Personally I can’t stand Trance…. IMH HUMBLE HUMBLE O Trance is crap… The only character who’s Trance was worth using was Zidane… however when they transformed they looked awesome… like Steiner… and sadly, your trance never lasted that long to be of any good use… unless like I said you used Zidane. So FFIX talks last place in my book…
FFVIII had a nice system…. but too overpowered, all together… with a few different abilities… oh who am I kidding, Recover, Revive, and Treatment…. why do I need magic lol? Well besides Stat builidng… I can honestly remember NOT using magic in that game one bit… maybe near the beginning but I highly doubt it.
FFVII was fair… not overpowered really until you get KOTR summon, MIME, MIME, MIME, Mr. MIME… But I still think that without that it was solid… nothing special. Not even Limit Lv 4 was overpowered… I mean compared to say….. Lionheart every turn with Aura…
FFX was really solid as well… nothing in there extremely cheap… even Bahamut wasn’t all powerful with Break limit, I did like the ATB bar on the side, kinda told you the effect of using an item, magic… and I think that it was nice that that mechanic was even introduced… awesome even. Use Ultima or Meteor… wait more then normal amount of turns before you get to act. Brings the playing field to normal.
FFX-2 I really really love the battle mechanics in this one… it was different, it’s quick, you can chain spells/attacks… they still somewhat implemented the "charge" period for using certain skills… certain things were cheesy.. like when your able to toss ANY item for free lol… makes you WANT to have to have an alchemist always in the party, or the Lady luck pause trick. But it was still great imo. We’ll overlook the Mog suit which I can’t remember the damn name.
FFXII The BEST system Mechanic… almost plays like a mix of FFX-2 with FFXI. I think the Gambits (lol… er.. Macros) Are pretty awesome.. they give PLENTY of options… personal favorite is Enemy weak vs. ____ Quick battles are awesome…. no waiting for the 40 sec long exp screen… which isn’t so bad but when your just lvl… just bring on the next mob already… and when your falling asleep…. which most of us have at one point…. you can practically just run into a mob and it does the work, ha. Not really an overpowering thing… I don’t really use Espers or Quickenings for that matter.. I know they can be devastating… especially the Quickenings and certain Espers. Only big deal I found was when I actually decided to finish up with the story… I have Vaan lvl 60… rest of party was about 54-55… and I pretty much just walked all over any boss for the rest of the game… I was a lil disappointed in that.. but still the way the system works is awesome… not to mention boss attacks… some of those attacks just look awesome…
Anyways this is gettin pretty long, post up so we can discuss about it
My order is: from worst to best
FFIX
FFVIII
FFVII
FFX
FFX-2
FFXII
Didnt mention FFXI because its a lil different with the 2hour thing and such so..
from worst to best.
FFVIII
FFVII
FFIII
FFII
FFV
FFI
FFIV
FFIX
FFVI
FFXII
FFX
Mine is
FF10-2
FF10
FF6
FF3
FF5
FF12
FF8
FF9
FF7
FF2
FF4
FF1
Job Systems ftw.
FFX-2 (if only the presentation of the game, and it’s story weren’t so weak)
FFXII
FFVI
FFVII
FFVIII
FFIX
FFIV
FFV
FFIII
FFI
FFII
I remember her Jump givin me a victory over a boss or two… but still Trance just wasn’t appealing to me…. but there suits were awesome
"Complaints such as those you mentioned are nothing but the obnoxious whining of people who have no idea what they’re talking about or the obnoxious righteousness of someone who can’t understand other people’s opinions."
Pretty funny stuff.
Its been proven time and time again that opinions mean very little in these forums, especially in a thread thats practically inviting a debate to occur. If you or anyone would like to back up any opinions with some facts, then you’re more than welcome to. Otherwise don’t be expected to be taken seriously
Thank you couldn’t have said it better myself, in fact if you read what I said I said my HUMBLE opinion… I wasn’t on the attack to anyone who liked Trance even though I could of.
Have to agree with Hynad on that one… just showin us how narrow minded you can be.
