Darth Revan
04-29-2010, 01:20 AM
To compliment the 'best rpg you've played?' thread. What's the worst RPG/s you've played?

Shadow Madness was a terrible game. Uninspiring story, lacklustre music... and the graphics ugh.

Xenosaga Episode One: What the hell was going on in this game? I played about 4 hours of it... and was wanting those 4 hours back dammit!

The Last Remnant: Too cliche story, too many obvious references to SE's flagship title, main character has 'incestuous' overtures to his sister (toned down from the Japanese version, BUT still there.). The Battle system to me was 'meh', send one group to attack a group of monsters, send another... ugh... too repetitive and boring.

Infinite Undiscovery: Another nail in the coffin of SE imo. The music was ok... not some of SE's finest, but tolerable. The battle system was solid I admit. The character designs were quite nice. However... the battles themselves were inane and not being able to pause the game to go answer the call of nature or whatnot... come back and find your party dead, as you can't pause it!

Star Ocean The Last Hope: I had high hopes for this title, I really did. It failed me miserably. Combat system was ok, but that was about it. Unlikeable characters, boring story...

Final Fantasy XIII: Where do I start... well, I'll keep my rant simple. This game is BORING AS HELL!! No world map. No NPC shops. More or less just running down one tunnel after another, linear as hell. I've heard at Chapter 11 it picks up... but as this game has only 13 chapters in all, what's the point? Play a game bored as hell for the first 10 chapters... then sit back and enjoy it for the remainder? What the fuck SE?!?

I honestly feel SE is losing it's touch, as I'd prefer to play FFX/X-2 instead of the above 4 titles, and considering how much I dislike them, THAT'S saying something.

Breath of Fire V: Dragon Quarter: Capcom... why? True I only played about 2 hours of it, but if a game can't grab me within the first 90 minutes, it's failed to grab my attention. Gameplay was weak as was the story and the character designs were a let down.

I could list many more... as my hatred knows no boundaries, but I'll leave it at that for now.

Tea
04-29-2010, 01:22 AM
star ocean: til the end of time , yes i know the battle system was cool but oh my christ the story was terribad imo. not to mention the extremely annoying female voice acting (other than nel <3)

Neg
04-29-2010, 03:03 AM
Somebody doesn't like linear games~

Vrykolas
05-01-2010, 03:27 AM
Hey there, Death:

Whilst Star Ocean: TLH and FF13 are both fairly disappointing to some degree or another, I think it's unfair to label them in the 'worst RPG' categories. There are a hell of a lot of extremely substandard RPGs out there. By comparison, SO:TLH and FF13 can be considered masterpieces! Most of the RPGs from yesteryear are worse, simply because instead of being state of the art, current gen, up to the minute mediocrity, they are old gen, heavily dated mediocrity (complete with charisma and sometimes personality free characters, bad translations and now awful graphics and controls).

I do in fact consider TLH to be one of the best true RPGs of this gen (as FF13, Mass Effect 2 etc barely count as RPGs at all). But before we get too carried away, it's only one of the best because most of the titles have been so rubbish. To even call it average would be generous, but its more than most of the other RPGs released recently deserve.

I also think The Last Remnant is pretty poor (its utterly terrible actually, but there is the odd suggestion that it could have been better). I disagree incidentally about the incest thing. I certainly don't think JRPGs are above such things, but I didn't get that impression here - I thought it was fairly clear that there was a love triangle between Rush, Irina and David, but not in the two guys both fancy the girl way... But anyway, I think you can say that both Last Remnant and Infinite Undiscovery (which I agree was every bit as bad as you say), are both strong contenders for this Gen's wooden spoon of RPGs. I'd also throw in Lost Odyssey - an unbelievably flat and boring game, with only one great character (Jansen), a laughably plain main couple and a ridiculous scenery chewing enemy. The 'novel excerpts' were also atrociously overrated (but there are a few decent ones).

But like I say, I probably wouldn't say that any of these were the worst RPG I'd ever played. They were in the main, depressingly average or poor, but I'd still rather play them than FF2 or 3 for example.

topopoz
05-01-2010, 03:31 AM
There are many, RPG that I played that sucked a lot, but I can't think of anyone right now, I really forget them. Except for MothaFucka FFIX that I hate it with passion, it's turning pathological.
Of Course the RPG that I don't remember many of them are probably worse than IX

Neg
05-01-2010, 03:41 AM
lol, remind me again what's so bad about IX? I'd understand if you hated II or X or IV ;)

Goren
05-01-2010, 03:47 AM
Ooooh~ you just wanted to say that, didn't you!?

You just wanted me to post in this thread... :mad:

Alright about Xenosaga I am pretty sure it warned you in the box that it had over a million hours of cutscenes... looks like you weren't paying attention... :(

Neg
05-01-2010, 03:48 AM
Xenosaga is love. XIII is the Xenosaga fan's Final Fantasy. This all adds up.

topopoz
05-01-2010, 04:27 AM
lol, remind me again what's so bad about IX? I'd understand if you hated II or X or IV ;)

IV? what's hateable about IV? It's the best Classic FF easily to me.

I didn't played X yet, but I'm not interested on playing it either. There's no reason to hate it... Yet. xD

The hate towards II that many people feel is unfair IMO & I liked that FF even though it had many Flaws.

I hate IX, because....
check Thread 68558
from there to the end I hope it answers your questions...

doomjockey
05-01-2010, 05:18 AM
I'll only do the more recent. Otherwise, I could bitch for hours:

I didn't care for Star Ocean 3 much... It was not a bad game, but I was utterly disappointed. I felt like the space in the game was handled pretty badly. The galaxy felt so small... probably cos you were stuck on tremendously backwater planets for 90% of the game. KoTOR (then ME) quickly supplanted that franchise as my gotos for sci fi roleplaying.

Magna Carta. As if it needs explaining.

Overall, Risen was definitely forgettable. "Poor man's Oblivion" is accurate.

Neverwinter Nights 2 is not a bad RPG, but I got a goddam axe to grind with this thing. It is a decent game hiding beneath a number of frustrating flaws. A valuable party member should never be somehow replaced with a happy dog

Neverwinter Nights is probably the worst BioWare RPG I've ever played. They must've spent all of two months on the single-player game. It's pretty poor by their standards.

White Knight Chronicles is probably one of my biggest disappointments right now. At least it got me to replay ME2, I guess.

Speaking of, Mass Effect 2 isn't anywhere near the worst, but I was pretty disappointed with how much uh.. "RPGness" they took out in the name of pretty marketing terms like "streamlining". I like to collect items and upgrade equipment in RPGs. Exploration too.

HuggyB18
05-01-2010, 08:03 AM
Umm hope I don't get ridiculed for this but besides the soundtrack I felt Persona 4 was pretty awful.

Goren
05-01-2010, 08:49 AM
GET OUT!!!




JK, WELCOME TO THE FORUMS NEW PERSON :D

Oops, Caps.

Vrykolas
05-02-2010, 01:49 AM
I can see why people would have a grudge against SO3 (though I personally consider it one of my favourite RPGs). Because as good as it often is, it doesn't play fair with how it pretends it will be all about space, then dumps you for most of the game on a fantasy planet, doing fantasy era things. For me though, if you make your peace with that, it's a great ride. It's just a shame that the last third of the game is so dodgy.

And I absolutely agree about Mass Effect 2 - not a bad game by any means, but an RPG, you say? You're havin' a larf...

Chocolate Misu
05-02-2010, 02:14 AM
Magna Carta. As if it needs explaining.



Agreed.



Stella Deus - ............. This game caused me sooooooo much RAGE... before I went to the final battle, I spent 8 (oh yes I counted!) 8 HOURS fusing weapons. Not side-quests. Not leveling. FUSING. Just fusing! I wanted to destroy stuff I was so upset. And the end game sequence was so..... unrewarding T.T The rarity of the game makes no sense to me. I didn't enjoy any of the art either.


Lux-Pain - .............. when do I get to do anything?........


Kingdom Hearts 365/2 Days - it's just............. *sigh*


I know there's more, but remembering my rage of Stella Dues has caused me to forget them at the moment. :(

Neg
05-02-2010, 02:40 AM
Trance does suck. Everything else about the game was perfectly fine to me.

doomjockey
05-02-2010, 06:37 AM
Stella Deus - ............. This game caused me sooooooo much RAGE...

I knew there was a reason I gave up on this one.



I can see why people would have a grudge against SO3 (though I personally consider it one of my favourite RPGs).

Because as good as it often is, it doesn't play fair with how it pretends it will be all about space, then dumps you for most of the game on a fantasy planet, doing fantasy era things.

I was totally willing to forgive and get on with the game-- I did for about 60 hours. And when they finally allow you off planet, it got interesting for a bit with the mysterious Executioners showing up, but the twist ruined that for me.

I might be done with that series. They somehow boil a galaxy's worth of problems down to teenagers with medieval weaponry.


And I absolutely agree about Mass Effect 2 - not a bad game by any means, but an RPG, you say?

I wouldn't say it's not RP.

I just don't like that they chose to remove elements born of ME1 instead of improving on them. BioWare's claims "we made it better" in most cases meant "we removed it". Elevators. Planetary exploration. Item management. Goddamn cop out.

'Cept for the elevators cos those were just annoying.

Vrykolas
05-03-2010, 01:25 AM
And no other RPGs you've played, solve everyone's troubles, by using teens wielding swords? What are these fabulous RPGs, because I've never played them?! Seriously though, you are right about the twist. I actually didn't mind the idea as much as some did, but I did think it was poorly executed. The game just stops doing anything interesting with its characters (it becomes the Fayt, Maria and Sophia show - yawn).

But I'd still rather play it than most anything from this gen!

recorderdude
05-03-2010, 02:25 AM
Pokemon Red - NES.

I'm not kidding.

It's a pirate, obviously.

I couldn't get too far (half because of how bad it is, the other half because music was driving me crazy) but this guy went through the whole thing:
http://www.youtube.com/watch?v=gTQ6BEcRNVo

Oh, also, the music's worse on this one (this is pkmn gold nes), but no full lp to my knowing.
http://www.youtube.com/watch?v=5F5LACuFNr0&feature=related

I don't think you can beat this stuff as far as bad RPGs.

Enjoy...?

doomjockey
05-03-2010, 04:27 AM
And no other RPGs you've played, solve everyone's troubles, by using teens wielding swords?

What are these fabulous RPGs, because I've never played them?!

The example was meant to be specific. Besides Star Wars, I can't really get behind "sword trumps everything" when it's used in this sort of sci-fi. Ironically, it probably makes more sense in SO universe because of the twist.

Neg
05-03-2010, 04:29 AM
I like it when people attack tanks and 100 ft. tall turtles WITH THEIR FISTS, personally.

Chocolate Misu
05-03-2010, 04:30 AM
And let's not forget about the giant enemy crabs :)

Vrykolas
05-03-2010, 05:53 AM
I think its worth bearing in mind that SO3 and 4 actually do address this very point. Fayt only initially intends to use the sword on Vanguard 3 and Elicoor 2, to stay in line with their tech level, preserve the illusion that he is from those planets etc. By the time he's ready to leave Elicoor 2 though, he's learnt that there is much more to himself than he realised. He's hardly just a kid with a sword by then, is he? How do you like your Vendeeni Battlecruisers - over easy or sunny side up?

