Mega Man 9 OST – Seamless Looping OGGs!



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Sonicandtails
09-17-2008, 07:34 AM
Decided to take an hour or two and very carefully (Extremely carefully) cut the Mega Man 9 OST songs so that they could be infinitely looped. How? They are .OGG format, and .OGG’s preload to give perfect looping with no fade. I spent about 2 hours doing the bosses, and that’s what I have so far. I might do the rest if demand is high enough.

As you may know, some songs have an intro before them, but to combat that, I simply cut them and put them before each song in their own .OGG, looping seamlessly in to each other so you wouldn’t tell the difference.

These were originally the high quality rip provided by The Mega Man Network, and decided to keep the original tags along with one or two changes (Album name and comment). Enjoy!

http://www.megaupload.com/?d=AR8Q5KQS

(Note: To summarize, to get these to loop correctly, take Winamp for instance and load the song with Manual Playlist Advance and Repeat on)


Tanks
09-17-2008, 11:13 PM
These are amazing. These will hold me over until a custom NSF is made or you know… until the actual game. 😀

Glux247
09-17-2008, 11:31 PM
lol, NSF!

Download the entire High-Quality Soundtrack here.

http://blue-bomber.jvmwriter.org/community/index.php?showtopic=1867


Sonicandtails
09-17-2008, 11:45 PM
You see, with NSF you can set loop counts, cut out certain instruments, change volumes, and many more options. It’s also a pure NES sound that gives varying noise for the noise channel. Some people, like me (And a large portion of the ROM hacking community) prefer NSF.

Oh and by the way, there is already a thread here with that link in it (That you even posted in), no need to strut your stuff in here, you blatant show-off.

Edit: Oh yeah, also NSF is the highest quality possible.


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