FFII had an interesting concept, but too flawed to truly work; Final Fantasy V’s job system was revolutionizing, but it too had huge flaws to fully rank up there. Final Fantasy VIII’s Junction was just annoying, as it required people to draw and constantly worry about drawing at the right time.
I still say Final Fantasy VII and FFIX.
Materia has always been pretty damn awesome in my book, I liked the options.
Materia has always been pretty damn awesome in my book, I liked the options.
the materia system made things waaaayy too easy. you could combine knights of the round or whatever unnecessarily powerful materia you have with a couple mimes and just press a button and wait for everyone of your enemies to fall. Don’t get me wrong, i think if they revised things for a future game it could be a very neat system. It definitely has potential, but lets face it: ff7 was ridiculously easy with it the way it was. Honestly, did you have any problem whatsoever fighting Sepheroph?
99 Megalixirs + Magic Pots = Shit load of Mastered and duplicated Materia.
Yeah way lame if you ask me.
Wow, you truly can not stand FFVII, can you? I don’t understand why you’re so adamant on converting everyone into not liking the game. It’s a waste of time, and no matter how we twist or turn it around, Final Fantasy owns a lot to its seventh edition. I actually happen to agree with you to some extend, but it is futile to fight its legion of fans. ><
You’ve yet to formulate anything that can move this debate forward. You come in, attack people, and never make a point. Maybe that’s your idea of immutable truth (you have a very long way to go to find it in that case.). It only makes you look like a total fucktard.
Keep going. Seems like you like being a cunt.
Nice little rant there. Now try to directly relate it to my own point without looking like an utter fool.
Also, I only seem egotistical and arrogant to those unfortunate souls who have never known the feeling of being perpetually correct in nearly all things. Were you my equal, you would understand.
Also, I only seem egotistical and arrogant to those unfortunate souls who have never known the feeling of being perpetually correct in nearly all things.
No you seem that way because you rely on the use of insults and condescension in every of you post, without even coming with any kind of counter-argument.
As for countering your arguments, I cannot do so unless your original counter-argument is directly related to my original point. Unfortunately, you make the mistake of looking at the situation as one of "I’m right and he’s not" instead of looking at the situation clearly to decide whether your original viewpoint is in need of revision. Because of that, your comprehension skills suffer and you wind up talking more to yourself than your intended target.
Unfortunately, you make the mistake of looking at the situation as one of "I’m right and he’s not" instead of looking at the situation clearly to decide whether your original viewpoint is in need of revision.
My point is not in need of revision. I have stated my preference, and you come in and tell me I’m bullshit because you think you’re searching for truth and I’m not. What kind of truth are you looking for? There’s no definite way to judge a game’s battle mechanic as better than an other. It will always be an opinion you’ll formulate, no matter how detailed you make it. If you think there is, why not share it with us instead of attacking everyone who think differently than you do?
And because some people have a different opinion than yours, doesn’t mean they’re morons. You should go out sometimes, you may realize that you are not alone in this world.
You state your opinion on them, you don’t state any fact.
It is your opinion that opinions are bullshit. It’s not an undeniable truth.
Honestly, at least I have reasons for making attacks, even if I am a bit arbitrary about it. You simply do it out of nothing more than spite for me, which puts me about four steps above you.
As for Myself I liked most FFs Battle systems and same goes for their Limit/Trance/Specials. The only ones I despise are FFVI, FFVIII, And FFXII. FFVI because you aren’t even told about them I first discovered them when fighting Kefka with Relm. Most of their limits are useless or so Hard to get it is almost impossible to do. All I rememeber of it was that you needed to be at 10% health or so to get them. FFVIII the Low health problem. If I am going for a Limit I want to be able to use it without wondering if I will Die in the next hit or not. FFXII the fact Quickenings require Magic and aren’t independant of that sucks big time. Now these are all my opnions.
Truth is created not through someones words but rather someones idea then search for that ‘truth’. No truth is always a truth nor is no lie always a lie. Just like Yin and Yang each are reversable and morphable, Good into evil Evil into good, Truth into Lies Lies into truth. Our world is not stale and flat but rather Round and vibrant what is up becomes down and down into up with a round world.
