Your comparisons are pretty crappy and are only held up by your opinion, so they fail. It’d be different if you showed me some visual diagrams, some proof of your opinions, and please no putting two pictures together and telling me to look at the similarity because that doesn’t cut it. I like visual aids like circles and notes telling me what to notice. You haven’t even played the game so you can’t compare the storyline just because of what you saw in a trailor, clips, or whatever.
Theres my 4 cents, the end.
Understood, but it’s evident that they could have tried a little harder to come up with original stuff. Just so it’s known, I’m basing all of my conclusions off of the limited amount of the game that I’ve seen. I saw the official site, and wasn’t terribly impressed by what I saw in the trailer. It looks visually stunning, and will probably still be fun to play, but most of the content seemed to be taken directly from the other games. I noticed another thing: They took the song "Battle On The Big Bridge" from FF5 and reorchestrated it, which has never been done to another FF song except the Prelude, Chocobo, Moogle, and Ending Theme (The Intro to FF1 and 4 part of it; You know, Duh-dah-dah-duh Daah-dah-duh Dah-du-da-dah-duuh-duuh-duuh etc.) songs.
You have the most ignorant argument I have ever heard. Aside from Norse mythology, every Final Fantasy take something from all the other Final Fantasies.
I noticed another thing: They took the song "Battle On The Big Bridge" from FF5 and reorchestrated it, which has never been done to another FF song except the Prelude, Chocobo, Moogle, and Ending Theme
Yeah they have, Case in point: FFIX took 2 or 3 songs from older FF games and updated them, and I don’t mean the examples you listed.
Twilight makes a good point, in which that all characters can’t be completely unique. I can only say that the crop of characters for FF12 is too similar to other FF’s for my taste. I’m not saying that I hate all Final Fantasies, or even Final Fantasy 12. I’m also excited to see how the game will actually be. I’m just saying that certain elements of the game are extremely similar.
I’ve never said anything about the plot, for that matter. I only said that the IDEA of Magicite originally came from FF6. I did say that certain smaller elements of the plot were taken directly from other FF’s, though (Case in Point: The princess wanting to be kidnapped by the sky pirate).
As for the music, It’s bad that a different composer from Nobuo Uematsu took Nobuo’s original song for FF5 and just reorchestrated it. I know that it’s hard to compose original music (I should know; I compose music all the time), but you shouldn’t take ANOTHER PERSON’S music and try to update it and make it your own.
MarvinStraight: Tell me what songs in FF11 were previously used in earlier FF’s, and I will validate your statements. I can at least admit that I have no real basis for my claims, but you can’t seem to do that, now can you?
Foresight on my part, I suppose
I didn’t say FF11 (XI), I was talking about FF9 (IX). anyway, Gulug Volcano from FF1 is one. the 2nd I can’t remember for the life of me but it’s somewere before the end around crystal world.
The series has been referencing itself for ages. Practically every one of the FF games for the last decade has homaged the previous games. It’s nothing new.
As for the music, It’s bad that a different composer from Nobuo Uematsu took Nobuo’s original song for FF5 and just reorchestrated it. I know that it’s hard to compose original music (I should know; I compose music all the time), but you shouldn’t take ANOTHER PERSON’S music and try to update it and make it your own.
I’m sure the rights to the music would technically belong to Square-Enix. Uematsu was duly compensated for his work on the previous games, after all.
But now is the real question… is a final fantasy without ifrit and shiva and bahamut as summons a final fantasy??
Many people, and mostly those that don’t consider the Spirit’s Within to be an FF I expect, would say no, but then I’m stereotyping…
I don’t believe that they need those summons or anything that is associated with FF (such as chocobos) to be in the game to be considered a Final Fantasy. It’s more about what it tries to achieve in regards to emotions and the like, but in then it’s just a name. What matters is the game itself.
is DOC similar to ffvii?
why many people hate DOC?
i suggest you to wait until ffxii release and then play it
and one more thing, vaan doesn’t look like tidus at all
Of course we will be sure only when we play the game
If there was no simillarities between XII & the others then people would question whether they have gone too far away from the final fantasy franchise they have come to love.
