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DoDoRay9000
02-06-2011, 03:17 AM

Zeonic Front Tracks (http://www.megaupload.com/?d=0J755K36)
These are the only ones I could rip. The rest, I couldn’t rip due to the sfx getting in the way and the fact the developers didn’t add any volume sliders for music, voice, sfx, etc. If there’s anyone else that’s capable of ripping PS2 games like this, then by all means. I was only able to record with stereo mix through audacity and the PS2 emulator.
Note: I had to edit the "Chapter Call" track with a fade out because the voice over is always on that track.
JonC
02-06-2011, 05:03 AM
Thank you for your work. Everybody has to start somewhere.
As I understand it, the better way, when possible, is to locate the music files themselves within the game. There are various software problems to address this. There are other threads that address these issues. I for one, am not that good at this sort of thing. My only experiment with this was not that successful.
Keep at it,
JonC
As I understand it, the better way, when possible, is to locate the music files themselves within the game. There are various software problems to address this. There are other threads that address these issues. I for one, am not that good at this sort of thing. My only experiment with this was not that successful.
Keep at it,
JonC
DoDoRay9000
02-06-2011, 05:10 AM
I’ve found this file inside the image file of the game called "SX_SOUND.BIN". I assumed that’s where the music files are but I couldn’t figure out how to open it. I just hope somehow, someone will either show me how to open that file or someone will offer their service and rip it. Thanks for your words, though. 🙂
JonC
02-06-2011, 09:05 AM
yeah, I just went and downloaded the game and immediately sought that one out. I have opened it, but not in a useful form. I need to do some more research before I have a run at it. I’ll keep you posted.
Keep at it,
JonC
Firefly00
02-06-2011, 05:58 PM
Good of you to try your hand at this. As for the game itself: I always thought the devs deserved kudos for trying their hand at what is, in effect, ‘old-school Rainbow Six with mobile suits’… which leads me to wonder how… interesting a proper remake with cooperation from that portion of Ubisoft might prove.
