In most cases the soundtracks contain every song used in-game+ost and all looped twice and a 10 seconds fade out and SFX FREE unless I had trouble achieving that.
Because the amount of soundtracks offered was getting bigger, I put everything in a single Mediafire folder
Mediafire directory structure (http://www.mediafire.com/?if8g3860wom8k)
Finished soundtracks:
3D Ultra Minigolf Adventures (360,WIN)
A2 Racer (WIN)
A2 Racer II (WIN)
Animal Crossing: Let’s Go To The City (WII)
Animal Crossing: Wild World (NDS) (some tracks were ripped from WII version)
Animal Crossing (N64,GCN)
Assault Heroes (360)
Assault Heroes 2 (360)
Automobili Lamborghini (N64)
Banjo Kazooie (N64,360) (stuttering intro)
Banjo Tooie (N64,360) (stuttering intro)
Battery Check (WIN)
Beetle Adventure Racing (N64)
Beyond Good And Evil (PS2,GCN,WIN,XBX)
Big Brain Academy for Wii (WII)
Big Brain Academy (NDS)
BIT.TRIP Beat (WII,WIN)
Blue Dragon (360)
Bomberman ’93 (PC-Engine,WII)
Bomberman Live (360)
Bubble Bobble (NES, WII)
Check Mii Out (WII)
Commander Keen 4: Goodbye Galaxy (DOS)
Commander Keen 5: The Armageddon Machine (DOS)
Commander Keen 6: Aliens Ate My Babysitter (DOS)
Conker Live & Reloaded (XBX)
Conker’s Bad Fur Day (N64) (stuttering intro)
Counter-Strike (WIN)
Counter-Strike Source (WIN)
Counter-Strike Condition Zero (WIN)
Counter-Strike Condition Zero Deleted Scenes (WIN)
Counter-Strike Global Offensive (WIN)
Darwinia (WIN)
Day of Defeat (WIN)
Day of Defeat: Source (WIN)
Demarrage (DOS)
Diddy Kong Racing (N64)
Dive: The Medes Islands
Donkey Kong 64 (N64)
Donkey Kong Country (GBC)
Donkey Kong Country 2: Diddy Kong’s Quest (SNES,WII)
Donkey Kong Country Returns (WII)
Donkey Kong Jungle Beat (GCN, WII)
Doom (DOS,WIN,360)
Dr. Mario & Germ Buster (WII)
E-Reader (GBA) (only the standard e-reader tracks)
Earthbound (SNES)
Elder Scrolls III: Morrowind (WIN, XBX)
Elder Scrolls IV: Oblivion (WIN, 360)
Elder Scrolls V: Skyrim (360, WIN)
Every Extend Extra Extreme (E4) (360)
Everybody Votes Channel (WII)
Excitebike 64 (N64)
F1 Racing Championship (N64)
Fable: The Lost Chapters (WIN, XBX)
Fable II (360)
Final Fantasy Crystal Chronicles (GCN)
Final Fantasy Crystal Chronicles: My Life as a Darklord (WII)
Final Fantasy Crystal Chronicles: My Life As A King (WII)
Final Fantasy VII (PSX)
Final Fantasy VIII (PSX)
Final Fantasy IX (PSX)
Final Fantasy X (PS2)
Final Fantasy X-2 (PS2)
Final Fantasy XIII (360, PS3)
Final Fantasy XIII-2 (360, PS3)
Forecast Channel (WII)
Forza Motorsport (XBX)
Forza Motorsport 2 (360)
Forza Motorsport 3 (360)
F-Zero GX (GCN)
F-Zero X (N64, WII)
Gameboy Advance (GBA)
Gameboy Color (GBC)
Gameboy Player (GCN)
Goldeneye 007 (N64)
Grand Prix 2 (WIN)
Grand Theft Auto III (PS2, WIN)
Grand Theft Auto: Liberty City Stories (PS2, PSP)
Grand Theft Auto: Vice City (PS2, WIN)
Gran Turismo 3 A-Spec (PS2)
Gran Turismo 4 (PS2)
Internet Channel (WII)
International Superstar Soccer ’98 (N64)
Kirby 64: The Crystal Shards (N64, WII)
Kirby’s Adventure (NES, WII)
Kirby TV Channel (WII)
Legend of Zelda: A Link to the Past (SNES, WII)
Legend of Zelda: Collector’s Edition (GCN)
Legend of Zelda: Majora’s Mask (N64, WII)
Legend of Zelda: Ocaraina of Time Master Quest (GCN)
Legend of Zelda: Ocaraina of Time (N64, WII)
Legend of Zelda: Oracles of Ages (GBC)
Legend of Zelda: Skyward Sword (WII)
Legend of Zelda: The Wind Waker (GCN)
Legend of Zelda: The Twilight Princess (WII,GCN) (tags are for GCN version)
Lego Island (WIN)
Lego Racers (N64, WIN, PSX)
Luigi’s Mansion (GCN)
Marble Blast Ultra (360, WIN)
Mario Golf 64 (N64)
Mario Kart 64 (N64, WII)
Mario Kart DS (NDS)
Mario Kart: Double Dash! (GCN)
Mario Kart WII (WII)
Mario Kart WII Channel (WII)
Mario Party (N64)
Mario Party 2 (N64)
Mario Party 3 (N64)
Mario Party 4 (GCN)
Mario Party 8 (WII)
Mario Strikers Charged Football (WII)
Mario Tennis (N64)
Metroid Prime (GCN, WII)
Metroid Prime 3: Corruption (WII)
Metroid Prime 3 Preview Channel (WII)
Metroid: Other M (WII)
Metroid Prime Trilogy (WII)
Mii Channel (WII)
New Super Mario Bros. WII (WII)
Oddworld Munch’s Oddysee (XBX,WIN)
Ogre Battle 64: Person of Lordly Caliber (N64, WII)
Paper Mario (N64, WII)
Paper Mario 2: The Thousand-Years Door (GCN)
Perfect Dark (N64, 360)
Phantasy Star Online I & II (GCN, XBX)
Phoenix Wright: Ace Attorney (NDS, WII)
Phoenix Wright 2: Trials and Tribulations (NDS, WII)
Phoenix Wright 3: Justice for All (NDS, WII)
Photo Channel (WII)
Pikmin (GCN, WII)
Pikmin 2 (GCN, WII)
Pilotwings 64 (N64)
Polarium Advance (GBA)
Playstation 2 GUI (PS2)
Pok???mon Colosseum (GCN)
Pok???mon Diamond & Pearl (NDS)
Pok???mon Gold & Silver (GBC)
Pok???mon Red/Blue (GB)
Pok???mon Rumble (WII)
Pok???mon Ruby & Sapphire (GBA)
Portal (WIN, 360)
Project Gotham Racing (XBX)
Project Gotham Racing 2 (XBX)
Project Gotham Racing 3 (360)
Quake II (N64)
Rabbids Lab (WII)
Rayman Raving Rabbids (WII,PS2,WIN)
Roadsters Trophy (N64)
Shadow the Hedgehog (XBX, GCN, PS2)
Sim City 2000 (DOS, WIN, MAC)
Sim City 3000 (WIN)
Sim City 4DX (WIN)
Skunny: Special Edition (DOS)
Snowboard Kids (N64)
Sonic Adventure 2: Battle (GCN,360)
Sonic Adventure DX: Director’s Cut (GCN,WIN,360)
Sonic Gems Collection (GCN)
Sonic Heroes (PS2,GCN,XBX)
Sonic Mega Collection (GCN,PS2)
Sonic Riders (XBX,PS2,GCN)
Sonic the Hedgehog (GEN,WII,360)
Sonic the Hedgehog 4: Episode 1 (WII, 360, PS3)
Soul Calibur II (GCN, PS2, XBX)
Space Station Silicon Valley (N64)
Spyglass Board Games (360)
Starfox Adventures (GCN)
Street Fighter II HF (360)
Super Mario 64 (N64, WII)
Super Mario All-Stars 25th Anniversary Edition (WII)
Super Mario Bros. 3 (NES, WII)
Super Mario Bros. DX (GBC)
Super Mario Bros. Lost Levels (NES, WII)
Super Mario Galaxy (WII)
Super Mario Galaxy 2 (WII)
Super Mario RPG: Legend of the Seven Stars (SNES, WII)
Super Mario Sunshine (GCN)
Super Mario World (SNES, WII)
Super Metroid (SNES, WII)
Super Monkey Ball (GCN)
Super Monkey Ball 2 (GCN)
Super Monkey Ball Adventure (GCN,PSP) (misses the PSP exclusive tracks and tracks don’t loop as it is in the game)
Super Monkey Ball: Banana Blitz (WII)
Super Paper Mario (WII)
Super Smash Bros. (N64, WII)
Super Smash Bros. Melee (GCN)
Super Smash Bros. Brawl (WII)
Team Fortress 2 (WIN, 360)
Team Fortress Classic (WIN)
Tetris DS (NDS)
Today & Tomorrow Channel (WII)
Tomb Raider Collection (WIN)
The World Is Not Enough (N64, PSX) (misses PSX exclusive songs)
Wario World (GCN)
Wave Race 64 (N64, WII)
Wii Fit (WII)
Wii Fit Channel (WII)
Wii Fit Plus (WII)
Wii Fit Plus Channel (WII)
Wii Music (WII)
Wii Party (WII)
Wii Play (WII)
Wii Shop Channel (WII)
Wii Speak Channel (WII)
Wii Sports (WII)
Wii Sports Resorts (WII)
Wii System Menu (WII)
WK Voetbal Avontuur ’98 (WIN)
World of Goo Demo (WII, WIN) (demo tracks only)
Worms (DOS)
Worms (360)
Worms 2 (WIN)
Worms 2: Armageddon (360)
Worms 4: Mayhem (WIN,PS2)
Worms Armageddon (WIN)
Worms: Forts Under Siege (WIN,PS2)
Worms World Party (WIN)
Xbox Dashboard (XBX)
Xbox 360 Dashboard+NXE (360)
Zuma Deluxe (360, WIN)
I’m also uploading several small soundtracks now, but only the mp3 versions. Flacs are only uploaded on requests
3D Ultra Minigolf Adventures XBLA rip
A2 Racer rip
A2 Racer II rip
Animal Crossing: Wild World 2sf-rip+OST tracks
Assault Heroes XBLA rip
Assault Heroes 2 XBLA rip
Automobili Lamborghini USF rip
so you’re probably my only hope (I’ve been asking this request for years now).
may I ask you to do a complete Lost Odyssey game rip?
oh, and since you also do gamecube rips and the only one around is incomplete, could you also consider doing a gamerip of Mario Golf Toadstool Tour?
so you’re probably my only hope (I’ve been asking this request for years now).
may I ask you to do a complete Lost Odyssey game rip?
oh, and since you also do gamecube rips and the only one around is incomplete, could you also consider doing a gamerip of Mario Golf Toadstool Tour?
Thx, When I ripped the songs from Blue Dragon I noticed many tracks were absent on the OST, especially with the few tracks that have an English and Japanese version. Also the OST order was a bit non-sensical.
As for your requests, I don’t own Mario Golf Toadstool Tour and Lost Odyssey. I still plan on buying Lost Odyssey, but I don’t think I can find Mario Golf Toadstool Tour in the shops here anymore.
I updated the list with the next rips:
Banjo Kazooie: usf-rip, but also with the beta tracks Grant Kirkhope placed on his website and tracks from the OST
Big Brain Academy for Wii (for Europe)/Big Brain Academy Wii Degree (for US): complete rip using my hex editing the brsar to remove SFX> Sadly, one song was unrippable without SFX and I used gecko codes to freeze the game to play the last 5 seconds and last 10 seconds version of the brain quiz songs.
Oddworld Munch’s Oddysee: I think it has never been ripped. Many tracks are ambient tracks with minutes of silence in it.
I used derof to extract the files from the oddio.rof file on the disc and reverse engineered the compression used (it was basic Zlib) to get sgt+dls files. I then opened the sgt+dls files with DirectMusic Producer and recorded with stereo mix.
Super Smash Bros. Brawl: sorted them by stage and also included the tracks most rips miss(subspace emissary cutscenes with music and the final smash/item songs). These songs are in the other.rar file.
Animal Crossing now with the Japanese-exclusive tracks
Banjo Tooie
Battery Check
Beetle adventure Racing
BIT.TRIP Beat gamerip
Bomberman ’93
Bomberman Live
Bubble Bobble
Wii Fit Plus
For FLAC’s of these tracks: I can be found on DC++ in VGMcentral
The World is not Enough
Wario World (Including Paused Menu and Spriteling songs)
Wave Race 64
Wii Fit
Wii Fit Channel
Wii Fit Plus Channel
Wii Party (Including Poserobics and fanfares)
Wii Shop Channel
Wii Speak Channel
Wii Sports Resorts (Including Swordplay Showdown and fanfares)
Wii System Menu
World of Goo Demo+’OST’-tracks
Worms
Worms XBLA version
Worms Armageddon
Worms 2: Armageddon
Worms 4 Mayhem
Worms Forts Under Siege
Worms World Party
Xbox Dashboard
Xbox 360 Dashboard+Next Xbox Experience
Zuma Deluxe
these are indeed sequenced since they’re also used in the mario kart channel. I did rip all the sequenced songs from the mario kart channel. I haven’t finished the mario kart wii soundtrack, so that’s why I have not released it yet. I can post the Mario Kart Channel tracks or you can find me on DC++ for the FLAC’s.
Therefore, I can say that DC++ is a no go for me. So, could you post the tracks? Also any other tracks that aren’t streamed? Things like the actual Mario Kart Channel intro, Mario Kart Wii intro (i.e the Disc Channel), the "local" Menu themes, title screen, ending themes, mega mushroom theme, and menu themes I’ve already heard. As well as the BRSTMs, I have ending_normal.DSP, Mario Kart Wii Channel.bns, Mario Kart Wii.bns, 5 files that start with revo_kart and have a rwav extension, as well as title.dsp, W_BGM_FINALLAP_FAN.rwav and W_BGM_TITLE.rwav, so anything that isn’t any of those would be awesome 😛
However, with all the tracks (maybe not all, but definitely most) from the N64 version of Conker’s Bad Fur Day, the track starts then pauses, then starts playing. It is rather irritating and kind of makes the whole album un-listenable. I’m not sure if they were ripped this way, or that maybe it was a flaw in uploading, but it is something that I would appreciate being looked into. Thanks, again!
