Cannon Spike (aka Gun Spike) soundtrack (filefactory)



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sieg85
09-27-2007, 09:31 PM
Another good (and rare) capcom game made for dreamcast.

enjoy 😉

Edit: Here is a better version made by Sliat (See post 16)

http://www.mediafire.com/?eygyye4yuzu

Okay, so here’s my redone version of seig85’s copy. I’ve got the tracks looped three times, as most of the songs were short even looped thrice, and also faded. I’m not calling this one of my better works, but I feel it’s still passable anyways, so have at it and here’s hoping this new version meets some standards.


Sliat
09-27-2007, 09:49 PM
Sweet! Awesome find! Thanx

jalvarez82
09-27-2007, 10:38 PM
Excellent! Thanks for posting this sieg85. 🙂

Simon B
09-27-2007, 11:32 PM
i dl it now & listen that! 🙂

Sliat
09-27-2007, 11:39 PM
By the way, if anyone really cares, I just compared the music to a video from Stage6 and was able to label what each track is. Anyone interested?

Simon B
09-27-2007, 11:44 PM
of course, more infos are welcome Sliat.

EDIT : too bad, there is no fade-out sieg85


Sliat
09-28-2007, 12:13 AM
Okay, so here’s the tracks as they appeared in the file and my best effort to name them:
BOSS_G (Boss Theme #3)
BOSS_H2 (Psychiccer Sting Boss Theme)
BOSS_J (Extreme Sphere Stage & Metal Blade Nightmare Boss)
COINWAIT (Opening Demo)
ENDING1 (Ending 1)
ENDING2 (Ending 2)
EX1_SONG (Boss Theme #2)
EX2_SONG (Revenger Kabuki Boss Theme)
EX3_SONG (Revenger Balrog Boss Theme)
EX5_SONG (Deep Shrine Stage)
EX6_SONG (Geofront Entrance Stage)
EX7_BOSS (Boss Theme #1)
SELECT (Player Select)
STAFFROLL (Ending Credits)
STAGE_A (The Abandoned Bridge Stage)
STAGE_B (The Unholy Dwelling Stage)
STAGE_C (The Perished Town Stage)
STAGE_CLEAR (Stage Clear)
STAGE_D (The Occupied Town Stage)
STAGE_E (The King Of The Jungle Stage)
STAGE_F (Uninhabited Station Stage)
STAGE_G (The Slope Stage)

The reason boss themes are labaled 3-2-1 is because in the gameplay, that’s the order in which they appeared. Boss 1 seemed only for the first boss, but only for the first time. When you play the game through again after beating it, theme 2 plays instead. Theme 2 played for bosses 2-4 or 5, and then #3 plays a couple of times until the final bosses.

I did this for my own amusement just because I prefer to be able to properly label audio tracks. I hate just having "BGM1". It’s a problem I encountered with "Gundam Battle Assault 2" for one track which I can’t label. Anyways, I’m sure I’m not alone in this habit of being picky, right? :naughty:


Simon B
09-28-2007, 12:30 AM
great, you are make it fast ^^

& no, u’re not alone dude.

thanks for the bosses explanation

i think to work the MP3 for the better IDTAG possible & a fade-out soon.

anyone know the artist/compositor?


Sliat
09-28-2007, 12:56 AM
Yeah, I’m going to do my own edit too. Sorry, I’ve looked and I’ve looked, but can’t find out who the composer is. I’m most likely just going to put Psikyo as the artist.

sieg85
09-28-2007, 01:23 AM
Oh…Sorry guys, I didn’t work too seriously on naming tracks and fading-out stuffs…, I just converted the songs from an old game disc I own. I believe there are much things to improve about this soundtrack !

Thanks anyway for your interest and for Sliat, of course your tracks-naming is much better. I’m changing my songs’ names too…perhaps that someone among us could upload a better version?

