Katie1608
05-15-2008, 06:59 AM
I'm new to this game! This is my first time playing it, and to be honest I still don't know how the whole Junction thing works.

Can anyone tell me what I'm doing wrong below? And is there a better solution?

I summoned Cerberus to use double and triple casting. I casted shell and haste on all three characters (by the way I am using Squall, Quistis, and Zell). Afterwards I drew regen and casted it on Rinoa. I don't have any good magic spells such as Flare...I only have 11 Flare stones. I've been triple casting spells like blizzaga, firaga, etc.

Now, I'm ready to be laughed at and being called a noob, but my characters hit a high of 100-300. I tried to level up my characters, but they only reached in the high 20's and 30's. And I can't leave and board the ship because Squall keeps saying that he doesn't want to leave Rinoa behind.

After all of that being said, I think I'm screwed but I've heard of people finishing the game without Junctioning and leveling.

Thanks. O.o

Zak
05-15-2008, 07:27 AM
Hopefully you've been remodeling the weapons... use Renzokuken. Also cast Aura to use it more.

execrable gumwrapper
05-15-2008, 07:40 AM
In Soviet Russia, Adel defeats you!

Noobinabox
05-15-2008, 09:12 AM
Finishing the game without junction is quite a challenge...
Finishing the game without leveling is much easier.

The key to FFVIII is to get really good magic. When you get the good magic (i.e Ultima, Flare, Pain, Aura, Triple, Meteor, Full-life, Reflect, Tornado and others) then you can boost your stats nice and high.

From where you are in the game, you are basically screwed without good magic. I don't know of any shops located inside of the Lunatic Pandora. So, you're basically stuck...unless if you can draw some good magic from random encounters (or card mod some cards).

Whatever you do at this point, don't continue to level your characters. When you level, your enemy levels with you. However, your characters don't get that much of a stat boost when you level. So, unless your characters are becoming more powerful than your enemies, I would recommend you to stay at a lower level. Focus on getting better magic.

IDX
05-15-2008, 01:00 PM
He stated he doesn't know exactly how the Junction system works.

It's been a while since I've played the game myself so I don't know what Adel can do anymore. I know you've made the right call by casting Regen on Rinoa, but other than that I don't really know what else to say... If you have Doomtrain, use him then just keep blasting Adel with Renzokuken. Hopefully, you already have the Lionheart gunblade because that will help out a lot.

Katie1608
05-15-2008, 03:31 PM
Thank you for your replies. I will see what I can do, and if I don't beat her (o rly?) within the end of the day, I guess I'm going to start a new file. -.-

Turx
05-15-2008, 09:00 PM
In Soviet Russia, Adel defeats you!

I love the Yak-Meister.

discodan
05-15-2008, 09:11 PM
Thank you for your replies. I will see what I can do, and if I don't beat her (o rly?) within the end of the day, I guess I'm going to start a new file. -.-

transfer all your magic to your strongest player and hack away, save a few cure spells for the other 2 cats. and if u can draw 99 of any and every magic you can find. If i recall u can automatically junction ur spells for power, defence...

Noobinabox
05-15-2008, 10:42 PM
Basically, magic that you junction will increase your stats. Without, say boosting your strength stat with magic, your attacks will deal less damage.

Katie1608
05-16-2008, 04:34 AM
Thanks again. Helped a little, but I'm going to start the game all over. I hope to level up my characters enough to finish off Adel within three-four turns (using limit breaks obviously).

execrable gumwrapper
05-16-2008, 05:10 AM
lol if you think leveling up will make it easier, then you're not getting the idea behind the junction system.

Seriously you can 2-shot bosses at like... low levels.

Katie1608
05-16-2008, 01:32 PM
Damn it all, I guess I'm not. All I do is use Junction, then Auto, then Att. I'm so use to using the Sphere Grid in FFX.

execrable gumwrapper
05-16-2008, 07:28 PM
Some people here are keen on the junctioning. I forget who, though.

Agent0042
05-17-2008, 02:33 AM
Adel seems to be where a lot of people get stuck when they play this game without really understanding the Junction system. But basically, it's not really possible to get stuck. I'm not particularly going to discourage anybody from restarting the game though -- it's a good way to understand stuff that you really didn't get before.

jewess crabcake
05-17-2008, 03:03 AM
Ok Adel is a bit of a monster but she's nothing a good limit break wont take care of. GFs are out of the question. I see you've been using magic for this you'll have to not rely on magic too much. What you'll need to do is set them to your stats assuming your GFs have some learned junction extensions. Any who just junction any -aga class magic to your health (preferably curaga). And any other -aga class magic for your attack(Infrit has this skill I believe). Now If you have the lionheart max out squalls attack stat. If not you may have to think about redoing your party. For this I found Irvine incredibly helpful, his AP shot and Fast Ammo are really good and helpful. Also you'll have to stick with your team now there is no escape off the Lunatic Pandora. You have just forced yourself into finishing that game if I remember correctly.