EDIT: Also, I must point out that the tracks I was looking forward to the most on Conker: Live & Reloaded are absent. I know you stated that no music is missing, so you may have just forgotten these tracks when you uploaded the music. MP3_1.rar here ends with track number 78, and MP3_2.rar starts with 90. There are quite a few tracks missing there–most notably the various parts to Sloprano. I hope you can all the missing tracks uploaded.
However, with all the tracks (maybe not all, but definitely most) from the N64 version of Conker’s Bad Fur Day, the track starts then pauses, then starts playing. It is rather irritating and kind of makes the whole album un-listenable. I’m not sure if they were ripped this way, or that maybe it was a flaw in uploading, but it is something that I would appreciate being looked into. Thanks, again!
EDIT: Also, I must point out that the tracks I was looking forward to the most on Conker: Live & Reloaded are absent. I know you stated that no music is missing, so you may have just forgotten these tracks when you uploaded the music. MP3_1.rar here ends with track number 78, and MP3_2.rar starts with 90. There are quite a few tracks missing there–most notably the various parts to Sloprano. I hope you can all the missing tracks uploaded.
Aw I just noticed they were missing because the conversion to mp3 failed for sloprano’s tracks being tracks consisting of 6 channels and I missed converting them to 2-channel files(the big problem of batch processing). They only contain the game rip version of sloprano which consists of 10 songs. I’ll fix them ASAP
As for Conker’s Bad Fur Day: it’s ripped from the USF which has this problem of a small pause at the start. The USF set of Conker’s Bad Fur Day was unfinished. It missed songs(Pub music, Uga Buga Land and The Elevator Music), but I did find ways of getting these songs in the set to complete it. I’ll add it to the remarks. Only solution I could think of as now is live with it or edit all tracks manually with either a fade in or time warp. I might replace some of the songs with OST versions as I did with the Banjo Kazooie set.
Oh, and I cannot forget to say: thanks for fixing the missing tracks!
Nintendo Ultra 64 Sound Format – Definition (http://www.wordiq.com/definition/Nintendo_Ultra_64_Sound_Format)
edit: I can’t use the DC++ thing either so could you upload link with FLAC? Thanks!
I fixed the link now (http://www.mediafire.com/?ddvzp3hk3ncnr)
And I only put FLAC’s online if people ask for a specific set, since most of the time they’re not downloaded once and not worth the trouble uploading them.
YouTube – Diddy Kong Racing-Beta and Unused Character Select Theme (http://www.youtube.com/watch?v=KNN71RFXOy4) It is thought to have been a beta character select track for Taj. The code and how he found it are in a link in the video description. The secret tune music was also recently confirmed to have been the beta music for Crescent Island.
I just thought you would like to know so you can have the most complete rip possible.
YouTube – Diddy Kong Racing-Beta and Unused Character Select Theme (http://www.youtube.com/watch?v=KNN71RFXOy4) It is thought to have been a beta character select track for Taj. The code and how he found it are in a link in the video description. The secret tune music was also recently confirmed to have been the beta music for Crescent Island.
I just thought you would like to know so you can have the most complete rip possible.
ok i checked the link and it was linking to a forum thread. I saw how it was done and ripped it lossless and as mp3. It’s added to the download link of Diddy Kong Racing
Thanks for taking your time to do that!
oops my mistake, currently uploading the missing 3rd part. SHould be available in like 10 minutes.
Added
Paper Mario (http://www.mediafire.com/?2jhdv9oty5dw3)
Paper Mario: TTYD (http://www.mediafire.com/?1b5o0e40bseqb)
Worms 2 (http://www.mediafire.com/?rb2bjuai015t7)
If you take requests by chance, Metroid Prime 2 and Metroid Prime 3 would be excellent additions to your collection. Granted there are rips out there, but the sound quality isn’t great and aren’t properly looped. :-/
For Metroid Prime Trilogy I haven’t checked for mistakes I made in the set.
I don’t own Pok???mon Channel nor Epic Mickey, so I was not planning doing these soon.
I have a half-done DK Jungle Beat soundtrack. Never bothered to do the one for Pikmin 2, because many people were already bothered to do one(plus there’s an option to disable sounds, so no need to change files on the disc). Both songs are a rippers nightmare because the music is very dynamic.
E-Reader: only the basic tracks though
Every Extend Extra Extreme (E4): the game has about 500 individual sounds and I concatenated all sounds belonging to a specific song, so only 9 songs were created
Everybody Votes Channel: some minor SFX, was not bothered to fix these.
Excitebike 64: also covers the NES-game tracks
Elder Scrolls III: Morrowind: also covers the OST tracks of the game intro and game outro
Elder Scrolls IV: Oblivion
Legend of Zelda: Collector’s Edition
Metroid Prime Trilogy
I played said track in more than one player, and it still gives silence..
but you said something interesting. 13 & 14 were part of the same track? so what, if you join them you get the "complete" tune?
if so, would you please do a joining of them? I’d do it, but I’m pretty sure I’d mess up with the audio quality. alternatively, you could tell me how to do it without lowering the quality, please?
but you said something interesting. 13 & 14 were part of the same track? so what, if you join them you get the "complete" tune?
if so, would you please do a joining of them? I’d do it, but I’m pretty sure I’d mess up with the audio quality. alternatively, you could tell me how to do it without lowering the quality, please?
if you load a mp3 and save as mp3 then no matter how, it will lose information. Any audio editor like audacity or goldwave can save it in a lossless type like flac or wav and then you can edit it as much as you like.
Anyway I uploaded these:
Legend of Zelda: A Link To The Past
Legend of Zelda: Majora’s Mask
Legend of Zelda: Ocarina of Time
Legend of Zelda: Ocarina of Time Master Quest
Legend of Zelda: Oracle of Ages
Legend of Zelda: The Wind Waker
I don’t own Pok???mon Channel nor Epic Mickey, so I was not planning doing these soon.
.
Thanks for your answer!
You’re either not looking well enough for them or consider the real game ripped tracks inferior. The game really plays the music on a measly 22.05 khz.
I’m currently uploading it. It will be available at this
link (http://www.mediafire.com/?j3c745df61wdt) when it’s done. But I go to bed now, so hopefully nothing will go wrong
I’m currently uploading it. It will be available at this
link (http://www.mediafire.com/?j3c745df61wdt) when it’s done. But I go to bed now, so hopefully nothing will go wrong
I did indeed consider the other ones inferior. I downloaded your version and it seems to be the best sound quality I’ve come across. Thank you very, very much!
When tagging Metroid Prime Trilogy I had to remove a few duplicate tracks, since some of the Metroid Prime games use the same track from a predecessor, while in other cases it sounds the same, but the track is slightly different. Track 97 was entirely the same as track 47, Phazon Area(though in the original Metroid Prime 2 Phazon Area was not used at all!). Apparently I missed fixing the numbering.
Metroid Prime Trilogy: reuploading the renumbered tracks
Rayman Raving Rabbids
Rabbids Lab
Roadsters Trophy
———- Post added at 09:46 PM ———- Previous post was at 09:45 PM ———-
N64 version only please!
What’s missing from the official soundtrack? Just standalone tracks for the alternate layers for Dire, Dire, Docks (underwater with the strings, and then one for one in the underground cave with the strings and percussion), as well as a separate track for the alternate layer in Hazy Maze Cave (when you’re in the toxic maze)? I can’t think of anything else…
I played the demo before. I can rip it, but not tag it, unless it’s really the single track I heard in the demo playing. I should still check the files on the disc to see if they are not in some custom file format.
I wondered if you could do a full game rip of Mario & Sonic at the Olympic Games for Wii. Around the net, I find game rips with like, 24 tracks (And I bet that is not complete), and the download link of the only one that might be complete, has been expired for I dunno how long.
90% of the tracks is streamed. Only the gallery mini-games and the fanfares for circuit and missions are sequenced. I really suck at this game, because of the controls, so I found about 8 tracks on the discs I can’t figure out where they belong..
Super Mario 64 Complete Rip please!
———- Post added at 09:46 PM ———- Previous post was at 09:45 PM ———-
N64 version only please!
I did make a complete rip, which only didn’t have the big boo’s haunt variations(there’s still a discussion whether it’s a variation anyway or that it is just the wind SFX playing). I’ll check if i can make that one work or otherwise release it as it is.
———- Post added at 02:57 PM ———- Previous post was at 02:53 PM ———-
if possible without dialogue, metal gear solid 1-3 complete rip
That’s ok, don’t worry.
When I have to tag music (from an untagged collection I’ve downloaded, for example), and I dunno what it exactly is, I try to find some tracks of that game on YouTube, and when I remember a piece of music from the song I need to tag, I’d just tag like it’s named in the video (not literally, of course).
There’s still one game I couldn’t find a clean rip of: "Mario Golf: Toadstool Tool" I really like the music of the game. I tried recording some music by myself, but I’m at the point where I can’t get some tracks/jingles recorded without voices or ambience sounds. Can you do this one? That would be really awesome! 🙂
If not, disregard this, and thank you for the other soundtracks you’ve recorded and uploaded! Very happy with the Super Mario 64 soundtrack.
Would it be too much to ask if that one file can be reuploaded?
I would love to have a clean rip of Star Fox Adventure on the GameCube since that’s nowhere to be found on the internet.
———- Post added at 07:23 PM ———- Previous post was at 07:20 PM ———-
Also if Big Brain Academy for Wii is a Wii game, I assume the one below it, should say DS, and not Wii?
it’s part of the sfx so it was never ripped from the game, but I’ll put it on the missing list.
I hope this thread is still open but I’m having a lot of trouble downloading your Conker’s Bad Fur Day rip. I can download the other rar files with ease, but the first one seems to be corrupt and gives an error: MP3_1.rar (http://www.mediafire.com/?xji3sjq9qyxv6z6#1)
Would it be too much to ask if that one file can be reuploaded?
the link works for me.
I would love to have a clean rip of Star Fox Adventure on the GameCube since that’s nowhere to be found on the internet. I once recorded them and also tagged all the streamed files found on the disc for the cutscenes, but I can’t remember I recorded it with the computer I currently use for recording or that I used my laptop that I found out was recording mono, but it looked stereo because of latency.
smithuser is correct. The "outside" version doesn’t just have that wind SFX, it also lacks the kind of music box melody that plays when you go inside.
———- Post added at 07:23 PM ———- Previous post was at 07:20 PM ———-
Also if Big Brain Academy for Wii is a Wii game, I assume the one below it, should say DS, and not Wii?for super mario 64 i don’t know how to separate these tracks. I’ll change the big brain academy links. Yes, one is linking to the ds version.
———- Post added at 07:49 PM ———- Previous post was at 07:46 PM ———-
Not to be a pest, but Pikmin 2 still needs some updating on a few tracks here and there. Didn’t you also say you were going to redo the Secret Testing Area again? Thanks for the amazing rips!
Why would I redo Secret Testing Area. Can’t remember anything was wrong with it. Haven’t had time to fix the few minor tracks.
^ Here in the Pikmin 2 Collection Topic you said this. ^
I also put up some more corrections in the Pikmin 2 topic that you made as of a few days ago.
Thanks for being an amazing music ripper with great selections! 🙂
I wonder if you could do a rip for Pok???mon Channel (GCN), I’ve been looking for a decent rip of that game since "I-don’t-know" how long!
I also put up some more corrections in the Pikmin 2 topic that you made as of a few days ago.
Thanks for being an amazing music ripper with great selections! 🙂
i haven’t seen a response since you edited your last post.
I think you misunderstood. The music is glitchy in the game on the Secret Testing Range stage when a new musical cue starts. The recorded tracks of the are recorded without any cue changes, so there’s nothing wrong with these.
I wonder if you could do a rip for Pok???mon Channel (GCN), I’ve been looking for a decent rip of that game since "I-don’t-know" how long!
To Save Toad Some Time, I requested Pokemon Channel a bit ago and he said he wouldn’t do it (He doesn’t own the game).
Perfect Dark
Phantasy Star Online I & II
ripped all streams and tagged them. Needed some help with tagging the online events. Also includes the GBA link up mini-game songs.
Phoenix Wright: Ace Attorney
Including Wiiware version channel intro and Phoenix/Emma’s ringtone
Phoenix Wright: Trials and Tribulations
Including Wiiware version channel intro and Wellington’s and Phoenix’s Ringtone
Phoenix Wright: Justice for All
Including Wiiware version channel intro and Phoenix and Godot’s ringtone
Photo Channel
Pilotwings 64
Playstation 2 GUI
Pok???mon Red/Blue
Super Mario 64
Big Boo’s Haunt Variation added
I think you misunderstood. The music is glitchy in the game on the Secret Testing Range stage when a new musical cue starts. The recorded tracks of the are recorded without any cue changes, so there’s nothing wrong with these.
I meant that some are wrongly labeled / not there at all. the original variation is missing and several variations are mashed up (the carrying and enemy near variations). Just wondering if you will be able to correct this as well as others. Thanks.
I haven’t had time lately. I was terribly ill this weekend and broke my ankle 2 weeks ago. And I still have my fulltime job to do.
I uploaded some soundtracks I didn’t upload yet.
I was planning to fix SMG and Pikmin 2 on the end of the week.
I’m uploading a few ones now:
Legend of Zelda: Twilight Princess
–differs a bit compared to primeblue’s rip. It has all variations(save the sumo mini-game) as a single song.
Snowboard Kids
Space Station: Silicon Valley
Spyglass Board Games
Super Mario All-Stars 25th Anniversary
–channel intro+SNES soundtrack+OST bonus disc
Super Mario RPG
Super Mario World
Super Metroid
Super Monkey Ball
–Includes also the few sequenced songs used.
