Armadillo
08-19-2002, 05:47 AM
Just a warning, this is a bit long :).
Final Fantasy IX has definitely been one of the more controversial games in Final Fantasy history in terms of enjoyment and popularity. Although the game was much more well-liked than Final Fantasy VIII, it did not gain as much popularity as Final Fantasy VII, which was the most popular game in the series up until the recent release of FFX. For some, the problem was the graphics � the characters were too short, they didn�t look their age, the graphics were cartoon-like, some of the people looked like/were animals. Others disliked the general idea of the storyline, the supposedly clich� �princess in distress� fantasy storyline. However, there were still many people that loved the game, and still love it even today. As a supporter of FFIX, I have searched for the reason of this discrepancy between viewpoints.
To first analyze this issue, I followed the Final Fantasy series, and really SquareSoft itself, back to its roots � the revolutionary Final Fantasy I game. SquareSoft really was not doing so well at the time financially and desperately needed a hit game. They saw their opportunity in the field of RPGs, where the current games were fun, but very basic. SquareSoft, with the release of FF1, formed a huge following of most RPG gamers of the time. A lot of things seen in FF9 can be seen in FF1 (Lich, Tiamat, Kraken, Necron looks a lot like Chaos, see footnote for more)1. The importance of this connection will be revealed later.
Its next several releases were also very popular (although many of them were not even released in the United States to the dismay of American RPG fans). SquareSoft was happy with the continued success, but then realized something � their market was limited. They needed a way to tap other markets of players who weren�t necessarily RPG/fantasy fans. Lo and behold, a new system had been put out by Sony, dubbed the Playstation, which supported fast rendering of 3D graphics. The child of these two ideas was Final Fantasy VII, a revolutionary RPG. This game was set in the future, included beautiful graphics and cinematics, and appealed to a very wide gaming audience. Final Fantasy VIII was then released, following the same theory (set in the future, beautiful graphics), although it was not nearly as popular because of how complicated the micromanagement portions of the game were. After the release of FFVIII, SquareSoft was to design its last game for the Playstation console, before moving on to the Playstation2 (there were even some rumors that this was SquareSoft�s last intended game in the series!). SquareSoft wanted to (paraphrasing) �take the Final Fantasy series back to its roots� and �take the best of the old Final Fantasies and put the best of the new into it.�
Final Fantasy IX was born. The roots were in Final Fantasy 1 � the hit game that made SquareSoft what it is today. The best of the new was the beautiful graphics and cinematics that enhanced the storyline in FFVII and FFVIII. There was one flaw with this though � the fantasy �roots� of Final Fantasy 1 appealed only to the hardcore RPG/fantasy fans that simply loved the genre and the fantasy world, not the players that had jumped on the bandwagon with the modern-type storyline in Final Fantasy 7. This accounts for the wide divide in opinions � the lovers of FFIX include the fantasy-type fans that had loved the series since the beginning, and the people who dislike FFIX include the players who loved the modern storyline and stunning graphics of FFVII. Here�s what I think: Square was basically saying to the hardcore RPG/Fantasy fans, �I know we�re making some changes in the series, and you guys probably won�t like them all, but here�s to you, and thanks for sticking with us.�
Well, thanks back at you SquareSoft. You released the most entertaining and enthralling RPG I have played to date (including FFX, although Auron kicks every characters� ass in the series). You designed a wonderful, Lord of the Rings-type fantasy storyline � the type that I have loved since FF1. And even though this type of game and storyline will not be in too many Final Fantasy games in the future, I can deal with that, because they�re fun as hell anyway. In the words of Zidane/Marcus � �no Cloud, no Squall shall hinder us!!�2
1. Breakdown of Similarities
FF1 FF9
Lich, Earth Fiend; Lich, Earth Guardian
Kary, Fire Fiend; (unknown name), Fire Guardian;
Kraken, Water Fiend; Kraken, Water Guardian
Tiamat, Wind Fiend; Tiamat, Wind Guardian
Chaos, Final Boss; Necron, Final Boss (looks like what Chaos would in 3D)
Gaia, the town; Gaia, the planet
Garland, the arch-enemy; Garland, the enemy that turns friend
Fighter, Ch. Class; Steiner
Theif, Ch. Class; Zidane
Wh. Mage, Ch. Class; Dagger + Eiko
Blk. Mage, Ch. Class ; Vivi
Blk. Belt, Ch. Class; Amarant
Red Mage, Ch. Class; Freya
Encounter and Victory Music very similar
I also have many other things that I thought looked remarkably similar, but there are too many to list here.
2. Significance of this line
This line was said by Zidane acting as Marcus in the ending, when he is speaking to his �love,� Cornelia. The connotations to FFVII and FFVIII are obvious. This is Square�s last little hint to us (the hardcore fantasy/RPG fans) that even though they�re moving on, they haven�t forgotten about us. (�The introduction of modern-age characters like Cloud and Squall to the series isn�t going to prevent true fantasy games from succeeding�).
