Arigeitsu159
04-19-2009, 04:30 AM
Shopping for groceries when I looked at the magazine rack and flipped through an issue of Nintendo Power. It mentioned Resident Evil: The Darkside Chronicles.

Here's a youtube video for it:

http://www.youtube.com/watch?v=uRSXh3Lztq0

Additional Info from IGN:

http://wii.ign.com/articles/962/962316p1.html

Looks pretty good. In Nintendo Power, they called it a "sequel" to the Umbrella Chronicles. In addition, they are going to release Resident Evil and Resident Evil 0 around the release of this game for the Wii as well.

Me being an avid RE fan, I'll probably buy it even it does suck. But I enjoyed RE:UC, so I'm pretty sure I'll enjoy this game as well.

[As a side note: Nintendo Power also had a cover story for "Silent Hill: Shattered Memories". I can't say I was too impressed with where they're taking this game. But who knows... it may be worth renting or something.]

Neg
04-19-2009, 06:07 AM
Does the first RE being on the Wii mean normal controls?

Arigeitsu159
04-19-2009, 06:52 AM
My guess that it will be. There is no way they can do over-the-shoulder camera view for RE or RE0. My guess is that it's going to act the same exact way it did for Gamecube except you can control the characters using the Nun-chuk and main controller.

Just my speculation though.

Neg
04-19-2009, 06:59 AM
I'm not asking for the 4&5 set up. I'm just asking for the original game w/o tank controls.

ROKUSHO
04-19-2009, 08:55 PM
considering re4 and 5 also have tank controls, i fail to see your point.

btw,
re 1 and 0 on wii are copypasta ports of their gamecube counterparts.

Arigeitsu159
04-20-2009, 01:08 AM
More info:

http://www.capcomeuro-press.com/link.asp?i=150&r=039&r2=825

Neg
04-20-2009, 02:02 AM
4 and 5 don't have tank controls. What are you smoking, Catty?

ROKUSHO
04-20-2009, 03:00 AM
yes they do,
the only thing that changed is the camera angle.
and in 5, you can strafe.

Neg
04-20-2009, 03:02 AM
The control is 2D in 4 and 5. You press up and the character moves up the screen, regardless of orientation on the screen.

ROKUSHO
04-20-2009, 03:08 AM
The control is 2D in 4 and 5. You press up and the character moves up the screen, regardless of orientation on the screen.

classic RE games:

up: move up
down: move backwards
left: turn left
right: turn right

re4/5:

up: move up
down: move backwards
left: turn left/strafe
right: turn right/strafe

Neg
04-20-2009, 03:49 AM
You aren't even grasping the issue here.

0-CVX: Up moves the character forward regardless of orientation on screen
4 and 5: Up moves the character up the screen regardless of orientation.

The first is 3D control, and it has you pressing a button that is counterintuitive half the time you are playing. Meaning you are hitting right to go left, etc.

The second is 2D. You press the dirction on the screen that you want the character to go.

3D controls is counterintuitive and puts you into the hands of monsters repeatedly. 2D is logical.

ROKUSHO
04-20-2009, 06:42 AM
you dont get it

a 3d control is that of, say, super mario 64.

wherever you press the stik, mario will move forward to that directions.

on a 2d control, you need to move yourcharacter on the desidre directon and then press up.
which just so happnes to be the exact same cxontrol for every RE game.
even survivor.

Neg
04-20-2009, 07:22 AM
I'm done talking to you.

"move in the desired direction and then press up"

Good lord, Catty :rolleyes:

ROKUSHO
04-20-2009, 07:27 AM
if only i had a videocamera,

any RE fan knows the controls are the same for all games, only the camera angle is different

Neg
04-20-2009, 07:32 AM
If I could stand the sight of a PS2 on a HDTV I'd film myself switching between the controls schemes labelled 2D (normal controls) and 3D (which is the set up used in RE0-CVX; i.e., tank controls) in Silent Hill 2 and 3 to show you the difference.

I didn't come up with those two labels.

lol, guess I wasn't done talking.

ROKUSHO
04-20-2009, 08:07 AM
well, i have re2 for 64, and there are "2D" and "3D" type controls.