Super Monkey Ball 2
–Includes also the baseball fanfares, was a hard one to get rid of the SFX.
In the meantime, I uploaded these
Final Fantasy XIII
X-box 360 rip with the FMV movie songs taken from the OST.
Wii Music
a whopping 770 tracks showing the power of midi songs! The soundtrack is just 50 songs, but there are many variations: (excerpt, default, rock, pop, march, lessons, etc.). I did this one a very long time ago when i was experimenting with sound quality. I should re-record some of these songs, but overall the quality is decent.
can you be a bit more specific? The Paper Mario 64 rip is from the USF-rip and the revision made by Ugetab to cover the missing variations.
Every single piece of music ever made for the Nintendo 64 is sequenced… isn’t it?
Cool, I just came looking to see if anything happened to those SMG tracks and I found this. Could you provide a quick list of which tracks were fixed and what the fixes were? (Have the fixed files been uploaded yet? Mediafire still gives August 2010 upload dates for all your SMG tracks; I’d have expected to see June 2011 dates for re-uploaded ones but I don’t see any.)
Yeah, sorry. Thought maybe he uploaded and then felt a need afterwards to double-check. I’m just psyched that he cares enough to fix things up this long after the original upload.
and yes, i haven’t uploaded SMG again.
Thanks bro this is real cool =)
What exactly was fixed/changed? Are the synching issues on those stream/stream/sequence tracks fixed? There were four such tracks: it was very noticeable on Bowser Rolling, Bowser Burned Tail, and To the Gateway (Chasing Bunnies). It was also an issue on "Inside the Dome (rotating the map)" but that track is more ambient than melodic so it’s not as easy to notice there. I’d just dl it to find out but my net connection is not super-fast. Don’t wanna wait for it to finish just to find out it wasn’t the fix I thought it was.
Yay! next stop, Pikmin 2! For help on fies, refer to my long-winded post in the Pikmin 2 collection topic. Again, thank you for your dedication fixing these long past their original ripping times!
and also added is Forza Motorsport.
THANK YOU, SLIPPYTOAD! YOU ARE THE BEST! 😀
I would love to have a clean rip of Star Fox Adventure on the GameCube since that’s nowhere to be found on the internet.
It’s here (http://www.mediafire.com/?tgbubx6e8bc4b)
can’t isolate voices from the cutscene tracks.
can’t isolate voices from the cutscene tracks.
Dude! So amazing! Thanks for everything! Don’t worry about the voices; this is still the best rip of this game to date. Anyway, MediaFire shows MP3_1 and MP3_3. Is MP3_2 missing or is part 3 actually supposed to be part 2?
Why would he waste time re-ripping themes that are in the OST or in his SMG1 rip?
1. Can you post the track list for Super Mario World & All Stars Anniversary in the correct track order in which they appear in the rips?
2. Can you post Super Mario World in lossless?
3. Do you take requests? If so, for what consoles?
Part 2 is missing in the upload. Weird. Uploading it now.
Why would he waste time re-ripping themes that are in the OST or in his SMG1 rip?
because these tracks were reused in SMG2. And because people would complain it’s incomplete otherwise. Also I only added OST versions of the track, because they’re arranged to play all versions one by one.
@slippyToad: This s a great collection. I thank you for it. I got 3 questions though out of pure curiosity before I think about whether I wanna download any of these or not.
1. Can you post the track list for Super Mario World & All Stars Anniversary in the correct track order in which they appear in the rips?
2. Can you post Super Mario World in lossless?
3. Do you take requests? If so, for what consoles?
1, what do you mean? Do you mean the Wii version of Super Mario All-Stars with the bonus soundtrack CD? That game doesn’t have SMW tracks.
2. Yes i can. I’ll upload it now.
3. you can request songs and if you’re lucky i have it. I have every console, except a PS3.
What’s the Big Idea!? The Hourly Themes from "Animal Crossing Wild World (NDS) (MP3)" were really from "Animal Crossing: City Folk (Wii)"!! I was starting to listen to my old "Animal Crossing: Wild World (DS)" Tracks and I noticed the Difference! How many other Tracks from ACWW did you cheat us on?
ACWW is for 90% from the 2SF-rip. Only the songs missing in the 2SF-rip(TV-tunes miss voices) and the song variations of the hourly tunes(the 2SF-rip plays them all mashed together). Wasn’t bothered with it, since to me they’re the same song in both games. Most other rips of ACWW was either just the OST or just the 2SF-rip.
———- Post added at 08:42 PM ———- Previous post was at 08:41 PM ———-
in case people haven’t noticed. I was on holiday last couple of weeks.
no. the SNES version of Super Mario World, not All Stars.
If you have every console, i have a TON of requests! I’m working on a list & then I’ll start requesting one by one.
@Ultimate Koopa: Yeah. I realized after he asked. Sorry about that. I thought the Anniversary was the complete scores of SMW & All Stars from the SNES version of the games.
That’s really what I wanted to know all along. By having a track list in front of me, I’d know if it’s complete or if something’s missing. Plus, I’ll know the order in which they appear so I’ll know if it’s re-arranged like the official OST’s are or not.
The pros of this, compared to your rip, is that they are actually directly from the disc, so, you get the song in full. Furry bob is currently camping some where, and doesn’t have access to the internet, but he’s uploaded temporary FLACs of every song in the game, except one, which is the one that plays in the demo. They aren’t tagged, or timed properly, and don’t fade out, but if you want to see how they compare to your rip:
Index of /temporarycrap/sms (http://www.brawlcustommusic.com/temporarycrap/sms)
The pros of this, compared to your rip, is that they are actually directly from the disc, so, you get the song in full. Furry bob is currently camping some where, and doesn’t have access to the internet, but he’s uploaded temporary FLACs of every song in the game, except one, which is the one that plays in the demo. They aren’t tagged, or timed properly, and don’t fade out, but if you want to see how they compare to your rip:
Index of /temporarycrap/sms (http://www.brawlcustommusic.com/temporarycrap/sms)
I don’t know how he worked, but I noticed a few things
the songs are 48khz, I think most Nintendo games play their music in 32khz. So I think it’s still a line in recording. So it’s not entirely directly from the disc. Could be he recorded with a modded gamecube and using the digital output.
his rip doesn’t cover the variations for yoshi, or the sped up version of the Wiggler battle. Not to mention the title screen track without Mario’s voice.
it doesn’t have the start beep playing in the race track and the red coin challenge track.
the track bgm_bosspaku_demo is unused. Could be beta. It’s weird, but the super mario sunshine demo already had the cutscene used for Petey Piranha.
Seems I missed Pianta Village variations and the pianta village band song has an intro you normally can’t hear.
the songs are 48khz, I think most Nintendo games play their music in 32khz. So I think it’s still a line in recording. So it’s not entirely directly from the disc. Could be he recorded with a modded gamecube and using the digital output.
his rip doesn’t cover the variations for yoshi, or the sped up version of the Wiggler battle. Not to mention the title screen track without Mario’s voice.
it doesn’t have the start beep playing in the race track and the red coin challenge track.
the track bgm_bosspaku_demo is unused. Could be beta. It’s weird, but the super mario sunshine demo already had the cutscene used for Petey Piranha.
Seems I missed Pianta Village variations and the pianta village band song has an intro you normally can’t hear.
He has got the Yoshi variations, actually, AND the sped up Wiggler variation. It’s called BGM_BOSSHANA_2DN3RD I think. Also, these are sequenced files, from the disc. NOT in-line recording. They are 48000 Hz FLAC files, because he obviously converted them to 48000 Hz FLAC files. The original files were probably 32000 Hz.
Although I may have sort of misread his post which said "Super Mario Sunshine is ripped except for the Yoshi tracks. Now I just need to process them."
His original post, when he found out how to rip SMS music was: "I just found out how to mute all sound effects in Super Mario Sunshine without editing the sound banks at all. This might lead to a proper rip of SMS."
How he got the intro to the Pianta Village Band, for example, and how he got the full intros to all the songs, is through hacking. I believe he also made a code for SMS and Luigi’s Mansion to remove SFX.
As for the 3rd wiggler variation, the filename of "BGM_BOSSHANA_2DN3RD" would suggest that this is for both the 2nd AND 3rd variations. I’ll have to ask him if he actually got the Yoshi variations, actually, when he gets back on Wednesday. And yes, I too was unaware that the night episodes had a slightly different variation to those in the day. I was also unaware that there was a slightly different variation for the Pianta Village Band when they were near the hot spring (near the Pianta Statue) — "ONSEN" translates from Japanese to English, as literally "Hot Spring", so I’m just going by that assumption. Also, if they WEREN’T from the disc itself, then why would he make up weird filenames like "BGM_BOSS" or "BGM_SHILENA" or "BGM_MONTE_ONSEN"?
If and when he’s able to get the Yoshi variations, in full — maybe even separately, as in, the "Yoshi Drums" without the actual music — we’ll truly have a full Super Mario Sunshine soundtrack. The only pieces of music that’d be missing would be cutscenes, but it’s impossible to get rid of the voices, since unlike the sound effects, which are obviously separate, the dialogue is part of the audio.
You are a master at this!
New Super Mario Bros.part1.rar (http://www.mediafire.com/download.php?rext9653wvd9vvp)
New Super Mario Bros.part2.rar (http://www.mediafire.com/download.php?i46dvy6q3kn3y1b)
New Super Mario Bros.part3.rar (http://www.mediafire.com/download.php?ddetlcikki6bv7o)
New Super Mario Bros.part4.rar (http://www.mediafire.com/download.php?ukg6r5ygy74ce49)
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You should create a new thread for your links.
Thanks, btw.
http://www.brawlcustommusic.com/temporarycrap/lm/
I know they’re sequenced, but the guy who ripped the songs put the variations all together and it’s not how they play in the game.
Plus, I was unaware there were some (unused?) songs I do not remember hearing in the game.
But then again, note the folder entitled "temporarycrap" — and also, he’s going to actually time them, and tag them properly, most likely he’s just uploaded the full versions temporarily, and he’ll actually seperate them when later.
Request #1: Super Mario 64 DS (DS) (I have this one, but it only plays once before it fades) (I’m only interested in the DS version, because I already have the N64 Version)
Request #2: Mario Tennis: Power Tour (GBA)
Request #3: Mario Kart Wii (Wii) (I have this one, but it only plays once before it fades)
Request #4: Mario Hoops 3-on-3 (DS) (USA Version)
Request #5: Diddy Kong Racing DS (DS) (Please, don’t use ANY of the N64 Versions. Upload all of this Games Music straight from the DS Version (I still remember the difference between ACWW & ACCF))
Request #6: Mario Party DS (DS)
Request #7: Pokemon Trozei! (DS)
Thanks!
———- Post added at 03:07 PM ———- Previous post was at 02:24 PM ———-
Hey, The Ultimate Koopa, can you add a Fanfare to the "New Super Mario Bros." Upload? The One I’m referring to is in VS. Mode and plays when Mario / Luigi Enters the Course. The one I have has the Warp Pipe SFX that I don’t know how to get rid of. Oh! And thanks for Uploading the "New Super Mario Bros." Music as well!
Secondly, what do you mean by "Where else do you think brawlcustommusic got those songs"? Furry bob, who’s a member of these forums, got the songs straight from the disc, at least I’m pretty sure that’s what he said. It’s the same person who did the Super Mario Sunshine tracks. He’s the owner of brawlcustommusic — no one else can upload anything to the temporarycrap folder, it’s like a personal folder that he puts his WIPs and miscellaneous stuff.
———- Post added at 12:55 AM ———- Previous post was at 12:54 AM ———-
slippyToad used the mini2SF rip, which SHOULD have every theme in the game, so the fanfare should be there… it might be named differenntly.
EDIT: I was unaware that Luigi’s Whistling (When entering an already light room)/humming theme (Which usually plays with the normal mansion theme), and Warp (When you analyze a mirror and get sent back to the Foyer) were actual songs before I found out about Furry bob’s rip, and I wasn’t sure around slippyToad’s rip they were songs.
OMG ANOTHER EDIT: I tagged them by listening to them. The ones I don’t think I remember hearing in the game – I tagged them Unknown.
Oh! I almost forgot! When a Player Wins a Round in New Super Mario Bros.’s VS Mode, Where else is that Fanfare Played? I have the one when a Player wins the VS Mode Game itself. Are the two of them the same theme?
Oh yeah, you’re right. It seems he left the drums in, which doesn’t play in the actual version. And also left out the "humming" part. I’ll have to fix this… 😛 EDIT: Crap. I forgot how to do it.
Banjo-Tooie Game Rip.part01.rar (http://www.mediafire.com/download.php?h674dwaay2wxywi)
Banjo-Tooie Game Rip.part02.rar (http://www.mediafire.com/download.php?zek14of1ucv345h)
Banjo-Tooie Game Rip.part03.rar (http://www.mediafire.com/download.php?vqdf04ko727aa86)
Banjo-Tooie Game Rip.part04.rar (http://www.mediafire.com/download.php?o4nbmckkc3f9ysj)
Banjo-Tooie Game Rip.part05.rar (http://www.mediafire.com/download.php?q2q9l1fz01b3mjq)
Banjo-Tooie Game Rip.part06.rar (http://www.mediafire.com/download.php?9h0uqmrr9fjq5hk)
Banjo-Tooie Game Rip.part07.rar (http://www.mediafire.com/download.php?7dp3333os2py8b7)
Banjo-Tooie Game Rip.part08.rar (http://www.mediafire.com/download.php?lilfy6ylhu9n5t6)
Banjo-Tooie Game Rip.part09.rar (http://www.mediafire.com/download.php?cwna6j56p7ck6a2)
There are 197 tracks in total.
