Ripper: OrangeC
Encoded: MP3 320KBPS
Tracks: 54
Source: PS3 AV Out
Rip Type: Line In
Music Compsed By: John Debney and Additional Music by kevin kaska
Description
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Well here it is the complete gamerip of LAIR totalling up to almost 2 hours of score!! by john debney.
Now im not sure about the whole 8 hour thing but i have scoured throughout the game and this is all what i could rip which seems pretty enough for a game score.
Anyway there are some memorianle tracks like The mokai themes and firestorm.
This took me a lot of work to rip and i expect you appreciate all my hardwork by saying thanks and bumping this topic so others can see.
Bye!
Download link
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http://www.filefactory.com/file/e78487/
Or at least you will be in about… 3 hours, after I download this thing. 😀
Thanx a lot for your hard work …
Direx
Because it’s such a massive undertaking and you’ve worked so hard on it, I feel horrid for criticising, but I must take issue with…
The volume, specifically, the horrific clipping and distortion that makes most of the louder pieces unlistenable… I know it’s difficult to get this right when you’re doing a Line rip, but in places, this is pretty bad. I’m sorry, mate.
The Prologue, in particular, near its conclusion, crackles with clipping – please see the attached PNG which shows that portion of the Prologue, open in an audio editor.
Please don’t think I’m an arse for saying this – I really, REALLY appreciate the work, as I’m sure does everybody else, but your recording level was too high, far, far too high. Most soundcards flatten out dynamics in the upper ten percent of their range as well (God knows why) meaning, even where the sound isn’t clipped, the dynamics will be shot to hell…
If you’re doing a line rip, the best thing you can do is find the LOUDEST part of the audio you’re going to be recording, and record it – fiddle with the recording level until the loudest part touches -3db on your recording monitor. Record the whole thing, and normalise (the whole lot, not on a track by track basis – normalise the entire recording project at once) using software. This means you get to keep as much of the dynamic range as possible, you don’t tax your soundcard, and the normalising means the MP3s play at a uniform volume and you don’t have people complaining that they’re too quiet… 😉
I’m sorry to be so critical, but Lair is f*�$(&ing fantastic, and it isn’t quite at its best here…
Best,
Danny
PS… Just listening to a few tracks at Random, some seem to finish a couple of seconds before the music. See 54-Training.
BTW next rip is warhawk.
btw how did you manage to record it without the background sound?
btw how did you manage to record it without the background sound?
There is a feature on the disc called concert hall which lets you listen to the music in its entirety as you beat the game.
"rohn theme"
"mokai theme"
"diviner theme" (best track of the entire score)
"civilisation theme" this one is the training track, but 1000 times better than the games version.
I also changed the game version of the "darkness theme", becuse the album version is a lot better this way. The Album contains 18 tracks. Some of them are really long ("The Destruction Of Mokai City" goes about 15 minutes), cause I like to listen epic music in an epic organic style.
If anyone is interested, I could upload tomorrow, I think …
Direx
All in all, a job well done, and a great soundtrack I merrily have added to my enormous collection.
If anyone is interested, I could upload tomorrow, I think …
Please do!
Still a beautiful job though and the very best way to enjoy one of the finest scores – game or otherwise – ever composed. 🙂
The ORIGINAL ITUNES RELEASE is worse, far worse, in terms of dynamics compression… Whoever recorded this thing at Abbey Road should hang their heads in shame, or whoever mastered it…
OrangeC – did you record this and then normalise, or did you encode the MP3s directly from what you recorded at your line in? (Because iTunes release is crap in EXACTLY the same places yours is, leading me to think that your rip is in fact superb, but the music was mastered badly…?)
An orchestral recording should sound like an orchestra playing in a concert hall. It should have definition and clarity. Most recordings being made nowadays (particularly in film and western game music) are all over-processed or badly produced…
Dynamic compression at its simplest makes the quiet bits louder. (It also makes the loud bits quieter, evening it out.)
It can also happen (unintentionally) in digital recording – it depends on the card.
If you feed a signal that is too loud to be represented digitally, the sound card has two choices. It can either flatten off the range artificially (so the signal can be represented – this manifests itself in a kind-of muddy sound during particularly loud moments) or it doesn’t do anything, and you get alarming clicking noises.
These are pretty good articles:
http://en.wikipedia.org/wiki/Clipping_(audio) (see Digital Clipping)
http://en.wikipedia.org/wiki/Dynamic_range_compression
http://en.wikipedia.org/wiki/Loudness_war – This is why they do it…
Sorry for hijacking this thread.
Half-way through listening to Lair and GREAT SCORE!
Some of the clicks are not from recording. They’re from windows XP. You are either moving through folders or doing stuff and there are series of Windows clicks in the backgrounds of several pieces.
Other then that, I am loving what I hear.
But then i fixed it at the end.
I love this soundtrack. I also really enjoy the game. Can’t imagine why it got so many bad reviews.
I have this uploaded in my thread here.
Could ANYONE please upload this complete version? I beg you…!
Can anyone confirm if it contains ALL the songs from the game cause it seems that the ‘Diviners Theme’-tune and ‘Civilization Theme’-tune from the iTunes release are missing on the full gamerip…
Was googling trying to find Rohn’s theme but Instrumental, this set seems to have it in it but the link has been removed on the site (since it’s 2 years old :P)
It’s just to see if anyone still has the files, and if you could email them to me at [email protected]
Thanks.
Cheers 🙂
http://uploadmirrors.com/download/1WISMG77/Lair_Gamerip_.zip.001
http://uploadmirrors.com/download/8OFOGXKR/Lair_Gamerip_.zip.002
Password: shrine
http://uploadmirrors.com/download/1WISMG77/Lair_Gamerip_.zip.001
http://uploadmirrors.com/download/8OFOGXKR/Lair_Gamerip_.zip.002
Password: shrine
Can you re-upload this onto megaupload, rapidshare, or mediafire?
Thanks in advance.
Thanks in advance.
Um… the Megaupload is still active…
I’m on to it.
Part 1: Lair.part1.rar (http://www.mediafire.com/?14omb85cc5u5ekt)
Part 2: Lair.part2.rar (http://www.mediafire.com/?yiyiyyga6yz5ohc)
Anyone let me know in case there’s any forum procedure here I’m overlooking.
Part 1: Lair.part1.rar (http://www.mediafire.com/?14omb85cc5u5ekt)
Part 2: Lair.part2.rar (http://www.mediafire.com/?yiyiyyga6yz5ohc)
Anyone let me know in case there’s any forum procedure here I’m overlooking.
Thanks for keeping these up. I was only just introduced to the score today. I am not a gamer, but I am one that appreciates a great film and game score score!