(The theme music for "Link to the past is buzzing through my head right now, hahaha 🙂 )
It’d turn out like Shadow the Hedgehog for sure.
Keep Zelda light hearted and innocent.
Yes.
Also, "wicked sweet"? Fucking hell.
well ok then, first off. Darker does NOT mean mature/adult. I didn’t say that. BUT darker content appeals more to adults, just like cutesy appeals MORESO to kids. Not that kids and adults can’t/don’t like either or.
SECONDLY, I’m f’n 26. quit being so judgmental to a friggen idea, thats what forums are for, conversation. Lay down your Super ego. It shows your IMMATURITY, which make YOU look like less of an adult.
Yes.
Also, "wicked sweet"? Fucking hell.
Yes WICKED SWEET. I’m from upstate ny, I’ve been saying those 2 words consistently forever, much like many others around ny. Another judgmental asshole. So fuck off.
Yes you did. Look at this:
Wouldn’t it be wicked sweet if they made a darker version of zelda? Seems they keep making them kid friendly
You imply that there is a distinct difference between being being "dark" and "kid friendly."
BUT darker content appeals more to adults, just like cutesy appeals MORESO to kids. Not that kids and adults can’t/don’t like either or.
Bullshit. So-called "dark" content appeals more to teenagers than any other demographic. Cuteness appeals to just as many adults as kids, if not more. Look at games like Nintendogs. Tons of adults bought that game. And look at Katamari Damacy. There’s nothing dark about that game, but adults tend to love it far more than kids.
SECONDLY, I’m f’n 26.
Your age means slightly less than jack shit to me, although it does pain me slightly to realize once again how superior I am to the rest of my peers.
quit being so judgmental to a friggen idea, thats what forums are for, conversation.
And I’m conversing. You see me conversing? This is me conversing. I’m just not conversing in the way you wanted. But guess what! That’s still what forums are for.
Lay down your Super ego. It shows your IMMATURITY, which make YOU look like less of an adult.
I’ve earned my ego, thank you kindly. Everyone who knows me understands and accepts it because they know that I’m usually right about everything I care to speak about. I’m not going to change my ways just because some moron on the internet is offended by them.
You imply that there is a distinct difference between being being "dark" and "kid friendly."
Bullshit. So-called "dark" content appeals more to teenagers than any other demographic. Cuteness appeals to just as many adults as kids, if not more. Look at games like Nintendogs. Tons of adults bought that game. And look at Katamari Damacy. There’s nothing dark about that game, but adults tend to love it far more than kids.
Your age means slightly less than jack shit to me, although it does pain me slightly to realize once again how superior I am to the rest of my peers.
And I’m conversing. You see me conversing? This is me conversing. I’m just not conversing in the way you wanted. But guess what! That’s still what forums are for.
I’ve earned my ego, thank you kindly. Everyone who knows me understands and accepts it because they know that I’m usually right about everything I care to speak about. I’m not going to change my ways just because some moron on the internet is offended by them.
Whatever man, I may have IMPLIED but I didn’t define it that way.
And your not conversing your bashing. You think your superior, and I’m a moron. For what? Because I thought a darker themed Zelda would be a cool idea? Because I implied that older people like darker content over cutesy? Because I’m not an advertising marketer and know exactly what genres appeal most and least to each age bracket?
You think you’ve "earned" your right to be a dick? To be closed minded to ideas that don’t appeal to YOU? To bash others who call you out for it?
I’m not trying to change your ways, people like you rarely ever change. Sadly. If you don’t like an expressed idea, there are ways you can CONVERSE that with out taking personal shots at the one who thought the idea.
But I’m sure that won’t sink in. Your brain is prolly spinning gears right now with ideas on how you can counter what I just said and make some twisted justification that satisfies your need to think your right.
Back to the topic of the thread. I still think a darker themed zelda would rock.
WHAT THE FUCK?!?!
I’d like to see the average 10-yr-old do those puzzles.
Zelda is not for children.
It’s for every one..
Probably better for 14 and up.
Let me guess, you’re one of those types that think The Wind Waker sucked because it had ‘Kiddy Graphics’, aren’t you?
If so (which I’m 99% sure you are through the way you’ve posted) then I pity you. Even more so for having this attitude at the age of 26.
