assett1
03-31-2011, 12:11 PM
Hey guys! This is my fourth remaster I have released on this forum, and have had amazing results!
This time, I am doing another one of my personal favorite games, The Legend of Zelda: Ocarina of Time!

The original recording was too sharp and quite in my opinion as a studio producer who has had experience in mastering and mixing over 120 albums now. Only being 17, I have a very open ear to tone, and because I play viola professionally and currently in 2 symphonies, I have a great ear for tone, overtones, and balance in frequencies which helps tremendously in this part of my field of expertise. ;)

It always bothered be when I was exercising when I would be listening to, say Jazz at the Pawnshop, then Zelda would come on, and I would have to add a equalizer, and turn up the volume. After about 3 times of this album appearing in shuffle and giving all my other commercial recordings hell, I decided to finally end the battle!


I present you, The Legend of Zelda: Ocarina of Time Original Soundtrack, Remastered!!!11


This remaster completely changed the way you have ever listened to a album made completely from samples. I brought the instruments much closer to the listener, which makes it seem much louder, but it actually doesn't change the volume at all, so I maximized it as close and in-your-face as possible, which brings out much quality that the original album was greatly missing. I ran a analog exciter through it to add the shine and polish it was missing before, and EQ'd it so it had a extremely flat response so it sounds good in any system being played in. It is now flat all the way from 10 Hz to 21KHz rathe then having a loudness curve added instead of flattening it. I 'Sharpened' the instruments, so to say, they are extremely clear and distinct. You can hear much more than you used to. This, like all my other remasters, is gonna BLOW YOU AWAY!

This is how the album should have sounded when the CD came out.

For the audiophiles out there, I ripped with EAC, got 100% on all tracks, up-converted to 96/24, processed, and when all complete, dithered down to redbook with iZotope Ozone, compressed with MAX on my Mac with AAC VBR at highest quality and maximum processing power for maximum quality and portability. =)

I also made my own album art that I included and I think you will enjoy it very much!

(http://img38.imageshack.us/i/thelegendofzeldaocarinaj.jpg/)

Download Links:
Part 1:
Part 2: Happy iPod-ing!!!! ;)

This download is for personal use only. DO NOT BY ANY MEANS DISTRIBUTE FOR PROFIT! This is for you and you only! If you want to share it with a friend, give them a link to this thread!
I do not own any part of the Zelda franchise, nor do I own any rights to anything related to Zelda or Pony Canyon. I just own the CD and wish to share my experience in the field of audio engineering.

This would not be possible without Koji Kondo's excelent compositions, and Pony Canyon for distributing the album!

If any of the links die, or you have any comments, questions, or just want to drop by and say hi, e-mail me at [email protected]! I am at my computer throughout the day, so I will get back very quickly! =)

mouseDown
03-31-2011, 12:22 PM
woop! downloading in process. cant wait :)

assett1
03-31-2011, 12:29 PM
=D hope you enjoy! =D

mouseDown
03-31-2011, 12:53 PM
You did a fine job, this might very well be the best version of the OoT soundtrack. Overall quality is high and some songs, like Fire Temple and Chamber of Sages, sound completely new!
My only gripe with this is that, as a die hard OoT fan, I have yet to listen to a complete 'sounds of OoT' kind of album that includes every song, and just as important: all ambience songs that were in the game (Cave, Near Ganon's Castle, Nighttime on Hyrule Field, Inside Death Mountain etc.) I' m still dying for that!

One more thing, the N64 and USF versions have a certain reverb that is not on any of the sountracks of the game. It's close to a dual choris kind of sound, and it adds a LOT of magic to the soundtrack. The USF version has it though, so you can preview it.

Okay, ANOTHER thing then :p Most, if not all songs in the game play at a lower BPM than in the official soundtrack.

I know I'm a pin-pointing jack4ss, but nevertheless I think you did a great job on this and hope you keep up your good work!

desides
03-31-2011, 01:29 PM
For the audiophiles out there, I ripped with EAC, got 100% on all tracks, up-converted to 96/24, processed, and when all complete, dithered down to redbook with iZotope Ozone, compressed with MAX on my Mac with AAC VBR at highest quality and maximum processing power for maximum quality and portability. =)

Uh… not to denigrate your efforts, but audiophiles are going to cringe when reading this. You upconverted and then downconverted using a lossy (VBR) technique. Audiophiles prefer a 100% accurate encode of the original source material in a lossless format, such as FLAC. You actually committed several cardinal sins of audio quality by following the process you’ve outlined.

That said, I’ll download and give this a listen just out of curiosity.

assett1
03-31-2011, 02:14 PM
I upconverted, not dithered when upconverting, that would lower the quality, read before you post....
I converted them to hi-fidelity before i processed so i would have space to process the audio. Then I dithered and lowered the quality to redbook. I don't see your point in arguing, but your argument is not valid...

---------- Post added at 08:14 AM ---------- Previous post was at 08:12 AM ----------


You did a fine job, this might very well be the best version of the OoT soundtrack. Overall quality is high and some songs, like Fire Temple and Chamber of Sages, sound completely new!
My only gripe with this is that, as a die hard OoT fan, I have yet to listen to a complete 'sounds of OoT' kind of album that includes every song, and just as important: all ambience songs that were in the game (Cave, Near Ganon's Castle, Nighttime on Hyrule Field, Inside Death Mountain etc.) I' m still dying for that!

One more thing, the N64 and USF versions have a certain reverb that is not on any of the sountracks of the game. It's close to a dual choris kind of sound, and it adds a LOT of magic to the soundtrack. The USF version has it though, so you can preview it.

Okay, ANOTHER thing then :p Most, if not all songs in the game play at a lower BPM than in the official soundtrack.

I know I'm a pin-pointing jack4ss, but nevertheless I think you did a great job on this and hope you keep up your good work!

Hmm, I see your point! =D As being a die hard Zelda fan mashelf (Thank you, thank you very much ;) ) I also noticed these small but huge errors in the soundtrack. I can re-release the soundtrack with the same reverb, or at least close to the original if you send me a link so I hear it. =)

Thanks!

EDIT: Nvm, I found it ^^ Am checking out ^^

Ahhh, I see what you mean, It's like a plate reverb, but without the highs.... Hmmmm..... I'm pretty sure I can emulate that exactly...
You can especially hear it on the potion shop......
I shall remaster yet again, and upload soon!! =)

mouseDown
03-31-2011, 02:57 PM
That would be awesome, thanks! How 'bout som'o those ambient tracks? ^^

assett1
03-31-2011, 02:59 PM
That would be awesome, thanks! How 'bout som'o those ambient tracks? ^^

Well, looks like the only rip i found from the game were very very low quality, I only work with lossless... Plus, this is a CD remaster haha....

mouseDown
03-31-2011, 03:06 PM
Isn't the USF original as good as it gets, quality wise? After all, it's the most true-to-the-game version. I've been thinking of maybe one day making a master compilation for the game myself.

assett1
03-31-2011, 03:08 PM
Well, the only USF version is found was mp3 60kbps which is completely horrible... if you know of a FLAC verision, I will gladly remaster it. =)

mouseDown
03-31-2011, 03:20 PM
Did you get the actual USF files from here?