As to how they can stand up to guns, you only start facing those when the Vendeeni show up. You meet Maria when that happens (who does use a gun, incidentally), and her power creates personal shielding of a kind. So the game can use that to explain how the characters can face up to the Vendeeni guns etc. The guard system could also be considered a kind of personal shielding. Okay, everyone has it, but who's to say the characters aren't actually using some kind of discreet shielding devices? And the game makes it plain at the start that Klausians such as Cliff and Mirage have a very high resistance to energy weapons (Cliff is utterly insulted that Norton thinks his energy rifle will do anything to a Klausian). It's not perfect, but at least the games are making some effort to explain it, even if we know the real reason is obviously 'Swords and Martial arts are cooler than guns'!

I hear what you're saying, though. It is quite distracting in RPGs in general, when your party of simply dressed, modestly armed teens can defeat ancient Dragons (who very sportingly land in order to fight you) and heavily armed Dreadnoughts etc etc. But you've just got to go with it, haven't you? And like I say, Star Ocean does realise that some explanations must be made, so I applaud them for that.

Darth Revan
05-03-2010, 11:45 AM
Speaking of, Mass Effect 2 isn't anywhere near the worst, but I was pretty disappointed with how much uh.. "RPGness" they took out in the name of pretty marketing terms like "streamlining". I like to collect items and upgrade equipment in RPGs. Exploration too.


And I absolutely agree about Mass Effect 2 - not a bad game by any means, but an RPG, you say?

You're havin' a larf...

Mass Effect 2 may not be what is traditionally called a RPG per se... but is more a Action RPG instead. Personally, I liked how Bioware streamlined the inventory as having to constantly throw away/sell older weapons/armor/upgrades/etc to have room for new stuff irritated me. You could still upgrade your weapons in ME2, just in a different way from the prequel.

As quoted on Wikipedia about Action RPG's:


Return to roleplaying

While most action-RPGs focus on hack & slash while exploring a world and building character stats, some titles contain many dialogue choices with consequences in the game world. Some games such as Star Ocean, Mass Effect, Mass Effect 2, Deus Ex: Invisible War, Fallout 3 and Fable allow player to make many game-altering choices in dialogues and events, while still maintaining their respective action elements, whether be in the first person or the third person. However, a full-fledged dialogue system with highly impressionable NPC as seen in pure PC-RPGs did not appear in an action RPG until the release of Gothic series (2001, 2002, 2006) and Vampire: The Masquerade - Bloodlines in 2004. In 2007, CD Projekt's The Witcher increased the amount of world-altering choices in dialogue on par with a classic RPG

doomjockey
05-03-2010, 12:46 PM
I definitely have to disagree and call this streamlining what it is: dumbing down.

Inventory never hurt an RPG unless it was done piss poor to begin with. And it wasn't. It was just clunky in ME1. The upgrade system is now a scavenger hunt, you can't customize weapons, and can barely customize armour. What BioWare did to ME2 is shallow design disguised as trimming bloat.

Eshvoide
05-03-2010, 07:17 PM
- Arc the Lad: End of Darkness (PS2)
- Final Fantasy VIII (8) & IX (9) (PSX)
- Funky Fantasy (Saturn)
- Legend of Legaia 2 (PS2)
- Unlimited Saga (PS2) <- probably one of the worst RPG in my history of gaming

Chocolate Misu
05-03-2010, 08:50 PM
I thought of another one I didn't like at all.

Threads of Fate - even though it's from Squaresoft, it just did not seem like the quality game I expected from them. Not that I expected a high standard before I started playing it. As I remember, you choose between a boy or girl character to play as through the whole game. The boy had a melee attack and the girl had a mid-range magic attack (I think she threw purple light rings). They couldn't do much of anything else. I remember it being a boring platformer with nothing going for it. I played through the first boss and half a dungeon with the girl character. I just couldn't make it any further. Just so...... uninteresting. Yet another game that I fail to understand the rarity of.

topopoz
05-03-2010, 10:38 PM
- Final Fantasy VIII (8) & IX (9) (PSX)


I was Starting to feel lonely on thinking that me & Smarty were the only ones around here hating IX.
xD

arthurgolden
05-03-2010, 11:13 PM
I was Starting to feel lonely on thinking that me & Smarty were the only ones around here hating IX.
xD

I don't hate it; I don't love it either. I have beef with it because when I finished the game, my save file told me I'd spent 90+ hours playing it. After that, I stopped playing video games for a couple years. :(

topopoz
05-03-2010, 11:26 PM
I don't hate it; I don't love it either. I have beef with it because when I finished the game, my save file told me I'd spent 90+ hours playing it. After that, I stopped playing video games for a couple years. :(

That's one interesting side effect...

90+ Hours... Surely you were doing some side-quests & stuff.

arthurgolden
05-03-2010, 11:30 PM
I got sucked into the stupid card game. I was trying to get all of them.

Neg
05-03-2010, 11:49 PM
I got them all. Twas good times.

Wait til you play XII and spend 213 hours on it, and realize you aren't even like halfway through.

Jrag
05-04-2010, 12:24 AM
Besides Hydlide?


For me it's Breath of Fire III. I played this game years ago and it simply bored me to tears in every possible way. Very rarely do I just simply reject a game and toss it into the trash, but BOFIII was that game for me. Boring story, boring characters. Bland gameplay. Just unplayable. And I HATED having to go fishing to progress the game. Seriously, I hate this game with a raging boner of hatred.

Final Fantasy XII is pretty much second on my list too.

arthurgolden
05-04-2010, 01:02 AM
I really disliked Breath of Fire III, too, even though I finished it. And then I played and finished Breath of Fire IV, which I also didn't like. :-\

BOF 1 and 2 are a lot of fun, though.

Vrykolas
05-04-2010, 01:27 AM
I agree with Doom, streamlining is one thing, but ME2 was dumbed down, plain and simple.

The Mako sections for instance, should have been improved, not removed entirely. The inventory system would have been better served by simply making more of the equipment useful, letting gear be upgraded or allowing factors to be grafted from one bit of kit onto other equipment through item synthesis etc. Levelling up was a farce this time round too, with it seeming like an afterthought. You gain points so slowly, often unable to afford anything useful at level up. When you do get enough, you *will* buy the passive Class skills that increase Paragon/Renegade points first, because its crazy not to. Also, no effort was made to make the various skills and abilities balanced or worthwhile, so you find 2 skills and an ammo that work for you (probably unlocked at character creation), and just stick with those.

Add in the general absence of side quests beyond 'kill the merc gang' and 'fetch this item from someone next door' etc and the almost complete absence of significant NPCs outside the main missions... The game has a lot to recommend it, but it lost a hell of a lot too. It's a lightweight experience that requires you to create new characters to expand its longevity.

Tanis
05-04-2010, 01:28 AM
I'd have to say a most of the Saga and Tales games have been pretty lame to me.

I was also, VERY, disappointed in Infinite Space.
It's not 'the worst game ever', but it's nothing like I was hoping.

Eshvoide
05-04-2010, 07:30 PM
I agree with Jrag with 'fishing' to advance the game...
- Dark Chronicle 2 (what was the US name again), it was a good game though...
- Sonic Adventure (eff you Big... I caught a 29.5lb fish... but no you want 30)

---

Breath of Fire III
- I hate walking through the damn desert part. I was also disappointed with the character development. Only liked a few songs like 'boss battle' and 'chickens in the night'

Threads of Fate (Dew Prism, JP)
- I just found the game to be really difficult at some points. Mint with the two attack rings who could use magic while the guy who absorb monster abilities to become monsters was it?

Final Fantasy IX
- Yeah I really did not like the game. I actually hate it more than VIII. I was very disappointed in the music overall and the game froze on me a LOT.

HuggyB18
05-04-2010, 10:44 PM
Lunar has let me down before, and the last couple grandias were.......hmm Uneventful.

Vrykolas
05-05-2010, 01:56 AM
I remember some of the music in FF9 being quite strange. The bit where the theatre ship is escaping from Alexandria is a dramatic action scene, but the music is some laid back tinkling little tune!

It's the same when Black Waltz no.3 is chasing you through the Lindblum gate - big action scene, jolly and peaceful music.

It can't beat Marvel Vs Capcom 2 for out of place music (the jazz... why the jazz?!), but still...

Terra and Pandemonium had good music, though. And the Chocobo theme was great.

Darth Revan
05-05-2010, 02:18 AM
I definitely have to disagree and call this streamlining what it is: dumbing down.

Inventory never hurt an RPG unless it was done piss poor to begin with. And it wasn't. It was just clunky in ME1. The upgrade system is now a scavenger hunt, you can't customize weapons, and can barely customize armour. What BioWare did to ME2 is shallow design disguised as trimming bloat.

In ME1, you had only a limited inventory space, which would fill up rapidly with all the armor, weapons, upgrades so you had to constantly manage it to make sure you had enough space for new gear. That irritated me about ME1.

The Upgrade system in ME2 does work, via the research/upgrade function aboard the Normandy. You can customize weapons not only by research options, but also your character's skills (IE: Disruptor Ammo, Incendiary Ammo, Armor Piercing Ammo etc), where you can in effect have a different ammo type for each weapon which last for each mission you're on. The N7 armor has 4 upgrades for each piece, as well as altering color etc (though the recent Equalizer DLC adds two new headpieces and then there's the Dr.Pepper DLC as well). Yes, you are limited to how far you can customize them, but that's not a real limitation imo.


I agree with Doom, streamlining is one thing, but ME2 was dumbed down, plain and simple.

The Mako sections should have been improved, not removed. The inventory system would have been better served by simply making more of the equipment useful, letting gear be upgraded or allowing factors to be grafted from one bit of kit onto other equipment through item synthesis etc.

There was a DLC called Firewalker, which added Mako-esque missions to the game. The other items you listed above, I raised earlier in this post.


Levelling up was a farce, and made practically no difference whatsoever this time round. And no effort was made to make the various skills and abilities balanced or worthwhile.

Each career has 1-2 abiltities that you use ad infinitum.

True there were a couple where you'd use 1 ability more than others (Example: Engineer class and call a Combat Drone), but it depends on how you play and what classification you pick your character to be.


Add in the general absence of side quests beyond 'kill the merc gang' and fetch this item from someone next door etc and the almost complete absence of significant NPCs outside the main missions...

'General absence of side quests'? There's quite a few of them actually, at least 5 on each planet/station you go to. On Omega for example, there's heaps there, some involve going to another planet/station and then return to Omega.

The absence of significant NPC's outside the main missions though... I will agree with that, but that's a minor thing imo.


It has a lot to reccomend it, but it lost a hell of a lot too. It's a lightweight experience that requires you to create new characters to expand its longevity.

'Fraid I have to disagree with you there. Even starting a new game, there's still a lot to do, as well as getting use to the class your character is, not all of them are the simple 'Draw-your-weapon-and-shoot'. Import your character from the first over, and you can find out the consequences of some of your actions from the first. Here's a list:


Taken from Mass Effect Wiki

Major Plot Decisions

* Rescuing Kaidan Alenko or Ashley Williams during the Virmire mission.