The track list:
Banjo’s Theme (1:01)
Game Select (2:53)
Hag Overture (11:10)
Spiral Mountain (4:25)
Pause Screen (2:06)
Banjo’s House Blues (2:32)
Collect Blue Egg (0:01)
Equip Blue Eggs (0:01)
Long Legs (1:06)
Turbo Talon Trot (0:51)
Turbo Talon Trot Start (0:02)
Collect Red Feather (0:01)
Collect Gold Feather (0:02)
Wonderwing (1:01)
Collect Cheato Page (0:03)
Gruntilda’s Lair (2:05)
Cheato (1:21)
Spiral Mountain (Aquatic) (4:17)
Spiral Mountain (Caves) (4:17)
Here Comes Trouble (2:11)
Klungo (4:08)
Jinjo Village (4:35)
Jinjo Village (Sad Jinjo House) (2:26)
King Jingaling’s Throne Room (3:52)
Jiggy Appear (0:04)
Collect Jiggy (0:02)
Collect All Level Jiggies (0:04)
Meanwhile (0:25)
An Evil Plan (1:44)
B.O.B. Firing (0:18)
B.O.B. Sucking (0:31)
The Zombie King (0:13)
An Evil Plan Revealed (0:48)
In the Hall of the Zombie King (4:19)
Jinjo Village (Jingaling’s Drained Palace) (6:32)
Jingaling’s Palace Transition (3:09)
Collect Jinjo (0:03)
Collect All Jinjos (0:05)
Jinjo Village (Happy Jinjo House) (2:53)
Jinjo Village (Caves) (4:44)
Bottles’ House (2:01)
Isle O’ Hags (5:01)
Heggy’s Egg Shed (1:54)
Jiggywiggy’s Temple (3:11)
Jiggywiggy’s Challenge Start (0:06)
Jiggywiggy’s Challenge Scatter SFX (0:14)
Jiggywiggy’s Challenge (2:48)
Time Trial Failure (0:04)
Time Trial Success (0:03)
Isle O’ Hags (Mayan Hags) (4:59)
Mayahem Temple (4:22) — for some reason it’s tagged as Mayahem Temple (Kick Stadium Lobby), but I forgot to fix it 😛
Collect Note SFX (0:01)
Collect Treble Clef (0:03)
Sergeant Jamjar’s Lesson (1:17)
Mayahem Temple (Kickball Stadium Approach) (4:21)
Mumbo’s Skull (2:41)
Mumbo’s Magic (0:25)
Humba Wumba’s Wigwam (1:47)
Transformation (0:07)
Mayahem Kickball (Start and Finish) (0:25)
Mayahem Kickball Snippets (1:11)
Mayahem Kickball Finish (0:10)
Mayahem Temple (Aquatic) (4:58)
Mayahem Temple (Building Interiors) (5:31)
Targitzan – Despotic Dizzy Totem God (4:10)
Honey B’s Hive (1:43)
Collect Honey SFX (0:00)
Collect Empty Homeycomb SFX (0:01)
Complete Extra Honeycomb (0:04)
Isle O’ Hags (Mining Hags) (4:59)
Collect Fire Egg (0:01)
Equip Fire Eggs (0:01)
Glitter Gulch Mine (4:08)
Glitter Gulch Mine (Bullion Bill’s Hut) (4:34)
Glitter Gulch Mine (Crushing Shed) (5:27)
Glitter Gulch Mine (Dark Rooms) (6:03)
Glitter Gulch Mine (Dark ‘N’ Dingy Interiors) (5:21)
Glitter Gulch Mine (Racin’ With Mary) (2:11)
Glitter Gulch Mine (Aquatic) (5:19)
Glitter Gulch Mine (Near Witchyworld) (5:02)
Glitter Gulch Mine (Ordinance Storage) (2:30)
Old King Coal – Grubby Boiler Monarch (3:58)
Isle O’ Hags (Theme Park Hags) (4:58)
Collect Grenade Egg (0:01)
Equip Grenade Eggs (0:01)
Witchyworld (4:24)
Witchyworld (Wild West Zone) (4:46)
Witchyworld (Pump Room) (4:46)
Witchyworld (Haunted Zone) (4:47)
Witchyworld (The Inferno) (4:46)
Witchyworld (Space Zone) (4:26)
Witchyworld (Dodgem Dome) (4:24)
Madame Grunty (1)
Fun ‘N’ Games (2:14)
Incorrect SFX (0:01)
Correct SFX (0:01)
Success (0:01)
Mini Game Success (0:02)
Witchyworld (Big Top) (4:29)
Mr. Patch – Strange Wobbly Inflatable Thing (4:04)
Isle O’ Hags (Lagoon Hags) (5:01)
Collect Ice Egg (0:01)
Equip Ice Eggs (0:00)
Jolly Roger’s Lagoon (4:16)
Jolly Roger’s Lagoon (Jolly’s) (4:38)
Jolly Roger’s Lagoon (Aquatic) (4:28)
Lose Air SFX (0:01)
Jolly Roger’s Lagoon (Atlantis) (5:06)
Shootin’ with the Fishes (2:14)
Talon Torpedo Failure (0:02)
Jolly Roger’s Lagoon (Atlantis Interiors) (5:33)
Jolly Roger’s Lagoon (Atlantis Interiors Aquatic) (5:32)
Jolly Roger’s Lagoon (Inside the Big Fish) (5:32)
Jolly Roger’s Lagoon (Inside the Big Fish Aquatic) (5:32)
Flying Saucer (Sad) (2:10)
Flying Saucer (Happy) (1:16)
Jolly Roger’s Lagoon (Davy Jones’ Locker) (5:33)
Lord Woo Fak Fak – Self-Important Anglerfish (4:08)
Isle O’ Hags (Aquatic Hags) (5:03)
Isle O’ Hags (Prehistoric Hags) (4:58)
Collect Clockwork Kazooie Egg (0:01)
Equip Clockwork Kazooie Eggs (0:00)
Clockwork Kazooie Bomb (1:05)
Clockwork Kazooie Start (0:02)
Terrydactyland (4:17)
Springy Step (1:09)
Terrydactyland (Interiors) (4:30)
Terrydactyland (4:15)
Terrydactyland (Aquatic) (4:30)
Terry – Disgruntled Pterodactyl Parent (4:17)
Isle O’ Hags (Industrial Hags) (4:59)
Grunty Industries (4:41)
Grunty Industries (Inside the Factory) (4:53)
Claw-Clamber (1:08)
Gruny Industries (Quiet Interiors) (5:06)
Grunty Industries (Aquatic) (5:06)
Grunty Industries (Clinker’s Cavern) (3:16)
Weldar – Visually-Impaired Welding Torch (4:00)
Isle O’ Hags (Hailfire Hags) (4:59)
Hailfire Peaks (Lava Side) (4:44)
Hailfire Peaks (Ice Side) (4:40)
Hailfire Peaks (Colosseum) (5:17)
Hailfire Peaks (Colosseum) (5:17)
Hailfire Peaks (Icicle Grotto) (5:12)
Boggy’s Igloo (3:06)
Hailfire Peaks (Aquatic) (5:10)
Chilli Billi & Chilly Willy – Hot ‘N’ Spicy, Cold ‘N’ Icy (4:15)
Isle O’ Hags (Cuckooland Hags) (4:58)
Cloud Cuckooland (4:17)
Cloud Cuckooland (Central Cavern) (4:35)
Cloud Cuckooland (Inside the Pot O ‘Gold) (4:36)
Cloud Cuckooland (Inside the Trash Can) (4:17)
Cloud Cuckooland (INside the Cheese) (4:36)
Cloud Cuckooland (Aquatic) (4:33)
Cloud Cuckooland (Cloud Race) (2:42)
Mingy Jongo – Crafty Shaman Impersonator (4:13)
Isle O’ Hags (Castle Hags) (5:00)
Cauldron Keep (4:55)
Tower of Tragedy (6:54)
Credits Roll (7:49)
Enter the Heroes (0:54)
Setting B.O.B. to Blow (0:17)
Reviving King Jingaling (0:21)
King Jingaling Revived (0:10)
Now For Bottles (0:37)
Bottles Revived (0:39)
Bottles’ Return (1:36)
Cauldron Keep (Gun Chamber) (4:55)
Party At Bottles’ (1:40)
Dingpot Recharge (0:03)
Hag 1 – Monstrous Mechanical Mud-Muncher (6:44)
Death (0:04)
Gamer Over (0:11)
Hag 1 Destroyed Shock 1 (0:06)
Hag 1 Destroyed Shock 2 (0:06)
Hag 1 Destroyed Shock 3 (0:07)
Hag 1 Destroyed Shock 4 (0:07)
Hag 1 Destroyed Shock 5 (0:10)
Hag 1 Destroyed (1:48)
So Much for the Party (2:05)
The End (1:05)
Banjo Strum Down (0:01)
Banjo Strum Up (0:01)
Collect Mine Eggs (0:01)
Door Enter SFX (0:03)
Door Exit SFX (0:03)
Equip Mine Eggs (0:01)
Jiggywiggy Challenge Pick Up Puzzle Piece SFX (0:01)
Jiggywiggy Challenge Put Down Puzzle Piece SFX (0:01)
Light Wind SFX (0:39)
Magic Effect (0:05)
Magic Jingle (0:17)
Multiplay Life Gain SFX (0:01)
Multiplayer Life Lost SFX (0:01)
Multiplayer Lose Health (0:01)
Unused Extra Life (0:02)
Wind SFX (0:39)
for every song burn the ISO with a modified song file to select a sequenced song and let it play at the title screen, probably a multi-game iso.
then he loads the burned iso and records it.
The reason they are named like this, is the name of the bms file. Still however the game plays it as it is, but does not alter the song as the game does in normal gameplay(channel muting for yoshi tracks or speed up the song as what happens in the Wiggler battle).
What is pianistquiz03? It’s an other totaka song?
As for new super mario bros. yes that’s my rip ultimate koopa downloaded from me when i was on dc++. But it’s not finished, because of several problems not fixed yet.
1 Nintendo (missing)
2 Title (TITLE)
3 Menu (SELECT)
4 Pikmin Movie (is found on the PAL version as pikmin.h4m)
5 Opening Movie (is found on the disc as TMOpen.afc)
6 Luigi’s Entrance (DEMO_ENTRANCE)
7 First Key Appears (DEMO_FIRSTMON)
8 Get Key (GETKEY)
9 Luigi Meets E. Gadd (DEMO_FIRSTDOC)
10 E. Gadd’s Lab (OYAMA_LAB)
11 Controls (TRAINING_CONT, but is missing Totaka’s song)
12 Training (TRAINING)
13 End of Training (TRAINING_STOP)
14 Training Result (TRAINING_RESU)
15 Gallery (GALLERY)
16 Luigi Leaves E. Gadd’s Lab (is found on the disc as TMansion.afc)
17 Toad’s Theme (KINOPIO)
18 Found Another Toad (KINOPIO_LIGHT)
19 Mansion (Dark Hallway) (part of LUIGISINGS)
20 First Ghosts (PICTURESAYS)
21 Mansion (Luigi Humming High Health) (part of LUIGISINGS)
22 Mansion (Luigi Humming Medium Health) (part of LUIGISINGS)
23 Mansion (Luigi Humming Low Health) (part of LUIGISINGS)
24 Catching Ghosts (FISHING_ZAKO)
25 Cleared Room (LIGHT)
26 Mansion (Lighted Room) (part of LUIGISINGS)
27 Mansion (Dark Room) (part of LUIGISINGS)
28 Gameboy Horror Warp (WARP)
29 Mansion (Exterior) (part of LUIGISINGS)
30 Gameboy Horror Call (OYAMACALL)
31 Gameboy Horror Theme (OYAMASPEAK)
32 Catch Portrait Ghost (FISHING_EVENT)
33 Shrink Shroom Appears (missing)
34 Shrink Shroom Touched (missing)
35 Back to Normal Size (missing)
36 Chauncey’s Door (DEMO_BABYCRIE)
37 Chauncey’s Room (ROOM_BABY)
38 Let’s Play (BABYROOM)
39 Danger (EVENT_SPEAK2)
40 Chauncey Battle Intro (BABYDEMO)
41 Chauncey Battle (part of BABYBATTLE)
42 Catching Chauncey (part of BABYBATTLE)
43 Area Boss Defeated (BATTLECLEAR+ROOM_AFTERBOS)
44 Get Boss Key (GETKEY_HEART)
45 Ghost Portrificationizer Room (OYAMA_PRESS_R)
46 Portrificationizing the Potrait Ghosts (OYAMA_PRESS)
47 Caught Portrait Ghosts Overview (TOTAL_PICTURE)
48 Boss Door Unlocked (missing)
49 Mansion (Melody Pianissima) (missing)
50 Solve Puzzle (missing)
51 Dancing Shy Guy Ghosts (HEYHOO)
52 Floating Whirlindas (DANCEHALL)
53 Secret Revealed (CHANGE_KABE)
54 Boos Escape (DEMO_TELEOPEN)
55 Catching Boo (TELESA)
56 Grab Mario’s Item (missing)
57 Talking with Ghosts (EVENT_SPEAK)
58 Super Mario Bros. Theme (MARIO02)
59 Melody Pianissima – Water Theme (PIANISTQUIZ01)
60 Melody Pianissima – Super Mario Bros. 3 Theme (PIANISTQUIZ02)
61 Melody Pianissima Battle (PIANISTBATTLE)
62 Bogmire Intro (BLUEDEMO)
63 Bogmire Battle (part of BLUEBATTLE)
64 Catching Bogmire (part of BLUEBATTLE)
65 Mario’s Painting (DEMO_LION1_1)
66 Mini-Game (EVENT_GAME)
67 Mini-Game Failure (could be DOORLOOP, but it sounds it has a different pitch)
68 The Fake Door in the Astral Hall (DOORLOOP)
69 Astral Hall Ambush (CHANGE_MAYOI)
70 Observatory Appears (DEMO_STAR)
71 Observatory (part of LUIGISINGS)
72 Shooting the Moon (TELESCOPE)
73 Mysterious Powers of the Boo (TELESASPEAK2)
74 Warped back by Boos (DEMO_TELECHEC)
75 Boolossus Intro (TELESADEMO01)
76 Boolossus Battle (part of TELESABATTLE)
77 Boolossus Split (part of TELESABATTLE)
78 Talking with King Boo (TELESASPEAK)
79 Left Clockwork (missing)
80 Right Clockwork (missing)
81 Peggy Sue Appears (DEMO_SAKASA)
82 King Boo’s Theme (KUPPADEMO01)
83 Luigi Sucked into Painting (KUPPADEMO02)
84 King Boo Battle (KUPPADEMO03+part of KUPPABATTLE)
85 Catching King Boo (part of KUPPABATTLE)
86 Luigi Recovers Mario’s Painting (DEMO_GETPICTU)
87 Mario Back To Normal (ENDING01+ENDING03)
88 Staff Credits (STUFFROLL+OCHI02)
OCHI01 + OCHIO3: other endings that were missing
89 Game Over (GOODNIGHT)
Unknown:
BLUECHAKA: somewhere near bogmire
CHANGE_WATER: duplicate of ‘Secret Revealed’. Probably used in the room north of the room with the eskimo ghost
DEMO_LION1_2: somewhere near watching mario’s painting
DEMO_LION2: a short version of #65 – mario’s painting?