Final Fantasy IX has definitely been one of the more controversial games in Final Fantasy history in terms of enjoyment and popularity. Although the game was much more well-liked than Final Fantasy VIII, it did not gain as much popularity as Final Fantasy VII, which was the most popular game in the series up until the recent release of FFX. For some, the problem was the graphics � the characters were too short, they didn�t look their age, the graphics were cartoon-like, some of the people looked like/were animals. Others disliked the general idea of the storyline, the supposedly clich� �princess in distress� fantasy storyline. However, there were still many people that loved the game, and still love it even today. As a supporter of FFIX, I have searched for the reason of this discrepancy between viewpoints.
To first analyze this issue, I followed the Final Fantasy series, and really SquareSoft itself, back to its roots � the revolutionary Final Fantasy I game. SquareSoft really was not doing so well at the time financially and desperately needed a hit game. They saw their opportunity in the field of RPGs, where the current games were fun, but very basic. SquareSoft, with the release of FF1, formed a huge following of most RPG gamers of the time. A lot of things seen in FF9 can be seen in FF1 (Lich, Tiamat, Kraken, Necron looks a lot like Chaos, see footnote for more)1. The importance of this connection will be revealed later.
Its next several releases were also very popular (although many of them were not even released in the United States to the dismay of American RPG fans). SquareSoft was happy with the continued success, but then realized something � their market was limited. They needed a way to tap other markets of players who weren�t necessarily RPG/fantasy fans. Lo and behold, a new system had been put out by Sony, dubbed the Playstation, which supported fast rendering of 3D graphics. The child of these two ideas was Final Fantasy VII, a revolutionary RPG. This game was set in the future, included beautiful graphics and cinematics, and appealed to a very wide gaming audience. Final Fantasy VIII was then released, following the same theory (set in the future, beautiful graphics), although it was not nearly as popular because of how complicated the micromanagement portions of the game were. After the release of FFVIII, SquareSoft was to design its last game for the Playstation console, before moving on to the Playstation2 (there were even some rumors that this was SquareSoft�s last intended game in the series!). SquareSoft wanted to (paraphrasing) �take the Final Fantasy series back to its roots� and �take the best of the old Final Fantasies and put the best of the new into it.�
Final Fantasy IX was born. The roots were in Final Fantasy 1 � the hit game that made SquareSoft what it is today. The best of the new was the beautiful graphics and cinematics that enhanced the storyline in FFVII and FFVIII. There was one flaw with this though � the fantasy �roots� of Final Fantasy 1 appealed only to the hardcore RPG/fantasy fans that simply loved the genre and the fantasy world, not the players that had jumped on the bandwagon with the modern-type storyline in Final Fantasy 7. This accounts for the wide divide in opinions � the lovers of FFIX include the fantasy-type fans that had loved the series since the beginning, and the people who dislike FFIX include the players who loved the modern storyline and stunning graphics of FFVII. Here�s what I think: Square was basically saying to the hardcore RPG/Fantasy fans, �I know we�re making some changes in the series, and you guys probably won�t like them all, but here�s to you, and thanks for sticking with us.�
Well, thanks back at you SquareSoft. You released the most entertaining and enthralling RPG I have played to date (including FFX, although Auron kicks every characters� ass in the series). You designed a wonderful, Lord of the Rings-type fantasy storyline � the type that I have loved since FF1. And even though this type of game and storyline will not be in too many Final Fantasy games in the future, I can deal with that, because they�re fun as hell anyway. In the words of Zidane/Marcus � �no Cloud, no Squall shall hinder us!!�2
1. Breakdown of Similarities
FF1 FF9
Lich, Earth Fiend; Lich, Earth Guardian
Kary, Fire Fiend; (unknown name), Fire Guardian;
Kraken, Water Fiend; Kraken, Water Guardian
Tiamat, Wind Fiend; Tiamat, Wind Guardian
Chaos, Final Boss; Necron, Final Boss (looks like what Chaos would in 3D)
Gaia, the town; Gaia, the planet
Garland, the arch-enemy; Garland, the enemy that turns friend
Fighter, Ch. Class; Steiner
Theif, Ch. Class; Zidane
Wh. Mage, Ch. Class; Dagger + Eiko
Blk. Mage, Ch. Class ; Vivi
Blk. Belt, Ch. Class; Amarant
Red Mage, Ch. Class; Freya
Encounter and Victory Music very similar
I also have many other things that I thought looked remarkably similar, but there are too many to list here.
2. Significance of this line
This line was said by Zidane acting as Marcus in the ending, when he is speaking to his �love,� Cornelia. The connotations to FFVII and FFVIII are obvious. This is Square�s last little hint to us (the hardcore fantasy/RPG fans) that even though they�re moving on, they haven�t forgotten about us. (�The introduction of modern-age characters like Cloud and Squall to the series isn�t going to prevent true fantasy games from succeeding�).