The character who was left behind will not appear in any subsequent games in the Mass Effect series. It is a permanent character death.

* Killing Wrex during the Virmire: Wrex and the Genophage confrontation.

If Wrex survived, he returns to Tuchanka and has united all the krogan under Clan Urdnot to combat the genophage and strengthen the krogan. If Wrex is killed, the more traditional Urdnot Wreav becomes the leader of Clan Urdnot, and little changes for the krogan.

* Killing Rana Thanoptis on Virmire.

If Rana is spared, Shepard encounters her during Grunt's recruitment mission on Korlus while seeking Okeer. Rana insists her second chance was not put to waste, but Shepard once again has the option to kill her.

* Deciding the fate of the Council during the battle with Sovereign, and the nomination of either Captain Anderson or Donnel Udina to the Council.

If the Council is saved with Anderson as a representative, Shepard is granted an audience with the Council and has the opportunity to be reinstated as a Spectre. All other options will result in no audience with the Council, but Shepard will still be reinstated as a Spectre if either Anderson was made a Councillor (even if the original Council was lost) or if the Council was saved (but Udina was made the human Councillor). If the Council was not saved, aliens you meet on on the Citadel will be somewhat bitter against humanity, and Avina will have a fascist streak, repeatedly notifying Shepard that certain inquiries have been forwarded to C-Sec, and to surrender if approached for arrest.
Note: The nomination of Anderson or Udina to the Council is not actually included in the save file per se; rather, when importing a character from Mass Effect, the player must actually tell Miranda whether Anderson or Udina was nominated to the Council after their escape from the Cerberus facility. This is because the save file that is carried over from Mass Effect is created after the destruction of Sovereign, and the decision of whether to back Udina or Anderson is made after that.
If the Council was saved in Mass Effect, the following text is displayed after the first cutscene showing a conversation between The Illusive Man and Miranda Lawson:

�One month after the devastating geth attack on the Citadel, the galactic community struggles to rebuild.

The Alliance fleet made a tremendous sacrifice to save the Citadel Council and earned humanity membership in this prestigous group. Now the Council is forced to respond to evidence that the Reapers -- enormous machines that eradicate all organic civilization every 50,000 years have returned. To quell the rumors, the Council has sent Commander Shepard and the Normandy to wipe out the last pockets of geth resistance. Officially, they blame the invasion on the geth and their leader, a rogue Spectre.

But for those who know the truth, the search for answers is just beginning.�

If the Councilors are killed in Mass Effect, and replaced by a multi-racial group led by the humans, the following text is displayed:

�In 2183, the heart of the galactic community suffered a devastating attack.

The Citadel space station was invaded by a synthetic geth army attempting to open a portal for the Reapers: enormous machines that eradicate all organic civilization every 50,000 years. Commander Shepard led the defense, but the Citadel Council was lost.

Now, the new human-led Council attempts to quell rumors of the Reapers' return. Hoping to ease public concern, they've sent Commander Shepard and the starship Normandy to wipe out all remaining geth resistance.�

If the Councilors are killed in Mass Effect, and replaced by an all-human Council, the following text is displayed:

�One month after the devastating geth attack on the Citadel, humanity seized political control of the galaxy.

Now the human-led Council is forced to respond to evidence that the Reapers -- enormous machines that eradicate all advanced civilizations every 50,000 years � have returned. To quell the rumors, the Council has sent Commander Shepard and the Normandy to wipe out the last pockets of geth resistance. Officially, they blame the invasion on the geth and their leader, a rogue Spectre.

But for those who know the truth, the search for answers is just beginning.�

* Killing Fist (either by Shepard or by Wrex) on the Citadel.

If Fist is spared, Shepard encounters him at Afterlife, where Fist angrily admonishes Shepard for ruining his life and making the effort of harassing him across the galaxy despite him being a small time criminal.

* Saving the colonists and Shiala on Feros.

If sufficient numbers of colonists survived (or if Shepard persuaded Ethan Jeong to commit ExoGeni monies toward rebuilding the colony,) Shepard encounters a representative of the colonists on Illium who need help extricating themselves from a medical contract. If Shiala was spared, she is the representative.

* Sparing the Rachni Queen on Noveria.

If the Rachni Queen is set free, she will send a message through an asari, on the planet Illium, thanking Shepard for freeing her, with further dialogue ensuing. There is a news report of small scout ships seemingly rachni in design that, when approached, quickly retreat.

* Assisting Gianna Parasini on Noveria.

If Shepard aided Gianna, she is found on Illium where she again requests help, and will buy Shepard the promised beer. If a male Shepard aids her, she will additionally give him a kiss. This quest also appears in Mass Effect 2 without an imported save file, or on an imported save file where you got what you needed via another method that does not involve Gianna, but male Shepard will not be able to receive a kiss.

* Encouraging Garrus to be more renegade or paragon.

If Paragon, Garrus will have attempted to join C-Sec but lament that he could do little good there in the chaotic aftermath of the attack on the Citadel. If Renegade, Garrus will be confused if Shepard questions the plan to kill Sidonis.

* Helping Tali with her personal pilgrimage quest.

When first encountering her on Freedom's Progress, mentioning the gift of the geth data can serve to prove Shepard's identity.

* Saving Captain Kirrahe on Virmire.

A dialogue option will open during which Mordin Solus will reference Kirrahe's "Hold the Line" speech during ship conversation if a Mass Effect save is imported. The dialogue will change slightly depending on whether or not Kirrahe survived the mission.

Assignment Decisions

These result merely in e-mail to private terminal or news reports unless noted otherwise.

* Shepard's resolution of the pre-service history quest:
o Spacer -- Citadel: Old, Unhappy, Far-Off Things
o Earthborn -- Citadel: Old Friends
o Colonist -- Citadel: I Remember Me
* Shepard's choice to aid Sha'ira in Citadel: Asari Consort.
* Shepard's choice to aid Samesh Bhatia in Citadel: Homecoming.

If the body was released to Samesh, Shepard receives an e-mail from Samesh thanking Shepard for his help. There will also be a news story indicating that the Alliance is having difficulty in meeting recruiting quotas due to fears of 'superior' geth technology.

* Shepard's treatment of Conrad Verner in Citadel: The Fan

Shepard will run into him on Illium, but the interactions are identical regardless of prior treatment. This is due to a glitch in the first Mass Effect which activates both the "Charmed" and "Intimidated" flags, but forces the "Intimidated" option as the default.

* Shepard's choice to aid Emily Wong in Citadel: Reporter's Request.
* Shepard's choice to aid Chorban in Citadel: Scan the Keepers.

Chorban sends an e-mail about his scientific findings about the keepers; the text of the e-mail will vary depending on the number of keepers Shepard scanned in Mass Effect.

* Shepard's choices while being interviewed by reporter Khalisah Al-Jilani in Citadel: The Fourth Estate.

This quest occurs in Mass Effect 2 regardless of whether or not you completed it in Mass Effect. There is slightly different dialogue based on how Shepard interacted with the reporter in Mass Effect.

* Shepard's advice to Rebekah Petrovsky regarding her baby in Citadel: Family Matter.

Their conversation can be overheard in one of the shops on the Citadel, which differs depending on Shepard's advice. This conversation occurs in Mass Effect 2 without an imported save file.

* Shepard's interaction with Helena Blake in UNC: Hostile Takeover.

If Blake survived in Mass Effect, Shepard will run into her at Afterlife on Omega. The dialogue will vary depending on how Shepard resolved the mission.

* Shepard's interaction with Corporal Toombs in UNC: Dead Scientists.
* While Shepard's actions in UNC: Geth Incursions have no effect on Mass Effect 2, hacking geth data files during the mission is necessary to trigger Tali's personal quest, which does have an effect on Mass Effect 2.
* If the entire string of Cerberus quests (UNC: Missing Marines→UNC: Cerberus→UNC: Hades' Dogs) are completed, you can talk with Miranda about these activities, and will hear news reports about an investigation, which can involve additional testimony from UNC: Dead Scientists depending on how or whether you completed that assignment. Finishing every assignment will cause Garrus to question Shepard's choice to work with Cerberus, reminding him about the expirments they had done.
* Shepard's decision in UNC: Hostage.
* Shepard's completion of UNC: Rogue VI.

This allows for additional dialogue options with EDI and Miranda regarding AIs.

* A news report will reference the events on UNC: Besieged Base, but regardless of Shepard's choices, will claim the Sirta Foundation never recovered from the attack and will likely be shutting down.
* Shepard's decision to aid Nassana Dantius in UNC: Asari Diplomacy.

Nassana will be convinced that Shepard is the assassin, as opposed to Thane, and reference her sister's murder.

* Shepard's choices in Bring Down the Sky (DLC).

There will be different news reports depending on whether or not Shepard let Balak go to save the hostages. If Bring Down the Sky was not played, the news story indicates that the hostages died.

Still, you both have your opinion and while I may disagree with what you say, I do respect them.

doomjockey
05-05-2010, 07:12 AM
In ME1, you had only a limited inventory space, which would fill up rapidly with all the armor, weapons, upgrades so you had to constantly manage it to make sure you had enough space for new gear. That irritated me about ME1.

I've never disagreed that it wasn't great. It's just funny to me that people praise the removal as if it was the only or best option.


The Upgrade system in ME2 does work, via the research/upgrade function aboard the Normandy. You can customize weapons not only by research options, but also your character's skills

Researching isn't customization. It's the weapon/armour store. Customisation comparable with ME1 is more or less gone. Even ammo is arbitrarily restricted by class to only a few squad mates. It's in no way on par with ME1.


I really disliked Breath of Fire III, too, even though I finished it. And then I played and finished Breath of Fire IV, which I also didn't like. :-\

BOF 1 and 2 are a lot of fun, though.

Man. I really liked BoF3. Probably my favourite of the franchise. Definitely the last one I praised.

topopoz
05-05-2010, 11:11 AM
Final Fantasy IX
- Yeah I really did not like the game. I actually hate it more than VIII. I was very disappointed in the music overall...

You know I was a little disappointed by the music too, surely some tracks were really really good I'll admit that, but many more of them I found them annoying.
Specially the Battle themes, I thought that they were really weak, Ambush Attack is just damn too annoying & also the World Map Theme was forgettable.

Vrykolas
05-05-2010, 11:59 AM
Ooh, 5 whole side quests in each city?! Why didn't you say so?! Seriously though, be fair - that's utterly miserable. And besides, regardless of how many there are in a given area, it isn't like these quests are huge and intricate, is it? Most of them don't even require you to leave the room, let alone have to visit other cities or look for something off the beaten track. It's fetch and carry busy work, with no extra spice to make you care.

The side missions on the Normandy are overwhelmingly 'Go and kill Merc band for some credits'. The others include 'classic' quests like 'Go and tell a Krogan there are no fish in the water'... 'Give a Mechanic a bit of gear you can't help but pick up on the main mission and can do nothing else with', 'Buy some food for the Normandy cook(!)'

Gripping stuff...

