In all seriousness though, as a legitimate and serious question – does the game still maintain its charmful hold on you and what actually made it so appealing?
People also probably related to it more than previous Final Fantasies, because the primary audience was made up of teenagers and it was a darker-looking and darker-themed game.
As far as playing it now, I did so just a couple months ago, which was the first time I’d played it since it came out. And it was fun, but the dialogue, polygonal graphics, sound quality, story pacing, and difficulty hadn’t aged well. I clicked through the dialogue as quickly as possible.
I was 13 or 14 when this game came out and apart from Sonic the Hedgehog from my real youth, this game is the only one I look back on and miss soo mutch.
Like Arthurgolden i have played this game within the last year or so. I have actually owned about 4 copys over the years (thanks to eBay and other old games sellers), and like Arthergolden I agree that unfortunately its graphics haven’t aged very well.
However i do find that i can play a 10 or 15 hours of it without getting bored. I usually get up to the golden saucer or where my beloved Aeris dies (damn you Sephiroth). Its only a shame that this game wasnt made when Square had advanced to FFVIII graphics as i have found that they have ages much better than FFVII.
I also miss the feel of this RPG. I have found that (to me) the more recent FF games have lacked the feeling that this game as well as 8, 9, 10 and 10-2, gave me. By this i dont mean that it gave me any specific feeling, more that the old FF games seemed to have a certain feel to them that they all contianed. Cant explain it very well, so im not sure if you understand what i mean.
Anyway, back to the question. Yes it still has its charm to me.
The story still stands up as one of the most consistently engaging FF installments. Many RPGs fall away in the second half, but FF7 manages to juggle the end of the world plot, with the need to keep using all of the cast, not just a few favourites who eclipse the others into bystander roles. FF7 is one of the best RPGs ever at avoiding that.
My only real complaint is one that I’ve always had – that the final dungeon (the Crater) is really boring and dull to look at, at least until you get to the very, very bottom. And the lack of dialogue from Sephiroth in the final encounter is very disappointing – suddenly he has nothing to say?!
But this is still one of my favourite JRPGs, and *probably* my favourite FF. I go through patches where I think FF8 or FF12 are the best, but they are always my Top 3, regardless of which order I have them in, on any given day.
It’s not the game (the original) I hate, it’s the fanbase.
It was nothing special when it was released – minus the 3D FF/JRPG aspect of it – and it’s nothing terribly special now.
It’s not the game (the original) I hate, it’s the fanbase.Don’t forget about the people that constantly berate cloud for being an emo androgynous wimp…
It was nothing special when it was released – minus the 3D FF/JRPG aspect of it – and it’s nothing terribly special now.
At the time though, FFVII is credited as "the game that sold the PlayStation", as well as allowing console role-playing games to find a place in markets outside Japan, and (as measured in copies sold) remains the most popular title in the series.
Still… after all this time, the game is showing it’s age (it’s fourteen years old this year).
Don’t forget about the people that constantly berate cloud for being an emo androgynous wimp…
People will berate any character solely for the simple reason they don’t like him/her… kinda sad really.
With a party that includes several terrorists, scenes of suicide, tragic sacrifice and cold blooded mass murder, this was and is a very powerful game. The graphics helped to snare mainstream audiences, but substantial content was most definately there underneath those graphics.
It was (and is) charming, funny, exciting and powerful. The world feels realistic, the journey is suitably epic… what more do you want? Like Revan says, the tide of hysterical people saying its the greatest thing ever with no weaknesses of any kind, have fueled an unfortunate backlash over the years. And no, I don’t think its the greatest ever, but ‘it was nothing special’?
Don’t you think that’s going a bit far?
FF7 was the first MAINSTREAM (JRPG) home console game with that level of graphics…Nights beat it, same goes for Pazer Dragoon.
It was blessed by three things:
1) It was a FF made by Square-SOFT.
2) Sony needed SOMETHING to sale their new, expensive, hardware that was going against fucking NINTENDO (right after the SNES)
3) Hype, so much hype because of SS’s dominance with Dragon Quest, Chrono Trigger, and Final Fantasy series of games.
