Also, I encourage others to upload and re-upload this soundtrack for others, as I do not know if I will be able to do so in a timely fashion. I will take a look at doing something similar with the Marvel Ultimate Alliance 2 rip.
Tracklist:
1. Menu
2. SHIELD Helicarrier (Flight Deck)
3. SHIELD Helicarrier (Command Deck)
4. SHIELD Helicarrier (Barracks)
5. SHIELD Helicarrier (Main Batteries)
6. SHIELD Helicarrier (Fin Fang Foom Battle)
7. Stark Tower
8. Omega Base (Wrench Works)
9. Omega Base (Project Labs)
10. Omega Base (Primary Lift)
11. Omega Base (Top Deck)
12. Omega Base (M.O.D.O.K. Battle)
13. Stark Tower 2
14. Atlantis (SHIELD Outpost)
15. Atlantis (Ambient)
16. Atlantis (Temple of Negrete)
17. Atlantis (Atlantean Trench)
18. Atlantis (Tiger Shark & Attuma Battle)
19. Atlantis (Defender’s Crypt)
20. Atlantis (Kraken Battle)
21. Valley of Spirits (Ancients’ Hall)
22. Valley of Spirits (Golden Court)
23. Valley of Spirits (Grey Gargoyle Battle)
24. Valley of Spirits (Celestial Hall)
25. Valley of Spirits (Forbidden Passage)
26. Murderworld (Castle Doom)
27. Murderworld (Big Top)
28. Murderworld (Pinball)
29. Murderworld (Fairgrounds)
30. Murderworld (Fun House)
31. Murderworld (Arcade Battle)
32. Mephisto’s Realm (The Gates of Hell)
33. Mephisto’s Realm (Ambient)
34. Mephisto’s Realm (Inferno)
35. Mephisto’s Realm (Sepulcher)
36. Mephisto’s Realm (Mephisto Battle)
37. Valhalla (Courtyard of the Gods)
38. Valhalla (Bifrost Bridge)
39. Vahalla (Midgard Gate)
40. Valhalla (Asgard)
41. Vahalla (Odin’s Courtyard)
42. Valhalla (Odin’s Courtyard Ambience)
43. Valhalla (The Great Forge)
44. Valhalla (Enchantress & Executioner Battle)
45. Niffleheim (Shore of Corpses)
46. Niffleheim (Ymir Fight 1)
47. Niffleheim (Ymir Fight 2)
48. Niffleheim (Spire’s Ascent)
49. Shi’ar Empire (Fighter Bay)
50. Shi’ar Empire (Shi’ar Power Core)
51. Shi’ar Empire (Gladiator Battle)
52. Shi’ar Empire (Outer Hull)
53. Shi’ar Empire (Post Battle)
54. Shi’ar Empire (Deathbird Battle)
55. Shi’ar Empire (Science Section)
56. Shi’ar Empire (Countdown)
57. Skrull Throneworld (Sky Towers)
58. Skrull Throneworld (Aeronautics)
59. Skrull Throneworld (Titannus Battle)
60. Skrull Throneworld (Cityscape)
61. Skrull Throneworld (Galactus Chase)
62. Skrull Throneworld (Galactus Battle)
63. Castle Doom (Castle 1)
64. Castle Doom (Ambience)
65. Castle Doom (Doom’s Lair)
66. Castle Doom (Doom’s Dimension)
67. Castle Doom (Doom’s Lab)
68. Doom’s Throne (Boss Battle)
69. End Credits
MEGAUPLOAD – The leading online storage and file delivery service (http://www.megaupload.com/?d=UMCBDI1B)
Password: marvel
http://forums.ffshrine.org/f72/vgm-legacy-thread-64926/53.html
———- Post added at 03:10 PM ———- Previous post was at 03:08 PM ———-
And thanks for 1. I have this game so I will let you know of any corrections or whatnot. But I must bring to your attention – missing cinematics. That’s a gem for me in this game. Especially the Galactus ones. Can you add the cut scene cinematics to this to really make it complete?
I will not download this now. I’m waiting for an mp3 version.
Missing (if anyone sees I missed anything too, please add what I left out. It’ll be tough to play through the entire game just to type the missing stuff down here. I have it saved on my old 360 but do not yet have a Flash drive to transfer data from there into my newly arrived Slim) –
1. all cut scene cinematics.
2. other HQs: Doom Stark (unless that is Stark Tower 2?), The Watcher’s base (don’t remember name. But descriptions is: The Dog, Lockjaw teleports you to the mission, you can talk to a group called The Inhumans)
3. Boss Battles – ohhhh boy. I’m sure I’m gonna be missing some names lol. But here it goes: Scorpion, Bullseye, Crimson Dynamo, Mysterio, MODOK, Black Heart, Frost Giant, Winter Soldier/Radioactive Man (who’s a comic book hero in the The Simpsons, but different guy with same name), Frost Giant, Baran Modo/Loki, Loki 2 (when he’s in that machine armor thing (after he is defeated Doom kills the heroes, who are then saved by The Watcher), Ultimo 1 & 2, Dragon Man, Mandarin, there are 3 boss battles in Atlantis (Attuma/Tiger ???), a pair before both 2 (where the sonic transmitters are or before that), a green dragon (he pounds 4 walkks & there are 4 mini-games to beat him. I think his name’s Krakus or Kraken or something). That’s all I remember. I’m sure I’m leaving some out. There’s 4 bosses or sub bosses somewhere in the Asgard mission (don’t know where or remember their names. But there’s def 4 in Asgard that you fight at once at the same time)
4. Main/Opening Theme (unless that is the Main Menu track)
5. A musical tune plays when you achieve like a goal or sub mission or something or get an upgrade. I believe it is heard mostly in the Atlantis mission
6. Character voices & introductions would be nice – character dialogues/lines, Fury announcing the chosen heroes’ names). GREAT if all lines/every sinngle line in the game could be done. Too many though I’d imagine.