And come on - the character classes are utterly tactic free. If you hide behind cover (and there's always some around), the enemies CANNOT kill you. Only their Vanguards ever come forward to root you out and there are never many of them, so they are easily dealt with. I can still remember how 'tactical' my first playthrough was... Singularity, Warp, Singularity, Warp, Singularity, Warp... On every enemy.. every damn one.

And I can't believe you brought up that consequences of your actions thing. Even the mags that utterly raved about ME2 like it was the greatest thing ever, admitted how they developed your choices was severely limited and terminally disappointing. As for longevity, even the slowest, most deliberately paced players will have everything done and dusted by the 40 hour mark (at the absolute, absolute maximum - I mean, what on earth were you doing, if you took anywhere near that long?!)

Compare that with the 100+ hours that people can easily sink into FF or other RPGs, and still not have nearly found and done everything.

Look, I've said it before, I'll say it again. It's not a bad game, but it's far, far from the perfect game that people would have you believe. It was enjoyable enough for a knockabout first time round, but it WAS dumbed down and that made it an ultimately short-lived and lightweight experience.

But each to their own, as I've said before. If people loved it, then good on them. I didn't, but there's no crime in that.

avilslare
05-07-2010, 08:40 AM
I guess I haven't played too many bad RPGs in my life since Quest 64 was the only one that came to mind.

Let's see...

Tales of Symphonia
Thousand Arms

That's all I can think of. I guess I've been lucky.

Chocolate Misu
05-19-2010, 04:50 AM
I thought of another one I hate with a ferocious intensity.

The Hobbit (gc version).......... *raaaaaaaaaaaaaaaage!!!!!!!* I don't know what the crap they did with the story.... It was just utterly ruined. The programming was garbage. So many camera glitches and ill designed 'boss' battles......... I gave up on it. I got stuck at a 'boss' battle with a necromancer. I don't know why there was necromancer to begin with anyway. The fight was in a gated round area where you can't go forward and you can't go back. The game's horribly linear (nothing against linear but this was just atrocious)......... grrrr......... the rage......

Byrd
05-20-2010, 04:18 AM
Lunar has let me down before, .

You're a faggot. Get the fuck out.

HuggyB18
05-20-2010, 06:30 AM
You're a faggot. Get the fuck out.

What!

Byrd
05-21-2010, 08:35 AM
You heard me. Hating on Lunar. How dare you. Both Lunars are a pair of the greatest RPGs ever made. True classics in every sense of the word. Awesome.

rezo
05-21-2010, 08:49 AM
I hated Lunar 2. I distinctly remember wishing it was a human so that I could beat it up.

DL
05-21-2010, 11:28 PM
Suikoden. ^-')b

Darth Revan
05-22-2010, 01:38 AM
I hated Lunar 2. I distinctly remember wishing it was a human so that I could beat it up.

I agree... Lunar 2 never seemed to live up to Lunar Silver Star Story imo.


Suikoden. ^-')b

Wha? Why the Suikoden hate? Though if it was Suikoden IV/Tactics, then I could understand the hate.

@Vrykolas & doomjockey

You have your reasons for disliking ME2, and that's fine. Myself, I thoroughly enjoyed ME2 even more than ME1 (Hell, I've finished ME2 multiple times) and I have recommended ME2 to friends etc as it's a damn good game. While it may not be 'perfect' for you, it's near perfect to me.

rezo
05-22-2010, 01:46 AM
He's lying about Suikoden.




He is a dirty liar.


I didn't really like Silver Star Story either, but I didn't want to punch it so it worked out I suppose.

DL
05-22-2010, 04:59 AM
He's lying about Suikoden.

Hmm, yes, yes I am, but it was fun to say anyway. (*'-')

Shout outs to Wild Arms 2 though.

VanillaTsukuyomi
05-22-2010, 06:40 AM
Growlanser. Goddamn that crap is frustrating. Unlimited SaGa too. It took me so much time to master that game but it's too goddamn random. The only thing that keeps me awake playing that game is the music. Man... It's too good.

Knight From Beyond
05-26-2010, 01:53 AM
Arc the Lad: End of Darkness is the first one that comes to mind. Wasn't a fan of Shining Force EXA and Shining Tears either.

HuggyB18
06-04-2010, 07:38 PM
I agree with all prior statements on this page

RΛIΔΣN
07-02-2010, 11:55 PM
Zone of the Enders: Fist of Mars for Gameboy Advance, along with the two USA localized Super Robot Taisen games are some of the worst RPG's I've played.

Neo Xzhan
07-06-2010, 02:26 PM
Truth be told, Final Fantasy XII.

Everything was pretty good about the game. I enjoyed the story, nice graphics, loved the music and the movies were of good quality.

The sheer lack of gameplay is what me hate this game ALOT. Set up the gambits, push left analog stick in the desirded direction, watch the game play itself for you. And don't say you can manually give commands, the game was CLEARLY not build for it.

Smarty
07-06-2010, 03:33 PM
Ooh, 5 whole side quests in each city? Be fair, that's utterly miserable. Because regardless of how many there are in a given area, it isn't like these quests are huge and intricate, is it?

Most of them don't even require you to leave the room, let alone have to visit other cities or look for something off the beaten track. It's fetch and carry busy work, with no extra spice to make you care.

The side misisons on the Normandy are overwhelmingly 'Go and kill Merc band for some credits'. The others include classic quests like 'Go and tell a Krogan there are no fish in the water'... 'Give a Mechanic a bit of gear you can't help but pick up on the main mission and can do nothing else with', 'Buy some food for the Normandy cook(!)'

Gripping stuff...

And come on - the character classes are utterly tactic free. If you hide behind cover (and there's always some around), the enemies CANNOT kill you. Only their Vanguards ever come forward to root you out and they are never many of them, so they are easily dealt with.

I can still remember how 'tactical' my first playthrough was... Singularity, Warp, Singularity, Warp, Singularity, Warp... On every enemy.. every damn one.

And I can't believe you brought up that consequences of your actions thing. Even the mags that utterly raved about ME2 like it was the greatest thing ever, admitted how they developed your choices was severely limited and terninally disappointing.

As for longevity, even the slowest, most deliberately paced players will have everything done and dusted by the 40 hour mark (at the absolute, absolute maximum - I mean, what on earth were you doing if you took anywhere near that long?!)

Compare that with the 100+ hours that people can eaisly sink into FF or other RPGs and still not have nearly found and done everything.

Look, I've said it before, I'll say it again. It's not a bad game, but it's far, far from the perfect game that people would have you believe. It was enjoyable enough for a knockabout first time round, but it WAS dumbed down and that made it an ultimately short-lived and lightweight experience.

But each to their own, as I've said before. If people loved it, then good on them. I didn't, but there's no crime in that.

Agree 100%.

As far as bad RPG's go, Final Fantasy IX was probably the most painful game I've ever played through. It's pure pain in disguise.

Harkus
07-06-2010, 04:55 PM
Eternal Ring
Final Fantasy XIII
Popolocrois


The sheer lack of gameplay is what me hate this game ALOT. Set up the gambits, push left analog stick in the desirded direction, watch the game play itself for you. And don't say you can manually give commands, the game was CLEARLY not build for it.

I think you're high. XII has the best gameplay of any FF. Inputting your own commands is fun and does not put you at a disadvantage so how can you say it wasn't built for it?

YukidaruPunch
07-06-2010, 06:25 PM
Kingdom Hearts and Tales of the Abyss.

Sure, maybe I played some crappier games for like 5, 10 minutes or so (stuff like Tecmo's Secret of the Stars), but they didn't leave such a bad impression. Played those two for about 8h and 40h (!!!) respectively before giving up. =/

topopoz
07-07-2010, 10:16 PM
As far as bad RPG's go, Final Fantasy IX was probably the most painful game I've ever played through. It's pure pain in disguise.

To me it wasn't disguised at all. There were so much people telling me great things about this shit as there were many people telling me shit about this shit. So it's basically shit. Shit that it has maybe 1 or 2 spoonful of liquid chocolate, but it's still shit inside. At disc 3 I was full of shit in my stomach. So I couldn't keep chew the shit any more.

Harkus
07-09-2010, 11:55 AM
zzzzzzzzzzzzzzz. FFIX is awesome. If you think it's too slow turn the battle speed up, problem solved stop going on about it.

topopoz
07-09-2010, 03:50 PM
zzzzzzzzzzzzzzz. FFIX is awesome. If you think it's too slow turn the battle speed up, problem solved stop going on about it.

I already talked about this, slow battles isn't the only bad thing on FFIX.

YukidaruPunch
07-11-2010, 09:42 PM
I already talked about this, slow battles isn't the only bad thing on FFIX.

Elaborate more, then. Rather than the slow battles you've already mentioned, what other things are wrong about FFIX?

topopoz
07-11-2010, 10:11 PM
Elaborate more, then. Rather than the slow battles you've already mentioned, what other things are wrong about FFIX?

Thread 68558

Harkus
07-11-2010, 10:25 PM
With regards to the trance - Saving it up for boss fights RUINS strategy and is cheap. What's wrong with playing normally? Nothing, that's what.

The skill system - I can't see your complaint with it to be fair, I thought it was really good.

YukidaruPunch
07-11-2010, 10:45 PM
Thread 68558

I already read that. Slow battle issues, Trance thingy, Skill system. That's all?

Harkus
07-11-2010, 11:13 PM
The trance thing is a non issue. It makes no sense to hate a game because it doesn't make boss fights easy for you like FFVII.

topopoz
07-12-2010, 01:15 AM
I already read that. Slow battle issues, Trance thingy, Skill system. That's all?

Artwork, Grinding & I don't like most of the characters & the storyline didn't hooked me at all.
EDIT: Still it isn't the worst RPG that I've ever played, but it's definetely a game that really grinds my gears & not a good experience at all in my case.


The trance thing is a non issue. It makes no sense to hate a game because it doesn't make boss fights easy for you like FFVII.

Then it completely lose it's purpose, if something it's ment to be used, it's because is another resource, If I can't use that resource effectively, then why put it?. Seriously that's poor design in any case you present.

YukidaruPunch
07-12-2010, 05:59 PM
Artwork, Grinding & I don't like most of the characters & the storyline didn't hooked me at all.
EDIT: Still it isn't the worst RPG that I've ever played, but it's definetely a game that really grinds my gears & not a good experience at all in my case.

I guess your distaste for the game is something more subjetive than anything else. Most of those things you listed are part of the game's creative design and aren't exactly "bad" themselves - it's not like the art itself is ugly or the game is badly written. Sure, everyone's entitled to their own opinion...

The game requires no grinding to be finished. You can grind for the abilities if you want, but you shouldn't have to resort to it if you don't want to.

The game does have a slow battle system and the Trance thing can be a bit annoying and broken given its automatized use (even though the game is balanced in a way that you PROBABLY will have them almost-active by the time you reach the area's boss, unless you stray too much from the main path), this much is true. I personally haven't been that offended by those issues, and I don't feel like they rendered the game unplayable or such.

It's not like I think you are "WRONG" for thinking the game is bad or something, it's just that, as I said, I think it's more of a subjective matter than actual shortcomings of the game itself.

killa5k7
07-13-2010, 09:54 PM
Okay, I know I am going to get slammed...but did anyone else find Xenogears boring as hell? I made myself get through it because there was something about it. The artwork? The confusing story? The anime cut scenes? Someone help me out here. I played it last when it first came out so maybe I should pick it up.