But since I really have no experience in fading out songs (Simon B. don’t blame me!), should I upload a new soundtrack with Sliat’s Tracks naming? or wait for a better version (ID tagging, fade-out…) from you guys?


Sliat
09-28-2007, 01:34 AM
Well, if you want, I could (or Simon) take your rip, use a wav editor to loop the tracks, and then fade out. I’m not sure when, maybe tomorrow or Saturday for me. If you want to tackle it before then Simon, who am I to complain, right?

SkyDiver
09-28-2007, 01:56 AM
@Sliat
Do you also know they order in which they appear for a tracklist?

Sliat
09-28-2007, 02:18 AM
Unfortunatly, the stages are random, depending on the character you select. Since I used a video to classify the stages, I’ll use the Megaman path to give you something to work with:
COINWAIT
SELECT
STAGE_C
EX7_SONG
STAGE_D
EX1_SONG
STAGE_B
EX1_SONG
STAGE_A
EX1_SONG
STAGE_F
BOSS_G
STAGE_G
BOSS_G
STAGE_E
BOSS_G
EX6_SONG
EX3_SONG
EX2_SONG
EX5_SONG
BOSS_H2
BOSS_J
STAGE_CLEAR
ENDING1

*I didn’t feel it necessary to reput STAGE_CLEAR after every third song
*Megaman didn’t use ENDING2
*STAFF_ROLL plays after you go through the game twice. It plays instead of the ENDING1
*during the second time playing through, EX7_SONG (Boss #1) is replaced by EX1_SONG (Boss #2)
*also note that during the second time through, the stages are in a different order
In other words, only from EX6_SONG up to the ending is set. The rest is random.


Sliat
09-28-2007, 02:23 AM
For those who want to know how I’ve come up with my info, here’s the Stage6 video link: http://stage6.divx.com/user/superplaymania/video/1148510/GunSpike-super-play

Sliat
09-28-2007, 02:33 AM
Simon, I can’t confirm the artist, but here’s the names of the Sound Developers as listed in the credits:
Masaki Izutani
Toshiya Kobayashi
Kaori Kumakura
Kensuke Sato

*anyone else notice I tend to make a stronger effort for Capcom projects? lol


Sliat
09-29-2007, 12:48 AM
http://www.mediafire.com/?eygyye4yuzu

Okay, so here’s my redone version of seig85’s copy. I’ve got the tracks looped three times, as most of the songs were short even looped thrice, and also faded. I’m not calling this one of my better works, but I feel it’s still passable anyways, so have at it and here’s hoping this new version meets some standards.


Simon B
09-29-2007, 12:53 AM
woaw Thanks a bunch guy ^^

sieg85
09-29-2007, 01:58 AM
Sliat, I was really amazed at your work on tracks looping, thanks for your efforts.
I’m updating the link, so that people can download the better version.

Simon B
09-29-2007, 02:17 AM
good sieg85, & if you copy/paste the tracklisting of the rip, i could link your thread & not only the link of the file, it’s like you want

Sliat
09-29-2007, 03:50 AM
Thanks. I wasn’t sure if it would be any good, since the rips were singled (through no fault of your own seig). Good to know it’s passed the test.

13 0 13
10-03-2007, 10:22 AM
I give props to you man and tyvm for making this. I wish i could do that. But I have ocd and I sometimes don’t stick to my tasks. If you don’t know what OCD is HERE (http://en.wikipedia.org/wiki/OCD) is a link.

ultragamer89
02-27-2011, 03:40 AM
Could you please reupload the link? It seems to be invalid.

Belmont
02-27-2011, 07:44 AM
Yeah, link is down.

TheTKC
11-21-2012, 07:05 AM
can we get a re-up?

Blackbeltsam
11-21-2012, 07:19 AM
indeed

Nagi82
04-10-2013, 06:20 AM
The link does not exists, I mean there’s no files, please send another adress! 🙁

shadow1
04-13-2013, 11:06 AM
try this mirror:

http://jun1517.tistory.com/2002


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