Apart from that, I don’t really mind the speech, and I don’t mind it not being there either. Either way it doesn’t really bother me; I guess I’m used to it now after playing FFX (which I still haven’t completed yet btw), but FF games were always okay without it. 🙂
Although, on the flip side, there’s Seymour, whose voice just annoys me. I think voice acting is a step forward, so long as the voice is spot on to the character, which they achieved quite well in Final Fantasy X.
Ah well. But if the in-game lip-synching gets better with time (like it did in FF11’s FMVs), I’ll probably feel a lot better about it.
So, it really depends on the game. FF in general should not be spoken Imho.
What will happen to characters like Squall? Where lines like, "………." are a regular staple of his dialogue??!?!?!!!
I mean, what will he say? "Dot dot dot dot dot dot." 😛 Haha. I imagine they’ll just do something like make the character remain silent, but c’mon. The "….."-ness was such a staple of Final Fantasy!!!!
Although, on the flip side, there’s Seymour, whose voice just annoys me. I think voice acting is a step forward, so long as the voice is spot on to the character, which they achieved quite well in Final Fantasy X.
Wasn�t Seymour meant to annoy and so forth? I found the voice really eerie, which added a lot to the feel of the game. Eerie Seymour, awesome Auron, and so on…
I think the voice acting really contributed to the game.
About Tidus� voice… I don�t think I really have to give somebody a different name to be able to identify with him. I am a girl anyway, and I never named Cloud or Squall or Zidane "Anna", you surely believe me. I don�t mind the characters� names… They could have kept Tidus, yep. Would have spared us yet another of the "How do you pronounce this name?" topics.