On another note, Stella Deus was horrible. I managed to the end but felt like I wasted my time. Shadow Madness. I bought this for like 2 bucks. I felt ripped off. Breath of Fire Dragon Quarter. Never gave it a chance after playing for an hour or so. Jade Cocoon 2...I have the first one but never played. Maybe its better than the 2nd one. There ae more to follow I am sure.

topopoz
07-14-2010, 04:39 AM
Okay, I know I am going to get slammed...but did anyone else find Xenogears boring as hell? I made myself get through it because there was something about it. The artwork? The confusing story? The anime cut scenes? Someone help me out here. I played it last when it first came out so maybe I should pick it up.


You're not gonna get slammed by me, I think that the gameplay of Xenogears is awful, that the music is great, suffers from problems of Bad Narration & later the game turns into another Evangelion, the artwork wasn't bad at all, the Anime cutscenes are bad mainly because of the voice actors rather than the cutscenes itself.
So Yeah, I can't say it's actually bad itself, but has some key failures that makes the game hard to playthrough.

Tanis
07-14-2010, 05:01 AM
Okay, I know I am going to get slammed...but did anyone else find Xenogears boring as hell? I made myself get through it because there was something about it. The artwork? The confusing story? The anime cut scenes? Someone help me out here. I played it last when it first came out so maybe I should pick it up.

On another note, Stella Deus was horrible. I managed to the end but felt like I wasted my time. Shadow Madness. I bought this for like 2 bucks. I felt ripped off. Breath of Fire Dragon Quarter. Never gave it a chance after playing for an hour or so. Jade Cocoon 2...I have the first one but never played. Maybe its better than the 2nd one. There ae more to follow I am sure.
SCREW YOUR SIG! Bad link that lied is bad! :(


I think SAGA was worse....Gears is kind of a classic to me, in a weird way.
Saga was a waste of 30 dollars (bought all 3 games used at 10-a-piece) and w/e length it look me to finish them.


SD was boring...and tedious.
Even though 'Eternal Poison' had some of the same issues...at least it was pretty to look at and had a funner battle system.

Red Arremer
07-14-2010, 12:45 PM
Tales of Phantasia's SNES version.
I luckily played it on an emulator, so I could put in a code that removed random encounters, but goddamn, ALL those random encounters. Just too much. I used the cheatcode in the beginning of the last third of the game, and was levelled high enough to easily beat all bosses including the final one and the one on the very bottom of that optional dungeon (mines of uh... gloria i think).
But except for that it was a great game. I just felt like mentioning that in particular.

Sonic Chronicles is terrible. I didn't even make it out of the tutorial area because I was so bored to death by this game. ~_~

There have been a shitload of other mediocre and shitty RPGs I've played, and I've forcefully erased them out of my mind. ._.
Though I cannot forget the dreads of FFVII-now...

Na�hras
07-26-2010, 07:16 PM
Just finished Grandia 3 and it was the most uneventful jrpg i've ever played... Graphic is fine, gameplay too but what's with that fucking shallow story and characters? Just some lovetalk and the fight for justice without the slightest background... They fucked up so very much they've started like that blond dude who should be like gilgamesh@ff5 but it all got forgotten with time. No meeting up with former characters - I suspected some awesome reunion but they never appeared again :(
Even that scheming dude who helped the big bad guy and betrayed him in the end was just a 10sec attraction in a video near the end of the game.

I am so disappointed :(

{AoP}Deathblow9
08-01-2010, 09:21 PM
the worst rpg i ever played has to be secret of mana for snes. I know its considered a top rpg of all time, but I just cannot play it. imo it fails compared to chrono trigger.

*prepared for incoming flames*

OdaNobunaga
09-07-2010, 10:07 PM
I cant honestly think of one RPG that stands out as being really,really bad.I think its because I research deeply into most game purchases,because I'm poor and lazy.FFXII is a strange one,on the one hand its got great characters,nice environments and a pretty good story...but then as someone else pointed out its battle mechanics let it down a tad.(Though I really should get round to finishing it)

Oh no wait,whilst typing the above I remembered Jade Cocoon 2!Shit was dreadful,really depressingly awful!I loved the first game as it was epicx10,but 2 ruined it trying to make it some ultra-lame 'pokemon'-esque nightmare.

Hotspot
09-08-2010, 04:28 AM
For me it's....

Final Fantasy VII
Unlimited Saga
Emphermal Fantasia
Dark Cloud

Enkidoh
09-08-2010, 05:09 AM
The Granstream Saga on the PSX. This is the sort of thing evil-doers are forced to play in hell for eternity, it's that bad.

One of a multitude of 'me too' RPGs on the PSX in the late '90's trying to cash in on FFVII, naturally, like most of the copycats, it was poorly designed, with controls that made the 2600 E.T play like Mario 64. The graphics were uninspired and insepid looking. And the anime cutscenes, were so crude as to appear as if they had been animated by two people (and voice-acted by half that number).

Thank Altana I only rented it for a night and not bought the damn thing. But I still wasted my money. :rolleyes:

Smarty
09-08-2010, 11:33 AM
Of the top of my head, Persona 3. I can't think of any other RPG that I've hated more.

Unlikable characters, repetitive environments, grind up the ass and an absurd difficutly curve make it impossible for me not to hate this game. The soundtrack is its only saving grace, but I hated the rest of the game so much, I couldn't even enjoy that.

Yes, even FFIX was better! And that's certainly saying something.

topopoz
09-08-2010, 01:54 PM
Of the top of my head, Persona 3. I can't think of any other RPG that I've hated more.

Unlikable characters, repetitive environments, grind up the ass and an absurd difficutly curve make it impossible for me not to hate this game. The soundtrack is its only saving grace, but I hated the rest of the game so much, I couldn't even enjoy that.

Yes, even FFIX was better! And that's certainly saying something.

You know I was thiniking on jumping directly to P4 because of this reason. I've never played either of both, but I was interested on picking up one of these.
Well I need to finish first Nocturne, Digital Devil Saga & Devil Summoner before I pick up ANOTHER MegaTen game.

Smarty
09-08-2010, 02:13 PM
You know I was thiniking on jumping directly to P4 because of this reason. I've never played either of both, but I was interested on picking up one of these.
Well I need to finish first Nocturne, Digital Devil Saga & Devil Summoner before I pick up ANOTHER MegaTen game.

If haven't played both, you wouldn't believe how much of a leap forward P4 was. Story-wise they are not related in the slightest, so you would be wise to avoid P3. Persona 4 had some of the issues P3 had, but to a much, much, much lesser degree. P4 was really good, and I highly recommend it. My biggest complaint would be the difficulty curve, because just like in P3 it's absurd, and there will be some level grinding involved, but it didn't bother me too much.

CC
09-17-2010, 06:15 PM
The World Ends With You is the worst, most unplayable game I have ever experienced. Sorry SE, try again. My copy's getting a nice, cozy new home on Ebay.

Bignic
10-31-2010, 12:03 PM
That Sonic RPG game for DS. The battle tries to be like Mario & Luigi but is broken.

DemonPants
01-10-2011, 07:31 AM
Now I know people are going to go crazy about this but I thought Mass Effect was a pretty bad game. I know the line of RPG has blurred greatly over the years but simply adding leveling up and skills to an action cover shooter game is not an rpg. Sure there was a big story but I just couldn't get into it (though I did LOVE punching the reporter, reloaded about 5 times for that). Also I was hoping the the psi abilities (or whatever they were called) would be better. I felt that at points the psi stuff was not as effective as it should be. Maybe this is just coming from all my years of turned based RPGs and SRPGs that makes me feel this way.

aces4839
01-10-2011, 07:38 AM
tales of the abyss for me. decent game, but i couldnt figure out how to get somewhere, though. i did like one of the town themes, though.

topopoz
01-10-2011, 06:49 PM
The worst RPG that I played might be Digimon World 2, play 15 minutes of that game & you'll see that it's dungeon-crawling, grindtastic with the most tedious & slowest gameplay ever, as if Dungeon Crawlers need that.

TamagotchiVania (Castlevania Curse of Darkness), didn't see that coming?. Well, this fucking game is a fucking insult to CV.
The concept of the gameplay is great, but there's a problem, the fucking level design & the fucking lack of varied monsters. Go through that game without yawning at the screen while you move your character in a fucking straight line.

CC
01-10-2011, 09:50 PM
The World Ends With You is the worst, most unplayable game I have ever experienced. Sorry SE, try again. My copy's getting a nice, cozy new home on Ebay.

Still my answer.

Smarty
01-10-2011, 10:56 PM
TamagotchiVania (Castlevania Curse of Darkness), didn't see that coming?. Well, this fucking game is a fucking insult to CV.
The concept of the gameplay is great, but there's a problem, the fucking level design & the fucking lack of varied monsters. Go through that game without yawning at the screen while you move your character in a fucking straight line.

And the movement speed does NOT help. A damn shame the game wasn't good, though. Michiru Yamane made a phenomenal soundtrack.

As for me, I suppose I was being a bit too hard on Persona 3 in my last response. All things considered, P3 is still pretty bad, but that doesn't mean it isn't also compelling. Somewhat, anyway.

topopoz
01-10-2011, 11:21 PM
And the movement speed does NOT help. A damn shame the game wasn't good, though. Michiru Yamane made a phenomenal soundtrack.


Kudos for that man, forgetting about Level Design for a Castlevania game is something like, you don't understand the concept of the game, CV is 90% Level Design & that's why I love it so much. TamagotchiVania pissed me off big time. As a fanboy of Castlevania that I am myself. XD
Yeah the soundtrack worked, that's as positive I can go for that game.

Goof Ball
01-19-2011, 07:01 PM
I played few RPGs I liked all of them, but Final Fantasy VII was kinda boring to me.

CC
01-19-2011, 09:37 PM
I played few RPGs I liked all of them, but Final Fantasy VII was kinda boring to me.

:billymays:

Darth Revan
01-19-2011, 11:11 PM
I played few RPGs I liked all of them, but Final Fantasy VII was kinda boring to me.

http://i1101.photobucket.com/albums/g426/Revenchist/8.gif

Goof Ball
01-22-2011, 06:19 AM
Well, I guess when you play about 6 RPGs in a row, you kinda get bored of playing the same genre over and over.

ThunderGun
01-28-2011, 07:37 PM
I almost exclusively play RPGs and I don't get bored (although I do get an urge for some megaman or something every now and again), and I haven't found many that I dislike. Has anyone tried playing Rogue for DOS? That, even for its day, is just... wow.

XxJeremyxX
02-26-2011, 04:02 AM
Final Fantasy VII
Hydlide (WAY back in the day)
Deadly Towers, on the NES. WHY?? Christ on a cross, that was a hard-as-fuck game...

Ikonik
03-01-2011, 01:13 AM
My least favorite RPG's and my opinions:

Beyond the Beyond (PS) - straight garbage of a game.

Shenmue - (Dreamcast) - really boring

Chrono Trigger (SNES) - is a BS game the only reason it's popular because it's a childhood memory but the game itself is really lame nothing new or that great even at it's time, and silent protagonists always suck.

