There’s already a rip of the cop chase music on Galbadiaa Hotel but there’s 2 problems with that rip: the audio quality is bad (lots of pops and clicks) and there’s virtually no work done to make the music be seamless (if you didn’t alter the order of those 1500 wav files you’d get sudden breaks now and then).
I did my best to make the music as seamless as possible but there’s still a few places it’ll rather suddenly fade out and in. This is mostly regarding the canyon race music as it was really difficult to make it be seamless.
I skipped ripping the licensed music (for obvious reasons) and the menu music (because it’s frankly as dull as you can imagine and I was already tired of piecing together over a thousand wav files)
http://www.megaupload.com/?d=E0NV87FQ – Here’s the rip. In total there’s 1 hour and 16 minutes worth of music.
I also made alternate versions of the 2 first action tracks from MW because I thought it sounded better with a few minor parts removed, and here’s direct links to them (you can also just download them as samples to see if you like the music to bother downloading the entire rip):
http://www.tzarsectus.com/tmp/mw-action1-short.mp3
http://www.tzarsectus.com/tmp/mw-action2-short.mp3
Paul Linford is the composer of this music by the way.
Now if there was just some way to get these composed tracks to play normally ingame in place of the all-over-the-place chase music 😛
Now if there was just some way to get these composed tracks to play normally ingame in place of the all-over-the-place chase music 😛
I’m glad you like the rip. If you want this music to play ingame, you could just disable music ingame and play this in the background via winamp.
I’d thought about doing that, but it isn’t quite the same since you don’t get that dynamic fade-in fade-out that you get if you go from hiding to chasing and back again, or ending a chase altogether (though I understand shortcut keys in Winamp would help, it’s all still a bit tedious though) Never mind, it’s great how it is!
One thing I’d love to see though would be the generic territory battle music from Carbon… It’s a pretty good track. As far as I know it only ever plays when you’re fighting to maintain control of your own territory.
Ah, the joys of the Custom Soundtrack on the Xbox 360