Ok Zelda games are geared to appeal to younger crowd. (Not that older people can’t enjoy playing it.) Story line, graphics, and gameplay. For what it is thats great. It’s not like there isn’t a huge fan base to that format.
But what if you took the Zelda theme and applied a more complex deeper story line to it. Changed the graphics into a more realistic looking detailed environment. Changed the puzzle format to something more thought invoking. A better battle system, maybe with some blood and gore too. (not excessive, but included)
So older teens to adults can enjoy the zelda theme, without feeling they are playing a zelda themed mario world. More indepth, much like FFXII is. (Although i wouldn’t say ffxii is dark persay, the dark idea spawns from "link to the past" when you used the mirror to enter the dark world, imagine that without the cutesy factor?)
If so (which I’m 99% sure you are through the way you’ve posted) then I pity you. Even more so for having this attitude at the age of 26.
Yes i was dissapointed with windwaker, not that i didn’t enjoy playing it, but it didn’t get me pulled into it, i didn’t even finish it, i lost interest. The "Kiddy graphics" and gameplay are a turn off for me. I’m not knocking the game, I just didn’t enjoy it, and I used to love zelda. I feel like now that I’m not a kid, the kid appeal to the game has gotten old to me. Not that the game isn’t a good game.
And can we drop this shit about people judging my age and maturity? I’m not judging you guys or being less open to what your saying do to said judgments am i? I’m trying to convey a newer different approach to the zelda line. Why can’t you people see that? DISCUSS THE IDEA, NOT ME!!!!!!
I’d like to see the average 10-yr-old do those puzzles.
Zelda is not for children.
It’s for every one..
Probably better for 14 and up.
I was 11 when I beat Ocarina of Time. Apart from the Water Temple (which everyone seems to have trouble with) I don’t recall the puzzles being excruciatingly hard.
Yeah, OoT was fairly easy, though compared to some of these newer ones. A Link to the Past was greatest, still, in my opinion.
And everyone hated the stupid Water Temple. At one point I was going back and forth raising the water level just because I didn’t know what else to do. I eventually made several good mistakes and was back on my way to pwning bad guys. *Thumbs up.*
There was not enough new content nor was there enough change in the game to make me think it would be the next big Zelda.
Don’t get me wrong, guys, I LOVED the 2d Zeldas, as well as all the current 2d portable Zelda games, but TP just didn’t do it for me.
Oh, and I absolutely HATED the fact that Ganon was reduced to a Dracula type role, instead of a more serious one, like in Wind Waker.
And to answer the thread starters question, Wind Waker is actually the darkest and probably most mature Zelda, despite the cartoony Cel-shaded graphics. Just play it, if you haven’t.
Oh that game rocked!!! I only regret I plowed through it in 2 days. It was alot of fun. Wonder if they’ll release a sequel.
that makes me think of another indy great. Uni I think it was, you had to save some princess from shadow demons or something. No level ups or armor/weapon upgrades. just you a stick and this girl. man, i can’t recall the name…
There was not enough new content nor was there enough change in the game to make me think it would be the next big Zelda.
Don’t get me wrong, guys, I LOVED the 2d Zeldas, as well as all the current 2d portable Zelda games, but TP just didn’t do it for me.
Oh, and I absolutely HATED the fact that Ganon was reduced to a Dracula type role, instead of a more serious one, like in Wind Waker.
Refreshing to see some people join this thread who understand what I’m pointing at.
I think when zelda went from 2-D to 3-D it lost some appeal. 3-D environments were fairly new to the scene and that could have been enough to pump out titles. Not taking advantage of whats actually capable. I hope they change zeldas design platform on the 360 and ps3. <crosses fingers>
that makes me think of another indy great. Uni I think it was, you had to save some princess from shadow demons or something. No level ups or armor/weapon upgrades. just you a stick and this girl. man, i can’t recall the name…
Ico. Made by team Ico, who also made Shadow of the Colossus. SOTC was actually named "Nico" at one point, suggesting it was going to be Ico 2. SOTC is full of Ico stuff, and even suggests that its a prequel to Ico as well. If there ever was another Team Ico game, however, it’d probably be something completely different, which is a good thing, in my opinion. You never want to see a series get milked and have innovation or new ideas get shot down just for guaranteed sales, like how Nintendo kind of does now, with a lot of their games being extremely similar to their predecessors, but I digress.