PIANISTQUIZ03: totaka’s song on the piano?
ROOM_SPACE: repeats the song TOTAL_SCORE constantly
TELESADEMO02: somewhere near Boolossus
TOTAL_SCORE: ?
CHANGE_WATER – Plays when you freeze the waterfall.
DEMO_LION2 – Plays when you come back to watch Mario’s painting again.
The rest, I do not know. And some of the missing songs are SFX, I think.
EDIT: The piano and Observatory humming/Shooting Stars are sound effects. "Observatory" is actually the same track as "Outside", just slowed down. Hopefully after the better rip you’ll have intros of every variation and they play correctly. Even if FurryBob’s rip had no SFX. I’ll listen to your original rip and see what SFX you have.
Request #1: Super Mario 64 DS (DS) (I have this one, but it only plays once before it fades) (I’m only interested in the DS version, because I already have the N64 Version)
Request #2: Mario Tennis: Power Tour (GBA)
Request #3: Mario Kart Wii (Wii) (I have this one, but it only plays once before it fades)
Request #4: Mario Hoops 3-on-3 (DS) (USA Version)
Request #5: Diddy Kong Racing DS (DS) (Please, don’t use ANY of the N64 Versions. Upload all of this Games Music straight from the DS Version (I still remember the difference between ACWW & ACCF))
Request #6: Mario Party DS (DS)
Request #7: Pokemon Trozei! (DS)
Thanks!
———- Post added at 03:07 PM ———- Previous post was at 02:24 PM ———-
Hey, The Ultimate Koopa, can you add a Fanfare to the "New Super Mario Bros." Upload? The One I’m referring to is in VS. Mode and plays when Mario / Luigi Enters the Course. The one I have has the Warp Pipe SFX that I don’t know how to get rid of. Oh! And thanks for Uploading the "New Super Mario Bros." Music as well!
I’m doing Request #1, and I can do Requests #3 and #5, if you want.
Should I put them in a new topic?
As for #3, for the tunes that have different variations, there are 2 options:
1. Have them seperately, e.g. have the different Koopa Cape variations as seperate tracks.
2. Have them together in a medley
.. or if you wish, both. For example, have "Wario’s Gold Mine (Outside)", "Wario’s Gold Mine (Inside)", AND "Wario’s Gold Mine (Full Medley)" or something.
Also, for Koopa Cape, since this is how it SHOULD be in the game, I’m not going to have the "wah" sound separate, as OSTs should represent how you hear them in the game, right? Therefore, the main part, and the river part will have the ‘wah’ part over the top as, as I said, it should be. There are 7 tunes that have different variations which are:
Bowser’s Castle, Dry Dry Ruins, Koopa Cape, Local Menu (i.e. not Wi-Fi), Moonview Highway, Toad’s Factory, and Wario’s Gold Mine.
It’s here! (http://www.mediafire.com/?t7cbyb0z8o94q)
Also I updated luigi’s mansion
I wasn’t planning to do anything with it. Luigi’s Mansion is different, since many songs are not played by a bms.
Uploading
Shadow the Hedgehog
Sim City 2000
Sim City 3000
Skunny: Special Edition
Sonic Adventure 2: Battle
Sonic Gems Collection
Sonic the Hedgehog
Street Fighter II HF (XBLA)
Super Mario Bros. Lost Levels
Super Mario Bros. 3
Super Mario Bros. DX
Super Monkey Ball: Banana Blitz
As for #3, for the tunes that have different variations, there are 2 options:
1. Have them seperately, e.g. have the different Koopa Cape variations as seperate tracks.
2. Have them together in a medley
.. or if you wish, both. For example, have "Wario’s Gold Mine (Outside)", "Wario’s Gold Mine (Inside)", AND "Wario’s Gold Mine (Full Medley)" or something.
Also, for Koopa Cape, since this is how it SHOULD be in the game, I’m not going to have the "wah" sound separate, as OSTs should represent how you hear them in the game, right? Therefore, the main part, and the river part will have the ‘wah’ part over the top as, as I said, it should be. There are 7 tunes that have different variations which are:
Bowser’s Castle, Dry Dry Ruins, Koopa Cape, Local Menu (i.e. not Wi-Fi), Moonview Highway, Toad’s Factory, and Wario’s Gold Mine.
Is it all right if you do them seprately? I really don’t need a Medley if they’re done individually. Thanks!
that game was insanely hard for a kids game. the AI always had a car twice as fast. ruined it for me.
———- Post added at 07:35 AM ———- Previous post was at 07:29 AM ———-
I just thought of another request. "New Super Mario Bros. Wii (Wii) Take your Time. Sorry I have so many requests… Thanks, Again!
Again, not sure if it was ever in the plans to do Super Mario Bros. 2- this isn’t really a request for it, but more-so a request for if you do decide to do the game.
Thread 71682
However, I do believe slippyToad also has a FLAC of this, but I didn’t download it, of course slippy will upload it, if he feels like is.
Thread 71682
However, I do believe slippyToad also has a FLAC of this, but I didn’t download it, of course slippy will upload it, if he feels like is.
New Super Mario Bros. Wii was easy to rip. All songs were streamed. A few songs were with multi-stream. I have it too with all the variations. I could release as unlike the DS version it has no mistakes. I’ll upload it.
I also have Mario Kart Wii with all variations played, but it still misses some variations of the menu music, plus I recorded the menu songs a long time ago on my laptop, which didn’t record stereo very well.
All the soundtracks starting with ‘S’ are uploaded.
Channels 1 and 2 are for the main variation (the part that plays when you first start)
Channels 3 and 4 are for the river part
Channels 5 and 6 are for the underwater pipe part
Channels 7 and 8 are that short ‘wah’ sound.
If you want a soundtrack that’s accurate, i.e. one that reflects how you’d hear them in the game, Channels 7 and 8 should not be a separate track, rather, they should be merged with Channels 1 and 2 one one track, and Channels 3 and 4 on another track, in other words:
Koopa Cape (Main) = 1, 2, 7, 8
Koopa Cape (River) = 3, 4, 7, 8
Koopa Cape (Pipe) = 5, 6
As for Mario Kart Wii, I meant one of the online menu songs
added:
Marble Blast Ultra
Metroid Other M (including the cutscene music, with the voices though)
Metroid Prime (including the NES Metroid soundtrack)
Mii Channel
probably add some mario party games later.
Also I updated luigi’s mansion
You need to learn to say you updated what on your gamerips that way I can know what you updated on it.
Mario Kart 64
Mario Kart DS
Mario Kart: Double Dash!
Mario Party
Mario Party 2
Mario Party 3
Mario Party 4
Mario Party 8
Metroid Prime 3 Preview Channel
currently adding:
Pok???mon Diamond & Pearl
Pok???mon Gold & Silver
Pok???mon Rumble
Pok???mon Ruby & Sapphire
Portal
Project Gotham Racing
Project Gotham Racing 2
Project Gotham Racing 3
Because furry bob can 😛
Yes, that’s the one I was referring to. Sorry if I was ambiguous. The other two are readily available (but IMO not worth it).
I second this.
Do you mind if you give me the link to your upload?
PS: How’s "Mario Kart Wii" Coming along?
hm, mediafire seems to mess up there. I’ll reupload it and see if it doesn’t give problems again.
Free File Hosting Made Simple – MediaFire (http://www.mediafire.com/?b5lgvvovkenpc) — this has songs you haven’t got, probably, and has no sound effects at all, where as yours do.
Can you let me know when you’ve done that?
i deleted the old one and uploaded the new one. Guess what? Mediafire doesn’t like the file for whatever reason. Still the same. I think i rar them again, but with different zipping settings.
———- Post added at 10:16 PM ———- Previous post was at 10:15 PM ———-
Guess you didn’t find 3 missing music for harp.
Or I have not looked for it.
Your SMS rip is good slippy, but….
Free File Hosting Made Simple – MediaFire (http://www.mediafire.com/?b5lgvvovkenpc) — this has songs you haven’t got, probably, and has no sound effects at all, where as yours do.
I know there was someone working on a better one. Funny to hear the yoshi variations that never play in-game
http://www.youtube.com/watch?v=9ndgfOpplLg
http://www.youtube.com/watch?v=9ndgfOpplLgyes, the galaxy does have yoshi, but the stars that have this song playing never have Yoshi, unless you use Gecko/ocarina cheat codes to moon jump to it.
Also, furry bob recently sent me a load of bms files from Super Mario Galaxy, which are:
smg astrodome02 midi cnv.bms (Bowser/Bowser Jr galaxy unlocked?)
smg astrodome03 midi cnv.bms (No idea)
smg astrodome04 midi cnv.bms (Galaxy Select (Garden?))
smg astrodome midi cnv.bms (Galaxy Select)
smg boss02a midi cnv.bms (Megaleg)
smg boss02b midi cnv.bms (Megaleg Critical)
smg boss07 midi cnv.bms (Bowser)
smg courseselect.bms (Course Select)
smg courseselect2.bms (Course Select, with shorter intro, IIRC, this is played on areas where you go straight to the course select, such as Gateway, or any of the "Pink Luma galaxies")
smg courseselect03.bms (The shorter looping version of Flying Mario theme, that plays when you have enough stars to go to the Galaxy Reactor)
smg ev fire a cnv.bms (Fire Mario)
smg ev fire b cnv.bms (Fire Mario — what’s the difference?)
smg ev fly a cnv.bms (Flying Mario)
smg ev fly b cnv.bms (Flying Mario?)
smg ev ice a cnv.bms (Ice Mario)
smg ev ice b cnv.bms (Ice Mario?)
smg ev inbubble.bms (Something to do with a bubble? Does anyone know this?)
smg ev kuppajr.bms (Koopa Jr’s theme – the short version that plays when you first meet him)
smg ev mutekistar a cnv.bms (Rainbow Mario)
smg ev mutekistar b cnv.bms (Rainbow Mario?)
smg ev pinch 01 cnv.bms (A-wa-wa-wa-wa!)
smg ev pinch 02 cnv.bms (A-wa-wa-wa-wa! without intro)
smg ev pinch 03 cnv.bms (HELP!)
smg ev prolo02 midi cnv.bms (No idea)
smg ev prolo03 midi cnv.bms (No idea)
smg ev tamakoro.bms (Ball Rolling)
smg ev tamakoro02.bms (Ball Rolling – Melty Molten Galaxy)
smg fileselect midi cnv.bms (File Select)
smg jingle01.bms (Lose Life)
smg jingle02.bms (Game Over)
smg jingle03.bms (Get Star)
smg jingle04.bms (Race/Minigame Start)
smg jingle05.bms (Win Race/Minigame)
smg jingle06.bms (Lose Race/Minigame)
smg jingle07.bms (Galaxy Intro)
smg jingle08.bms (Mario gains the spin ability)
smg jingle09.bms (Mario got a star?)
smg jingle10.bms (New galaxy unlocked?)
smg jingle11.bms (Got Grand Star)
smg jingle12a.bms (New Ability)
smg jingle12b.bms (New Ability, alternate)
smg jingle13.bms (Bowser/Bowser Jr Galaxy unlocked)
smg jingle14.bms (No idea)
smg jingle16.bms (Short tune that plays when you first enter Gateway Galaxy, and the Gateway Galaxy zooms out)
smg jingle17.bms (New Planet was born?)
smg jingle18.bms (That tune that plays when the short tower thing appears in Gateway Galaxy)
smg jingle19.bms (very short tune that I can’t remember)
smg jingle20.bms (I know it, I just can’t think where it plays)
smg jingle21.bms (I think it’s somewhere at the end, after you defeat Bowser)
smg jingle22.bms (Another Grand Star thing?)
smg jingle23.bms (Something I can’t remember)
smg jingle24.bms (That thing that plays just before you fight Bowser for the last time)
smg jingle25.bms (I think it’s that thing the plays when a galaxy is complete, i.e. all stars have been collected).
So, does anyonek now what the "in bubble" thing is?
http://www.mediafire.com/?5zs6c305tkh50
Rayman (PSX, Sat)
Rayman 2: The Great Escape (N64)
Mario Hoops 3-on-3 (US Version) (DS) (I actually just need the Character Select Theme. Please Include Mario’s Voice in the Character Select Theme!)
Diddy Kong Racing DS (DS) (Don’t Cheat by using the N64 Versions of the Music)
Mario Kart Wii (Wii)
Wario’s Woods (NES & SNES) (Yes, there IS a SNES Version… Heck, I own it!)
Super Mario 64 DS (DS) (Don’t Cheat by using the N64 Versions of the Music)
Sorry if this is too much at one time. Oh! and could you do 2 favors for me? First–and I’m sure you’re already working on it–Fix the Mario Kart DS Download. Second, Fix the Donkey Kong Country GBC so that 90% of the music isn’t from Donkey Kong Land 1. Most of the Donkey Kong Land Songs you put in DKC GBC were never in the game. And, once again, I noticed the difference!
Just wondering, but what exactly do you mean by that?