Nintendo 64 USF Music - Zophar's Domain (http://www.zophar.net/music/usf.html)

assett1
03-31-2011, 03:27 PM
Ohhhhh, okay, So I can just make a nice Soundtrack out of this right? Then remaster it... Should I release it as a separate release and just finish adding the "Magic" to this album?

mouseDown
03-31-2011, 05:03 PM
Well, it's your thing m8, how far do you wanna go with this? Although regrettably I think the USF doesnt even include any of the above mentioned ambience. But still a few more tracks. The main attraction with the USF files is the Hyrule Field theme broken into parts. Have fun with that :D

dspani
03-31-2011, 05:29 PM
Fantastic!!! Your efforts are greatly appreciated!

desides
03-31-2011, 09:05 PM
I upconverted, not dithered when upconverting, that would lower the quality, read before you post....
I converted them to hi-fidelity before i processed so i would have space to process the audio. Then I dithered and lowered the quality to redbook. I don't see your point in arguing, but your argument is not valid…

Pointing out that you published in a lossy format is a valid point.

The Ultimate Koopa
04-01-2011, 01:22 AM
If you know how to convert USF files to FLAC, (which, the way I do it, involves converting the USF to WAV with the Disk Writer plugin for Winamp, then converting the wavs to FLAC using the "Right click > Send to > Format Converter" method), if you haven't already, could you do Goldeneye 64? Although, slippyToad has FLACs for the game already made from the USFs, so you could use them... assuming he didn't convert them to a lossy format first?

The12thGripper
04-01-2011, 02:23 AM
Thank You so Much! I wonder if the new 3DS version will have arrangements of OoT Songs?

EDIT: Part 2 appears to not be a Zip file. Redownloading to see if it was just a error.

EDIT 2: Yup. I would like a reupload of Part 2.

ssj4gohan
04-01-2011, 03:24 AM
Nice work assett1. While I do agree with the suggestion of sourcing USF files I'm still quite satisfied with the remaster. I do hope you return to the Metroid series and complete the trilogy :P

Argus Zephyrus
04-01-2011, 03:30 AM
Oh wow, thanks!

werwerwer
04-01-2011, 03:36 AM
Thanks for this, this is why i love this community!

The Ultimate Koopa
04-01-2011, 07:53 PM
The "zip.001" and "zip.002" files are part of a single larger zip file. Unlike with RAR files, multi-volume zip files are not easy to unzip (unless of course you have WinRAR, I'm assuming)

jamesbolos
04-01-2011, 08:19 PM
Many thanks for this.

The Ultimate Koopa
04-01-2011, 09:13 PM
OK, seriously who the fuck uses ZIP now? Yeah, it's not as simple as that. You could have used something like RAR. Using ZIP is like using Internet Explorer 4. I was able to somehow extract the second part, but the first part says this:

Legend of Zelda Ocarina of Time OST Remastered.zip.001: The archive is either in unknown format or damaged

In short, don't EVER split zip files. By all means, create 2 seperate zip files, but not 2 parts of ONE zip file. I don't want to have to freaking mess around trying to find out how to extract zip.### files.

assett1
04-01-2011, 09:19 PM
OK, seriously who the fuck uses ZIP now? Yeah, it's not as simple as that. You could have used something like RAR. Using ZIP is like using Internet Explorer 4. I was able to somehow extract the second part, but the first part says this:

Legend of Zelda Ocarina of Time OST Remastered.zip.001: The archive is either in unknown format or damaged

In short, don't EVER split zip files. By all means, create 2 seperate zip files, but not 2 parts of ONE zip file. I don't want to have to freaking mess around trying to find out how to extract zip.### files.

Alright Haha, it's just that I'm on a mac, rar compressors are hard to come by... =/
Do you want me to re-upload it as a rar?

Also, just try removing the .zip.### part and leave it with .zip and see if that works with WinRar, if not, I shall .rar them =D

Oh, and try to chill the fuck out dude, it's not that big of a deal.. no need for cussing...

The Ultimate Koopa
04-01-2011, 09:28 PM
Sorry :( Also, I'm using Windows, also, I've renamed them as zip, and rar, and neither worked. So, you could RAR them :P

Arigeitsu159
04-01-2011, 09:32 PM
OK, seriously who the fuck uses ZIP now? Yeah, it's not as simple as that. You could have used something like RAR. Using ZIP is like using Internet Explorer 4. I was able to somehow extract the second part, but the first part says this:

Legend of Zelda Ocarina of Time OST Remastered.zip.001: The archive is either in unknown format or damaged

In short, don't EVER split zip files. By all means, create 2 seperate zip files, but not 2 parts of ONE zip file. I don't want to have to freaking mess around trying to find out how to extract zip.### files.

Damn, dude... rage much?

ssj4gohan
04-02-2011, 04:15 AM
I prefer .rar files too, but had no trouble extracting with 7-zip.

Arutoa
04-02-2011, 05:20 AM
Thank you so much, this is an awesome thing and OoT's soundtrack is one of my favorites. I hate to bother you, but could you please upload the FLACs?

VGManiac456
04-02-2011, 05:57 AM
definitely a great find, and I appreciate the effort you did to remaster these tracks. ^^ but like the others, I've had a couple of issues. a minor issue was renaming the file with .zip at the end. the second issue I may consider alittle more than minor: an extraction error. I had to use WinRAR to fix up the files in order to extract them properly. both didn't take up a lot of time to figure out how to fix them, though, but I figured it's just best to mention these in case someone else encounters the same two issues I've encountered.

rrobinson1216
04-02-2011, 06:39 AM
Yeah, please re-upload as one file...why did you split it anyway? it's not that large...

ragsworld
04-02-2011, 07:15 AM
Thanks for this!

Jye
04-02-2011, 09:18 PM
Thank you for another great Remaster, assett1! I extracted the files with 7-Zip no problem.

Leon Scott Kennedy
04-02-2011, 09:24 PM
Sorry :( Also, I'm using Windows, also, I've renamed them as zip, and rar, and neither worked. So, you could RAR them :P
Err... There's no need to RAR them, ".001/.002/etc." splitted files can be joined with a little software called HJSplit.... Then you should be able to unzip the single archive without problems.

Who the fuck doesn't Google?
:P

xuu
04-03-2011, 03:11 AM
neat thanks

7zip gets the job done

KaFaraqGatri
04-03-2011, 03:31 AM
For the audiophiles out there... I up-converted to 96/24...

As a composer, sound mixer and sound editor, this is a utterly pointless. Upconverting a redbook CD to 96/24 just leaves you with a huge black void above 22khz containing no audio information whatsoever. Even converting the USFs to WAV and doint it would yield no difference at all. If you wanted to make the best sound, all you had to do is rip the audio, upconvert it to 32-bit float, do all your mastering, then dither to 16-bit with the correct settings and your sound would have been fine.

I've been working with sound and music for around 10 years and (and Im a lot older than 17 - how did you master 120 albums in that time?) and what you did there wasnt needed.

Still, nice idea - just could have saved yourself a lot of bother!

assett1
04-03-2011, 04:55 AM
As a composer, sound mixer and sound editor, this is a utterly pointless. Upconverting a redbook CD to 96/24 just leaves you with a huge black void above 22khz containing no audio information whatsoever. Even converting the USFs to WAV and doint it would yield no difference at all. If you wanted to make the best sound, all you had to do is rip the audio, upconvert it to 32-bit float, do all your mastering, then dither to 16-bit with the correct settings and your sound would have been fine.