Also, I really liked Trance. It was implemented in a realistic way, and rather then a single, anti-climatic, over-power attack, you got a sustained bonus.
and rofl @ Hynad making an ass of himself also.
edit: Private Message: pointing finger at your sheep behavior
Today, 07:50 AM
Hynad
Grand Shriner
Hynad’s Avatar
Join Date: Oct 2002
Location: Canada
Posts: 262
pointing finger at your sheep behavior
Your comments are not surprising, coming from someone who publicly lick the ass of Prak.
:laugh: :laugh: :laugh:
Apperently laughing at stupid people, proving themselves to be just that means i lick ass now.
an idiots guide to logic. :laugh: :laugh: :laugh:
I find that rather difficult to believe. If you really looked at things from a completely unbiased view, you would find at least some flaws with FFIX and some good things about FFVII, neither of which I have seen from you in all my time at this forum (granted, I haven’t been here very long, but I do look at a lot of threads). Unless we’re supposed to believe that FFIX is the epitome of gaming quality, and FFVII of gaming crappiness. I don’t think FFVII is that good of a game, but surely it’s not the worst thing ever produced by mankind?
As for FFIX, I have issues with it, but I never have reason to bring them up. I prefer to speak up when someone judges something unfairly instead of just chiming in with my own thoughts on things. To me, that makes all the difference between discussion and blathering.
Done with you. Period. =)
Anyways yea I had said that about the materia linking in my first post, all it takes is a 2 MIME and KOTR… = finished =) Yea the sneaky lil item dupe is gay but hey thats a glitch… not a mechanic 😀
For one thing, did you even notice that my post was a direct reply to the one right before it and simply reinforced the idea it presented? I do not see you attacking the other guy. It looks like you’re just jumping on a bandwagon here.
Secondly, I did not directly attack anyone. I made a very general statement with sound reasoning. If I struck a nerve with you, that’s just too bad. If I wound up addressing you with that post, you’re a fucktard, plain and simple. That’s not my fault and I didn’t directly call you on it. You did it yourself.
Indeed. It’s pretty stupid when people think quality means being just the same as what came before or being ridiculously easy. The Trance mechanic made perfect sense within the context of the game and was implemented flawlessly. Complaints such as those you mentioned are nothing but the obnoxious whining of people who have no idea what they’re talking about.
And you call that not directly attacking someone? Prak, you really seed to do some introspection.
You say you didn’t even match up what he said. You try to go around it because clearly you can find no better escape. Yet you did say "Complaints such as those you mentioned".
Pathetic? yeah, but you should use that word while looking in a mirror.
I only take pleasure in it because it is the right thing to do and I do it well.
You say you didn’t even match up what he said. You try to go around it because clearly you can find no better escape. Yet you did say "Complaints such as those you mentioned".
Take a look at these posts.
Personally I can’t stand Trance…. IMH HUMBLE HUMBLE O Trance is crap… The only character who’s Trance was worth using was Zidane… however when they transformed they looked awesome… like Steiner… and sadly, your trance never lasted that long to be of any good use… unless like I said you used Zidane. So FFIX talks last place in my book…
I think ffix’s trance was the best. It was a buildup of emotion (not unlike many other ff games) that brought on the extra strength, so its only appropriate that you shouldn’t be able to "save" it until a boss battle (which is apparently why many people hate it). it makes the game more difficult, and much more fun in my opinion
Indeed. It’s pretty stupid when people think quality means being just the same as what came before or being ridiculously easy. The Trance mechanic made perfect sense within the context of the game and was implemented flawlessly. Complaints such as those you mentioned are nothing but the obnoxious whining of people who have no idea what they’re talking about.
The complaints I referenced were the same ones terra child brought up, NONE OF WHICH were stated by your fellow idiot. Therefore, he was not attacked at all. If I struck a nerve, tough luck. It wasn’t intentional and it wasn’t malicious.