I suppose in your opinion then, FF IX was a rip-off because it paid due respect to everything that had made Final Fantasy what it was by then.
hmmm
i still think that DOC is not for ffvii fans
and i disagree with what you typed
DOC is a good game
when i play it, my mind react and say that ‘wow this game is kinda good’
so i will say that this game is good
okay then, if you said so
i have nothing more to object
They are a common fanchise, there are going to be recurring themes. Deal with it. Expect, and respect the recurrence of themes. Afterall, for every new thing an FF game does, it most do 10 old things to keep the Japanese fans happy. The incorporation of aspects from all the prior FF games is both a tribute to it’s predecessors, and an attempt to unify the cosmology of the games into a single mythos. Also Fran reminds me of Freya. lol. She is also oddly reminiscent of a few characters from FFT. Ashe supeficially resmbles both Yuna and Garnet, yet an a deeper level, she reminds me more of Ritz, from FFTA than any other character. Also Vaan and Ashe may have similarities to Garnet and Zidane or Yuna and Tidus, but what their faces and forms resemble far more closely than any of those character sets, are the pictures of Ramza and Alma. Those were the characters that came to mind when I saw the two. If you don’t know what Ramza looks like, look at Marche. Aside from hair styles the character’s are identical. (Marche has a callick.) Marche is pretty much the same character as Ramza, only Marche grew up on Earth. Ritz doesn’t bear much resemblance to Ashe superficially. They have similar hair, and the same forehead. (Same forehead as Yuna, and the only divergance in Ashe’s facial structure from that of Alma.) However their personalities seem very similar to me. I’d have to actually play the game to be able to tell, but it seems to be that Ashe and Ritz share the same, heroic, yet semi-villainous nature.
It’s 2006, the stories have had some repeating for a while now, and theres always been character similarities. Square usually re-invents with there new games though so chill, just in different ways.
CTB FTW!
Final Fantasy will probably continually evolve, we the gamers will love or loathe it, I am sure SE will be aware of if an idea should be scrapped or continued, if they did not take in to mind the thoughts of the gamers then they would not be where they are now.
Final Fantasy will probably continually evolve, we the gamers will love or loathe it, I am sure SE will be aware of if an idea should be scrapped or continued, if they did not take in to mind the thoughts of the gamers then they would not be where they are now.
Yes, they always experiment with new mechanics, not only that but, these new mechanics are usually tested in side titles before they enter the FF franchise. The 3 character party and graduated technique progression in Chrono Trigger, as well as the ATB’s final form, were integrated into Final Fantasy VII, in one form or another. And FFXII’s combat system borrows as much from the Mana series as it does from FFXI.
What i like most about Square Enix is that they often take good ideas and improve upon them. Gives their fans a sense of nostalgia in a way. I like that. I noticed alot of those similarities as well, but I set them aside and look at the actual game. The only thing that bothers me is the fact that it’s set in Ivalice and resembles Tactics in even the music. I loved both of the Tactics games, but…. I think that they should have come up with a different world setting. True, a name is just a name, but the overall game gives me a feel of tactics (as it should). I played the Japanese version of the game and I didn’t really put too much emphasis on what’s what and who’s who and what reminds me of who. The game itself just intrigued me and made me lust for more. I did not get a chance to play alot of it being that I do not speak japanese and I played a burned copy while I was in Indonesia visiting my in-laws. (I had to have my brother-in-law next to me with the games guide reading it to me while i play. Guide was in Indonesian and I don’t speak that either)
hey, same with me
i also have played the japanese with the help of simple walkthrough in malay language
but i stopped at the golmore jungle, after leaving eruyt village
hehe, do you remember that T-Rex kinda monster?
i manage to defeat it after i have got my first esper (for ashe)
How soon do you get the first esper? Is it Famfrit? I’d figure it is since Ifrit was usually your first. And he looks like the kind of Esper that would be the first one you’d get.
i got it after defeating a giant yellow kinda bird/phoenix boss and then found it in the tomb of raithwall
srry to be so brusque
i didn’t realise that
I mean –> Sky pirate – Air Pirate (SOA).