I've been working with sound and music for around 10 years and (and Im a lot older than 17 - how did you master 120 albums in that time?) and what you did there wasnt needed.

Still, nice idea - just could have saved yourself a lot of bother!

Okay, first of all, do some research and time in a professional studio environment before stating outrageous claims.
1. How it up-converting "utterly pointless"? When you up-convert, you add space for high frequencies, and more samples to be in the recording. When run filters, and processes, they generate data in the part of the hi-fi file space, that a normal 32-bit float does not. If you left it at 44.1/16 then some data that the hardware I used, and the processes and filters generated, would not show up. Converting to 32-bit float is about just as fail as processing in RedBook standards. It does not add space for extra samples, but does add bit-depth, but just having extended bit-depth does not do much without a extremely high frequency response that 96/24 has. Google and Wikipedia are your best friend when it comes to this. Research before you post idiot.
2. If you have been working in audio for around 10 years, you would obviously know about this and unless you live in a hole in desert, you should know all about this.
3. What I did was completely needed, as may hardware I used to remaster, and my filters all process in 196khz sample rate, and 64-bit depth, I get TONS of extra data that a simple 32-bit float file would not pick up.
4. It is not a nice idea, it is what EVERY PROFESSIONAL AUDIO ENGINEER does when recording and creating a album.
5. I work at a studio, I do not own it, my friend, who has a masters in audio engineering, owns it, and lets me do the mastering while he tweaks the separate instruments. I have been working there for years. I think I know what I am talking about.

juzzie
04-03-2011, 05:42 AM
Thanks mate

assett1
04-03-2011, 05:43 AM
No problem dude! Just trying to help out da peoples! XD

KaFaraqGatri
04-03-2011, 05:50 AM
OK this is an audio CD track, ripped at 44.1khz to WAV and upsampled to 96kHz:



The black dead space contains no sound data. No frequencies, nothing. You cannot magically generate new frequencies from the existing material below the black space (unless you used something like AnyTime, which takes many hours and doesnt work in realtime). No amount of EQ done on that waveform there is going to make it sound as good as a true 98/24 recording taken from a non-redbook source. Its pointless.

Now if you mean you took original samples and put them into a synth and made some kind of re-recording, then thats a different matter. Or you made a vinyl recording at 98/24 and downsampled to 44.1khz, great. That would sound awesome, because the source is so good.

But taking a 44/16 signal, and upsampling it to 96/48 for mastering before downsampling back to 44/16 is pointless.

I'm just trying to understand what you did here. If you can prove me wrong fine, but as I read it now it doesnt make sense. And it wasnt a personal attack, so, you know, no need to cop an attitude :)

assett1
04-03-2011, 05:54 AM
OK this is an audio CD track, ripped at 44.1khz to WAV and upsampled to 96kHz:



The black dead space contains no sound data. No frequencies, nothing. You cannot magically generate new frequencies from the existing material below the black space (unless you used something like AnyTime, which takes many hours and doesnt work in realtime). No amount of EQ done on that waveform there is going to make it sound as good as a true 98/24 recording taken from a non-redbook source. Its pointless.

Now if you mean you took original samples and put them into a synth and made some kind of re-recording, then thats a different matter. Or you made a vinyl recording at 98/24 and downsampled to 44.1khz, great. That would sound awesome, because the source is so good.

But taking a 44/16 signal, and upsampling it to 96/48 for mastering before downsampling back to 44/16 is pointless.

I'm just trying to understand what you did here. If you can prove me wrong fine, but as I read it now it doesnt make sense. And it wasnt a personal attack, so, you know, no need to cop an attitude :)

OMFG..... How do you not understand dude??? I up-converted after ripping, THEN, I ran my processes which add data which a 44.1/16 does not pick up, THEN after I was all done, I dithered, so all the extra info that my remastering process added, it was dithered ect.... So, the order that I do this in, adds quality and information....

I'm not an idiot, I understood everything you posted before....

KaFaraqGatri
04-03-2011, 05:55 AM
Lol, chill out. What processes added data to the signal? Like, did you remix the music using new samples? Im just trying to understand!

assett1
04-03-2011, 06:01 AM
Lol.... okay....
1. rip audio at 44.1/16
2. Up-convert to 96/24. Now I have all the extra space I need including dynamic range, Hi-frequency response ect.... I'm not adding data, I'm just adding the space I need to process.
3. Run through A analog exciter, analog EQ, still recording through the 96/24.
4. Then I ran it through many other programs that process the audio. Still processing those 96/24. What happens is because I'm processing the 96/24, data that the remastering process is adding to the original audio, is being picked up by the 96/24. If I used the normal 44.1/16, say, my exciter generated a 44khz wave. If I was using Redbook standards, it would not show up on the file because 44.1/16 has a limit of 22050 hz. Make sense? Haha...
5. After I was all finished my audio would have data in the high frequencies still there because I recorded it all in 96/24. After I was finished, I dithered so the quality is higher than the original.

Make sense? That's about as simple as it gets.... its in stupid people words haha....

If you still for some reason, don't understand, just agree with me that what I did was very useful....

EDIT: I think you are getting mixed up somewhere. Just because the frequencies don't exist, frequencies can still be added and generated by the remastering process which adds to the process of making it better quality. You CAN add data, but you won't have replicas of the originals, will have other data that the EQ, Exciter, ect add from the process they run through.

KaFaraqGatri
04-03-2011, 06:04 AM
No I understand now. And Im not stupid. Thanks for explaining. Do they make an analog exciter plugin for Audition?

assett1
04-03-2011, 06:16 AM
Haha, I know, I just am not the kind of person who enjoys explaining haha, one things for sure, I'm not gonna be a teacher haha. Well, you can get plugins that emaulate a analog processor. But, the answer is simply no. Analog is not digital. Analog would be like... Hmmm.... Digital is processing the 1's and 0's, while analog i processing the actual audio. It's hard to explain the difference, but that makes sense if you dont over think it. You cannot have a analog plugin because the computer has to convert the audio coming from your audio input to 1's and 0'd through your analog-to-digital converter, or A/D for short. So no matter what, you computer processes everything in 1's and 0's because thats how computers think. They can't handle actual audio, which is electrical impulses. I ran these files through a digital-to-analog converter then through my analog exciter, which adds random frequencies depending on the original audio at certain levels. Then from that directly to a analog equalizer so I could tweak the analog "tone" that it gives. Then after equalizing it, I ran it through a A/D converter, then to my computer through a USB. Then run all my digital processes like a stereo widener, panner ect....

I hope that answers your question....

Oh, and I'm really sorry for getting so angry.... =/ I have a BAD temper if you havnt noticed.. =)

---------- Post added at 12:16 AM ---------- Previous post was at 12:11 AM ----------


Yeah, please re-upload as one file...why did you split it anyway? it's not that large...

Hmmm, use 7-zip or combine them with HJSplit.... mediafire has a limit on size, I had to split them , and I use better zip for mac, so it was just easier to split them like that...

The Ultimate Koopa
04-09-2011, 02:31 AM
Well 7-zip worked. Unless I did something I can't remember, zip.001 which is over 150 MB has tracks 1-62, but zip.002 has all tracks 1-81 or whatever, yet it's only 80-something MB?

And, for the record, I used Google, and didn't find anything.