ALL FINAL FANTASY GAMES - OVER HYPED GARBAGE THAT WORRIES ABOUT GRAPHICS AND DETAIL MORE THAN TO MAKE ACTUAL DEVELOPMENTAL CHARACTERS AND/OR PLOT LINE

topopoz
03-01-2011, 10:51 PM
My least favorite RPG's and my opinions:

Beyond the Beyond (PS) - straight garbage of a game.

Shenmue - (Dreamcast) - really boring

Chrono Trigger (SNES) - is a BS game the only reason it's popular because it's a childhood memory but the game itself is really lame nothing new or that great even at it's time, and silent protagonists always suck.

ALL FINAL FANTASY GAMES - OVER HYPED GARBAGE THAT WORRIES ABOUT GRAPHICS AND DETAIL MORE THAN TO MAKE ACTUAL DEVELOPMENTAL CHARACTERS AND/OR PLOT LINE

Then what you consider a good RPG?

Shenmue a bad game? Weird, Different & Experimental it's more appropriate & that doesn't meant necessarily good or bad.

FF Games I can understand why you consider them the worst RPG series.

But CT the worst RPG?... :S

Vrykolas
03-02-2011, 01:59 AM
Shenmue lost me about the time you had to go to work and lift crates in a forklift truck. All day, every day, with about 5 minutes of story progression on each seperate day.

It wasn't as if I was enjoying the game much at all anyway, but that was the moment that I really thought to myself: 'What the hell am I doing - why am I playing this calamitously boring game?!!'

And then I remembered why I liked it - which of course means, I went down to the arcades and blew all my money playing Space Harrier...


Shenmue is one of those games like Two Worlds, where it just defies belief that it got a sequel.

hanakaii
03-06-2011, 02:15 AM
magna carta - though i liked the art....the plot got interesting at some part but would conclude in the most uninteresting way...combat is meh....and the characters kinda walk a bit slow on the world map

stella deus - didn't even finish it

eternal poison - after 1 scenario.....i gave up the story would have been interesting but the part about picking the place you'd go and then actually finding out the you have to start ALL over again since you picked the wrong path....well you've just wasted 12 hours of almost finishing the tower....*sigh

xenosaga - story got a bit too weird for me its like a an occult story combined with space science fiction elements.....kinda weird (i mean in general it would've been nice but uhhh for xenosaga...no.....and i hate slow running characters i mean do they have glue on their shoes or something?)

XxJeremyxX
03-06-2011, 09:41 PM
oh - I just thought of another... Arc the Lad: Twilight of The Spirits. the main character's little brother, that demon thing, was cool... but the rest of the game blew.

cheshirou
03-08-2011, 01:42 PM
the one i remember just genzo suikoden 4, i think its bored, the way it fight, run on the map, and so-on, makes me impatient,,

MastaM
03-11-2011, 10:36 PM
Final Fantasy 5

Darth Revan
03-11-2011, 11:39 PM
the one i remember just genzo suikoden 4, i think its bored, the way it fight, run on the map, and so-on, makes me impatient,,

Suikoden IV is one of the weakest in the series imo... only beaten by Rhapsodia (Suikoden Tactics).

Ardith
03-12-2011, 12:32 AM
Kingdom Hearts - some of my friend were in love with this but I didn't find it very fun or interesting. >_<

kronkite4430
03-22-2011, 04:35 AM
I've played several bad games so far in my life. Only a few RPGs I would classify as outright terrible.

Drakkhen on SNES: Strangest RPG i've played. Couldn't get too far on my own, probably a bit of ways in the first castle (which took a while to get into). Even with a guide, the game's pretty challenging and strange. I heard the PC version is good, though. Better, at least.

Dark Cloud: Breaking weapons and dieing of thirst. 'Nuff said. Georama was neat, and I still loved Dark Cloud 2.

Dungeon Explorer- Warriors of Ancient Arts (DS ver.): The first 85% of the game is awesome. The remaining 15% is just plain unfair and cheap. You have to get hit, and you have to take massive damage unless you grinded like crazy to get the good armor drops. Even with the mage with the heal spell, the game will make you suffer. Even the pyramid felt like a breath of fresh air compared to that last dungeon in story mode, and the pyramid still sucks.

Darth Revan
03-24-2011, 12:57 AM
Kingdom Hearts - some of my friend were in love with this but I didn't find it very fun or interesting. >_<

My cousin loaned me his copy of this 'game'... should've seen his face when, after playing it for about an hour or so (Hey... I really DID try to play and enjoy the game, but couldn't), took it back to him and (as a former member here said) took the measured and appropriate response by snapping the game disc in half, right in front of him. Ahh... priceless.

topopoz
03-24-2011, 02:09 AM
My cousin loaned me his copy of this 'game'... should've seen his face when, after playing it for about an hour or so (Hey... I really DID try to play and enjoy the game, but couldn't), took it back to him and (as a former member here said) took the measured and appropriate response by snapping the game disc in half, right in front of him. Ahh... priceless.

OMFG! I would've recorded that If had the oportunity!

XxJeremyxX
03-24-2011, 06:05 AM
damn, Greg... kinda harsh... I mean, it was your cousin's game, not yours to be breakin', but. what ever floats your boat I suppose. I'd have just gave it back and said it was the worst game I ever tried.

Darth Revan
03-24-2011, 07:12 AM
damn, Greg... kinda harsh... I mean, it was your cousin's game, not yours to be breakin', but. what ever floats your boat I suppose. I'd have just gave it back and said it was the worst game I ever tried.

Harsh? Not really, considering how many games I had loaned him in the past, and got back damaged. Sides, personal feeling here, Kingdom Hearts is a shit game imo. Deserves what I did.

XxJeremyxX
03-24-2011, 08:06 PM
well, what with him damaging your games, then I can understand that. carry on, brotha.

Darth Revan
03-25-2011, 12:04 AM
well, what with him damaging your games, then I can understand that. carry on, brotha.

Indeed. He then went and bitched to his mother, who in turn bitched to me. Even when I told her what he did to the games I loaned him, she still had some excuse to cover her son and his attitude towards borrowing other people's games. She even demanded I go and buy him another copy.

I told her I would... if he replaced all the games he damaged of mine. I was told to go to Hell. My response: Been there, saw a place reserved for you and your shit son. Haven't spoken to them ever since... been a damn blessing lol

XxJeremyxX
03-25-2011, 02:53 AM
lol totally fucking hardcore!

AKIRA150
05-17-2011, 01:14 PM
i liked The Last Remnant, Infinite Undiscovery and Star Ocean The Last Hope. although star ocean is the only one of the 3 i have finished. and also loved arc the lad lol.

the only gamei have ever truely hated was blaze and blade for ps1

krow1
02-10-2012, 03:08 AM
im saying Kingdom Hearts: Chain of Memories the fighting style keep pressing the button and you can kill them one way or another

MugoUrth
02-12-2012, 10:16 PM
Suikoden IV is one of the weakest in the series imo... only beaten by Rhapsodia (Suikoden Tactics).

The original wasn't that great either. There were like 100 characters to play as, but few of them stuck out. But my main problem is the average gameplay. Most of the bosses all fought the same, and personally boss-fights are the thing in video-games I look at the most. Suikoden 2 looks a bit more interesting with a better cast of characters IMO (More non-human characters are cool). But I don't know how the bossfights are. Hopefully more than just "Two attacks: One single attack, one whole attack."

But the worst RPG I've ever played, and people are probably going to hate me for this as the game has quite a few fans, but I seriously cannot stand playing Earthbound. The gameplay is about as bare-bones as it get, and the game's main appeal is the fact that the game is just so random. And by random, I mean DUMB random, not funny random.

Jabeo
02-15-2012, 06:50 AM
Heroes of the Lance (NES)
Lagoon (SNES)
Beyond the Beyond (PSX)
Unlimited Saga (PS2)

I don’t have any current gen RPGs to list yet...

Phoen-IX
04-18-2012, 03:28 AM
Unlimited Saga

Olde
04-18-2012, 03:38 AM
Heroes of the Lance (NES)

Check this out if you haven't seen it: Spoony Experiment - Heroes of the Lance Review (http://spoonyexperiment.com/2007/01/25/add-heroes-of-the-lance-review/)

XJF
04-21-2012, 06:16 AM
Cross Edge is probably the only RPG I've played that I didnt care for. Infinite Undiscovery was rather good imho, as was SO4:TLH. But Cross Edge was unbearable

Nostalgia gamer
04-22-2012, 10:09 PM
Drakkhen on SNES: Strangest RPG i've played. Couldn't get too far on my own, probably a bit of ways in the first castle (which took a while to get into). Even with a guide, the game's pretty challenging and strange. I heard the PC version is good, though. Better, at least.

I played it,and i liked some of what drakkhen offered.Supposedly,the nes versions of the dungeons and dragons are worse,especially the dragon lance game.

The original wasn't that great either. There were like 100 characters to play as, but few of them stuck out. But my main problem is the average gameplay. Most of the bosses all fought the same, and personally boss-fights are the thing in video-games I look at the most. Suikoden 2 looks a bit more interesting with a better cast of characters IMO (More non-human characters are cool). But I don't know how the bossfights are. Hopefully more than just "Two attacks: One single attack, one whole attack."

A lot of people loved the original suikoden game,me included.
I loved the light hearted character,and i liked victor flik,flower general milich oppenheimer,ted and gremio.The gameplay was simple,but the game wasn't about story either.It was fun for what it was.
Now suikoden 4 came out many years later,and after suikoden 2,which had very memorable and sad story,it was a slap in the face to people.The world was too small and crowded,exploration was dramatically reduced,and the ship was nowhere near as fun as the castle in suikoden 2.

Secret of the stars was pretty damm bad.I hated the music,and i was bored to death with the gameplay.
There was another game that annoyed me to no end:The Twisted Tales of Spike McFang.The music,oh god does it give me a headache.It never fucking ends,and its full of underpowered gameplay.At first,the game caught my interest,but the game was boring as fuck.The story is really stupid as well.

patelnik
05-27-2012, 09:26 PM
Wraeththu, don't ask

Olde
05-31-2012, 08:03 PM
Might & Magic VI is a game that is simultaneously great and fucking terrible. When it came out (98) it was pretty badass, but it hasn't aged well at all. Its flaws shine ever the brighter because it looks and feels good, for the most part: the controls are good and it blends elements of FPS with RPG (the HUD is looking through the eyes of the characters, not looking down on them from outside), unlike most RPGs at the time as far as my knowledge goes. But there are a lot of problems with it too. Basically, each time you enter a new area, it's filled to the brim with identical enemies. 3DO went for quantity over quality here. Because your characters would just flat out die if you used melee weapons and you'd run out of magic and thus be unable to heal if you used offensive spells, you learn really quickly the game's biggest exploit: equipping all your characters with bows and shoot while walking backward. You can basically clear out most areas using this tactic because you have unlimited arrows. From a combat standpoint, the game's not really hard, just incredibly annoying and time-consuming. The actual quests can be pretty obtuse and require that you do something obscure before you do the obvious thing to finish the quest, else you don't get a good reward, etc. Also, the spells look like crap, but you expect them to look awesome because they have really, really cool illustrations of the spells in your spellbook. So when you see the picture next to the spell in the shop, I'm like, "Oh, I gotta have this." But every time I get fooled, because the spell animation is utter crap. When I played this game again recently, it just showed me how much potential the game had and how little 3DO did to realize that potential. I may complain about games like Elder Scrolls, but in the end, they actually do RPGs pretty well, all things considered.

