1.I have 4 characters level 1 quickenings. Should I be worried about Mist charges?
2. Where and how much do I get mist charages for.
3. How do I use them?
4. Do I get them on the licence board or do I have to buy them over and over again?
5.Will my attack work without them?
I tried the guide book but I could’nt understand it.
2.you get them on the license board titled "quickening" and they are 50lp
3.you use mist charges if you have a orange section for MP. when you are in the battle use the corresponding button (X,triangle,square), and if none are shown press R2 until there are any
4. look at number 2
5. what do you mean by this?
Edit: oops, posted at the same time.
Edit2:
http://youtube.com/watch?v=uZuXZgyfUiE
The "R2 Shuffle" at the bottom of the screen is what you call a Mist Charge.
Thanks alot 😀
It’s in the upper part of the board too right?
and I don’t hold R2 down, b/c you can’t select Tri, Squ, or Cir when it’s held down.
There are 18 of them scattered across the board. Once a character has the maximum of 3, all the others disappear from their board, but are still on the other characters boards.
Do you keep pressing R2 or you spam press it?
Ill try and explain mist charges a bit more in depth:
When you start a mist attack you can chain together multiple attacks by pressing the corresponding button next to your character names. If there are no available buttons to press (everything is gray) press R2 repeatedly until a button is highlighted. When you do this, the highlighted button will either say the name of the mist that will be cast, or it will say "Mist Charge".
Anytime you see a mist charge, press that button, even if another attack is rdy, because mist charge will fully recharge that characters mana and lead into an attack. THAT is what a mist charge is. Simply pressing R2 is not a mist charge, it is called Shuffle. Anyway, for example, If I mist charge triangle, i simply have to press triangle again for one of his attacks. So if you see mist charge, you can be sure the combo will continue. You can also mist charge several characters in a row, if you are lucky enough, because once u click mist charge, it will auto-shuffle the other characters as well, and if your lucky enough it will shuffle into a mist charge. Example: I mist charge triangle, and when i do that, square goes from gray to mist charge as well. I click square twice and attack. Now i fully charged 2 characters mana bars and continued the combo.
Do NOT hold R2 down at any point, it will only hurt you, since they will shuffle far too fast for you to react. Press it only as fast as you can react. I cant count the amount of times i shuffled too quick, and missed out on a mist charge or attack.
Btw my highest combo ever was 17 with black hole. 🙂 Getting into the high teens is all about luck.
and I don’t hold R2 down, b/c you can’t select Tri, Squ, or Cir when it’s held down.
do you mean the inferno black hole ?
you get different finishing blows when you do different combos. Inferno is the first and most basic. There are six more, I believe, such as Ark Blast, Torrent, and they do more damage the more you accomplish in the time. Black Hole is the best, but it’s extremely hard to get (in my experience).
To get:
Inferno, just do 3 lvl 1 quickenings
Cataclysm, do 7 lvl 1 quickenings
Torrent, 2 lvl 2 quickenings
Windburst, 5 lvl 2 quickenings
Luminescence, 5 lvl 3 quickenings
Ark Blast, 2 lvl 1, 2 lvl 2, and 2 lvl 3 quickenings (a combo of 6 total)
Whiteout, 3 lvl 1, 3 lvl 2, and 3 lvl 3 quickenings (a combo of 9)
Black Hole, 4 lvl 1, 4 lvl 2, and 4 lvl 3 quickenings (a combo of 12)
Glad to be of assistance. Took me a while to word that post out since it can be kinda difficult to explain. o_O
BTW — your tip is working great. I took down the Feral Retriever with it really quickly. I nearly took down Trickster — but that thing’s a pain in the ass. Put up an invincibility shield and started casting Choco-Comet. I’ll try it again later when my characters are leveled better.
The only thing I’m still having a bit of trouble with is resisting the impulse to hit the button for any available Quickening and watch carefully for the Mist Charges. I’m getting better at it though. My controller’s R2 thanks you. (P.S.: Level 3 Quickenings look fantastically awesome — particularly Pyroclasm, Shatterheart and Element of Treachery.)
once its health is low enough unleash a massive series quick before it puts up the paling. cause it’ll be immune to the quickenings as well if you’re too late.
BTW — your tip is working great. I took down the Feral Retriever with it really quickly. I nearly took down Trickster — but that thing’s a pain in the ass. Put up an invincibility shield and started casting Choco-Comet. I’ll try it again later when my characters are leveled better.
The only thing I’m still having a bit of trouble with is resisting the impulse to hit the button for any available Quickening and watch carefully for the Mist Charges. I’m getting better at it though. My controller’s R2 thanks you. (P.S.: Level 3 Quickenings look fantastically awesome — particularly Pyroclasm, Shatterheart and Element of Treachery.)