I’ll add if anything else comes to me.
———- Post added at 03:34 PM ———- Previous post was at 03:32 PM ———-
once u finish Ultimate Alliances, can u do the same for Arkham Asylum? Here’s the link to it: http://forums.ffshrine.org/f72/vgm-legacy-thread-64926/39.html
Really appreciate if you could. One thing at a time though as I know even without attempting it it’s very time consuming.
2. A lot of the boss battles utilize the exact same battle theme. From what I could tell, the following boss battles used the same music: Mandarin, Loki, Loki + Destroyer, Galactus, and Dr. Doom. Some of the minor boss battles use the same battle music for the area in which their fought. In short, I didn’t leave out a single battle track from the rip; I just couldn’t identify which boss battle some of the boss battle tracks were associated with. For example, the Galactus battle seems to use the generic boss battle theme, but I had a boss battle theme that I could not identify. For the sake of flow of the soundtrack, I named the track I couldn’t identify "Galactus Battle."
3. I believe that a lot of the area HQs are in the category (at least as far as the naming convention of the rip is concerned) of ambient tracks. Because those ambient tracks have sound effects, I did not include them. I generally don’t like sound effects in a music track (unless the music and sound effects blend really well). It is for the same reason that I did not include the cinematics.
4. I’m not certain if character introductions were included in the rip. The bulk of the rip consists of "stingers," very short musical cues, so there are/were a large number to go through. I’ll look for the character introductions, but I make no promises I’ll do anything with them. After all, the rip is freely available if you want the stingers.
5. Someone already did a customized soundtrack for Arkham Asylum. I believe I gave you the link for that in your thread in the requests forum. I won’t do one that someone else has already done.
2. Understood. But like I said, I was going purely by name & since there were no Boss Battle names, I didn’t think those were included.
3. Wish cinematics were included so the soundtrack would actually feel complete. But out of appreciation for what you have done & understanding your reason for them not being there, although I don’t like it, I’m not gonna cry about it missing.
4. Understand about character intros.
5. Did you? I’ll check again to make sure. The only Arkham I personally remember seeing/downloading was an OGG rip.
I feel this way sometimes. But other/often times, I feel they blend really well. I can’t remember ever feeling they blend really well more so than the Ultimate Alliance Cinematic entitled "The Watcher". The music fit perfectly & blended in with what little sound effects in hand. Most of that was dialogue, which blended too I must say.
I added a line to clarify 😉
5. Did you? I’ll check again to make sure. The only Arkham I personally remember seeing/downloading was an OGG rip.
Yeah, I think you said the links were broken. It’s a good arrangement of the rip.
And I’ll take a look at your other requests, but I make no promises … depends in part upon what’s included in the rip.
I wasn’t able to answer this question in December, and I am not certain how well I can answer it now … even after having gone through the process of identfying all of the tracks. From what I can tell, it seems that the majority of the tracks did not require me to mix them. I started noticing later in the process that some tracks were mixed from two or three tracks, but there were only a few that I had to mix myself. The various "FMX" tracks were completed mixes that saved me quite a bit of work.
I didn’t realize that some tracks needed to be mixed until later, so I may have missed some needed mixes early in the soundtrack/rip that needed to be completed. The overall process was difficult because I used a Youtube playthrough in order to identify tracks, which means that the sound effects got in the way frequently (I used headphones to mitigate this as much as possible). (Playing through the game to identify tracks is not an option as I don’t have the time to do that right now.)
I guess the short answer is that, yes, in your rip, the layers were mixed accordingly. I suspect if they were not, I would have had to mix more than I had to.
Also, I recently found "Beowulf – The Game" score by Cris Velasco and Sasha Dikiciyan, but its 158 tracks with no titles, and as I have not played the game, have no context for it. That’s one that I would love for someone to soundtrack-ize, streamline into a labeled and perhaps shortened presentation.
@Gazel: Not that it bothers me or anything but it seems that the Ultimate Alliance soundtrack has more SFX than your Ultimate Alliance 2 soundtrack. But since that’s the way they can be ripped, what can you do right? I’m sure you did your very best. 🙂
———- Post added at 10:16 AM ———- Previous post was at 10:13 AM ———-
Sorry for the previous post. My browser doesn�t work right. Anyway could somebody please reupload this OST. I want it so much! I�ve been looking for it for like 3 years. Please.