Neo Xzhan
08-18-2009, 07:18 PM
Alof of games are using some kind of achievement system, XboX/PS3 revolve around these. So a simple question, do they truly add something, or just a waste of time?
In my opinion it tends to differ from game to game, also depends on the achievements that are in it. Some are easy (complete the Tutorial, get 5 points). While others are goddamn hard (complete the game on the hardest difficulty within *time limit* without dying or whatever).
Fable 2 is a great example of well thought out achievements. While you do get a nice amount of points, some of them really are fun and force you to go out of your way. Things that you might not do directly on your own, but after reading the discription piques your curiosity. Like the Bigamy achievement (get married, marry another NPC without your current spouse knowing about it) or get a couple of people openly drunk in a set amount of time. Great fun is to be had.
For Too Human, it's rather bland and boring. Complete the game, collect a set amount of items, kill xxx number of enemies. While playing the game you will get these, though it takes time (the game itself is FAR from boring though, the achievements are a little uninspired). So this is an example how not to do it.
Some achievements are there merely for bragging rights, like completing the game on the hardest difficulty and whatnot. Though it's fun to do these, just for the challenge, and with the achievement you have something to show for it, so it's not all bad. Specially the harder ones I do find fun, because of the challenge.
The only thing that I have to critisize (apart from a game like WoW for example), collecting these achievements don't give you anything in return. WoW actually gives you something for achievement hunting, a title, maybe a special mount or pet. So you do get a feeling of satisfaction for completing that challenge. More games then not don't give you anything in return, other then mostly bragging rights.
Rewarding in the fact that they are, either fun to do, or challenges you to do something hard.
Dissapointing, because they don't have any true added value, other then bragging rights.
So what's your take?
In my opinion it tends to differ from game to game, also depends on the achievements that are in it. Some are easy (complete the Tutorial, get 5 points). While others are goddamn hard (complete the game on the hardest difficulty within *time limit* without dying or whatever).
Fable 2 is a great example of well thought out achievements. While you do get a nice amount of points, some of them really are fun and force you to go out of your way. Things that you might not do directly on your own, but after reading the discription piques your curiosity. Like the Bigamy achievement (get married, marry another NPC without your current spouse knowing about it) or get a couple of people openly drunk in a set amount of time. Great fun is to be had.
For Too Human, it's rather bland and boring. Complete the game, collect a set amount of items, kill xxx number of enemies. While playing the game you will get these, though it takes time (the game itself is FAR from boring though, the achievements are a little uninspired). So this is an example how not to do it.
Some achievements are there merely for bragging rights, like completing the game on the hardest difficulty and whatnot. Though it's fun to do these, just for the challenge, and with the achievement you have something to show for it, so it's not all bad. Specially the harder ones I do find fun, because of the challenge.
The only thing that I have to critisize (apart from a game like WoW for example), collecting these achievements don't give you anything in return. WoW actually gives you something for achievement hunting, a title, maybe a special mount or pet. So you do get a feeling of satisfaction for completing that challenge. More games then not don't give you anything in return, other then mostly bragging rights.
Rewarding in the fact that they are, either fun to do, or challenges you to do something hard.
Dissapointing, because they don't have any true added value, other then bragging rights.
So what's your take?