Terra child… seriously, read the post… i HOPE your not as dimwitted as your buddy Prak there, there is NO WAY he can be right… the last line in what he said is in to DIRECT REFERENCE to what I said, no names were needed. Hence, he was calling me an obnoxious whiner.
Anyways back on topic… When I read the FFXII Q&A thread, something was said by… I think Ultima.. not too sure I’d have to look. But something was said about theres really no way to really know about the Zodiac Spear unless you had a guide straight from the get go… isn’t that a weird lil mechanic, haven’t seen it at all in any FF, and the fact that you CAN’T open a chest is weird
I still liked Tactics the most because I do. Super duper.
I’d probably go
Tactics
VI
V
IX
IV
III
XII
VII
X
I
VIII
II
I just hate II. It is unique and all, but I just absolutely hate it.
I still don’t know how people found it but I know others have gotten it by luck like Agent also there is a chance you can get it without the chest trick in Hene Mine but it is extremely rare but possible I know some shriners have gotten it.
As for FFIX, I have issues with it, but I never have reason to bring them up. I prefer to speak up when someone judges something unfairly instead of just chiming in with my own thoughts on things. To me, that makes all the difference between discussion and blathering.
Could you post some links? Not that I don’t believe you, but I’ve no wish to search through the mass of archived threads to find it, since I don’t know the age of these threads you speak of.
I AM PRESIDENT OF WORLD, CAN VOUCH FOR WHAT PRAK SAYS IS TRUTH
Personally I can’t stand Trance…. IMH HUMBLE HUMBLE O Trance is crap… The only character who’s Trance was worth using was Zidane… however when they transformed they looked awesome… like Steiner… and sadly, your trance never lasted that long to be of any good use… unless like I said you used Zidane. So FFIX talks last place in my book…
Hm, I agree with that – the trances for a lot of the characters really did not offer anything spectacular. Zidane and Vivi probably had the most useful Trance stages to date.
FFVIII had a nice system…. but too overpowered, all together… with a few different abilities… oh who am I kidding, Recover, Revive, and Treatment…. why do I need magic lol? Well besides Stat builidng… I can honestly remember NOT using magic in that game one bit… maybe near the beginning but I highly doubt it.
I remember using Aura, Haste, Meltdown a lot – true that you did not have to use Magic a lot once you got the hang of junctioning. Too overpowered? Hm, it seemed alright to me o.o. The only thing that bugged me about the junction system was that yeah, you could build your stats up, but it was hard to find a magic that would readily protect you against most status attacks.
FFVII was fair… not overpowered really until you get KOTR summon, MIME, MIME, MIME, Mr. MIME… But I still think that without that it was solid… nothing special. Not even Limit Lv 4 was overpowered… I mean compared to say….. Lionheart every turn with Aura…
I was pretty disappointed with VII’s – there was nothing to it really, say from making a few materia combos. Limits, didn’t excite me a lot either. Never got up to the KOTR stage =P
FFX was really solid as well… nothing in there extremely cheap… even Bahamut wasn’t all powerful with Break limit, I did like the ATB bar on the side, kinda told you the effect of using an item, magic… and I think that it was nice that that mechanic was even introduced… awesome even. Use Ultima or Meteor… wait more then normal amount of turns before you get to act. Brings the playing field to normal.
I was never too keen on this system. Well, the Sphere Grid side of things anyway. However, I don’t know how I did it first time round, but I made Yuna extremely fast, and she could do 999,999HP of damaged with each physical hit of her staff. Either that, or it was 99 999HP of damage.
FFX-2 I really really love the battle mechanics in this one… it was different, it’s quick, you can chain spells/attacks… they still somewhat implemented the "charge" period for using certain skills… certain things were cheesy.. like when your able to toss ANY item for free lol… makes you WANT to have to have an alchemist always in the party, or the Lady luck pause trick. But it was still great imo. We’ll overlook the Mog suit which I can’t remember the damn name.
Ohoho, brilliant also imo. More realistic, the Garment Grids however, proved pretty useless. It seemed a bit of a pain having to go through certain changes before activating the effect. The Jobs were beautiful, especially Dark Knight.
