Anyone agree or disagree?
But the game overall was a little too easy for my liking anyway.
When facing hard bosses, I work up my OD gauges on my Aeons, walk back to a save point, get healed and get in boss fights. It’s fairly simple to take out bosses this way.
But the game overall was a little too easy for my liking anyway.
I agree completely, FFX was way too easy. They should stop trying to make things easier for everyone and just put in some god damn challenges!!!
The butterfly mini game is near impossible and why play it when you can other weapons with more ease?
Besides (more important) you don’t HAVE to play the minigames to beat the game, so if you can’t win a mini game. Why even bother? That’s why the game itself needs to be harder, alot harder. I don’t mind dying 4-5 times against a boss, only to figure out how to beat him.
I didn’t summon much, but I agree that summoning Aeons in boss battles made it a bit too easy.
Hmm… this boss has quite a bit of HP left. I’m not in a good position. Yuna has an overdrive. I know I’ll summon a random aeon! Oh look 9999(9) damage! Now that was easy!
😉
I used to have trouble with Malboro’s, they were like boss battles to me, but once you realise that they cast breathe at the start of every fight you know how to deal with them. I can’t think of any other fights that were hard, oh yeah, barbatos was a bit of a bitch inside sin if you were using catching weapons cus you can only have them do 9999 (unless you customize with break damage limit) as they have a lot of hp and have some moves which hit every one for up to 5000 damage. It never killed me, just pissed me off that I had to hit it about 9 times cus of catcher weapons with no break damage limit, but once I had ten of them they were piss easy, one, maybe two attacks and he was finished.
Ya, I have lots of trouble with malboros just because if my characters get confused and they connect with a hit on a party member.. they kill them… every time… and if they attack tidus and miss tidus counters…. so gay lol. I’ve died probably 5 or 6 times just cause of that. And don’t even get me started on that damn chocobo racing mini game….. *goes and whimpers in the corner*
By the way, in the U.S version u can’t do the 9999 9 times aeon overdrive, it doesn’t work that way :-/
By the way, in the U.S version u can’t do the 9999 9 times aeon overdrive, it doesn’t work that way :-/
I think he meant 9999 damage or 99999 damage depending on which aeon you use and if you got any crests… But it does suck that the US version only has one-hit OD’s when other versions has multi-hit Anima OD… 🙁