HelixSundown
04-09-2011, 03:30 AM
Thank you sir, I'm downloading this for my girlfriend right now and she's gonna love me for it!

granmacco
04-09-2011, 03:22 PM
You can try this too, if you don't want to install 7zip, or HJSplit...

If you use something that is not Windows, I'm sure there are commands that do the same:

1. Rename the two files to something easy to type (For example a.001, and a.002)
2. Create a new text file.
3. Type this in the text file: copy /b a.001 + a.002 a.zip
4. Rename it to "something.bat"
5. Double click it.
6. There will be now a file called a.zip that will be fully funcional.

Tad�!

Thanks in advance for the upload, will listen to it later.

assett1
06-11-2011, 06:25 PM
Alright, I reuploaded them in a .zip but seperate archives, so no need for installing extra programs to rip this.
Also, I posted in lossy because that's what most people listen to, though I regret uploading in the very unused format AAC, I will upload in mp3 when I do a new remaster.
I am still tweaking the ambient echo for the songs to add that original feel.
Also, this is a remaster of the CD, not the game music, so I am trying to stick with the original Cd audio as much as possible, but I am working on a remaster of the actual game music and will release sometime this summer. =)
Enjoy!!
-Kris

mouseDown
06-11-2011, 11:08 PM
both thumbs up :) im looking forward to your remaster of the actual game audio.

Twilight One
06-11-2011, 11:46 PM
Would it be possible for you to give links to a version encoded in .flac format (in lossless) and not in AAC Variable Bit Rate (lossy)? I say thanks for now but I'll say AWESOME if you do! Hope you can do it :D

assett1
06-12-2011, 01:52 AM
I'm gonna leave this one the way it is, I'm gonna actually remaster the original game audio professionally, might even release a official CD... Never know...
But if I do, it will be on here first..

The Ultimate Koopa
06-12-2011, 06:06 PM
Well a FLAC version would be awesome, since you can not get anything better than the highest quality remastering... in the highest quality format. Likewise, if you upload videos on YouTube consisting of simply a picture with some video game tune on it, like most people do, there's nothing more high quality than using a high bitrate FLAC, converted to WAV, and then inserted into the "movie" and saved at 1080p.

Killey
06-12-2011, 07:36 PM
WOW! Thank you very much for this assett1 :) I'm going to listen to it with full attention ASAP! Keep up the awesome work!!

eroka
06-12-2011, 07:42 PM
thanks very much!

KGN-004
06-12-2011, 07:47 PM
Likewise, if you upload videos on YouTube consisting of simply a picture with some video game tune on it, like most people do, there's nothing more high quality than using a high bitrate FLAC, converted to WAV, and then inserted into the "movie" and saved at 1080p.

720p would be enough.

As of May 2011, 720p and 1080p youtube videos both get their audio converted to approximately 152 kbps AAC, which is the best youtube does at the moment.

firagamon
06-13-2011, 12:48 AM
Gracias va para el ipod

assett1
06-19-2011, 09:15 PM
Hmm, does anybody know if i can take the separate tracks from the zelda usf files? I need to tweak the separate instruments... for the complete remaster...

Update: Never mind, I figured it out. So I'm gonna eq all the instruments and master and everything. Gonna be a actual re-mix and re-master.

Update: Dang, the instruments are such crap quality, alot have a ton of distortion... I'm not sure if I want to continue this project...

Namorbia
06-20-2011, 02:03 PM
Thanks for the already released version. I hope you continue though, we really appreciate your efforts.

ObiwanOM
06-20-2011, 06:53 PM
Hopefully you will be releasing a lossless version of this remastered soundtrack. It's absolutely wonderful as it is but FLAC or ALAC would be awesome!

assett1
06-20-2011, 06:56 PM
Hopefully you will be releasing a lossless version of this remastered soundtrack. It's absolutely wonderful as it is but FLAC or ALAC would be awesome!

Yah, I lost the files to all my realeased work, but for my new releases, FLAC and Mp3 will both be uploaded... =)

The Ultimate Koopa
06-23-2011, 12:03 AM
Yeah, in this case the official soundtrack is better quality. However, for those who don't have an official soundtrack, like Goldeneye 64, or Mario Golf 64, for example, as I said in a visitor message, if someone (say, me for example), was to give you lossless audio directly converted from USFs, it'd be most appreciated if you'd do your stuff on those... well, Goldeneye 64 at least. I don't hear much talk about Mario Golf's music here.

assett1
06-23-2011, 12:34 AM
Yeah, in this case the official soundtrack is better quality. However, for those who don't have an official soundtrack, like Goldeneye 64, or Mario Golf 64, for example, as I said in a visitor message, if someone (say, me for example), was to give you lossless audio directly converted from USFs, it'd be most appreciated if you'd do your stuff on those... well, Goldeneye 64 at least. I don't hear much talk about Mario Golf's music here.

Hmmm.. sounds good! I'll do as many as I can =D

GreatWhite
06-23-2011, 12:45 AM
1. rip audio at 44.1/16
2. Up-convert to 96/24. Now I have all the extra space I need including dynamic range, Hi-frequency response ect.... I'm not adding data, I'm just adding the space I need to process.
3. Run through A analog exciter, analog EQ, still recording through the 96/24.
4. Then I ran it through many other programs that process the audio. [...] After I was finished, I dithered so the quality is higher than the original.
Though i have no complaints about the rest of your process, resampling audio from 44.1 to 96 KHz will cause a loss of data (audible or not, it's there).
This is because the samples no longer line up: Large image ().
I'm terrible at explaining this kind of thing, but it causes something called "rounding errors." You would need to upsample to a multiple of the original sample rate to avoid them. 88.2, would be an example for this case.

Since you're switching to analog immediately after, though, it would be useless, anyway.
It would only be useful if you were applying digital effects before the switch.
As you switch to analog, you're, in a sense, upsampling to an infinite sample rate, so all your effects will work just fine.
On your switch back to digital, that's where you use 96KHz, preserving everything your analog equipment did.

assett1
06-23-2011, 12:54 AM
Though i have no complaints about the rest of your process, resampling audio from 44.1 to 96 KHz will cause a loss of data (audible or not, it's there).
This is because the samples no longer line up: Large image ().
I'm terrible at explaining this kind of thing, but it causes something called "rounding errors." You would need to upsample to a multiple of the original sample rate to avoid them. 88.2, would be an example for this case.

Since you're switching to analog immediately after, though, it would be useless, anyway.
It would only be useful if you were applying digital effects before the switch.
As you switch to analog, you're, in a sense, upsampling to an infinite sample rate, so all your effects will work just fine.
On your switch back to digital, that's where you use 96KHz, preserving everything your analog equipment did.

Hmmm, I see.... well... I shall keep that in mind for the next projects I do! Thanks so much for the tip! I never knew that... >.<

GreatWhite
06-23-2011, 01:04 AM
My pleasure.
I'll be watching for your next releases for sure :)

The Doctor
06-23-2011, 02:46 AM
Wow, this is the best the Ocarina of Time soundtrack has ever sounded. I've got multiple official releases, and this really blows it away. The increased volume (without clipping or distortion) is brilliant, and it all sounds so crystal clear. I don't remember the stereo effect being so strong in the game, there are elements pushed so far to the left or right that they don't even show up in the other channel.

