz, I mean in the configuration settings for SNESAmp. I do NOT mean I’ve output an SPC to WAV, and then converted that to 48000 Hz.
If I want to get the clearest and best sound, is 48000 Hz, and cubic interpolation probably the best settings? Remember, I want the absolute best possible quality you can get out of SNESAmp. I don’t care whether the actual SNES uses 32000 Hz, or Gaussian interpolation or whatever it’s called. I don’t want it to sound 100% like the SNES, I want to know, what people think actually sounds the best. Many people say cubic sounds best, in terms of interpolation, and if you watch the ‘video’ I posted in this topic, if you think 32000 Hz sounds better than 48000 Hz, then I’ll be surprised.
Again — I’m not trying to sound rude, here, but I’d like to emphasise… "best quality sound", NOT "most accurate to actual SNES sound".
So Essentially my settings looked something like this:
DSP Emulation: Custom
Sample Rate: 48000
Sample Size: 24 Bit [32/Float bit usually crashed for me, even on my newer computers. 🙁 ]
Channels: Stereo [HQ]
Interpolation: None/Off
Analog Simulation: On
"Surround" Sound: On [works great if you have a surround system!]
Reverse Stereo: Off
Use Old ADPCM: On [Minor Difference, really…]
Disable Echo: On
Stereo Separation: 200 [works with the surround sound for some trippy effects. Default for stereo listening or Mp3 conversion, as you lose instruments]
Echo Feedback/Crosstalk: Default
Most of these settings were pretty good for converting to MP3, which I did some time back and burned to disc for an old MP3CD Player I wish I still had [and that it worked! 🙁 ]
EDIT: On the version I have, "Analog simulation" is disabled (as in it can’t be changed), and Stereo separation only goes up to 100. Also, is "Use old sample decompression" the same as "Use Old ADPCM"?
EDIT 2: IMO, no interpolation actually sounds awful. Cubic is much better to me.
Well, now it is all personal opinion at this point… If you want to get down to specifics, it would probably have to be tweaked on a per-song basis. (and I could see your point on that track!)
EDIT: On the version I have, "Analog simulation" is disabled (as in it can’t be changed), and Stereo separation only goes up to 100. Also, is "Use old sample decompression" the same as "Use Old ADPCM"?
A bit peculiar with Analog simulation being disabled, but if I recall correctly (as I haven’t used SNESAmp in quite a while!) it’s disabled with certain combinations of settings. As far as the stereo seperation, I may be getting it confused with another Winamp plugin…
Now as for the old sample decompression being the same as the old ADPCM, I’m going to assume tha, yes, they are the same thing
EDIT 2: IMO, no interpolation actually sounds awful. Cubic is much better to me.
Really? huh… For me (and it could have been the old computer I was using…) any interpolation setting I used [aside from none] sounded like it was being played through a wet paper bag in the bottom of an aquarium! LOL!