Refreshing to see some people join this thread who understand what I’m pointing at.
I think when zelda went from 2-D to 3-D it lost some appeal. 3-D environments were fairly new to the scene and that could have been enough to pump out titles. Not taking advantage of whats actually capable. I hope they change zeldas design platform on the 360 and ps3. <crosses fingers>
I think Nintendo should steer away from the dungeons and puzzles with future Zelda titles. I kind of thought a Zelda version of Morrowind or Oblivion would be cool. I know its never going to happen, but it would be cool.
I also think they should make a better 3d Overworld. One that looks natural and REAL, like the one in SOTC, but sans the emptiness. Some dungeons would be nice, I suppose, but another cool feature would be implementing them into the actual overworld, other than simply a door that goes into a 10 level deep dungeon, kind of like some of the buildings and structures in SOTC, where there weren’t any load times between entering the overworld and a building. That ruins the immersion, imo.
If that one isn’t "dark" enough for you I don’t know what you want. Blood everywhere? Man, fuck you. I hate it when people ruin great things by being idiots.
If that one isn’t "dark" enough for you I don’t know what you want. Blood everywhere? Man, fuck you. I hate it when people ruin great things by being idiots.
I think some people don’t understand the difference between GRITTY and DARK.
Dark can be used in extremes, like Demons and things everywhere, not necessarily blood. OOT was probably the Darkest Zelda game, with the Redead design being nightmarish. The story in WW was Dark, with how the world flooded and many people died, even though its never said that many people die directly, its definitely implied. SOTC had a dark story. It had a sad ending, and the true motives of the main "bad" guy were never fully explained upon. It was mysterious. And you also were killing innocent beasts for your own greedy desire to bring back the dead.
Now, GRITTY, is crap like Gears of War, with dead bodies everywhere, bullets flying, brains being splattered on the pavement, etc. Yes, that would feel totally out of place in Zelda, because Zelda’s not about gore. Its about a young Elf boy with an obsessive compulsive disorder to be good who again and again, goes on quests to save an elf princess from a generic bad guy that we’ve seen thousands of times before who only wants power, even though his respective Triforce piece should actually represent Vitality more than Power, but Power is a word more easily understandable term for the kiddos the game is geared towards.
Anyways, for something thats Dark and Gritty at the same time, see Warhammer 40K, which is ten kinds of awesome all at the same time. Its also got some awesome art and an interesting story.
If that one isn’t "dark" enough for you I don’t know what you want. Blood everywhere? Man, fuck you. I hate it when people ruin great things by being idiots.
RELAX. No need to go back to personal shots. This conversation will never change what the makers of zelda are doing. It’s a thread in a forum. If you enjoy the idea or have CONSTRUCTIVE critisism, talk on. If your just gunna get pissy and label people with your judgements, you sir can fuck off yourself.
Ico. Made by team Ico, who also made Shadow of the Colossus. SOTC was actually named "Nico" at one point, suggesting it was going to be Ico 2. SOTC is full of Ico stuff, and even suggests that its a prequel to Ico as well. If there ever was another Team Ico game, however, it’d probably be something completely different, which is a good thing, in my opinion. You never want to see a series get milked and have innovation or new ideas get shot down just for guaranteed sales, like how Nintendo kind of does now, with a lot of their games being extremely similar to their predecessors, but I digress.
I think Nintendo should steer away from the dungeons and puzzles with future Zelda titles. I kind of thought a Zelda version of Morrowind or Oblivion would be cool. I know its never going to happen, but it would be cool.
I also think they should make a better 3d Overworld. One that looks natural and REAL, like the one in SOTC, but sans the emptiness. Some dungeons would be nice, I suppose, but another cool feature would be implementing them into the actual overworld, other than simply a door that goes into a 10 level deep dungeon, kind of like some of the buildings and structures in SOTC, where there weren’t any load times between entering the overworld and a building. That ruins the immersion, imo.
YES! ICO! I didn’t realize they were made by the same company. makes sense. both great games. Prime example of a company that doesn’t rehash it’s platform.
I think some people don’t understand the difference between GRITTY and DARK.