Well done! This sounds really good. I'm downloading your master tape remaster of the Morrowind score now too, and can't wait to hear it.

assett1
06-23-2011, 02:53 AM
Wow, this is the best the Ocarina of Time soundtrack has ever sounded. I've got multiple official releases, and this really blows it away. The increased volume (without clipping or distortion) is brilliant, and it all sounds so crystal clear. I don't remember the stereo effect being so strong in the game, there are elements pushed so far to the left or right that they don't even show up in the other channel.

Well done! This sounds really good. I'm downloading your master tape remaster of the Morrowind score now too, and can't wait to hear it.

Haha thanks!! I'm glad you enjoy it! Also, check out my new Metroid Prime Remaster; Thread 91364

franzito
06-24-2011, 05:45 PM
It's in my download list, I'm gonna hear and post but I don't think I'm gonna get less than impressed.
LoZ:OoT OST was my first CD ever!

assett1
06-24-2011, 06:07 PM
It's in my download list, I'm gonna hear and post but I don't think I'm gonna get less than impressed.
LoZ:OoT OST was my first CD ever!

Haha, well then I hope you enjoy it. =)

franzito
06-24-2011, 07:41 PM
I'm not an "audiophile" but the sound seems much more clean and it surrounds in a way the original didn't.
A really good stuff, although will always be open for comparisons, fair or not...
I speak from a listener perspective, I don't judge your methods to accomplish it even liking the results.

Keep up the good work, man!

TRIFORCE89
06-25-2011, 01:19 PM
You did a fine job, this might very well be the best version of the OoT soundtrack. Overall quality is high and some songs, like Fire Temple and Chamber of Sages, sound completely new!
My only gripe with this is that, as a die hard OoT fan, I have yet to listen to a complete 'sounds of OoT' kind of album that includes every song, and just as important: all ambience songs that were in the game (Cave, Near Ganon's Castle, Nighttime on Hyrule Field, Inside Death Mountain etc.) I' m still dying for that!

One more thing, the N64 and USF versions have a certain reverb that is not on any of the sountracks of the game. It's close to a dual choris kind of sound, and it adds a LOT of magic to the soundtrack. The USF version has it though, so you can preview it.

Okay, ANOTHER thing then :p Most, if not all songs in the game play at a lower BPM than in the official soundtrack.

I know I'm a pin-pointing jack4ss, but nevertheless I think you did a great job on this and hope you keep up your good work!
The slowness is a USF thing I think.

I have my own personal OoT set where I took the longest-timed version of each track in the soundtrack from all of the releases Nintendo's done over the years (US, Europe, Japan, compilations, etc.) and compiled it all together. I added the Menu Music and the original Fire Temple ripped from the USFs and I had to fix the time on them to match.

With OoT3D out now, I want to download this and see how it compares

assett1
06-28-2011, 02:51 AM
Heres an update on the USF files, this is the house theme, all mastered and ready for release, took me 2 hours of work...

House.aif (http://www.mediafire.com/?staazbfnayn7cw8)

Tell me what you think!

it's 24-bit, but it's dithered to 16, stupid logic pro....

Ichigo Dango
06-30-2011, 11:43 AM
thanks for sharing and appreciate your hard efforts.

this is pretty much of the one of the best soundtracks from Legend of Zelda: Ocarina of time.

JacKc
06-30-2011, 02:03 PM
Hi assett1,

Thanks a lot for this album...Just one thing about your cover. For the logo, the fonts used for THE LEGEND OF and OCARINA OF TIME is Centurio.ttf.

I've modified your cover with the use of Centurio Font and ZELDA logo match the original size :



Best regards,
JacKc.

Fatjacky
06-30-2011, 04:18 PM
assett1, any chance of a Majora's Mask remaster?

assett1
06-30-2011, 06:30 PM
assett1, any chance of a Majora's Mask remaster?

I'm working on actually the USF files from the game =)
Expect it in about the month.

Next on the list after it is Final Fantasy 7, 8, the 9! =)

Also, if I get a rip of Metroid Prime Corruption, that will be on the list too. =)

---------- Post added at 11:30 AM ---------- Previous post was at 11:26 AM ----------


Hi assett1,

Thanks a lot for this album...Just one thing about your cover. For the logo, the fonts used for THE LEGEND OF and OCARINA OF TIME is Centurio.ttf.

I've modified your cover with the use of Centurio Font and ZELDA logo match the original size :




Best regards,
JacKc.



Thanks so much! It looks so much better like that!

JacKc
06-30-2011, 06:58 PM
Thanks a lot assett1...Feel free to use it :D

assett1
06-30-2011, 07:05 PM
Thanks a lot assett1...Feel free to use it :D


=D

Awesome!

ExplosiveTaco07
07-18-2011, 01:49 AM
I seem late.. but I LOVE IT!!!!!

marational
07-24-2011, 08:46 PM
I laughed a little from the heated debate in this thread, but thanks so much for this release!
Some of my favourite music ever in such a crisp form.

mouseDown
07-24-2011, 09:30 PM
I'm working on actually the USF files from the game =)
Expect it in about the month.

Next on the list after it is Final Fantasy 7, 8, the 9! =)

Also, if I get a rip of Metroid Prime Corruption, that will be on the list too. =)

---------- Post added at 11:30 AM ---------- Previous post was at 11:26 AM ----------





Thanks so much! It looks so much better like that!

Looking forward to your USF release and the FF ones... awesome. Keep it up!
P.S. I'm a sucker for ambience tracks, any chance you can include any for the USF and FF remasters?

AxemBlue
09-10-2011, 07:41 PM
Just downloaded, and I am so looking forward to listening to this~ Thanks!

assett1
09-14-2011, 08:15 PM
Thanks!

---------- Post added at 01:15 PM ---------- Previous post was at 01:14 PM ----------


Looking forward to your USF release and the FF ones... awesome. Keep it up!
P.S. I'm a sucker for ambience tracks, any chance you can include any for the USF and FF remasters?

Oh, I stopped the USF files from Ocarina because I just couldn't get the quality to be good enough. My next project will be FF 7, 8 and 9!

The Ultimate Koopa
09-14-2011, 11:25 PM
FF7 8 and 9? Is that before or after the other billions of projects you have? XD

assett1
09-15-2011, 02:15 PM
FF7 8 and 9? Is that before or after the other billions of projects you have? XD

Yah, seriously >.<
I try to keep evvybudy happeh =D Haha, yah, once I'm done with yours, final fantasy is next >.<

The Ultimate Koopa
09-15-2011, 08:21 PM
Yay! I'm special, and I get my own way, so mine's first before everyone else? Wait, somehow that doesn't sound right. But... well, I suppose if it's first come first serve, that makes sense. Just so you know, you don't have to do all of mine (after all, I have sent you about 7+ different soundtracks :P I know this is kind of off-topic, but is there any chance of a preview before next month? Or have you not really got much done yet? You said you have school stuff (which is more important, right?)
Hey! Have you done your homework? No, sir! WHY NOT! I was listening to music from video games and doing things with them. Hmm, somehow, I don't think teachers would approve XD.

assett1
09-16-2011, 05:35 PM
Yay! I'm special, and I get my own way, so mine's first before everyone else? Wait, somehow that doesn't sound right. But... well, I suppose if it's first come first serve, that makes sense. Just so you know, you don't have to do all of mine (after all, I have sent you about 7+ different soundtracks :P I know this is kind of off-topic, but is there any chance of a preview before next month? Or have you not really got much done yet? You said you have school stuff (which is more important, right?)
Hey! Have you done your homework? No, sir! WHY NOT! I was listening to music from video games and doing things with them. Hmm, somehow, I don't think teachers would approve XD.