Katie1608
05-17-2008, 03:11 AM
To Agent0042:

I haven't deleted the file just in case. I did start the game over, however. I carefully read what Quistis taught me about the Junction system, and I'm beginning to understand it. The only question I have is what makes your strength stats super high. Especially in the beginning of the game.

Jeff:

I don't think I have Lionheart, but I can double check. I think Squall has over 30 some curagas, so I'll see what I can do about that.

--------------------

I was so desperate that I actually risked the chance of using my GF. I casted regen on Rinoa and let my two characters heal her while I summoned my strongest GF (Shiva). Well, one of my characters died and one ran out of curagas. -.- Game Over...dumb risk.

jewess crabcake
05-17-2008, 03:16 AM
oh yeah stock 100 of each magic you are going to junction. If you dont you dont get the full affect.

IDX
05-17-2008, 04:45 AM
Each spell does different things when junctioning them to a stat. For example, Triple on a stat will make the stat higher, but there's other magic that can make it go even higher. You kind of have to learn which magic works best for each stat, but you learn that as you go along.

Agent0042
05-17-2008, 04:52 AM
And what your general preferences are based on your playing style.

Watch for Meltdown -- this is one to generally keep available to use rather than to have Junctioned. Pretty much knocks out the enemy's defense -- awesome stuff.

Noobinabox
05-17-2008, 05:42 AM
Also, meltdown, when junctioned to the VIT stat, will boost it very high.
Here are some of the more important stats.
Vit = Physical Defense
Spr = Magical Defense
Mag = Magical Attack/Drawing Potential
Str = Physical Attack
HP = Health

A lot of very useful junctioning magic can be acquired from Card Playing.

Card playing is relatively easy, especially in Balamb Garden (which has very beginner-friendly rules).
Play the Card Queen, if she plays you with the "ALL" trading rule, do not revert to saved. Instead, play cards with someone at Balamb Garden and decline their offer (after the music starts) until the rules mention "ALL" in the trade rule. This way, you can amass lots of cards.

So here we go: (A list of useful magic that I acquired by the Desert Prison)

Vit
Meltdown is the best for this. It can be acquired by refining Gayla cards

Spr
Reflect works well with this...however, I couldn't get reflect until Disc 2 (Desert Prison). I don't know of any feasible series of card-modding that would get you Reflect in Disc 1. Curaga works as a good substitute in the period before that mission though.

Mag
For me, Quake or Tornado works well (Depending on whether or not you favor strength over magic attack potential).
Quake can be acquired by refining T-Rexaur Cards (or by actually fighting T-Rexaurs in the Training Center).
Tornado can be refined from a Windmill which can be card modded from the Abyss Worm Card (very abundant). 20 per card is definitely worth the time.
Note: Mag is very important if you want to draw higher-level magic later on. Every wondered why "Draw Failed?" or "Drew 1 of BlaH!"? You're magic isn't high enough.

If you're using those two magic for other things (like HP) then Death is a nice alternative. I think Death is refined from Sharp Spikes which can be card modded from several cards.

Str
As I said before, Quake or Tornado. Depends on preference.

HP
The easy way out for HP is to get Curaga by buying 10 tents and using L Mag-RF to refine them into Curagas. (1 tent =10 Curaga). It is a very quick and it works well. However, as the game progresses, I would invest some time into getting some Mesmerize Cards. They will card mod into Mesmerize Blades. Each Mesmerize Blade will L Mag-RF into 10 Regen each.

Ironically, Tornado will give your char a higher HP. If you want, you can replace the magic/strength stat with something of your choice in order to get this "higher" HP boost.

Katie1608
05-17-2008, 03:23 PM
Thank you everyone. I read all your posts and I'm definitely beginning to understand how Junction works. I'll have to try card playing once in a while since I didn't in my last file.

Topic closed?

jewess crabcake
05-17-2008, 05:16 PM
if u want but theres still some more stuff u could get.

Zak
05-17-2008, 05:57 PM
Hah... playing cards on Disc 4? Good luck with that, you only really get one opportunity to.

jewess crabcake
05-17-2008, 06:04 PM
oh yeah I forgot she was on the Lunatic Pandora. I hope you have a recent alternative save file. Like I said before theres nothing else you can do all towns are blocked off and you cant escape. And disk 4 is only Ultimecia's castle. This game like FFX traps you into beating the game.

sacredmoon
05-17-2008, 07:56 PM
I am trying to figure out how you got that far in the game on those levels. D: Try to get as much magic as you can and experiment with the junctions before you get into boss battles. The auto system may not agree with how you fight.