LOL tell your R2 button your welcome for me. Also, yeah the lvl 3’s look nice, Flame Purge being my favorite.
Tact: How did you get that last quickening off? I mist’d the shit out of him and he always got his immunity off before i could finish him. It took me 3 deaths to figure out how to kill him with a spell that could go through his immunity because of that lol. Drain ftw. I had ONLY penelo left and he couldnt kill her because she drained around 2k per shot. 😀
The Great — Flame Purge is actually the only one I haven’t seen yet. I just acquired it for Basch earlier today and will try it out soon. P.S. — I say "for Basch," but would I be right or wrong in thinking that each character has their own unique set of Quickenings?
yeah, only Basch can learn Flame Purge (the coolest looking IMO), only Vaan can learn Pyroclasm, etc. It’s not like the give you the quickenings and you can choose who can do which (that’d be pretty cool, actually).
i think i did it on my second try.
i think i did it on my second try.
Thats the thing, i hit him at about 1/4 hp BEFORE he went invincibe. I hit him with a 13 hit combo i think that should have easily killed him, but after it was over, he already had the paling on lol. It was as if he did it when i was in mid mist it was wierd. I probably wasnt paying close enough attention and he put it on right before it. o_O
Bad night last night. I had him down to around a quarter to half-HP or so and then unleashed the Quickenings. Unfortunately, I got unlucky and it wasn’t enough to take him down. But — oh heavens above — he hadn’t thrown up the Paling yet! So I immediately switched to my other characters and pounded Quickenings, but I got really unlucky on that one and it still wasn’t enough. That was when he threw up the Paling. Now here’s an interesting thing — if you can keep your party alive long enough, the Paling will eventually go down. That happened for me, but I still wasn’t able to muster enough of a fight to him.
I don’t know. I suppose I should just wait until my characters are somewhat stronger, but it’s become a bit of an unhealthy obsession now. I don’t care though — when I get home, I’m going to fight that sucker and this time I’m going to beat it. I think I know what to do this time.
P.S.: Before Trickster puts on the Paling, he will put up a White Wind that makes him immune to status effects. This isn’t the same thing as the Paling and as long as you’re not using status effects against him shouldn’t affect anything.
Edit: I beat it!!! A chain of twelve hits followed by Cataclysm. That still wasn’t enough, but I was able to switch out my characters before that sucker could put up Paling. Then, I got a chain of 11 hits followed by Ark Blast and he was down for the count.
Oh, and here’s another tip regarding Quickenings that may prove helpful. After you’ve used up the MP for a set of three characters, do not switch them all out. Switch just one out and switch another in. Then, activate that one of that character’s Quickenings. If you’re good / lucky with the Mist Charges, you can build up another nice chain and still have two more characters in reserve to switch in.
BTW, I’ve seen the following Finishing Combos — Inferno, Torrent, Ark Blast, Cataclysm and Luminescence.
Oh, and here’s another tip regarding Quickenings that may prove helpful. After you’ve used up the MP for a set of three characters, do not switch them all out. Switch just one out and switch another in. Then, activate that one of that character’s Quickenings. If you’re good / lucky with the Mist Charges, you can build up another nice chain and still have two more characters in reserve to switch in.
BTW, I’ve seen the following Finishing Combos — Inferno, Torrent, Ark Blast, Cataclysm and Luminescence.
Yeah i always switch them in one at a time too. My average is only about 6-8 mists when i do that, but four 6-8 hit combos are better than two 14 hit combos imo.
Oh — here’s something else I thought of. Summons are a Mist attack also. And in my experience, they only use one Mist Charge to summon, although I only have one, so maybe there are others that take more. But for those that take less than three, if you wanted, you could have the character do a summon first and then still have a charge or two left over for Quickenings.
Oh — here’s something else I thought of. Summons are a Mist attack also. And in my experience, they only use one Mist Charge to summon, although I only have one, so maybe there are others that take more. But for those that take less than three, if you wanted, you could have the character do a summon first and then still have a charge or two left over for Quickenings.
I find it better to jsut use the mana for the mist. In my experience in any battle where i need to mist, the summons are going to die pretty quickly. I only have 4 of them (belias, Mateus, Adrammalech and Zalera) but all 4 of them so far are quite weak. Im actually pretty disappointed in them. Not only are they a waste of mana and time so far, but if i summon them during a boss battle or against a tough mark, that character or summon is probably going to die before the idiot summon decides to use its super move, which makes it compeletly useless. o_O
Edit: I just got Mateus. Again, near useless. I do have something cool to report though — I took down King Bomb with a 12-hit Quickening and just White Hole for the first time. And this was with a single charge after I had already switched out characters. So it would seem that you can get a good chain that way, it just takes a combo of skill and good luck. Oh, and I saw Windburst too.