Dark can be used in extremes, like Demons and things everywhere, not necessarily blood. OOT was probably the Darkest Zelda game, with the Redead design being nightmarish. The story in WW was Dark, with how the world flooded and many people died, even though its never said that many people die directly, its definitely implied. SOTC had a dark story. It had a sad ending, and the true motives of the main "bad" guy were never fully explained upon. It was mysterious. And you also were killing innocent beasts for your own greedy desire to bring back the dead.
Now, GRITTY, is crap like Gears of War, with dead bodies everywhere, bullets flying, brains being splattered on the pavement, etc. Yes, that would feel totally out of place in Zelda, because Zelda’s not about gore. Its about a young Elf boy with an obsessive compulsive disorder to be good who again and again, goes on quests to save an elf princess from a generic bad guy that we’ve seen thousands of times before who only wants power, even though his respective Triforce piece should actually represent Vitality more than Power, but Power is a word more easily understandable term for the kiddos the game is geared towards.
Anyways, for something thats Dark and Gritty at the same time, see Warhammer 40K, which is ten kinds of awesome all at the same time. Its also got some awesome art and an interesting story.
Maybe dark was the wrong term to use in the first place. I do prefer darker content over cutesy (and no that does not mean gory bloodshed every 5 min) Zelda definitely has a dark element to it, and it has potential to be done way better than it has lately. So when I said darkER i meant pushing Zelda to it’s potential. Which would involve not gearing it towards kids. More intelligent puzzles, lush brilliant environments (overworld and underworld), a richer deeper storyline. Give the game an epic feel you know? Break it from it’s commercialized "roll out another title for the kids" platform. What would the ICO team do if they had a shot at making the next zelda? be entirely different.
Use the Triforce, Link!
have zelda be jealous and u can form love triangle
kill off either tifa or zelda for no reason at some point in game
also have ganon kill them with cool sword
stab
stab
stab
A Zelda game in a Warlike setting would actually be a step in a good direction, in my opinion. Ganon always beats Hyrule’s army and marches in their castle like there was no sort of defense anywhere.
I thought TP was going to do something similar to this, with the sections where you fought the Bulbins on the giant Warthogs, but its really short lived. I think having Hyrule AI soldiers help Link stay off a Moblin, Goblin, Hobgoblin, whatever, in Hyrule town would have been pretty neat.
The idea of Link being a superhero and saving the world almost all by himself (and a little helper who for some strange reason, knows the exact weaknesses of every boss that she or it has seen for only 5 seconds…) is getting a little bit old. I know thats the Japanese game way, but a more western approach wouldn’t be terrible. Western, as in Western Role Playing games, not FPSs and GTA, mind you.
And as you said, a Zelda LOTR is as close to a Western Zelda game as you can get. Well, maybe God of War, but its got blood and violence in it, so that means it automatically sucks, right?
No way that game rocked! Yet to play 2…
It’d turn out like Shadow the Hedgehog for sure.
Keep Zelda light hearted and innocent.
Yeah, that game sucked >.<
on ps3.
and give him a black tunic because it would look so awesome and dark and i would think of him as a badass because i am 16 and i hate cartoony green kiddy tunics. im a grown up
Hell Fucking NO!!!!!! Zelda is a nintendo trademark. Always was always will be. If you port it to ps3 for "Better Graphics" you FUCK UP the whole thing. and anyways why the fuck to you want better graphics when the wii and gamecube got good graphics as is and its the storyline and game play that truely matter. This would ruin it all.
Ever heard of sarcasm?
Not to mention Nintendo would never rip food out of its own mouth, the thought is just ludacris.
It was horrifying.
Seriously though, I think it would very interesting to see a Zelda game where Link "turns to the Dark side." Link embraces evil and evil magic in order to "fight fire with fire," as the saying goes. Then he sports a black tunic and does evil things, like robbing, killing innocent people, and destroy a town. Then he later redeems himself in some way and goes back to being good Link. Not necessarily as simple as I put, but y’all get the general idea, right? Maybe something like what Cecil Harvey goes through at the beginning of FFIV or something similar. Of course, with a Nintendo-ie, Zelda-ie feel to it somehow.
Somewhat reasonable.
Link robbing, killing, and raping the hell out of innocent people?
Just leave.
Somewhat reasonable.
Link robbing, killing, and raping the hell out of innocent people?
Just leave.
Well, most people fail to realize that Link breaks into peoples houses and breaks all their valuable pots and loots the place a lot of the time.
Sorry, fail.