That said, XII is a good game.
Second Skies of Archadia ripped their idea from FF which had the same exact thing in different games or not stated titles. Airship battle? FFIV where you get shot down in a Battle in the Underworld between Dwarf Tanks and the Airship force Red wings. Sky Pirates? Basically while never stated Sezeter of FFVI was a Sky pirate. Both of these games came LONG before PSX was even introduced let alone Skies of Archadia. Also I know for a Fact because my dad plays it that there is a PC Fighter Plane simulator where you are a Sky Pirate.
So no Skies of Archadia has no call towards those ideas because those ideas have exisited in reality long before Video Games where invented. Aerial Battles and Gurellia forces using Planes all of them are Airship Battles and Sky pirates under different Names.
But Your "FF IV had Airship battles" arguement is wrong. You never control the ship-ship battles in the FF games. They all play automatically. Skies of Arcadia had player contolled Ship-Ship battles.
Setzer was a gambler. For what I’ve read/seen about him, his ship was petty much a flying casino.
It is pretty hard to do an RPG without ripping-off something. I mean how many FF games revolved around crystals/Jewels? I,IV,V,IX
Star Trek and The Matrix Trilogy ripped ideas directly from Doctor who with no thank-you notes attached. They are still good.
I mean how many major villians in the FF series are mutants/experiments gone wrong? Kefka, Sephiroth, Kuja, Genesis, the Tsviets.
How many heroes have been directly related to the villians? Cecil and Golbez (Brothers), Kuja and Zidane (Brothers), Jecht and Tidus (Father and Son).
I know there were earliar games that had sky/air pirates in them. I’m not saying there weren’t.
All I’m saying is, within the RPG realm the air pirate idea was first used (as far as i know) by Skies of Arcadia. I dont actually mind – it’s just my opinion.
All I would like is if someone from square Enix either admitted that they were a fan of, or worked on, SOA and Decided to use some of it’s some story points.
I wasn’t looking for an arguement. i’m just stating my opinion.
As for your family Connection you are right except on FFIV Golbez was not the last boss nor even a true villian he was a Mind control victim Zeremours or however you spell it is the true boss.
The Villian portion is also off. The Tsviets where Killers basically left on their own and did the only thing they knew how Kill they were soliders. Kuja was also not a screw up he was just nearing the end of his usefullness is all and he tried to live once again the only way he knew how by taking down what was going to kill him. Kefka was an expirement gone wrong either he was just Insane there is a Line in the game where it says he snapped from the Magitik infusion but that is only once and YEARS in the past. Sephiroth also wasn’t an Experiment gone wrong he went RIGHT. Hojo was trying to create a Super Human basically Sephiroth did that he just went Insane Long after his true Usefullness had withered away.
As well how can you say something was ripped off when it is in the same series? That would be like saying Soul Reaver ripped off Kain despite the fact it is a Sequal it doesn’t make sense. Now if say a Game came out with mystical stone that Control an element and say they called them Gems and it wasn’t made by Square-enix then yes that is a Rip off but same series or company no it is not.
As for Sezeter he was basically a Sky pirate I mean he had no Kings to answer too, no laws to Hold, and he tried to kidnap someone. Basically he was a Pirate in the Sky so the title Sky Pirate works.
As for Skies of Arcadia, when I played the game back in the Dreamcast era, I enjoyed the game because it reminded me of Final Fantasy IV, not the other way around.
And calling FFXII a rip-off is totally ridiculous.
like:
-Hey, there are chocobos in FFXII! RIP-OFF!!!
-Hey, there’s a Cid in FFXII!! RIP-OFF!!!
-Hey, there are Behemoths, Bomb, Goblins, Magic Pots in FFXII! RIP-OFF!!!
-Hey, there’s Crystals and Magicites in FFXII! RIP-OFF!!!
-Hey, there are Kings, Princesses and Princes in FFXII! RIP-OFF!!!
-Hey, there are Moogles in FFXII! RIP-OFF!!!