Bahaha, well I'm home schooled. Also, first come, first serve. I think I will do one of your soundtracks, then FF 7, 8, and 9 like i promised 3 other people, then the rest of your collection. ;) Ummm, preview, hmmm, I'm not too busy tonight. If I find time, I will get a preview done for you. ^^

The Ultimate Koopa
09-16-2011, 06:14 PM
Cool. Although, at the risk of sounding unnecessarily smarty, ... when you see something, you 'view' it, so if you see something before it's finally finished, or before anyone else, it's a "preview".
Likewise, if you hear something, you 'listen', right? So... shouldn't it be a "prelisten" <_< or a "prehear?" :P
As Peter Griffin said: I am so stupid :P

The Ultimate Koopa
09-17-2011, 01:55 AM
Oh and er... rather than treat the rest of my soundtracks as "one request", treat them as separate, in a way. In otherwords, if you're in the middle of doing one of mine, and then someone else has a request, after you've finished mine, if you wish, you can do theirs. But again, that's up to you, really. I mean, either way, we'll eventually have our own way... *falls of floor, screaming for attention a la that weird European condom commericial*
^ just to remind you of that weird piece of advertising: http://www.youtube.com/watch?v=6NvJs3KNdkw

assett1
09-17-2011, 07:21 AM
Cool. Although, at the risk of sounding unnecessarily smarty, ... when you see something, you 'view' it, so if you see something before it's finally finished, or before anyone else, it's a "preview".
Likewise, if you hear something, you 'listen', right? So... shouldn't it be a "prelisten" <_< or a "prehear?" :P
As Peter Griffin said: I am so stupid :P

Bahaha, okay, here is your "pre listen" then. ;)
04_04 Menu_01.wav (http://www.mediafire.com/?xtree50z59b6ysz)
Btw, sorry it took so long haha, I had some spare time, and I was like, omfg Black Ops. >.< But anyway, yes, here you go!
Tell me what you think.

I'm also coming up with more ideas, so consider this a beta pre listen...

Update: Here's a bit closer to what the other tracks might sound like now... http://www.mediafire.com/?2y0e4s4clasyyze

The Ultimate Koopa
09-17-2011, 04:06 PM
Heh, just saying, but ... shouldn't this have been in a PM? Otherwise, this is turning from a "Legend of Zelda: Ocarina of Time OST - Digitally Remastererd!!!" topic to an "assett1's remasters -- request away" type of topic :P

EDIT: I just listened to them, and compared them to the original tracks :P pretty awesome, so far. However, which version did you use? If you used the original lower quality rip I gave you, I'd strongly recommend using the better quality rip. The better quality rip is found in the shared folder with all them other soundtracks :P.
I.e.:
This is the (http://www.mediafire.com/download.php?5j2bcan44b678ua) lower quality rip (http://www.mediafire.com/download.php?eagnnyodda0b7ao), where as the better quality rip is found here:
VG Soundtracks (http://www.mediafire.com/myfiles.php#lbrp6c18bw9qn,1)
The only reason I'm asking, is simply because the first rip I sent you had no interpolation, which sounds pretty bad when you compare it to cubic, which is what every other GBA rip is, in that shared folder :P

assett1
09-18-2011, 06:07 AM
Heh, just saying, but ... shouldn't this have been in a PM? Otherwise, this is turning from a "Legend of Zelda: Ocarina of Time OST - Digitally Remastererd!!!" topic to an "assett1's remasters -- request away" type of topic :P

EDIT: I just listened to them, and compared them to the original tracks :P pretty awesome, so far. However, which version did you use? If you used the original lower quality rip I gave you, I'd strongly recommend using the better quality rip. The better quality rip is found in the shared folder with all them other soundtracks :P.
I.e.:
This is the (http://www.mediafire.com/download.php?5j2bcan44b678ua) lower quality rip (http://www.mediafire.com/download.php?eagnnyodda0b7ao), where as the better quality rip is found here:
VG Soundtracks (http://www.mediafire.com/myfiles.php#lbrp6c18bw9qn,1)
The only reason I'm asking, is simply because the first rip I sent you had no interpolation, which sounds pretty bad when you compare it to cubic, which is what every other GBA rip is, in that shared folder :P


Ah, yeh, I used the failz0rs one. I tried opening the good one, but can't. other then that, what did you think?

The Ultimate Koopa
09-18-2011, 04:26 PM
Lol failz0rs ... well, as I said, it's awesome. But the 'failz0rs' rip can reduce the overall quality -- IMO, you can improve something that's good, but it's not as easy to improve something that's lower quality, for example, remastering FLACs is easy, but remastering something of the quality of the audio on an old cellphone video, at about 8000 Hz, and just 16 kbps, or something is impossible. Also, you can't open it? What happens, when you try to?
Were you able to even download the better rip?
Mario Kart Super Circuit.part1.rar (http://www.mediafire.com/download.php?kt78yha80b0hy6g)
Mario Kart Super Circuit.part2.rar (http://www.mediafire.com/download.php?fkapb4niitpmunn)

assett1
09-19-2011, 03:36 AM
Look! dis one wurrks! :D
Haha, yah, the link didn't work for the good, one, but it does now. ^^
Will update you with the higher quality one.

Also, it's not impossible, but I could might actually make it sound quite good haha.

The Ultimate Koopa
09-19-2011, 04:55 AM
Nothing's impossible. *walks into an industrial dryer, which then starts up, and hopes to survive*
Hehe, I dunno what went wrong, but glad it's good :P
Also "I could might actually make it sound quite good" --- QUITE GOOD? WHAT? I accept nothing less than perfect! YOU'RE FIRED! Hehe, just kidding. I'm looking forward to it.
Oh and just to annoy you (but just for fun <_<), "could might"? That don't make sense. And if you have enough sense, you might get a dollar... get it? Sense? Cents? *tumbleweed, etc*

assett1
09-19-2011, 05:11 AM
Nothing's impossible. *walks into an industrial dryer, which then starts up, and hopes to survive*
Hehe, I dunno what went wrong, but glad it's good :P
Also "I could might actually make it sound quite good" --- QUITE GOOD? WHAT? I accept nothing less than perfect! YOU'RE FIRED! Hehe, just kidding. I'm looking forward to it.
Oh and just to annoy you (but just for fun <_<), "could might"? That don't make sense. And if you have enough sense, you might get a dollar... get it? Sense? Cents? *tumbleweed, etc*

Bahahaha, alright, I could make it sound very close to a commercial album, minus the quality. Happeh? ;)

Also, I'm testing out different sources for volume/tonal quality for the album. I ended up tweaking the tone and volume to compete with Smashing the Opponent by Infected Muchroom. I know, the name of the song... just ignore it. Anyway, i'll put my end product up on how the entire album will sound in a sec...

Actually, maybe later than a sec, bout 20 mins or so, I gotta finish and upload...

Yah, I got this sweet technique that only works on these GBA Tracks. I convert to Mono with a -2.5db center removal, and mix the track into 3D Stereo ^^
It's a really cool, almost soundscape, effect...
I'm processing the demo at the moment...

