Agent0042
07-30-2002, 04:33 AM
Okay, this is sort of a general discussion topic for Final Fantasy VII limit breaks. I've decided to split it up into categories.
Most Powerful:
I think it's pretty hard to argue against Omnislash for this one. Hits numerous times for powerful damage, often as much as 9999 if Cloud has the Ultima Weapon and Max HP and a good strength rating. One could also probably make a case for Great Gospel. It grants invincibility (peerless) status and I think it also heals all characters. Another good one is Highwind. I think it may even hit more times than Omnislash and if you pump Cid up to a ridiculously high strength score, I think it could probably even do more damage. One other good one is Yuffie's Doom of the Living. I think it hits about as much as Omnislash and since it's a 3rd level limit, she can get a bit more often than any of the fourth level counterparts.
Most Useful:
Well, obviously some of the above are useful. Red XIII's Lunatic High is good early in the game to put all characters in Haste status. (I'm sure it's also being quite helpful to all of us who are playing the no materia/upgrade challenge as well.) Yuffie's Clear Tranquil and some of Aeris's stuff are useful for healing. (Clear Tranquil is *way* more useful than you might think if you haven't used it much.) Some of Cait Sith's special slot limits can be quite useful if you're willing to risk them.
Coolest Looking:
Omnislash looks really sweet. Another one that looks absolutely awesome is Red XIII's Howling Moon. That full moon is sweet. Also, just about any of Vincent's transformation limit breaks.
Dopiest:
I'd probably have to go Yuffie's All Creation on this one. It's totally stupid. What's the point of giving her a 4/1 that completely bites in comparision to her 3/2? Also Cait Sith's two Cait Sith's and a Bar instant death slot limit and any time Vincent uses one of his elemental based limit attacks on an enemy that's healed by that particular element.
Most Powerful:
I think it's pretty hard to argue against Omnislash for this one. Hits numerous times for powerful damage, often as much as 9999 if Cloud has the Ultima Weapon and Max HP and a good strength rating. One could also probably make a case for Great Gospel. It grants invincibility (peerless) status and I think it also heals all characters. Another good one is Highwind. I think it may even hit more times than Omnislash and if you pump Cid up to a ridiculously high strength score, I think it could probably even do more damage. One other good one is Yuffie's Doom of the Living. I think it hits about as much as Omnislash and since it's a 3rd level limit, she can get a bit more often than any of the fourth level counterparts.
Most Useful:
Well, obviously some of the above are useful. Red XIII's Lunatic High is good early in the game to put all characters in Haste status. (I'm sure it's also being quite helpful to all of us who are playing the no materia/upgrade challenge as well.) Yuffie's Clear Tranquil and some of Aeris's stuff are useful for healing. (Clear Tranquil is *way* more useful than you might think if you haven't used it much.) Some of Cait Sith's special slot limits can be quite useful if you're willing to risk them.
Coolest Looking:
Omnislash looks really sweet. Another one that looks absolutely awesome is Red XIII's Howling Moon. That full moon is sweet. Also, just about any of Vincent's transformation limit breaks.
Dopiest:
I'd probably have to go Yuffie's All Creation on this one. It's totally stupid. What's the point of giving her a 4/1 that completely bites in comparision to her 3/2? Also Cait Sith's two Cait Sith's and a Bar instant death slot limit and any time Vincent uses one of his elemental based limit attacks on an enemy that's healed by that particular element.