[QUOTE]FFXII The BEST system Mechanic… almost plays like a mix of FFX-2 with FFXI. I think the Gambits (lol… er.. Macros) Are pretty awesome.. they give PLENTY of options… personal favorite is Enemy weak vs. ____ Quick battles are awesome…. no waiting for the 40 sec long exp screen… which isn’t so bad but when your just lvl… just bring on the next mob already… and when your falling asleep…. which most of us have at one point…. you can practically just run into a mob and it does the work, ha. Not really an overpowering thing… I don’t really use Espers or Quickenings for that matter.. I know they can be devastating… especially the Quickenings and certain Espers. Only big deal I found was when I actually decided to finish up with the story… I have Vaan lvl 60… rest of party was about 54-55… and I pretty much just walked all over any boss for the rest of the game… I was a lil disappointed in that.. but still the way the system works is awesome… not to mention boss attacks… some of those attacks just look awesome…
About the bosses, I don’t think you would find Omega, Hell Wyrm, and Yiazmat so easy, as also Ultima and Zodiark. In any FF game, once you reach a certain level, you could almost trounce any later bosses – for me, I beat Safer Sephiroth in FFVII below 60, for everyone. In IX, I overlevelled – I was above level 70 with most characters. In fact..I think I overlevelled with VIII, IV even. In X-2, I was nowhere near the level you were at the end of XII with my characters from X-2 – I was below level 50. 45 maybe? Gambits can be awesome, and there are a lot – I tend not to use them though when I don’t want to get ambushed by monsters which are too powerful for me. Ohoho – yeah, some of the boss attacks DO look neat =D
My favourite battle systems would probably go into a top 3
1. FFXII
2. FFVIII
3. FFX-2
Terra child… seriously, read the post… i HOPE your not as dimwitted as your buddy Prak there, there is NO WAY he can be right… the last line in what he said is in to DIRECT REFERENCE to what I said, no names were needed. Hence, he was calling me an obnoxious whiner.
You are an obnoxious whiner, as well as an absolute cunt in other regards. However, if you actually see a correllation between those previous posts, you are a moron in addition to being another useless member of the utterly pointless anti-Prak bandwagon.
both are potential life-threatning situations. go figure.
lol anyways
Yea Trance takes forever to come and when you do get it, it’s gone within two turns of use… maybe if it lasted longer it would be more practical, or maybe if it came a lil quicker. I only used Trance maybe a few times throughout the whole game… Shame when compared to other FF games were you can use literally hundreds or in FFVIII’s case 😛 Thousands… Aura FTW
The fact that you’re forced to use it regardless of whether its ideal for you is why its better than others. Not only is it unrealistic to have a trance with all of your characters at once when going into every boss fight, but its also a pretty cheap way of winning while using little strategy (if any). The game mechanic increases the level of difficulty and need for a strategy for versing powerful enemies. In addition, there are no "clever" tricks to manipulate the amount of damage your characters are capable of to make them unstoppable.
In comparison, FFVII not only lets you save up limit breaks for each of your characters, but the flawed materia system makes just about every battle (including all sepherophs) ridiculously easy.
In FFX, i personally liked the overdrive mechanic, however it was too easy to manipulate the sphere grid to make your characters deliver max damage in every hit, thus destroying any point in even having an overdrive. The sin battle was an utter disappointment.
Yea Trance takes forever to come and when you do get it, it’s gone within two turns of use… maybe if it lasted longer it would be more practical, or maybe if it came a lil quicker. I only used Trance maybe a few times throughout the whole game… Shame when compared to other FF games were you can use literally hundreds or in FFVIII’s case Thousands… Aura FTW
Because Trance takes longer it makes the occurance more significant and enjoyable. There are ways of making Trance come more often, but thank god it never takes 3 hits for every trance to occur; the game would be beaten in a matter of hours. Oh, and I believe Trance gives you three hits (although I may be mistaken), but even so, if characters could get say 5 attacks for the duration of the trance, thats potentially 49995 hp worth of damage from one character alone, and there are three others out there hitting the same guy. Thats overkill.
