All Seeing Eye
08-08-2009, 02:29 AM
One of the biggest mistake music uploaders make, is uploading game music at the highest sample rate. They believe that the highest same rate gives you the best quality sound.
This isn't always true. In fact, only compact disc sound can benefit from the sample rate increasing. However, many uploaders rip cart based game music at 44.1KHz and 48KHz. They think this gives them the best quality sound, it doesn't.
Cart based video game music were made using synthesizer sound chips. These chips had set sample rates. Increasing the sample rate, actually distorts and unbalance the music, not make it better quality. It's important to understand the proper sample rates of cart based game music.
Here's a list giving you the proper sample rate settings for optimal sound harmony for cart based games.
Nintendo: 22050KHz (Mono)
Sega Master System: 22050Khz (Mono)
Gameboy: 22050Khz
Game Gear: 22050Khz
Sega Genesis/Mega Drive: 22050Khz
Turbo Grafx-16/PC Engine: 22050Khz
Super Nintendo: 32000KHz
Neo-Geo: 32000KHz
Sharp X68000: 32000Khz
Nintendo 64: 3200Khz
Arcade Games 1970-1984: 22050KHz
Arcade Games 1985-1997: 32000KHz
Note: The arcade games can vary.
I hope this helps uploaders in the future. If there are any consoles I forgot, please add it, with it's proper sample rate.
This isn't always true. In fact, only compact disc sound can benefit from the sample rate increasing. However, many uploaders rip cart based game music at 44.1KHz and 48KHz. They think this gives them the best quality sound, it doesn't.
Cart based video game music were made using synthesizer sound chips. These chips had set sample rates. Increasing the sample rate, actually distorts and unbalance the music, not make it better quality. It's important to understand the proper sample rates of cart based game music.
Here's a list giving you the proper sample rate settings for optimal sound harmony for cart based games.
Nintendo: 22050KHz (Mono)
Sega Master System: 22050Khz (Mono)
Gameboy: 22050Khz
Game Gear: 22050Khz
Sega Genesis/Mega Drive: 22050Khz
Turbo Grafx-16/PC Engine: 22050Khz
Super Nintendo: 32000KHz
Neo-Geo: 32000KHz
Sharp X68000: 32000Khz
Nintendo 64: 3200Khz
Arcade Games 1970-1984: 22050KHz
Arcade Games 1985-1997: 32000KHz
Note: The arcade games can vary.
I hope this helps uploaders in the future. If there are any consoles I forgot, please add it, with it's proper sample rate.