http://store.steampowered.com/news/3559/
Random letters are underlined here. I don’t know if this is normal for steam news articles or if there’s some kind of hidden message here. 😡
If you’ve been following the Portal mystery this week that followed this update:
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted.
Portal
Changed radio transmission frequency to comply with federal and state spectrum management regulations
and later, this:
Updates to Portal have been released. The updates will be applied automatically when your Steam client is restarted.
Portal
Added valuable asset retrieval
this shouldn’t really come as a suprise. In case you’re unaware of what’s happened, Valve updated Portal on the 2nd of March by adding in several radios and different sounds they all play. Internet detectives on the steam forums (http://forums.steampowered.com/forums/showthread.php?t=1168990) soon converted these sounds into images, some of which clearly resembled GLaDOS, Chell and other Portal type things. The images also revealed a BBS number that revealed something (I forget) when called.
The second update added in a new ending to Portal, in which Chell (valuable asset) was dragged away from the wreckage by a robot. I’m sure you’ll find it easily enough if you google for it.
Update: http://gameinformer.com/b/news/archive/2010/03/05/april-cover-revealed.aspx
Update 2: It’s been confirmed that Portal 2 will have a co-op mode. It’s coming to 360 and PC (no word about a PS3 release yet).
So, yeah. That’s all I’ve got for you. More will be announced at GDC next week, maybe?
DO IT ALREADY VALVE
Portal 2 should be similar to the first but have it more behind the scenes like the last level of the first one. That level was creepy and awesome and so many other things.
You’ll find a lot more information than I can give in this thread:
http://www.facepunch.com/showthread.php?p=20574171
or on the portal sub-forums on steam.
Portal 2 and Episode 3 being one game wouldn’t really work. Unless it competely undermined the original portal
What?
Could this be Gordon Freeman and Alyx Vance’s story?
Anyway, the game wouldn’t have to revolve around the portal gun, but clearly they could work it into several puzzles like they did with the gravity gun.
Also – and I know this is a weak argument – Chell is clearly outside on those covers found at http://gameinformer.com/b/news/archive/2010/03/05/april-cover-revealed.aspx
Actually, maybe it’s a good argument. It’s pretty obvious Chell got out of the test chamber at the end of the original Portal, so working Portal puzzles into the outside is probably what they’d have to do anyway.
So yeah
GDC
i don’t understand are you dumb with no xbox live 12 month?
Really I’m surprised Valve decided for the Mac over the PS3 but yeah. If my Xbox worked I’d get it for that. I got to play the first one that came with Orange Box. A couple words.
AWESOME GAME!!11
But Portal is the business.
love the way it was teased. I wish more devs were clever outside of game design. or allowed to as the case may be…
Really I’m surprised Valve decided for the Mac over the PS3 but yeah. If my Xbox worked I’d get it for that. I got to play the first one that came with Orange Box. A couple words.
AWESOME GAME!!11
Valve really hate the PS3. I wouldn’t count on them porting it over to that console. Perhaps EA will pick it up like they did with the Orange Box, though.
Anyway, I imagine they’d much prefer working with OpenGL instead of the PS3.
Also, I have scans from that magazine thingo. I’ll edit them in soon.
Hmm, probably too big to post in image tags.
By the looks of it, the game is set in another test chamber 🙁 I haven’t actually… read all those pages, so I’m not sure if they mention the co-op campaign. Hopefully not! Still hoping for Ep 3 there.
Also, I hear Valve have once again incorporated an idea from the DigiPen crew (Portal was based on their game Narbacular Drop (https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/)). This time, we’ll see influence from their game Tag (https://www.digipen.edu/?id=1170&download=1506).
thanks
to be fair, they don’t much like 360 either. it’s just easier to port to than PS3
That just reeks of laziness to be honest, even rubbish game developers make PS3 games.
That’s deep.
Also, VALVe has been on record several times expressing their hatred for the PS3’s programing architecture.
They problem is they don’t know when to stfu