Snow
Mountains
Clouds
Skyscraper
Blimp
Construction Site
Boss
The songs that are in DKL that are ALSO in DKC are:
Jungle
Cave
Coral
Temple
Ice (which uses the same music as the Flooded Ruins in DKL)
Gangplank Galleon/K Rool (which uses the same music as the Ship stages)
DK’s Treehouse uses the DKL Title theme
Bonus Stages (also used as the Map Screen in DKL)
Note that the DKL File Select screen is in the DKC GBS rip, and somehow, the DKL3 bonus music, as well as the win and lose jingles from the same game.
The soundtrack should include ALL songs from the game, whether they’re in DKL or not, as long as they’re in DKC that’s OK.
I.e. DKC songs not in DKL should be included
DKC songs also in DKL should be included
DKL songs not in DKC should NOT be included, as you said.
sure, go ahead
Just wondering, but what exactly do you mean by that?
I recorded all songs from this game by hex editing the songs file to make a song select. It’s complete. Well I skipped the alternate version of outskirt stand, which is the same song, but with a 30 seconds silent intro
Hey Slippy, can you do these requests?
Wario’s Woods (NES & SNES) (Yes, there IS a SNES Version… Heck, I own it!)
Sorry if this is too much at one time. Oh! and could you do 2 favors for me? First–and I’m sure you’re already working on it–Fix the Mario Kart DS Download. Second, Fix the Donkey Kong Country GBC so that 90% of the music isn’t from Donkey Kong Land 1. Most of the Donkey Kong Land Songs you put in DKC GBC were never in the game. And, once again, I noticed the difference!
Wario’s Woods NES is part of the animal crossing NGC soundtrack since it has the Wario’s Woods NES game inside
Donkey Kong Country GBC really has lots of Donkey Kong Land songs in it. They are ripped directly from the Donkey Kong Country GBS. Could be that some of them are indeed unused.
And Pikmin 2 is currently being zipped and uploaded, including the FLAC version. It takes a lot of time. To just zip them, let alone upload them.
Uploaded/updated:
Earthbound
F1 Racing Championship (N64 version)
Fable: The Lost Chapters
Fable II gamerip. Much more complete than the few OST tracks. I still should take a second look on the right variations of the crescendo tracks. I think I made mistakes there.
Final Fantasy Crystal Chronicles
Final Fantasy Crystal Chronicles: My Life As A King
Forecast/Weather Channel
Pikmin 2 updated + FLAC upload(well it’s still busy uploading)
Mario Golf 64 added
Xbox 360 Dashboard updated: files are no longer line-in recording but ripped from the 360 directly
they are all very well done. *__*
I don’t want to nag, but I’m feeling this gets ignored. 🙁
Oh, I thought you had actually made some sort of in-game song select.
I don’t want to nag, but I’m feeling this gets ignored. 🙁
I don’t know the game, but i get so many requests and my visits to FFShrine are irregular.
I’m currently looking at the bms files in SMG and SMG2. I want to see if I can hex edit the files to play it at the title screen or something.
I believe this was missed.
As long as you’re working with Mario Galaxy, don’t forget about that Bowser’s Burned Tail track. When you fixed the three tracks with stream/sequence synching issues and uploaded the fixed tracks to your Mediafire folders back in June, that one track didn’t get uploaded with the other two.
Also, for the sake of necessity, you really only need the sequenced tracks and the streamed tracks. You don’t need to have like "File Select", and THEN "File Select (OST version)", just using the streams and sequences from the ISO, is enough.
I don’t know the game, but i get so many requests and my visits to FFShrine are irregular.
I’m currently looking at the bms files in SMG and SMG2. I want to see if I can hex edit the files to play it at the title screen or something.
I assume you didn’t see my previous post…
Shower Room (Olimar / Louie Working) still has the enemy near variation still in there… Last two songs!!! Go for the gusto!
Awesome, thanks!
Also, for the sake of necessity, you really only need the sequenced tracks and the streamed tracks. You don’t need to have like "File Select", and THEN "File Select (OST version)", just using the streams and sequences from the ISO, is enough.
I personally like having the OST versions, though. Also, some tracks (like vs. Bowser (OST) from SMG) have sound in them that is not present in any of the others. Actually, I like it when rippers combine all of the dynamic sections into one track (even though that means a lot of editing) and that is the closest you can get without having to edit it yourself, .
If this gets ignored for a 3rd time, I’m going to be really fucking pissed off!
Thanks,
TrapperKeeperX
Thanks,
TrapperKeeperX
What exactly are the differences?
Well musical differences the PS2 & Gamecube Versions
http://www.megaupload.com/?d=XGME818T
Download this listen to both of them and tell me what you think?!
I also picked up the Smash Bros. soundtrack while I was at it- thanks much!
Thank you, slippyToad, and keep up the great work!
Thank you, slippyToad, and keep up the great work!I live in European region, so I get the game later than the US gamers. Still if nobody does it….
I’ll see if it still uses the old music file system as they used in twilight princess/wind waker. Or maybe brsar as used in most wii games nowadays.
Don’t expect much updates soon, i have some personal issues that keep me occupied at the moment.
I’ll see if it still uses the old music file system as they used in twilight princess/wind waker. Or maybe brsar as used in most wii games nowadays.
Don’t expect much updates soon, i have some personal issues that keep me occupied at the moment.
Awesome! Thanks!
Pokemon Platinum (DS) (Exclusive Tracks Only) (Slippy Can make a Complete Soundtrack if he wants to, but there’s no need for it because he’s already got most of the music on Pokemon Diamond & Pearl (DS))
I’m not sure if you want any jingles (Capcom Logo, Stage Clear, etc), so I’ll leave them all in.
I just basically converted these… so they’re tagged and timed, just not in order:
MM7rip.part1.rar (http://www.mediafire.com/download.php?0gs5fhs73vhj5n4)
MM7rip.part2.rar (http://www.mediafire.com/download.php?5q1vk788vmd1k9u)
not sure where it went, uploading it now. Maybe I have to check all links. Could be that they are removed after a certain amount of days of not being downloaded.
Also I plan on reuploading mario kart ds again and see if the link works now.
Also uploading Mario Charged Football.
And trying to finalize Mario Kart Wii and put in a preliminary rip of Mario & Sonic at the Olympic games, because i have trouble recognizing a few songs(and I suck at the game, but i think it’s the game fault to be honest)
it only contains the soundtest version on the song select screen.
Hey, S.T. I noticed that you cut the credits track short, it actually ends by itself…
P.s. I have a feeling I’ll get bitch-slapped for this, but I’ll risk my ugly mug anyway.
I requested back at your Luigi’s Mansion thead that if you can rip the Super Mario Bros. theme track instruments seperately (minus the drums), so I’ll ask again: can you do it?
First off, thank you TONS for the sfx-less version of the Luigi’s Mansion soundtrack. It’s so nice to hear the several versions of the game’s main theme without any sound effects. I also want to think you for your Banana Blitz soundtrack. Though I disliked the latter game simply because of the controls, I loved the soundtrack for the game. Mainly, this one song that I found on Youtube…
Also, could you do a Pac-Man World 2 rip? The game has a fantastic soundtrack, and I would love to see a complete game-rip! Just go listen to B-Doing Woods on Youtube, it’s my personal favorite track in the game![COLOR="Silver"]
MM7rip.part1.rar (http://www.mediafire.com/download.php?0gs5fhs73vhj5n4)
MM7rip.part2.rar (http://www.mediafire.com/download.php?5q1vk788vmd1k9u)
Thanks, Ultimate Koopa! You wouldn’t happen to have the SEGA Saturn Version of Mega Man 8, would ya? Even if they’re exactly like your MM7 download, that’s fine. But Please, PLEASE do NOT use the Playstation 1 Version! I downloaded it from Sigma62 and I couldn’t use it due to different instruments & quality! Thanks!
Well actually my new neighbour ordered internet on the wrong address with as result I haven’t had internet for one month.
Started fresh by uploading Elder Scrolls V: Skyrim gamerip. The OST is actually quite complete, but OST lacks most bard songs and several ambient songs, like a harp song which i think is played during one of the companion quests and the dark brotherhood door that plays some drumloop. Also some songs have a slight different reverb in-game compared to OST.
Also ripped the songs from Fable 3, but I can’t figure out the battle songs. The 360 version has some RIFF-based files that I think are XMA, but the XMA tools don’t work on it. The PC version uses XWMA, but the battle songs ends up as a single stereo file with interleaves of different songs that I can’t seem to match. I found one rip here, but it misses songs.
Reupload the Subspace Emissary rar please, can’t download it.
I’ll check it out.
Bloody hell, I thought I could’ve never find a SMB: DX rip, thanks lad.
Hey, S.T. I noticed that you cut the credits track short, it actually ends by itself…
P.s. I have a feeling I’ll get bitch-slapped for this, but I’ll risk my ugly mug anyway.
I requested back at your Luigi’s Mansion thead that if you can rip the Super Mario Bros. theme track instruments seperately (minus the drums), so I’ll ask again: can you do it?
I’ll check it out for SMB: DX.
People asked the separate tracks before, but I wasn’t bothered to record them. It’s actually quite easy, since I have an iso of the game with no SFX, so I can just select and deselect any instrument playing.
Could you upload Oracle of Seasons?
Yes I could, however I haven’t played the game, so tagging the game would take some time. So don’t expect me doing that one soon.
Which reminds I still needed to rip the harp songs from Oracle of Ages.
I can find every rar except the fouth one.
———- Post added at 08:59 AM ———- Previous post was at 08:59 AM ———-
Is there a 4th part in Wii Music’s folder?
I can find every rar except the fouth one.
I can find every rar except the fouth one.
———- Post added at 08:59 AM ———- Previous post was at 08:59 AM ———-
Is there a 4th part in Wii Music’s folder?
I can find every rar except the fouth one.there should be with the default song renditions. So I’m fixing it by reuploading it.
Reupload the Subspace Emissary rar please, can’t download it.
Subspace Emiissary rar works for me
Thanks ^w^
———- Post added at 04:26 AM ———- Previous post was at 04:26 AM ———-
there should be with the default song renditions. So I’m fixing it by reuploading it.
Thanks ^w^
I’m sorry before I forget Ratchet & Clank 1 Ps2 and Jak 2
Thanks to it I have managed to properly appreciate the valuable composition of many of the melodies from games I love. I has really made me happy.
Yet there are three titles from Nintendo I’ve been struggling to find a good or proper recording of:
-Kirby’s Epic Yarn (Many of the files I have found lack a big lot of songs)
-Harvest Moon Magical Melody (The game’s music basically passed by unnoticed and there’s only one recording I have found that although I’m thankful for, it lacks sound quality)
-Pokemon Channel (It has a basically good recording, but all the songs have "Pika" sounds from Pikachu)
I’d be really glad if you could find the time to work on any of those three if not all of them. Thanks again[COLOR="Silver"]
People asked the separate tracks before, but I wasn’t bothered to record them. It’s actually quite easy, since I have an iso of the game with no SFX, so I can just select and deselect any instrument playing.
Seeing this reply, I feel less of a jerk.
Man I wish I can aquire all the tools so I do the rips myself…
It’s Reuploaded
added(being uploaded when writing this message):
Dr. Mario Online RX (or Dr. Mario & Germ Buster if you live in Europe):
more complete than the version on videogamescrapbook
Gameboy Player, GBA, Gameboy Color sounds
Gamecube Sounds
Goldeneye 007
Gran Turismo 3 A-Spec
Covers European and American soundtrack.
Grand Prix 2
the 1995 videogame from Microprose
Grand Theft Auto III
gamerip
Wii Internet Channel
it has a total of 1 track lasting 3 seconds! 🙂
Kirby’s Adventure
Sonic the Hedgehog 4 – Episode 1
including wii channel intro and some small fanfares. Rest of music is of 360 version though.
added Donkey Kong Country Returns as FLAC and MP3. I thought most rips were missing songs or just converted the game audio to mp3/flac. Plus they missed a few songs(in particular boss intro songs that were hidden in the PAK files). I also recorded all the FMV’s. Most people don’t notice, but most FMV’s have 3 versions depending whether you arrive with Donkey Kong and/or Diddy Kong.
The unused songs were found on the game disc. All boss songs were found in the pak file, but some of them had an unused variation outside the pak file. Riding Blubbo also has a variation without reverb that’s never used or loaded in-game.
