Problem is that I have a PAL SNES and I’ve heard that many converters can’t handle the game very well. For example that there is no ending, just a black screen. I can live with that, but I would like to know if it even works at all on my converter.
The converter I have is called simply "Games Master". It’s one of those where you put both an NTSC game in the front and a PAL game in the back, so it uses the PAL game’s regionchip but reads from the NTSC game’s ROM.
Anyone that knows if it works on this converter? Or actually, if you have any info on FFVI on a PAL SNES using a converter at all it would also be appreciated. And it would be good for others as well because there wasn’t much info on this on google. Someone should really do an SNES converter compatibility list or something 🙂
I will buy an NTSC SNES some day, but until then I would at least like to try it on what I currently have.
Hmm that sounds great. But it might be the actual converter that messes it up. Guess I’ll just have to wait until I get the game in my hands, then I’ll know for sure.
I also thought about using different PAL games in the converter. Surely it will make a difference.
I have a PAL version of Yoshi’s Island. That’s a 32mbit game right? Or Donkey Kong Country perhaps?
Not sure about either games, but as you said before, worth trying out.
Hmm that sounds great. But it might be the actual converter that messes it up. Guess I’ll just have to wait until I get the game in my hands, then I’ll know for sure.
I also thought about using different PAL games in the converter. Surely it will make a difference.
I have a PAL version of Yoshi’s Island. That’s a 32mbit game right? Or Donkey Kong Country perhaps?
Yoshi’s Island (and Starfox, and all other FX Games) won’t work, thanks to the FX Chip. Donkey Kong Country works.
Buy the so called "Fire-Adapter" its the best one out there.
Anyway. I immediately popped in the game into the converter along with DKC (and also tried with SMW and they both worked equally good) and powered on. The title screen appeared!
So it seems to work pretty well with the "Games Master" converter. Ofcourse the usual NTSC on PAL things happened, like the display being letterboxed and the game playing a little slower.
But thankfully, even though the game itself runs slower, the music plays at the correct speed which surprised me a little. The effect of this is that for example in the intro sequence, the music ends before the intro. But that’s not a big deal at all since most music in the game is looped anyway.
So i played for a bit, until I came to the first shop where I could buy better gear and was going to equip that gear when, to my horror, I noticed that almost every submenu in the menu (like the Equip submenu or Items submenu) was completely dark with only some text visible.
I then thought that that was it. I wouldn’t be able to continue without ever going into the menu and change stuff. Luckily I found a way to get around this issue.
It seems that what happened there just happens if you are on the overworld, or if you just came from the overworld to a town or something, and go into the menu.
If I go into a cave or any other place with monsters(except for the overworld ofcourse) and go into a battle there and win, I can then go into the menu and it just works as it should.
It probably has to do with the overworld using mode 7 or something.
Well anyway, thanks for all the replies. And I hope my info is useful to someone in the future.