The story was clearly not for you, but that doesn't make it bad. Bad is something like White Knight Chronicles, Infinite Undiscovery etc.
The characters and story are geared towards a Star Trek 'optimistic future' kind of feel. The characters and stories are all tooled to examine the need for the 'Prime Directive' of the SO universe, the need to keep faith that things can be better etc.
If you�re just not into that sort of thing, then the game isn�t going to appeal, at least in terms of narrative. If you want to go on space adventures and �Be Badass in Space�, then WRPGs are the way to go.
That�s not to say that the game is some kind of perfect example of storytelling � the game's dialogue is of wildly uneven and frequently lamentably naive quality.
Some of the character work (particularly most of the PAs) is great, but some of the speeches are wince-inducingly Emo.
And the game takes its sweet old time to get going. The first half of the game can be summed up as 'Do you like Edge, Reimi, Lymle and Faize?' and 'Do you care about the romance versus reality of space exploration?'
If you don't, then you'll really struggle with the game, because the actual Good versus Evil story doesn't kick in properly until the second half of the game. The first half is about these factors and how they set up the conflict in the second half of the game.
I�m not going to pretend that the characters are the greatest ever, either. I would argue that whilst individually they are nothing special or original, they do work together very well as an actual party.
They are a team of characters, rather than 8-9 individual characters on the same ticket, as you get in many WRPGs.
The events of the first half of the game aren't great, I'll admit. Aeos is pretty good, but other than that, the early planets and locations promise much when you first arrive on them, before quickly become crushingly boring (Lemuris) or utterly ridiculous (Alternate Earth).
But I thought that from about the time you visit the Purgatorium on Roak, the game settles into a very nice groove and is highly enjoyable in story terms from there on out (its when things actually start happening). It�s also when the character work starts paying off.
But like many games, just as it starts getting really good, it ends. Highly frustrating and happening far too often these days.
SO4 isn�t the best JRPG ever, but just because a game isn't the greatest thing ever, that doesn't mean it's automatically utterly awful.
The basic framework of the story and characters are (to me anyway) fine, they just needed a good editor to go through and make the dialogue sound more natural. Less emo, less 'we keep moving forward, step by painful step' etc.
And okay, the game doesn't have the high production values of a Mass Effect 2 say, and the characters won't appeal to Western fans and their insatiable appetite to play as 'The Hardest And Coolest Man In The Universe'.
But the game has plenty going for it. Great combat, TONS of extra things to do both in game and post game, good difficulty levels. The competition for best JRPG of this gen is not high, but I still think that deeply flawed as it is, SO4 has to be up there.
I�m not blind to the game�s faults, (no-one could ever accuse me of being of a kind reviewer), but it isn�t anywhere near as bad as you say IMO.
Sorry about the late reply Vrykolas, actually forgot about this thread...
I could post counterpoints to everything you said above, but in all honesty, I don't want to have a dragged out discussion. Far as I'm concerned though, Star Ocean The Last Hope is the weakest of the series.
The combat was nothing new, just a unimaginative rehash from the previous titles. The characters were weak for me, and I couldn't form any attachment with them whatsoever. The music was mediocre and flat for me. Only thing which was good, was the graphics and the overall designs of the starships, planets etc. Not good enough for me to keep the game though.
The 'Star Trek' feel of the characters you mentioned, while it did seem to be similar to Picard and the crew of the U.S.S. Enterprise D, it was a weak impersonation imo. That and I preferred Star Trek Deep Space Nine over The Next Generation and Voyager.
Even if it had the 'high production values of a Mass Effect 2', it just wasn't for me, and as a matter of fact I do enjoy space opera (films, novellas, games etc), this just failed to get me excited at all.
As I said I wasn't going to comment on each point you raised, however I will for the following points:
But the game has plenty going for it. Great combat, TONS of extra things to do both in game and post game, good difficulty levels. The competition for best JRPG of this gen is not high, but I still think that deeply flawed as it is, SO4 has to be up there.
Personally, I feel that JRPG's as a whole have lost a lot of the 'magic' they once had, and in most cases are seemingly tailored for a younger audience bracket, aka the 'Tweens' (Teenager to younger 20's.). Considering also that most of the JRPG's I have played over the years, at the time I loved them (I won't deny that.), however now playing them again I task myself 'What was so good about them?'. In short, over time and getting older, my tastes in games have matured to the point that games I once liked and enjoy, I may not now.
I�m not blind to the game�s faults, (no-one could ever accuse me of being of a kind reviewer), but it isn�t anywhere near as bad as you say IMO.
To each their own. I have read a few reviews for Star Ocean The Last Hope and almost all of them have raved on about how great it is. I have recently read a review about this game (As I was given a copy of this game by one of my cousins, so I 'might' give it another try... like when Hell freezes over), which I do agree with some of it, but I admit, it does take a somewhat angry view against it. Here's the link:
Review: Star Ocean: The Last Hope (
http://www.escapistmagazine.com/articles/view/editorials/reviews/5897-Review-Star-Ocean-The-Last-Hope)