Final Fantasy Brokenness



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Psycho_Cyan
11-27-2006, 04:13 AM
Simple question. Which FF has the most broken battle system? Discussions like these have been on the periphery of several debates, but never the ‘real’ topic.

Yeah, I’m trying to bring a little life to the FF sections…


Hex Omega
11-27-2006, 04:17 AM
That is like asking which is worse? Rabies or the Black Death, both will kill you, just in different ways.

Psycho_Cyan
11-27-2006, 04:18 AM
Then which is the greatest of the evils? :p

ThroneofOminous
11-27-2006, 04:54 AM
Depends what you mean by ‘broken’. If you mean ‘abusable’, then that would probably be FFVIII. If by ‘broken’ you mean ‘filled with programming bug’, then that would probably be FFVI.

Agent0042
11-27-2006, 06:04 AM
The original Final Fantasy I battle system could also said to be broken in ways such as that if you targeted an enemy with an attack and that enemy was already dead, the attack would simply be wasted.

Psycho_Cyan
11-27-2006, 07:37 AM
How about we use the most common connotation of "broken" in this context, namely that of being easily abused?

I wouldn’t call FFI’s "Ineffective" mess ‘broken’ in any sense. Just a bad idea–unless, of course, the NES didn’t have brains enough to handle changing targets…?


CarpeNoctumXIII
11-27-2006, 07:44 AM
I would have to say FFVII and FFVIII.

Zulu
11-27-2006, 02:54 PM
FFII and FVIII, without doubt. 🙁

Agent0042
11-27-2006, 03:59 PM
If we’re only speaking in terms of "easily abused," then FFVI for me. Vanish/Doom was terribly abusable and there were lots of other tricks in there as well.

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