Harkus
06-05-2012, 10:53 AM
Final Fantasy XIII - Auto-battle button allows you to close your eyes, repeatedly press A and win. Totally pointless. Oh and the linearity, anyone seen the maps? I have the guide and every place with the exception of two is a straight line.

Kingdom Hearts is amazing btw.

jfloyd92
06-16-2012, 11:41 AM
Mimana Iyar Chronicles, took me 15 hours to finish, but it felt like it took 100 hrs with that bace.

Unlimited SaGa-Seriously, that game was terrible

Star Ocean the Last Hope International-Story-wise it was awful but I looked past it due to the amazing battles.

Lunar Dragon Song-Just... terrible, a disgrace to the Lunar series.

Ephemeral Fantasia-If you have never played this game, good. Stay away.

And that's about it. I haven't really played many JRPGs that I hated.

krrams20
09-08-2012, 06:52 AM
runrscape? I know its a mmorpg but still..... I
think its more of how the people act that party the damn game..... I mean common it fucking sux ass. But if this thread wasn't meant for mmo's then definitely the Pokemon series... Lawl

tibetanblkmagik
09-15-2012, 06:54 PM
Neverwinter Nights 2 is not a bad RPG, but I got a goddam axe to grind with this thing. It is a decent game hiding beneath a number of frustrating flaws. A valuable party member should never be somehow replaced with a happy dog

Neverwinter Nights is probably the worst BioWare RPG I've ever played. They must've spent all of two months on the single-player game. It's pretty poor by their standards.

Even though this was posted on the first page of this thread still felt I should touch on it a bit. Agree wholeheartly on NWN, it's a campaign editor with a price tag of a full game but the Second game one of the worst ever? Seriously? I know the thread is about personal choices but that's pretty brutal. Even with all it's flaws it's decent to good high fantasy RPG. Not sure if my expectations were just so low because of the Forgotten Realms setting but even though Act 1 of that game is a crime against God once the story picks up it has some really cool moments.

I mean, I thought padded game length was a good thing in the jrpg circles? (cheap i know).

To me the absolute worst RPG I've played was "Wizardry IV: The Return of Werdna". Yeah, I know it's pretty cheap to pick one of the old ones because they were the pioneers and all of that but holy fuck did this game hate the player. Now I'm not a cussing man and do think it's a bit juvinile but the human tongue has not been able to formulate syllables harsh enough to describe the brutality of Wizardry 4. The first sapient primitive that broke it's leg whilst fleeing a predatory animal did not welp in a way that describes the emotion this game is aimed to cause.

Taking us back to 1987 I was a young bright-eyed whippersnapper who had just gotten into this whole role-playing game business with Ultima IV: Quest of the Avatar a year earlier. Ultima 4 is to this day one of my favourite games and one that I've grown to love even more over the years. It didn't make much sense to me back then, I barely understood what the people were talking about but the core of everything I love to this day in RPGs was there, I got explore wilderness, defeat monsters and talk and question various characters around the world. It was a very player-driven experience.

Back then Wizardry was the other flagship RPG series out there so I begged my mom to buy me the latest game in it for birthday. That game was Wizardry 4, the absolute antithesis of Ultima 4.

I'll be the first to say that a lot of thing Wiz4 did were actually kinda cool. You played as the main antagonist of the previous game, a master warlock Werdna stripped of his power and imprison beneath a 10-level dungeon complex. Instead of party members you could summon various monsters to your aid and all the enemies in the game were Player Character parties from previous Wizardry games. So yeah, a pretty interesting, unexplored starting point for an RPG back then and now really, too bad that is made pretty much void since the game is fucking impossible to win. It's not that I dislike hard games, quite the opposite. Even RPGs I think are supposed to leave much of the story progression and combat procedure for the player to decide just the make the experience more immersive, but literally everything in Wiz4 was against you.

I guess the box saying it was for "EXPERT PLAYERS ONLY" () should've tipped me off but I was a dumb kid who though "hey, a vidya game's a vidya game, how hard can it be?" How hard indeed. The game had every form of bad game design out there and it invented a bunch of it's own. Literally every encounter was a do or die one, the player character parties you faced were well optimized and all capable of one-shotting you in case of a bad dice roll. You on the other hand were forced to rely on computer controlled groups of monsters that ranged from useless to barely competitive meat-shields. The loot in the game consisted of either useless fluff garbage with no function or puzzle pieces that would become plot-critical later. Fittingly, there was no way of telling them apart. But the absolute worst offender was the level design itself. Adjectives alone cannot describe it so let me walk you guys through the 5th level of the game.

http://i.imgur.com/jkLjf.gif
Here's the map. You start off at 7,6 and your goal is at 17,4. The Pentagrams represent points where you can summon monsters and refill your magick points. Not bad you say? Just stiff upper lip and pull out some graph paper like a proper dungeon crawler. Here's the kick in the nuts though, see those arrow things? Those are spinners. They spin you around with no pattern or even an in-game message indicating you've been spun and due to the fake doors (black rectangles on the map) every corridor the spinner might leave you facing looks the same. Good luck navigating that mess.

The only way to map this level is through liberal use of a spell that gives you your coordinates and the direction you're facing but with limited mana even that's a gamble, especially since it will take you quite a few reloads to even realize the level has spinners in the first place! Keep in mind that the game looks like this (http://i.imgur.com/lUoZE.gif) and no one had these fancy maps or guidebooks back then, it was all pencil and graph-paper.

As a final kick in the groin, even though the way out seems to be easy to reach there are teleporters at squares surrounding it that aren't even shown in the map above, one scanned from the official guide. The only way to reach the stairs is by defeating a powerful Druid located at 13,2, where the key symbol is. Too bad the game itself doesn't give you ANY CLUES that you're supposed to do this. Not even a cryptic riddle or anything. So you're left to explore all the square shaped dwellings, each filled with powerful encounters whilst mapping the level and dealing with spinners on our way back to recharge. While having no idea what you're even looking for.

I'm sure there's a lot of stuff I'm forgetting but this was really meant to give you guys a least a glimpse of the type of shit this game expects from the player. And that was just one level, not even a particularly hard one to boot.

Holy shit, that sure was a lot to get off my chest. I even thought of writing disapprovingly of Temple of Elemental Evil as well but that would fell rather plain after presenting the vile nature of Wizardry 4.

Goof Ball
09-17-2012, 04:34 AM
I take it back when I said that FFVII was the least good RPG I've played (It's not). The worst one is Crinsom Gem Saga for the PSP. Terrible characters, boring soundtrack, easy bosses, and a dull battle system all combined in one shitty plot.

ROKUSHO
09-23-2012, 12:13 PM
i would have to say, yygdra union, gba/psp.

an uninteresting heroine, a terriblle combat system that can barely called interactive, and so far a story thats "been there, done that".
cant believe i was actually happy when i bought it.

an honorable(?) mention would be... let me think this one more throughly

Roast Chicken
10-09-2012, 06:14 AM
Kingdom Hearts: 358/2 Days.

Unnecessary to the whole series.
Too easy and terrible gameplay.
Recycled worlds from KH and KHCoM...

avilslare
11-21-2012, 04:32 PM
Quest 64

Yes I actually owned and beat this turd.

You could only hold one of each item at a time, the battle system and graphics were atrocious, and when you make it to the last stage/world you can't go back. And no matter how much experience you earn, the game won't let you gain all of the abilities. It just stops collecting your exp at a certain point.

Ralis
11-28-2012, 10:12 PM
Summoner! I bought this along with my PS 2 and never felt warm with it.

ROKUSHO
12-06-2012, 06:16 AM
Quest 64

Yes I actually owned and beat this turd.

You could only hold one of each item at a time, the battle system and graphics were atrocious, and when you make it to the last stage/world you can't go back. And no matter how much experience you earn, the game won't let you gain all of the abilities. It just stops collecting your exp at a certain point.


you sure you played quest 64? cuz i also have the game, and the only items you can hold one of are wings. you do have a limited invetory though

avilslare
12-06-2012, 01:36 PM
you sure you played quest 64? cuz i also have the game, and the only items you can hold one of are wings. you do have a limited invetory though

Positive. I guess I just don't remember it very well since the last time I played it was 15 years ago.

kurenaishinki
12-09-2012, 08:14 AM
Folklore because despite how pretty, dull plot and forgettable characters.

Radiata Stories because the kicking people aspect turned out really lame.

Valkyrie Profile, too much freedom.

Eternal Sonata. UGH.

hertzez
12-11-2012, 04:24 PM
Breath of Fire V

Really, the 4th one was great as hell, why must the 5th one turns out like this. T.T

paperfan
12-14-2012, 06:53 AM
Ephemeral Fantasia (PS2) stands out in my memory.
I believe the hero's guitar talked but my mind has blocked most of it out now.

A let's play for it if you dare: �€ŒEphemeral Fantasia: [A warm Welcome] - Playthrough, Part 1�€� - YouTube (http://www.youtube.com/watch?v=J9k1X_SJ0D0)

shiro2
12-21-2012, 02:41 PM
Beyond the Beyond. Any game that requires you to solve a tile puzzle to finish the game is not a game worth playing. Then there's the part of the map with invisible pits that send you back quite a ways; good luck avoiding them all.

ROKUSHO
12-24-2012, 03:42 AM
Eternal Sonata. UGH.

get out... NOW

Kikley
02-14-2013, 12:45 PM
X-2 was pretty bad. I think it might have just been more shock as I absolutely loved X and thought it's sequel was going to be more of the same. Been feeling like I want to give it another try recently actually, so I am reserving the right to change my mind on this.

LordBlackudder
02-14-2013, 01:07 PM
final fantasy rpgs are the worst ive played. boring long drawn out garbage and terrible gameplay.

Yoshikosr2
03-05-2013, 02:25 AM
Maybe this doesn't qualify, maybe it does. I'll let you decide.

FLAME SHIELD UP FLAME SHIELD UP FLAME SHIELD UP FLAME SHIELD UP FLAME SHIELD UP
Metal Gear Solid 4 - Guns of the patriots.



You want bad, try a game that you watch more than you play... Watch.... RIGHT!

Some of the worst voice acting i've ever heard, Trumped only by The Last Airbender movie.

While its a visual treat for MGS veterans, there are many many titles out there that look better... or are just better in general.

Music is mostly forgettable but it can have its epic moments.

You remember Virtua Fighter on the Sega Saturn, remember how the controls felt? Thats what I was reminded of while playing this game.

The whole thing... is just... bad.

Uvogin
03-23-2013, 11:43 PM
I tried to play Ogre Battle, but I couldn't enjoy it.