1 Channel Intro 0:04
2 Title 3:11
3 Game Loading 0:17
4 Game Intro 1:57
5 Jungle Hijinxs (Drumbeat) 0:46
6 Jungle Hijinxs 5:16
7 DK’s Hut 0:59
8 Jungle Hijinxs (Cave) 2:01
9 Bonus Room 1 2:23
10 Bonus Lose 0:07
11 Bonus Clear 0:07
12 Exit Barrel Appearance 0:03
13 Level Clear 1:25
14 Level Loading 0:27
15 World 1 – Jungle 2:59
16 World Select 2:37
17 King of Cling 4:22
18 Cranky’s Theme 1:59
19 Sunset Shore 4:34
20 Crazy Cart (Exterior) 3:33
21 Crazy Cart (Interior) 3:33
22 Crazy Cart (Mine Cart) 4:23
23 Mine Cart Madness 7:07
24 Mugly’s Mound Intro 0:35
25 Mugly’s Mound Battle (Phase 1) 2:34
26 Mugly’s Mound Battle (Phase 2) 2:34
27 Mugly’s Mound Battle (Phase 3) 2:34
28 Mugly’s Mound Clear 0:50
29 World Clear 0:03
30 World 2 – Beach 2:44
31 Poppin’ Planks 5:55
32 Sloppy Sands 1:08
33 Sloppy Sands (Tower) 2:01
34 Peaceful Pier 0:59
35 Peaceful Pier (Rocket Barrel) 3:56
36 Peaceful Pier (Level End) 3:56
37 Cannon Cluster 2:54
38 Bonus Game 2 1:35
39 Stormy Shores (Exterior) 1:23
40 Stormy Shores (Caves) 1:24
41 Stormy Shores (Squiddicus Attacks) 3:23
42 Blowhole Bound 2:53
43 Blowhole Bound (Riding Blubbo) 6:29
44 Tidal Terror 4:19
45 Pinchin’ Pirates Level 0:37
46 Punchin’ Pirates Intro 0:26
47 Punchin’ Pirates Battle (Crab 1 Solo) 0:38
48 Punchin’ Pirates Battle (Crab 2 Solo) 0:37
49 Punchin’ Pirates Battle (Crab 3 Solo) 0:37
50 Punchin’ Pirates Battle (Stacking Up) 0:25
51 Punchin’ Pirates Battle 0:23
52 Punchin’ Pirates Battle (Crabs Falling) 0:01
53 Punchin’ Pirates Battle (Tension) 0:25
54 Punchin’ Pirates Battle (Failure) 0:26
55 Punchin’ Pirates Battle (Success) 0:05
56 Punchin’ Pirates Clear 0:41
57 Punchin’ Pirates Clear (Alternate) 0:41
58 World 3 – Ruins 3:02
59 Wonkey Waterway 3:41
60 Wonkey Waterway (In Ruins) 1:56
61 Button Bash (Exterior) 1:23
62 Button Bash (Interior) 1:31
63 Button Bash (Dark Interior) 4:07
64 Mast Blast 1:08
65 Mast Blast (Ship Attack) 2:56
66 Damp Dungeon 4:03
67 Ruined Roost Level 0:29
68 Ruined Roost Intro 0:23
69 Ruined Roost Battle 2:56
70 Ruined Roost Clear 0:34
71 World 4 – Caves 2:41
72 Rickety Rails 4:15
73 Rickety Rails (Mine Cart) 4:10
74 Rickery Rails (Level End) 4:10
75 Bombs Away 4:08
76 Bombs Away (Mine Cart) 4:08
77 Mole Patrol (Rocket Barrel) 2:53
78 Mole Patrol (Level End) 2:53
79 Mole Train Intro 0:23
80 Mole Train Battle 0:52
81 Mole Train Battle (Mole Hiding) 1:20
82 Mole Train Battle (Whack-a-Mole) 1:20
83 Mole Train Battle (Big Mole) 1:20
84 Mole Train Clear 0:50
85 World 5 – Forest 2:53
86 Vine Valley (Entrance) 0:57
87 Vine Valley 3:15
88 Flutter Flyaway 4:13
89 Muncher Marathon 2:05
90 Mangoruby Run Intro 0:53
91 Mangoruby Run Battle 4:27
92 Mangoruby Run Battle (Sun Visible) 4:27
93 Mangoruby Run Battle (Variation) 4:27
94 Mangoruby Run Clear 0:41
95 World 6 – Cliffs 2:48
96 Sticky Situation 4:32
97 Prehistoric Path 1:11
98 Prehistoric Path (Mine Cart) 3:59
99 Prehistoric Path (Level End) 3:59
100 Weighty Way 4:04
101 Boulder Roller 4:16
102 Precarious Plateau 4:33
103 Thugly’s Highrise Intro 0:32
104 Thugly’s Highrise (Phase 1) 2:03
105 Thugly’s Highrise (Phase 2) 2:06
106 Thugly’s Highrise (Phase 3) 2:06
107 Thugly’s Highrise Clear 0:39
108 World 7 – Factory 2:50
109 Slammin’ Steel 5:41
110 Gear Getaway 1:37
111 Gear Getaway (Rocket Barrel) 2:57
112 Gear Getaway (Level End) 2:57
113 Cog Jog 3:56
114 Switcheroo (Switch Room) 1:32
115 Switcheroo (Soundtest) 3:58
116 Switcheroo (Blue) 3:58
117 Switcheroo (Red) 3:58
118 Music Madness 3:51
119 Lift-Off Launch (Rocketbarrel) 3:48
120 Feather Fiend Intro 0:26
121 Feather Fiend Battle 4:04
122 Feather Fiend Clear 0:32
123 World 8 – Volcano 3:24
124 Furious Fire 4:26
125 Hot Rocket 3:23
126 Hot Rocket (Rocket Barrel) 2:57
127 Hot Rocket (Level End) 2:57
128 Roasting Rails (Mine Cart) 3:59
129 Roasting Rails (Level End) 3:59
130 Smokey Peak 4:34
131 Tiki Tong (Rocket Barrel) 2:53
132 Tiki Tong Intro (Donkey Kong & Diddy Kong) 1:20
133 Tiki Tong Intro (Donkey Kong) 1:20
134 Tiki Tong Intro (Diddy Kong) 1:20
135 Tiki Tong Battle 6:04
136 Tiki Tong Defeated 0:10
137 Tiki Tong Clear (Donkey Kong & Diddy Kong) 1:08
138 Tiki Tong Clear (Donkey Kong) 1:12
139 Tiki Tong Clear (Diddy Kong) 1:11
140 Staff Credits 3:33
141 Bonus Level 3:49
142 Secret Temple Appears 0:29
143 World 9 – Golden Temple 3:08
144 Golden Temple Access 1:22
145 Donkey Kong & Diddy Kong Enter The Golden Temple 0:34
146 Donkey Kong Enters The Golden Temple 0:34
147 Diddy Kong Enters The Golden Temple 0:34
148 Golden Temple 3:19
149 Golden Temple Clear 1:27
150 Lose Life 0:05
151 Game Over 1:08
152 Ambience (Title Screen) 5:58
153 Ambience (Jungle) 1:30
154 Ambience (Beach) 1:06
155 Ambience (Ruins) 1:10
156 Ambience (Mole Train) 0:50
157 Ambience (Forest) 3:20
158 Ambience (Forest Boss) 3:05
159 Ambience (Cliff) 5:10
160 Ambience (Factory Gears) 0:49
161 Ambience (Factory) 5:27
162 Ambience (Volcano) 0:40
163 Ambience (Temple) 3:01
164 Mugly’s Mound Intro (Beta) 0:35
165 Mugly’s Mound Clear (Beta) 0:48
166 Mugly’s Mound Clear (E3 Demo) 0:05
167 Blowhole Bound (Riding Blubbo, Unused Variation) 6:29
168 Damp Dungeon (Unused Variation) 4:03
169 Rickety Rails (Unused Variation) 4:10
170 Bombs Away (Unused Variation) 4:21
171 No Donkey Kong Jingle (Unused) 0:07
172 Bonus Lose (Unused) 0:05
173 Explanation Screen (Unused) 2:15
I always normalize all my soundtracks to 90% maximum volume. The mp3’s are default conversions from Flac and might be lower or higher in volume with 1 or 2db maximum. because of quality loss. I’m not going to do anything about it.
If I recall the game correctly Up Above only plays in the level select of world 5 when you’re in the clouds and has no hurry version.
any chance you’re gonna do The Last Story and Lost Odyssey?
i was currently playing The Last Story. Sadly I haven’t played Lost Odyssey yet. I should still play that one.
If I recall the game correctly Up Above only plays in the level select of world 5 when you’re in the clouds and has no hurry version.
I thought Up Above also played when you were playing part of a level involving collecting coins in the clouds… I believe these types of areas were only accessible through specific Warp Pipes. I fact, I think you can find the very first one early on in a level in World Map 1: Grass Land.
Hey! Could I maybe have a Link to the .flac Version of Super Mario Bros. 3? That way I could work with the volume. Oh! But please first see if you can find what I’m talking about in the first info of this message. Sorry to be a bother…
Oh! And um… Could you fix something in the Pokemon Diamond & Pearl (DS) Soundtrack? It’s Track #139 – Fight Area-Route 225-227 (Nighttime). Fight Area’s Nighttime Music is actually a variation of 138 – Fight Area (Daytime), not the same as Route 225-227 (Nighttime). I have that Track, but the quality is awful. Not to kiss up or anything, but so far out of all of the "Complete" Soundtracks I’ve found, yours has been the best by far. I guess that’s one reason I keep bugging you about the soundtracks. Sorry if I’ve been a bother all this time…
Counter-Strike: Global Offensive
yes, the game is not released, but I have the beta version.
Dive: The Medes Islands
only the tracks of the wiiware demo
Final Fantasy Crystal Chronicles: My Life as a Darklord
Grand Theft Auto: Liberty City Stories
just the gamerip, not the soundtrack
Grand Theft Auto: Vice City
just the gamerip, not the soundtrack
International Superstar Soccer ’98
Jak & Daxter: The Precursor Legacy
Mario Tennis GBC
Metroid Prime 3: Corruption
when ripping this I also ripped songs from the PAK files, but I’ll update Metroid Prime Trilogy soon, since I found songs I missed there. There’s even a live recording of Kenji Yamamoto in one of the PAK files.
Ogre Battle 64: Person of Lordly Caliber
Soul Calibur II
gamerip: still a few fanfares I don’t know when they are played
WK Voetbal Avontuur ’98
gamerip: a dutch soccer game. Can’t run the game on my pc anymore, and there’s no online footage of the game anywhere, so the tags are a bit very standard.
gamerip: still a few fanfares I don’t know when they are playedYes, I remember wondering this, too.
currently uploading
SLIPPYTOAD. You have no idea how long I’ve been looking for the R4 music (Kamikaze Walker) from E4. Thank you forever!
np
http://www.zophar.net/fileuploads/3/20538xdmhz/Pokemon%20Stadium%202%20[Pocket%20Monsters%20Stadium%20Kin%20Gin]%20(2000)(Nintendo%20EAD)(Nintendo).7z
Thank you, but I meant a timed and tagged version of the Pokemon Stadium 2 USF like he might have.
hm, the USF of Pok???mon Stadium is incomplete. I knew it was missing the credits song and the intro song. Forgot this variation. WIll check out if I can record it.
The USF i have is tagged, but I never tagged it. It used to be on hcs64.org
hey slip could you do chibi-robo too, Im sorry man to continue bother you but you got a gift
Kinect star wars gamerip composed by Gordy Haab performed By The London Symphony Orchestra And The London Voices please lien download ?????
don’t own these games, so no
It’s also that the list of fixing soundtracks is getting bigger than I can handle at the moment.
A few:
Pok???mon Stadium 2 – elite four pok???mon select.
Super Mario Bros. DX – Credits song fix
Super Mario Bros. 3 – Up above (Hurry Up!)
Legend of Zelda: Skyward Sword – going to fix the duplicates, tagging, etc.
Mairo & Sonic at the Olympic Games – It has been in the preliminary map for quite some time.
Metroid Prime Trilogy – some of the streams from the PAK file.
These were done like months ago, but never uploaded them:
Gran Turismo 4
Polarium Advance
Sim City 4DX
Quake II (N64 version)
Team Fortress Classic
Team Fortress 2
Tetris DS
Today & Tomorrow Wii Channel
Tomb Raider Collection
According to that, it has no tags, no timing, and no numbering.
The tags is obviously the names like "Title", "Boss", or whatever names it is.
The timing is obviously… how long it is (by default, it’ll be played for 3 minutes with a 5-second fade-out).
The numbering is basically like the track number, and helps to order it. Otherwise, it’ll be in alphabetical order, so you’d get like:
Boss Battle
Ending
Opening
Stage 1
Title
Instead of
1. Opening
2. Title
3. Stage 1
4. Boss Battle
5. Ending
The best bet is to get the USF, find out the actual lengths (preferable for 2 loops) and maybe add 5-10 seconds of fade-out, and use some YouTube upload of the soundtrack, if available, to tag them and maybe number them in a sensible order (i.e. chronologically, with "Opening" or "Titles" as the first, and any ending themes (or hidden themes, even) as the last tracks).
He said he does have it tagged by one random tagger.
If you have checked his message, he already uploaded both of the Stadium games three weeks ago.
Also, to Slippy, the Team Fortress 2 folder in your directory is apparently empty, even though it is sorted in the "T" folder. Now is it not done yet, or did you forget to upload the files?
Oh! There’s one track that cuts of too soon on this download. It’s Ashley’s Theme. I don’t really need a fixed version, but if you’re interested in getting a fixed version you can find it here: Download 00_ashley’s_theme.mp3 from GHthis is a track page (http://gh.ffshrine.org/song/2191/15) the WarioWare: Touched! Track Number is 00. I know this soundtrack is an incomplete one, but GoronMoron’s Version was taken from the completed version of GH’s WarioWare: Touched!. So, if you only download the Completed Soundtrack from GH, you’ll still have the track cutting off to soon. Just thought I’d let you know where to find it. Thanks again!
Kinect Star Wars by Destructoid on SoundCloud – Create, record and share your sounds for free (http://soundcloud.com/destructoid/sets/kinect-star-wars/)
What’s the 2sf rip? And do you have a link to it?
(being) updated/added:
A2 Racer: thought I already added this game
A2 Racer II: thought I already added this game
Animal Crossing: just some tagging changes, removed duplicate NES game fanfare that was shared between several NES games)
Animal Crossing: Wild World: just some tagging changes, still some recordings are from ACCF.
Animal Crossing: Let’s Go The The City/City Folk: just some tagging changes to be more consistent with my other Animal Crossing rips.
Assault Heroes: track "Track 2 – Intro" Tag Changed
If it can’t be done, it can’t be done, but I’m going to try and ask anyway: is there any way someone here could perform a feat to make a vocal-less version of this track; through a rip or by other means?.
I normally wouldn’t ask for this, but it’s not in the official OST and I just have the bad luck of it being my favorite event song.
On another note, thank you very much to those who worked on the gamerips directory; it’s really quite astounding just how much music is on there.
Also, do they include those tracks that are missing from the current set that’s available at HCS? I think one of them is when you’re at the Oasis in the Dry Dry Desert area.
If it can’t be done, it can’t be done, but I’m going to try and ask anyway: is there any way someone here could perform a feat to make a vocal-less version of this track; through a rip or by other means?.
I normally wouldn’t ask for this, but it’s not in the official OST and I just have the bad luck of it being my favorite event song.