Oh, and I remember Zidane going into Trance twice in one boss battle when I played for my first time.
Anyway, I would probably say that either FFII, FFVIII or FFXII have the worst systems. It’s sad really, since they were all really neat ideas. FFII made leveling more ‘realistic’ (perhaps another example of why that’s not a great idea) but at the same time it made battles a chore. Having to cast magic in every battle just so your spells are powerful enough to take on bosses is slow, annoying process that makes grinding several times more annoying than in other JRPGs. Having to turn your weapons on yourself just to make sure you have a decent amount of HP isn’t great either. The Junctioning System in FFVIII was interesting and allowed for a great amount of customization but it allowed you to make your characters far too overpowered too quickly, turning almost all bosses up to the last 10% of the game a catwalk. FFXII’s system went for the ‘build your characters how you want’ system once again, yet ultimately the system gives you no reason to make your characters anything other than warrior-mages and will ultimately handicap you if you don’t follow this formula. Not only that, but Quickenings allow you to finish off most bosses with ease up to around the 40 hour mark in the game and even after they become redundant your battle strategy will only consist of “buff>attack>heal>attack>heal” etc. Not particularly fun, really.
For the best system, I would probably say FFIII DS. The extra customization element in FFV is nice, but most of the jobs aren’t particularly useful and you’ll no doubt find yourself using a combination of maybe up to 8 different jobs for the entire game. FFX-2 has a similar problem, as once you get the Dark Knight there is no reason to use any other physical class (except if you plan on using the Trigger Happy/Cat Nip trick). In FFIII DS, ever job has enough advantages and disadvantages to be useful the whole way through the game, with the possible exception of the Scholar. Despite the outdated battle mechanics, battles move very quickly so unlike many other FF games they never really become much of a chore. Short, sweat, challenging: definitely my favorite.
Also I liked the Aeon summoning. You could actually control the summon, rather it just being a one damage/status effect like move.
Finally, the Overdrive system was excellent. being able to choose how your overdrive meter is filled was a refreshing change from the limit break/trance, which are damage charged . Also I liked how each character had a different style of overdrive attacks.
So my order would be:
Final Fantasy X
Final Fantasy VIII
Final Fantasy X-2
Final Fantasy VII
Final Fantasy IX
Thats why your characters get trance throughtout the game 🙂 Vivi with the Black Waltz, Zidane with that plant boss etc. But I get your point
Beserk is your best friend in FFXII, practically want to use it against every boss… almost anyways
Final Fantasy 9 stands at the top of the heap as most satisfactory.
My main gripe is about the difficulty of battles, mainly boss battles. It’s not that they aren’t difficult enough, it’s that the only way of beating many (if not all) bosses is simply to pummell them with quickening chains. Very few battles actually require strategy.
OK, that paticular point was not strictly speaking about the system, rather the retardedness of game difficulty.
But I have complaints about the system itself too.
For starters, Gambits are a good idea which Square spectacularly managed to cock up by making you find or buy the majority and not making some simple ones such as targeting an ice-weakness enemy with Blizzara available for much of the game. Why not just make them all available from the start? It defies belief why you would need to pay gil to learn how to target an enemy with an ice spell. The licence board is similarly retarded in that you need to spend licence points to learn how to wear a hat for example.
I would also say the system worked much better in FFX-2. Indeed that was the high point of the series in terms of battles, so why Square would get rid of quite possibly the best aspect of their previous effort and replace it with a terribly-implemented system, with the only ‘benefit’ seemingly being the lack of random battles, is beyond me.
Anyway here’s my list:
FFX-2
FFX
FFVIII/FFVI (liked the idea of having limits only when HP critical)
FFIX/FFVII/all the rest
FFXII
Ultimately, there are severe problems with a system that gives you a grand arsenal of offensive magic and then never makes any of it useful. There are also issues in a system that provides you with the ability to build characters however you want, yet gives you a significant advantage for building them all the exact same way.
FFX-2
FFX
FF12
FF9
FF8
FF7
and I loved FFX-2’s system lol