2d being the classic RE controls, and 3d being that of super mario 64.

Purrr
04-20-2009, 08:19 AM
Oh yay a Resident Evil 2 FPS....




;-;

IDX
04-20-2009, 09:36 AM
The controls aren't the same. I know what Neg is talking about. The controls that Neg is talking about are known to be as "3-D controls". Everyone knows this. It's also in the SH games and I believe the Fatal Frame games too. In SH and FF (I think), you can change from 3-D to 2-D controls. In 3-D controls, left will make the character you're controlling move to their left and vice versa. But I also see you're point as well about the camera angles being different too but those particular controls are still known to have a 2-D control feel.

ROKUSHO
04-20-2009, 10:57 AM
let me put an entirely RE related example, becuase i was just playing it:

resident evi outbreak (and ob2):

it has both control styles:

tank controls on the pad, and 3d controls on the left stick, where you move the stick, your character will move forward that way.

having played re5 before unplugging the 360 and plugging the ps2 to play outbreak 2 (gota love me sum yoko C in the end of the road) and i can tell you re5 has the same controls as the pad, ie, tank controls.

i will further explain on this when theres some day light.
its 3 AM here and putting different systems makes a lot of noise


i know im right because this isnt the first time people complain about the "control change", since re4.
many people aside from me have explained countless times that the only difference is the camera angle.

hell, even that static camera mod for re4 proves it has tank controls.

Neg
04-20-2009, 03:17 PM
Thanks, IDX <3

doomjockey
04-20-2009, 04:33 PM
Cat, you've got your definitions absolutely backwards.

2D is not the "classic" RE control scheme, 3D is.

When you think of 2D movement, think of how you move in a Zelda game. Whatever direction you press is the direction Link faces. Apply that principle to a 3D environment. The new Ninja Gaidens, Devil May Crys, Silent Hill 4, and Metal Gear Solids exemplify 2D control in a 3D environment.

Classic RE uses "tank" controls, so-called because the character controls like a tank, which must orient itself by turning in circles before it can move in a desired direction.



RE4 definitely makes use of tank. Cat's right; the only difference there is camera placement. Sure, it's improved by the user friendly camera, but it's absolutely tank. Pressing left/right doesn't do anything but spin you right round like a record, baby. 2D controls would actually move you left or right.

RE5 however controls more like a standard standard shooter since it's built to control player movement on dual axes. You could try to call it tank, but I'd say strafing refutes that most effectively.

Goren
04-20-2009, 06:00 PM
I facepalm'd at Catty.

ROKUSHO
04-20-2009, 07:44 PM
i choose A type controls, so i dont strafe, i tank myself to success

IDX
04-20-2009, 09:09 PM
Thanks, IDX <3
:evilmoogle:

Neg
04-20-2009, 11:36 PM
Ah, yes, good call DJ. Thanks for clearing that up. You are spinning around.

Here's to both of us being partially right.

Arigeitsu159
06-27-2009, 05:30 AM


I don't recall this monster from RE2 or RE:CV... I guess this is a new one they through in this game...

ROKUSHO
06-27-2009, 08:39 AM
its the g-type, AKA g-imago, formely known as g-baby.
its the little bastards that birkin shoves down someones throat and then they get really big.
was a mid boss in re2, was a boss in below freesing point in the first outbreak game.
seems to be a boss in DSC.

Arigeitsu159
06-27-2009, 09:09 PM
Oh yeah, now I think I remember... man, it's been ages since I've played RE2.

Playstation Network needs to release it as a download already.

Arigeitsu159
09-22-2009, 09:28 PM


It seems DC is going to South America for Leon's extra new storyline.

ROKUSHO
09-22-2009, 10:33 PM
kinda old for me, as i lurk around the DSC boards in gamefaqs.
but im sure other people here didnt know about this.
also, manuela is cute.
javier is bad ass.

refan988
12-03-2009, 08:09 PM
It's a fun game to play.

Arigeitsu159
12-03-2009, 10:35 PM
Despite people saying this game probably sucks, it looks pretty good and I look forward to playing it this weekend. :)