JJimmy1
02-05-2014, 06:40 PM
Quest 64 for me... and judging by the posts of others, I wasn't the only one :-)

Dragoon Knight
03-10-2014, 04:26 PM
Quest 64 for me... and judging by the posts of others, I wasn't the only one :-)
Hey nothing wrong with quest 64 weird story but awesome battle system for that time :) , However dissidia 012 never played FF: 13, 13-2, and beyond but dissidia/012 AHHH!!! Lame emo drama and not to mention The bad guys gets to vanish and gets stronger while u fight endless manikins which is fun if u like the battle system which I do so much kinda like dragon ball z tenkaichi 3. Still likes the game but the half the story line bothers me (skip scene, what a relief :D )

Star Magician
03-22-2014, 01:14 PM
Kinda surprised at some of the responses here...

Anyway, the first one that came to mind was Dragon Quest VIII. I hated that game's archaic structure and battle system, and the grinding necessary was just ridiculous. I wouldn't call it a bad game though, it probably just wasn't for me... I don't think I've been unfortunate enough to play a RPG that I would call "bad".

Some more "meh" RPG's I've played:
Sword of Mana (GBA)
Fable II (360)
Runescape (PC-Internet)
Pokemon Diamond/Pearl/Platinum (DS)
Valhalla Knights Eldar Saga (Wii)
Great Greed (GB)
Fire Emblem Shadow Dragon (DS)
Golden Sun Dark Dawn (DS)
Ar Tonelico: Melody of Elemia (PS2) (awesome music though)

franzito
09-10-2014, 02:54 PM
Xenosaga (talk about cutscene-driven action while the "real action" is quite bland, boring side quests and whiny characters, despite of the cool soundtrack)

Winkuru
10-05-2014, 06:25 AM
Hyper Dimension Neptunia 1 easily. I think i put like 25-30 hours on to it and it was nothing but pain to play and i guess one thing that i can be happy about my PS3 HD data being corrupted was that i lost my save and didn't have to play it anymore.

There's nothing good about the game. The humor is really dry, the game is ugly as hell, dungeons are boring as shit and the combat is terrible.

zenx1
11-24-2014, 08:53 PM
Ultima series
Elder Scrolls series
Every RPG by Atlus
Every RPG by Bioware
Every RPG by Nippon Ichi
Every RPG by Idea Factory
Every RPG by Square Enix
Every RPG by Falcom
Every RPG by Camelot
Every RPG by Sega
Every RPG by Chunsoft
Every RPG by Game Arts
Every Mario RPG
Lufia series
Suikoden series
Pokemon series
Mother series
Dark Cloud series
Breath of Fire series
System Shock series
Deus Ex series
Divine Divinity
Sonic Chronicles
Astonishia Story
Blade Dancer
Xenoblade Chronicles
Fuck it... Every single RPG in existence

2hipster4you?

docrate1
12-16-2014, 09:55 PM
Ultima series
Elder Scrolls series
Every RPG by Atlus
Every RPG by Bioware
Every RPG by Nippon Ichi
Every RPG by Idea Factory
Every RPG by Square Enix
Every RPG by Falcom
Every RPG by Camelot
Every RPG by Sega
Every RPG by Chunsoft
Every RPG by Game Arts
Every Mario RPG
Lufia series
Suikoden series
Pokemon series
Mother series
Dark Cloud series
Breath of Fire series
System Shock series
Deus Ex series
Divine Divinity
Sonic Chronicles
Astonishia Story
Blade Dancer
Xenoblade Chronicles
Fuck it... Every single RPG in existence

2hipster4you?

Either you really hate RPGs, either you're trying too hard, either you're a troll. can't decide :itsamystery:

And personnally, worst thing I've played is Fallout Tactics. it's a Tactical RPG I guess, but it fucking sucks.

That and Virtual Hydlide. thanks for the great birthday gift, mom.

Darth Revan
12-17-2014, 02:05 AM
Ultima series
Elder Scrolls series
Every RPG by Atlus
Every RPG by Bioware
Every RPG by Nippon Ichi
Every RPG by Idea Factory
Every RPG by Square Enix
Every RPG by Falcom
Every RPG by Camelot
Every RPG by Sega
Every RPG by Chunsoft
Every RPG by Game Arts
Every Mario RPG
Lufia series
Suikoden series
Pokemon series
Mother series
Dark Cloud series
Breath of Fire series
System Shock series
Deus Ex series
Divine Divinity
Sonic Chronicles
Astonishia Story
Blade Dancer
Xenoblade Chronicles
Fuck it... Every single RPG in existence

2hipster4you?

You've been a member here since 2007 and THIS is your ONLY post in all this time?

If you're going to post in a thread, at least post in one where you have some to contribute to the discussion and not blatantly flame/attack others in general.

God damn trolls.

penetronn
02-14-2015, 06:15 AM
Blue Dragon. Mediocrity Squared. Derivative, uninteresting, grindy plotless mess.

Klingsor666
06-11-2016, 02:12 PM
Easy question: Diablo II. On the other hand: that's actually not a real rpg ;)

Seb-PJ
01-10-2017, 04:00 PM
Final Fantasy XV.
Not my worst RPG but my biggest disappointment ever.
I might encounter some ennemies here for saying that but, heh, can you truly say it's the FF we deserved ?

franzito
03-02-2017, 01:01 AM
FF XIII-2.

Kalta79
03-07-2017, 07:16 AM
Wow I'd have to think about what the worst ever I've played is...if I didn't like it, I most likely forgot it...wasn't that happy with FFXII though. Or FFX2 for that matter...except for the happy/perfect ending. I can't even remember FFV, even though I've played and beaten it.

FFlooi_2
03-30-2017, 02:03 PM
Final Fantasy XV +1
:mad:

Lenaford
05-31-2017, 02:59 AM
Lightning Saga definitely

gguy123
08-03-2017, 04:35 PM
You know, I'm seeing quite a bit of mediocre rpgs on this list...

Let me tell you a little something about bad RPGs

A bad rpg is a video game that fails to engage you as a puzzle-solver, a reader, or even a fan of artistic representation of things on a screen. A bad rpg will actively attempt to insult your intelligence, even when you think your expectations could sink no lower. It is a set of rules that is never communicated to you as a player.

A bad RPG commits to the greatest sin of all gaming- being boring.

Meet Quest 64.

Nintendo fucked up when they didn't get Squaresoft's games on the N64. They KNEW this. They were AWARE that they were lacking in that classic genre of gaming. So they went and got the most gifted RPG studio in Japan to make a nintendo 64 RPG... they failed, and got Imagineer instead.

Quest 64 stars a mage named Brian. That's right- his name is Brian. Even in the Japanese version.

This game accomplishes the unimaginable feat of being as boring as humanly possible. There's no currency in the game- they just give you items. There's no consequences for failure- you just respawn at the last inn you saved at. There's no worthwhile characters. The world is mostly a green square devoid of landmarks that gets misty if you look too far. The monsters reused a LOT- to the point where some bosses are just monsters with a color tint. There's no real choices to make. It is just you, moving Brian around, and cast spells at monsters. If you run out of mana, you are shit outta luck because magic is the only worthwhile mechanic in the game.


Also, the only Final Fantasy game that deserved to be mentioned on a "Worst RPG list" is Mystic Quest, which at least has the decency to give you unique dungeons to explore.


EDIT: Oh yeah, special shout out to Harry Potter and the Prisoner of Azkaban on the Game Boy Advance, which accomplished the ONE THING I never expected an RPG to do- be actively worse than its predecessors. No, I don't mean Sorceror's Stone or Chamber of Secrets for the Game Boy Advance.

No, I mean Soreror's Stone and Chamber of Secrets for the Game Boy COLOR.

Look, entry level RPGs are a rare breed. There aren't that many games out there that can offer mechanical depth to a novice in a manner that isn't overwhelming. Harry Potter on the Game Boy Color was one such RPG, a comforting romp through Hogwarts that let the player explore and be rewarded for that exploration in turn. It had potion crafting systems, a collectible card game system that gave you access to special combo spells, and the leveling system let you level up spells in addition to your own stats. They were really solid rpgs.

The Prisoner of Azkaban? It was clearly not by the same guys. Everything from the mixed-up sloppy visuals to the pitiful sound quality screamed "we don't know wtf we're doing!" They took out the potion crafting, classes had individual dungeons and even worse- they threw in the interaction puzzles from Golden Sun with only half the effort put into it.

Nostalgia gamer
09-22-2017, 03:43 PM
Secret of the stars on snes:Horrible jrpg terrible story villain's name is homncruise not sure if he's related to tom cruise, maybe he's hunting you down for making fun of scientology.

FFXIII in my opinion should make the list of rpgs that is overrated and WAY WAY WAY not as good as previous games.It has a sloppy story which is melodramatic and its linear and the characters are emo and i hate half the characters, and the villain is a boring clich� villain which makes me miss FFV which at least had a entertaining villain.

Fable 2 was ok but i dunno maybe it was because its in spanish but it didn't leave much of a impression.Doesn't help i can't take spanish acting seriously because it reminds me of a mexican telenovela of this kind:

https://www.youtube.com/watch?v=Wm1RqNBAmew

This is what spanish acting is like:Over the top and just plain horrible.Nothing sounds natural when dubbed, and the spanish have no idea because they are so used to watching dubbed things.

B@d@pple
02-24-2018, 11:02 AM
Role-playing games? Sounds kinky. Sign me up.

gguy123
02-24-2018, 04:46 PM
Secret of the stars on snes:Horrible jrpg terrible story villain's name is homncruise not sure if he's related to tom cruise, maybe he's hunting you down for making fun of scientology.

FFXIII in my opinion should make the list of rpgs that is overrated and WAY WAY WAY not as good as previous games.It has a sloppy story which is melodramatic and its linear and the characters are emo and i hate half the characters, and the villain is a boring clich� villain which makes me miss FFV which at least had a entertaining villain.

Fable 2 was ok but i dunno maybe it was because its in spanish but it didn't leave much of a impression.Doesn't help i can't take spanish acting seriously because it reminds me of a mexican telenovela of this kind:

https://www.youtube.com/watch?v=Wm1RqNBAmew

This is what spanish acting is like:Over the top and just plain horrible.Nothing sounds natural when dubbed, and the spanish have no idea because they are so used to watching dubbed things.

Its funny that you mention dubbing. Out of pure self-hating curiosity, I tried playing Final Fantasy XIII in Japanese for kicks and giggles.

FFXIII is not improved by the change in language- its a video game that lacks almost any of the depth you might have to come to expect in an rpg. But my GOD some of the translations for the english version of FFXIII take away so much from the overall experience.

Snow, for example.

In the English version of the game, Snow is said to have a desire to be a real "hero." Now, the term "hero" means a variety of things, and its definition can be incredibly personal. So, whenever Snow says he's gonna be a real "hero" you have no fucking clue what he has in mind.
In Japanese, Snow wants to be a man. An "Aniki." A leader. This is a FAR more specific goal, and when taken into context with the rest of his actions, it makes SO MUCH MORE SENSE. His laid back attitude, his beef with Lightning, it all makes sense when you take his desire to be a real man's man into account. He challenges Lightning's authority because the two have so much history of putting each other down. This is just one example. Sazh is great in both- the dude just wants to save his son, inadvertently cursing his son in the process. Its good tragedy, and it leads to a good character. Kinda wish the whole game was about him.
FFXIII is just not a good time. But its dub made it even worse.