Edit: -Yawn- Damn its late...
Here ya go! Every track will be this volume, and this represents the levels of highs, mid lows etc.
http://www.mediafire.com/?d3p4f25lex8n36y

The Ultimate Koopa
09-19-2011, 03:01 PM
Cool. I'm assuming you used the better rip, right? *gets shot*

EDIT: The only thing that sounds off, is the converting to mono, because it removes what little stereo there is, like in the original Ribbon Road track, there's a particular part at the beginning which normally switches left and right, while fading out a bit.
What would happen if you didn't convert to mono? Would you be able to do much of this "sweet technique" without mono? As the other GBA soundtracks, like Wario Land 4, or Mario & Luigi: Superstar Saga, have a lot of stereo, so much that, IMO, I'd prefer the original panning for the individual channels/instruments/sounds kept. Other than that, the actual quality of the demo you just gave... there's a bit of a tick near the beginning, but I can easily remove that -- the actual quality as I was saying, is awesome. Just the mono bit (i.e. removal of the original panning) that I'm not overly keen on. I'm hoping I'm not being too you know, fussy. I don't want you to be like "Hmph! Why don't you do it, if you don't like it" or something ;P. I like the general thing, just not keen on the mono bit, as I said. I'm sure you understand what I mean right?

Puea
09-19-2011, 05:06 PM
Hi, i love the Stuff you are doing with all the Music Re-mastering. But i know read the last page of comments and i have to ask you one thing:
What exactly is you Focus at the Moment? I read about Majora's mask, Final fantasy 7, 8 and 9 and Metroid Prime Corruption...

So, on which one of these are you working right know? (I secretly hope it's Major's Mask, i think its Koji Kondo's biggest Achievement together with Super Mario 64)

The Ultimate Koopa
09-19-2011, 06:15 PM
I believe he's working on Mario Kart: Super Circuit, since he started this a couple of months ago, then he's going to do Final Fantasy 7 - 9, and I think he said he'd either do another of mine, or maybe another soundtrack that someone else has requested.

The Ultimate Koopa
09-20-2011, 12:47 AM
Before I download something I might not need to, just making sure, the latest of the Ocarina of Time remasters have March 30th as their last modified date. Is the most recent version later than this? If so, do the links in the first post link to the most recent version?

Also, nearly 2 months ago, you said we should expect Majora's Mask in a month. Is that still to be done, or did I just miss the topic, if there was one?

assett1
09-20-2011, 03:11 AM
Before I download something I might not need to, just making sure, the latest of the Ocarina of Time remasters have March 30th as their last modified date. Is the most recent version later than this? If so, do the links in the first post link to the most recent version?

Also, nearly 2 months ago, you said we should expect Majora's Mask in a month. Is that still to be done, or did I just miss the topic, if there was one?

Ack, sorry, ummm, Majora's Mask will come after FF. I wasn't expecting to have such a big list haha. But, Expect Majora's Mask when all else is complete.
Also, I have not updated Ocarina, so this is still the original. ^^

Now, go download the sample and tell me what you think. ;)
Edit: Ah sorry didn't see the above.

The Ultimate Koopa
09-20-2011, 03:14 AM
Cool, so I have the latest version :P

And that's OK about not seeing 'the above'.

assett1
09-20-2011, 03:14 AM
Cool. I'm assuming you used the better rip, right? *gets shot*

EDIT: The only thing that sounds off, is the converting to mono, because it removes what little stereo there is, like in the original Ribbon Road track, there's a particular part at the beginning which normally switches left and right, while fading out a bit.
What would happen if you didn't convert to mono? Would you be able to do much of this "sweet technique" without mono? As the other GBA soundtracks, like Wario Land 4, or Mario & Luigi: Superstar Saga, have a lot of stereo, so much that, IMO, I'd prefer the original panning for the individual channels/instruments/sounds kept. Other than that, the actual quality of the demo you just gave... there's a bit of a tick near the beginning, but I can easily remove that -- the actual quality as I was saying, is awesome. Just the mono bit (i.e. removal of the original panning) that I'm not overly keen on. I'm hoping I'm not being too you know, fussy. I don't want you to be like "Hmph! Why don't you do it, if you don't like it" or something ;P. I like the general thing, just not keen on the mono bit, as I said. I'm sure you understand what I mean right?

Well, with the way I am rendering the "3D" Stereo, if I left the Stereo parts in it, it would be a mess, big time. But I will see what I can do...

The Ultimate Koopa
09-20-2011, 03:16 AM
Oh? So there isn't a method that keeps the stereo parts without it being a mess? And how 'big time' is the mess?

Wait, I didn't see the "I'll see what I can do" part :P

assett1
09-20-2011, 03:46 AM
Oh? So there isn't a method that keeps the stereo parts without it being a mess? And how 'big time' is the mess?

Wait, I didn't see the "I'll see what I can do" part :P

Haha, there is, it's called mid-side stereo processing. Lemme try n upload a example.

The Ultimate Koopa
09-20-2011, 03:50 AM
Cool. I'm going to bed now, and I won't be able to listen to it for about... 15 hours <_<

assett1
09-20-2011, 04:37 AM
Cool. I'm going to bed now, and I won't be able to listen to it for about... 15 hours <_<

HAha, good, cause i am too.. ill get a demo up tomorrow...

The Ultimate Koopa
09-20-2011, 08:15 PM
Yay. Also this topic is almost like a private message, because it's like just us pretty much.

assett1
09-21-2011, 03:47 PM
Yay. Also this topic is almost like a private message, because it's like just us pretty much.

Haha, oh well, not like anybody looks at it anymore, anyway, I'm pretty busy the rest of the week. I'll see what I can do in ma spare time.

The Ultimate Koopa
09-21-2011, 05:52 PM
Well you probably should rename this as something that reflects what this seems to be, which is a bit of a general request topic. Either that or "A Private Message type conversation between 2 members, but public". Anyway, 'mid-side stereo processing'? Sounds interesting... but then, I suppose something like "collector of waste products and other debris in containers of thin, flexible film, nonwoven fabric, or plastic textile" can sound interesting, right?

So, what's your occupation? Oh I'm a collector of waste products and other debris in containers of thin, flexible film, nonwoven fabric, or plastic textile". Come again? *Ahem*, I'm a trash man :p

Seriously, though, what does mid-side stereo processing involve?

assett1
09-22-2011, 06:16 AM
Well you probably should rename this as something that reflects what this seems to be, which is a bit of a general request topic. Either that or "A Private Message type conversation between 2 members, but public". Anyway, 'mid-side stereo processing'? Sounds interesting... but then, I suppose something like "collector of waste products and other debris in containers of thin, flexible film, nonwoven fabric, or plastic textile" can sound interesting, right?

So, what's your occupation? Oh I'm a collector of waste products and other debris in containers of thin, flexible film, nonwoven fabric, or plastic textile". Come again? *Ahem*, I'm a trash man :p

Seriously, though, what does mid-side stereo processing involve?