-Hey, you can summon creatures in FFXII! RIP-OFF!!!
-Hey, they are using the theme song of Gilgamesh when you fight against him!!! RIP-OFF!!! (that one was the most stupid complaint I’ve ever heard about the game!)
I could go on and on about it and that would be ridiculous. What you are complaing about is what is defining a Final Fantasy and not an other common "RPG" (see the – " – Prak!). Whining about those things is like complaining about Mario being in every games of his own series!
and the story line is brilliant almost as good as final fantasy VII’s =)
Notorious monsters (sorry, I meant "marks") random treasure chests, real-time enemy engagement, level-specific equipment (or in this case license board activated) etc etc…the game screams practically screams "Vana’diel!"
some people really are retarded around here.
Just because a game is set in a medieval world with swords and armor, doesn’t mean they’ve ripped LOTR or King Arthur. They would be rip-off if the stories were the same, but we all know they aren’t.
It’s like saying every stories out there that revolves around Good VS Evil are rip-off of The Bible.
Wow did you really just say that?
Uh huh. You’re dumb for uttering such nonsense. Were that true then Lord of The Rings, and King Arthur are knock-offs of Norse, Roman, and Greek Mythology. So… Yeah just don’t speak again.
Your last comment is kinda like you shotting yourself on your own foot.
I love the fact that certain aspects of the FF series appear time after time that is why we follow the series isn’t it? To see our favourite items, summons, airships, magic and the works injected into a new story? Certainly why I spend my money when a new FF game comes out.
Similarities in looks is about all you have to go on in FFXII. The characters simply don’t have enough detailed personalities and backgrounds explained in the game to make them truly unique in my opinion.
Fun game anyway.
Also the light bulb was a rip-off from torches. Just a little tidbit.
Story: Good, it’s allright. They could have done a lot more with it though… For me, more cut/FMV-scenes would make the story more interesting.
Characters: Crap. I wanted to know more about them. The characters had great personalities and pasts, it’s just that we don’t get enough oppurtunities to re-hear or get to see the characters’ personalities shine through in the plot. For me, when this happens, I end up forgetting important things.
Those are only my opinions on the game though…
1) If battles had been made to be more interesting and not so much of a grind. I *hated* having to sit in a dungeon and go back and forth for hours just to progress the story. As someone else said, the story, or what existed of it, was lost in all the battles and questing. Also, all monsters seemed rather similar to me as far as fighting styles. Even the bosses were very similar. I really think they could have made more interesting monsters to fight besides just giving them different graphic models.
2) If we had more background information on all characters, more character interaction (ala FFX), more FMVs and cutscenes, and more story all the way around. The graphics power was certainly there for great in game cutscenes, but they are extremely rare in the game. The entire story setting seemed rather weak to me for an FF game. The story started out fairly strong, but fell along the wayside about half way into the game. Also, the motivation to continue on.. there just wasn’t much of it for me. At the end, I wasn’t entirely sure I -wanted- to kill Vayne or wanted the Occuria to be defeated, because what they were preaching sounded pretty good to me. I guess I prefer stories where i’m saving the world or nation from a truly bad guy instead of killing someone who simply has different (not necessarily bad) ideas about what would make the world a peaceful place.
Before I got the game, I downloaded a high quality trailer of it to watch, and I was completely blown away. It looked like a perfect set up for a story that would draw you in and keep you there with great FMVs. It turned out that the FMVs present in the trailer consisted of almost *every* FMV in the entire game, and that there was almost more characterization in the trailer than in the actual game itself. "Vaan.. the boy who wanted to become a sky pirate. Penelo.. the girl who wants peace." That’s about all we learned about Penelo in the entire game. It felt almost as if they had a superb story and characters lined up and then simply snipped them out of the game at the last minute, leaving a lot of unfilled holes in it.
No, I am not a bigot but the word seemed appropiate.
Actually, it does’nt seem to be appropriate. It totally IS appropriate.
so? you revived an old thread with an argument that is over and responded to a post that was made by someone that probably doesn’t even check this site anymore.
so, you sir, are an idiot.