On another note, thank you very much to those who worked on the gamerips directory; it’s really quite astounding just how much music is on there.
if it’s not on an OST, not used in an other game and it’s also only available streamed on the game disc with the voices in it, you can’t rip it. That’s the case for many games, including Shadow the Hedgehog
Can you upload them, somewhere? 😛 The original USF files, not the MP3s.
Also, do they include those tracks that are missing from the current set that’s available at HCS? I think one of them is when you’re at the Oasis in the Dry Dry Desert area.
of course not the mp3’s, they are already there.
Paper Mario [2001](N64).rar (http://www.mediafire.com/?2pt48oldpxa8v34)
Updates:
Dr. Mario & Germ Buster/ Dr. Mario RX: managed to beat level 20 on fast and saw the credits. Credits songs added and right author was filled in.
Pok???mon Stadium 2: Added the missing Elite Four Stage song. Still has some wind sfx I can’t get rid of.
Currently working on:
Legend of Zelda Skyward Sword fixes
Last Story
Final Fantasy IV: After Years WII version
Mega Man Anniversary Collection (GameCube)
LEGO Star Wars: the Complete Saga
LEGO Star Wars III: the Clone Wars
LEGO Harry Potter Years 1-4
LEGO Harry Potter Years 5-7
LEGO Pirates of the Caribbean: the Video Game
nope, don’t have it, nor played that game.
Thanks
i think it’s your ipod or something went wrong when you downloaded it, otherwise more people would have complained about it.
You don’t happen to have downloaded with Internet Explorer? Internet Explorer has this stupid behaviour that it will sometimes stop downloads and load the file and if you try to download it again, you get the same truncated file instead of downloading it again.
Pokemon FireRed and LeafGreen
Pokemon XD: Gale of Darkness
Pokemon Channel
Kingdom Hearts Series
Okami
and Yoshi’s Story?
If not, then that’s OK.
Pokemon FireRed and LeafGreen
Pokemon XD: Gale of Darkness
Pokemon Channel
Kingdom Hearts Series
Okami
and Yoshi’s Story?
If not, then that’s OK.
Speaking of GameCube Pokemon Series… There’s a mistake in Pokemon Colosseum. I know that in Pokemon XD: Gale of Darkness the Final Colosseum Battle has the Exact Same Music as the Semi-Final Cipher Battle in Pokemon Colosseum. BUT, in Pokemon Colosseum, the Final Colosseum Battle plays the First…uh…Verse, then it repeats that Verse, which doesn’t happen when you’re battling in any other area. I’ll admit the Semi-Final Cipher Battle has the Exact Same First Verse as the Colosseum Final Battle in Pokemon Colosseum, but unlike the Final Battle Colosseum in Pokemon XD: Gale of Darkness, the first Verse continues to repeat until the end of that Battle Round. Anyone who owns BOTH of these Games AND Has Played the Final Colosseum Round IN Both Games Has Got to know what I’m Talking About.
PS: I said what I did in the Last Sentence Because people didn’t Believe Me when I’ve Brought it up in the Past…. Sorry If that Sentence Sounds Offending…
It’s nice to see that you’re doing the Skyward Sword fixes, that makes me giggle with excitement. lol
Well, it’s great that you’re still active. Again, thanks for your works!!! 😉
It’s nice to see that you’re doing the Skyward Sword fixes, that makes me giggle with excitement. lol
Well, it’s great that you’re still active. Again, thanks for your works!!! 😉
I looked at it and it’s not broken. The song really stops playing like that. It has been some time I did see the game credits though.
Anyway
currently adding:
Soul Calibur 3
Left 4 Dead
Left 4 Dead 2
DOTA 2
Viewtiful Joe
Viewtiful Joe 2
Rollercoaster Tycoon
Rollercoaster Tycoon 2
New Super Mario Bros.
News Channel
Nintendo Channel
Nintendo DS
Need For Speed: Carbon
and rips of some Wii demo’s:
And Yet It Moves
3D Pixel Racing
2 Fast 4 Gnomz
Nyx Quest
I found something odd about the Super Monkey Ball rip. While listening, the left and right channels seemed off-balance. When I looked in audacity, I found that in almost all the music, the right channel was noticeably louder than the left. Was this just something in the game (a possibility considering amusement vision didn’t even get smooth looping quite right in the first entry)? If at any time you could check what’s going on with this, that would be great, but I realize the files you’d need could be lost, and that this could be time consuming, or impossible or improbable for whatever other reason.
Either way, great work. There’s so much good stuff here, I just don’t know what to say.
On Final Fantasy XIII-2 MP3 6 when i click the link it said permission denied and it goes to something about "New World" by Charice can be downloaded from one of these fine retailers.
Edit : WTF Why is the music to F Zero GX Inside the Final Fantasy XIII-2 folder? MP3 1 inside the Final Fantasy XIII-2 Folder is music to F Zero GX.
I was glad to find all those Wii system/channels ones.
Could you please re-upload part "015" of your Wii Music?
Many thanks in advance.
I’m sorry but he isn’t getting paid to provide you with these downloads inconvenience free is he? Once you download the soundtrack simply rename it yourself. Is it that hard to do something yourself for 10 seconds or do you just not like doing anything at all? :O.
And… what the heck, Kaze no ne HAS an arrange track? So nice.
<3 you so much. xd
There was another good site, but I can’t remember what it is.
I remember when I was younger, my whole family (our single mom included) used to all play Animal Crossing together, sharing a town, leaving each other goodies. It was really the only time my mom would even play games, let alone a game us younger ones also liked. We used to stay up late, me, my siblings, and our mom, wait for all the holiday events, stay up till midnight for the in-game New Years fireworks and such, when we couldn’t really get out to celebrate due to family issues or money constraints. Sounds silly, but, the game really helped us at times. It was therapeutic, in a way.
Listening to these tunes just brings back a surge of nostalgia. Most of us are all grown up and moved out now, but I think I might pay my mother a visit and surprise her with a copy of the old game one of these days… she was really into it, more than us kids were sometimes!
Thank you again Slippy, you’re the greatest. =)
I have created a new mediafire account. Mediafire doesn’t remove download links that are not being downloaded for a long time, but they do delete things when piracy is involved. Therefore the new uploads will be password-protected.
Games starting with A-L are reuploaded and can be found at My Files (http://www.mediafire.com/?eg48crl5ixq94)
So far only mp3 is reuploaded. Also unlike before I have decided the downloads to be rar files split in 200MB chunks. A bit inconvenient if you want to download a few songs, but easier for me to upload the entire set.
The password is ‘slippytoad’ (without the quotes)
Changes to the soundtracks compared to my ‘old’ mediafire account are probably there, since I keep changing tag mistakes on my local machine.
Elder Scrolls Skyrim:
I added the Dragonborn DLC music to the soundtrack
Final Fantasy XIII-2:
retagged some songs that were being used in DLC. Added the gilgamesh song
Kirby TV channel:
trailers added as ‘songs’
I’ll remove games A-L from the old repo very soon and fix the mistakes in games M-Z on the old repo.
Do you have the "Merlon’s House / Hut" from Paper Mario (N64) without the "Toad Town" Theme in the Background? I noticed on that Custom Brawl Music website you had recorded a lot of the Themes in Toad Town (For Example: "Bootler Scares Guard T."), so I was wondering if you had–or could create–that one too.
Thanks for all the work, uploads and the update, slippy~.
Awesome thread, a lot of choice in a good quality!
Can you re-up the 10th part of Super Smash Bros Brawl please ?
Do you have the "Merlon’s House / Hut" from Paper Mario (N64) without the "Toad Town" Theme in the Background? I noticed on that Custom Brawl Music website you had recorded a lot of the Themes in Toad Town (For Example: "Bootler Scares Guard T."), so I was wondering if you had–or could create–that one too.
https://mega.co.nz/#!FY5kFI6A!Mpo5i152DVT1J8Wthf_FxntjilwCxhal1i1QELN 2grE
That’s all of the Toad Town themes without the main Toad town theme playing.
EDIT: Well most of them… I forgot Bootler Scares Guard T:
https://mega.co.nz/#!VBwH1TJQ!ZvVfXVes_WMQlZUzkDrnImSV5TVMTaXYFBRVKOe Uo-w
———- Post added at 11:09 AM ———- Previous post was at 10:45 AM ———-
https://mega.co.nz/#!FY5kFI6A!Mpo5i152DVT1J8Wthf_FxntjilwCxhal1i1QELN 2grE
That’s all of the Toad Town themes without the main Toad town theme playing.
EDIT: Well most of them… I forgot Bootler Scares Guard T:
https://mega.co.nz/#!VBwH1TJQ!ZvVfXVes_WMQlZUzkDrnImSV5TVMTaXYFBRVKOe Uo-w
Thanks for the Toad Town Variation Themes Ultimate Koopa! I appreciate it!
Excuse me, but what are you talking about? Mediafire doesn’t force you to pay to download something at all (and all of slippyToad’s soundtracks are on Mediafire).
the ost not good enough or something?
I just wanted to have an English version too… Gimme a Break! SlippyToad was doing that for a while. Maybe I should redownload his and see if it’s been updated.
Oh! Um… Ultimate Koopa? You wouldn’t happen to have the Exhibition Themes for the Gimmick Courts from Mario Power Tennis, do you? I tried looking at that Custom Brawl Music website and they weren’t there…
046 – Hideaki Kobayashi; Fumie Kumatani; Kenichi Tokoi – VR Temple – Alpha ~ A Longing to Ancient Times – Part 1~.mp3
Well, I beg to differ… People on YouTube have managed to get some Mario Kart 7 Music in HD without any Sound Effects. They were even able to remove the Sound Effect of the Player’s Kart Engine. I’ve also found a custom Brawl music website that had most of the music on it with similar quality & no Sound Effects. And at least one of those themes on that section of that website was created by none other than TheUltimateKoopa himself!
There ARE sound effects though. Just very very faint. Well, the truth is, that the person who originally recorded the tracks (MatzeSuperMario on YouTube) had to "painfully" play the time trials on each track, and find a spot where the camera in the replay would be as far away from the kart’s engine as possible.
However, because of this, obviously the intros can’t be ripped without engine noises.
There is NO way to get high quality Mario Kart 7 music with absolutely no SFX whatsoever, without skipping intros, for every track.
As for other 3DS games, like Mario & Luigi: Dream Team, there’s a jukebox at the end of the game. Other games like Super Mario 3D Land, were just recorded at places where there are little sound effects, which is sometimes very hard.
However, because of this, obviously the intros can’t be ripped without engine noises.
There is NO way to get high quality Mario Kart 7 music with absolutely no SFX whatsoever, without skipping intros, for every track.
As for other 3DS games, like Mario & Luigi: Dream Team, there’s a jukebox at the end of the game. Other games like Super Mario 3D Land, were just recorded at places where there are little sound effects, which is sometimes very hard.
Oh… Sorry about that…
Anyway, I have more Requests for TheUltimateKoopa. I appreciated the Mega Man 7 Game Rip you sent me, but I have just two more Mega Man Request… You wouldn’t happen to have a Game Rip of Mega Man 1-6 (NES) that includes the sound effect that signifies you just selected a stage, do you? I LOVED that the Mega Man 7 Game Rip had that jingle in it–for those of you who don’t know, I’m not refering to the music that plays right after you have selected a stage–and was wondering if you had one for the original 6 Mega Man NES Titles.
The other Request is that I understand that TheUltimateKoopa didn’t have the Sega Saturn Game Rip of Mega Man 8, but do you have the PlayStation 1 Version? If so, could you also include the Stage Selected Sound Effect in that game as well?
As for the older requests I’ve made, I still need the following:
Exhibition Match Themes for the Gimmick Courts (Mario Power Tennis (GCN & Wii)
Good Quality Kingdom Hearts Vocal Songs in English (Under the Sea, Swim this way, etc.)
That’s all I can Remember at the moment… Thanks for everything everybody’s done so far!
MPT Exhibition (http://www.mediafire.com/?swl1v1enmcb4ant)
MPT Exhibition (http://www.mediafire.com/?swl1v1enmcb4ant)
Thanks a Bunch!
I also forgot that I needed Two Music Tracks from Mario & Luigi: Superstar Saga (GBA), Apparently TheUltimateKoopa had done all the tracks on that BrawlBRSM or whatever website. The two that I need in good quality are:
Bowletta Anger
The Witch’s Agony
They play towards the very end of the game, so hopefully somebody–if not TheUltimateKoopa–has Them as they’re starting (You’ll know when the themes start because when at the correct starting point, there’ll be less background music in addition to the Main Themes). Thanks!
As of now the 3DS/2DS and the Wii U are not hacked at all and to my knowledge there’s no action replay/game shark thing for it made too, so the ability to record these games without sound effects are very limited. So as long that’s not the case i’m not going to do any 3DS/2DS rips
———- Post added at 04:55 PM ———- Previous post was at 04:53 PM ———-
Sorry about that, it seems like I fixed the download problem I was talking about, so disregard that last one for me.
However, in doing so, I noticed that in the Super Smash Bros. Brawl folder, numbered archive 10, containing tracks 57 to 64, is missing.
Also, in the Sonic Mega Collection, numbered archive 1 is missing.
Any chance you have these available? Thanks!
Additionally, in the Tomb Raider Collection, unnumbered archive "MP3.rar" belongs to a Tetris game—I’m not sure which.
Would you, by any chance, have all the audio files from the game in their original state? An internet frolicker by the name of crediar uploaded a folder containing every sound (including the stuff with two channels, like the music) of Donkey Kong Country Tropical Freeze on the HSC Forum. I’d love to have the same for DKCR!
Once again thanks for uploading a relatively complete collection of DKCR. It’s not completely complete, as little things such as the very beginning track of Stormy Shoe in which only the percussion is playing isn’t in there, and other stuff such as the variations of Mangoruby and Thugly’s music not being separate from the base track, aren’t in the collection. However, that doesn’t matter too much at this point in time. I can’t believe that I can actually listen to that track at the beginning of Crazy Cart now!
Yeah I don’t think he’s coming back…
That sucks. Out of curiosity, do you have the file by any chance?