Bahaha, I'm 17, I got no occupation >.<
Umm, extract the center channels and process just those frequencies ^^

redlotys
11-10-2011, 07:55 AM
Thank you so much! It sounds AMAZING.

assett1
11-10-2011, 02:33 PM
:D

The Ultimate Koopa
11-15-2011, 06:32 AM
Bahaha, I'm 17, I got no occupation >.<
Umm, extract the center channels and process just those frequencies ^^

I wasn't actually asking you what your occupation was, I was role playing, kind of. I was pretending to ask someone "What's your occupation", and that part after it, where I said "Oh I'm a collector of... etc", was me pretending to answer that question. I was basically being 2 people at once... because I'm magic *snort snort*.
Magic *snort* *snort* A.K.A. The Answer to Every Question in the Universe - YouTube (http://www.youtube.com/watch?v=RSf9aEETnvE)

galaxie
11-15-2011, 01:28 PM
this is just too amazing to find a word to describe it. thanks!!!!

assett1
11-18-2011, 04:32 PM
DOUBLE POST FTW!!!

gabecubano14
02-07-2012, 10:59 PM
Sounds awesome. Hey assett, i know you have projects in line but I wanted to ask you something. Would you be willing to do a Legend of Zelda Minish Cap soundtrack in flac? That would be freakin sweet. I love the work you have done on all your remasters. I've gotten the oracle of ages & seasons soundtrack in flac by someone else in this webite and it is also incredible.

assett1
02-08-2012, 12:28 AM
Sounds awesome. Hey assett, i know you have projects in line but I wanted to ask you something. Would you be willing to do a Legend of Zelda Minish Cap soundtrack in flac? That would be freakin sweet. I love the work you have done on all your remasters. I've gotten the oracle of ages & seasons soundtrack in flac by someone else in this webite and it is also incredible.

I'm glad you like it. I'm actually going to release an ocarina of time and majoras mask remaster duo along with metroid prime trilogy remasters later this spring!
I would love to do the minish cap if you or somebody could supply a rip of the soundtrack to me in flac at well as a 2x loop and 5-10 sec fade out. :)

gabecubano14
02-08-2012, 01:25 AM
Sounds good. I don't have the game unfortunately.

The Ultimate Koopa
02-08-2012, 02:17 AM
Hmm, would a miniGSF rip converted to WAV, and then to FLAC (level 5) be OK?
Also, assuming the GSF rip is 2 loops + 5-10 sec fade out, this can JUST BARELY fit on an actual single CD.
The general total length that an audio CD can store is usually 1:19:57 (i.e 79:57, which is generally simply rounded up to '80 minutes'). The total length of the GSF rip is 1:19:51. Therefore, it literally fills up an Audio CD, leaving merely 6 seconds left... there are 67 tracks in total, therefore, you could add an average of about 0.09 seconds per track, and you might have just gone over by a fraction of a second :D

Anyway, I'll send the GSF->WAV->FLAC to you... :D

Also, if you don't mind me asking, has the flu gone?

Anyway... here:
http://www.mediafire.com/?oz3m33hls91wtee

gabecubano14
02-08-2012, 04:01 AM
Thanks Koopa. I appreciate it a lot.

Atenzor
02-08-2012, 04:44 AM
Hmm, would a miniGSF rip converted to WAV, and then to FLAC (level 5) be OK?
Also, assuming the GSF rip is 2 loops + 5-10 sec fade out, this can JUST BARELY fit on an actual single CD.
The general total length that an audio CD can store is usually 1:19:57 (i.e 79:57, which is generally simply rounded up to '80 minutes'). The total length of the GSF rip is 1:19:51. Therefore, it literally fills up an Audio CD, leaving merely 6 seconds left... there are 67 tracks in total, therefore, you could add an average of about 0.09 seconds per track, and you might have just gone over by a fraction of a second :D

Anyway, I'll send the GSF->WAV->FLAC to you... :D

Also, if you don't mind me asking, has the flu gone?

Anyway... here:
Free File Sharing Made Simple - MediaFire (http://www.mediafire.com/?oz3m33hls91wtee)

omg, im sorry, it's maybe not your fault, but that flac quality is really BAD!!!

gabecubano14
02-08-2012, 04:48 AM
I agree it isn't great but it's not bad either. I can hear what sounds to be static in almost if not all the songs. I am happy for what is it though. Still great for me but if it can be improved on that would be awesome.

Atenzor
02-08-2012, 04:51 AM
i can improve it, i am actually using my remastering tools right now, sounds way better than that flac lol

gabecubano14
02-08-2012, 05:07 AM
Great. I hope i can get a hold of them at some point.

Darkshadowmark
02-08-2012, 07:59 AM
I personally cannot WAIT for the Metroid Prime Trilogy soundtrack to come out along with majora's mask. I'm not too excited for Metroid Prime 3 though. I found that the soundtrack in there was a bit boring. I just wish I kept my hands on the Metroid Prime 2 Remastered Soundtrack. That was an amazing remaster in all respects.

shadow1
04-06-2012, 12:29 PM
thx

The Ultimate Koopa
04-06-2012, 11:01 PM
I believe he's going to release an even better remaster of this soundtrack, but I might be wrong. AFAIK, he's going to release remasters of the Metroid Prime Trilogy, Majora's Mask, some Pokemon Games (Fire Red, Leaf Green, and Emerald, I think), as well as eventually Final Fantasy VII, VIII and IX.. and some other things, possibly.

assett1
05-17-2012, 04:57 AM
I believe he's going to release an even better remaster of this soundtrack, but I might be wrong. AFAIK, he's going to release remasters of the Metroid Prime Trilogy, Majora's Mask, some Pokemon Games (Fire Red, Leaf Green, and Emerald, I think), as well as eventually Final Fantasy VII, VIII and IX.. and some other things, possibly.

You are correct sir! Trilogy will be out soon enough, and this album will be receiving a complete make-over very soon!

Mr.Assett2
09-16-2012, 11:24 PM
Hello all,
Assett1 has simply left the entire forum and website because he felt he had committed so much that he was simply unable to work up to his expectations he had created.
I, his mentor in audio has retired in the studio environment and Kris asked me to drop by, give the news to the forums and ask if I could finish his huge project for him. Kris is now working full time in the studio with a band a week. Not only that but he is pursuing a double major in school and has found that he has little to no time to work on side projects. He said, with a small tear in his eye, that he misses you all and would like me to take his place.
I agreed that I would slowly but surly finish up his project with the Metroid Prime Trilogy and his list of other projects.
I hope you all forgive him and start looking forward again to these releases: Majora's Mask, some Pokemon Games (Fire Red, Leaf Green, and Emerald), as well as Final Fantasy VII, VIII and IX.
The releases will be slow but will be done.
Thanks!
-Mr.Assett2

victorestefano
02-12-2013, 05:06 PM
Epic dude!! Thanks a lot!!

finalfantasie
03-25-2013, 08:06 PM
amazing! thank you so much! :3

Pitalla
04-02-2014, 10:52 PM
Hope I am not late to the party but WOW! this was a really well crafted Job!
It was such a good thing that it gave me energy and inspiration to pursue my projects! thank you for this man, really I mean it.

Will you ever consider doing the Majoras Mask too? out of curiosity that is.

Thank you for this awesome gift.

TheSkeletonMan939
04-02-2014, 11:59 PM
Assett1's successor mentioned that Majora's Mask was on the To-Do List, but it's been months since anyone heard from him.

jairisongs
04-03-2014, 01:17 AM
Perfect !

ultra_jsdf
04-08-2014, 05:43 PM
Great job! The sound is really loud and clear, keep up the good work!