The story wasn’t anything new.
The A-Team (hell, even Gundam Wing) (‘terrorists, but not) – complete with a Mr. T.
An Amnesia angst ridden teenager.
A failure of a villain.
"Tragic Sacrifice" (FF2 did it better)
‘Cold Blooded mass murder’ (you mean Kefka?)
FF7 was nothing special beyond the ‘wow’ factor when it first came out and the ‘it was my first FF’ nostalgia people have for it.
The best thing to come out of the FF7-verse was the remixes/remakes of the songs by ‘The Black Mages’.
And AVALANCHE *are* terrorists – they blow up those Mako reactors and by their own admissions, kill untold innocent people who were just nearby or simply worked there. The people operating the plant don’t make policy – they just turn up, clock in and clock out. But Barret and co murder them, leading Jessie to believe that they probably deserve what happens to them when Shinra finally eradicate them.
Barret’s story revolves around him coming to accept the mistakes he’s made. He committed terrible crimes as the leader of AVALANCHE, and this ended up getting all his friends killed (his team, but also the people who sheltered them in Sector 7). And when he sees the WEAPONS wiping out all life, just to stop people using Mako, he realises that its exactly the same as what he did – blowing up a building/world with everyone in it, guilty or innocent.
And I disagree entirely about tragic sacrifice being done better in FF2! Of all the examples you could have used, you pick FF2?! Over a game that has Aeris being murdered when completely unarmed and praying for salvation, and Dyne commiting suicide rather than have his daughter find out what a monster he had become.
I also very much doubt you’d get much agreement that Sephiroth is a failure of a villain. He manages to do more than most villains do in RPGs – he actually manages to kill one of the main party heroes, which is more than can be said for most FF villains. He’s also frequently the No.1 in people’s ‘Best Video Game Villains’ and is certainly one of the most widely known.
I just don’t understand the backlash toward FF7. I can understand (and agree with) the notion that it isn’t the most incredible game ever, as some people seem to think it is. But to say its only notable for having good graphics is just outrageous.
Cloud wasn’t a teenager, iirc he was supposed to be 21…
FF7 was nothing special beyond the ‘wow’ factor when it first came out and the ‘it was my first FF’ nostalgia people have for it.
The best thing to come out of the FF7-verse was the remixes/remakes of the songs by ‘The Black Mages’.
Except for those who already knew of the FF series… I agree that the Black Mages remixes were quite good.
Cloud only goes into ‘crisis of self’ mode when he has every right to – his body was just taken over and used to act against his friends, after all! And later on, when he would be well within his rights to have a complete Heroic Blue Screen (when Aeris dies in front of him, and very nearly by his own hand), he does the exact opposite, and tells the team that regardless of the risks, he’s not going to give up.
If a hero has no reaction at all to stressful or tragic events that befall him, then it doesn’t seem credible at all. A game shouldn’t be a hero moping about in abject gravel through the hair misery for the whole running time either of course, because they have to show some heart!
That said though, I haven’t liked most of the FF main characters, and at least I didn’t hate him like I did with someone like Tidus etc. Be they sullen grumps like Squall, ‘Rent-a-Hero’ templates like Cloud or wildly over exuberant brats like Zidane or Tidus, the FF stable of main heroes is pretty bare IMO.
And to be fair, Square seem to be moving away from the whole idea of having a main character at all, these days. FF12 and FF13 are both ensemble affairs, with the stated main characters not really doing that much more than the other characters (if they even do that much at all, in the case of Vaan).
Aside from the fact that the graphics and gameplay were revolutionary for the time, it was a very generic story in that it had the classic selfless hero and purely destructive villain.Everything is generic if you simplify it like that.
This kinda thing happens here on a regular basis… threads often get derailed all the time, but they eventually get back on track. It’s been happening here ever since this site went online bout a decade or so ago.
IN CONTRAST, FF8’s Squall is emo from the motherfucking getgo, and ruins the mood (at least for me) for any sort of heterosexual activities.