IDX
05-17-2008, 08:23 PM
There are people who have beaten the game at even lower levels just by acquiring the right magic and junctioning them properly.

Katie1608
05-17-2008, 10:43 PM
I am trying to figure out how you got that far in the game on those levels. D: Try to get as much magic as you can and experiment with the junctions before you get into boss battles. The auto system may not agree with how you fight.

GF's. About every single battle I've used them. It's because I thought my characters were always too weak.


oh yeah I forgot she was on the Lunatic Pandora. I hope you have a recent alternative save file. Like I said before theres nothing else you can do all towns are blocked off and you cant escape. And disk 4 is only Ultimecia's castle. This game like FFX traps you into beating the game.

Sadly, I didn't. I never thought I was going to be trapped in a certain area. -.-

sacredmoon
05-20-2008, 01:51 AM
Oh, okay. That is what GF's are for *shrugs*

jewess crabcake
05-20-2008, 02:17 AM
GF's. About every single battle I've used them. It's because I thought my characters were always too weak.



Sadly, I didn't. I never thought I was going to be trapped in a certain area. -.-

lol I got trapped in the same place with the same team. Except my team had Squall level 87 and Zell and Quistis in their 60s

Swift
05-28-2008, 11:22 PM
GF's. About every single battle I've used them. It's because I thought my characters were always too weak.



Sadly, I didn't. I never thought I was going to be trapped in a certain area. -.-

I'm quite the opposite. Never used any GFs after Ifrit battle ^_^
I'm playing this for the second time thru, but it's been 8 years since the first time. Let's say I'd use a GF which does 7000 damage on average basis.
In comparison, I'll use Mug with Squall, doing 9999, at much faster rate, too.
Lion Heart and AP ammo does the best job, however. 26 * 9999 = 27074 for Squall, so uing an offensive GF is a no-no. AP ammo gets 7 shots at best, so it's only about 70k dmg. (geez, using that ''k'' and ''dmg'' reminds me of Diablo 2 too much...).

I used this (http://www.gamefaqs.com/console/psx/file/197343/35594) one to distribute GFs
Rinoa absorbs every kind of elemental damage, and is immune/half-immune to all status ailments, so she's my healer.

She has these junctioned:

HP-J: Tornado (Replacing with Full-Life as soon as I get more Giant's Rings)
Str: Flare
Vit: Meltdown
Mag: Quake
Spr: Curaga

Ele-Atk: None
Ele-Def-1: Ultima
Ele-Def-2: Shell
Ele-Def-3: Protect
Ele-Def-4: Life

ST-Atk: Sleep
ST-Def-1: Pain
ST-Def-2: Esuna
ST-Def-3: Reflect
ST-Def-4: Death

Noobinabox
05-29-2008, 04:44 AM
Uh, I think she mentioned that she had very little of the "powerful" magic that you have. If you have suggestions on where to get Pain, Reflect, Ultima, Full-Life, Quake, Meltdown, and Tornado while past the point of no return inside the Lunatic Pandora, I'm sure it will be much more useful to her.

Agent0042
05-29-2008, 04:48 AM
Well, one way to get powerful magic is to mod cards / refine items. And it's quite possible she has a stock of useful items, possibly without even realizing it. Might consider trying that.

J. Peterman
05-29-2008, 04:49 AM
You can also stop playing the game since it sucks.

Noobinabox
05-29-2008, 05:14 AM
FFVIII is one of the highest-selling titles in the Final Fantasy Series. Obviously the numbers don't agree with your statement.

Swift
05-29-2008, 04:04 PM
Well, one way to get powerful magic is to mod cards / refine items. And it's quite possible she has a stock of useful items, possibly without even realizing it. Might consider trying that.

That was what I meant.

Also, it was a tip on the new game, what to junction etc.

J. Peterman
05-29-2008, 06:35 PM
noobinabox just because something go sell lots doesn't mean good man

like hookers on ice

Noobinabox
05-29-2008, 07:56 PM
"Good" is subjective. Subjective is appropriate on the forums...but you're off-topic.

Off-Topic = Not Appropriate

@ Swift: I didn't know that you were talking about a new game, sorry.

It would be nice to include the items/cards you'd have to mod in order to get all that stuff though.

Swift
05-29-2008, 09:36 PM
replaced some junctions, and picked up Eden.
Now 3 chars have Spd-J and Hit-J.

I think it'll be faster to just post screenshots rather than type it all out, so here it goes:

Rinoa:

Squall:

Irvine:


How to get:

Ultima can be tricky, because of the scarcity. I abused the Shumi Village draw point to get 100, and then refined 100 Ultima Stones dropped by Ultima Weapon. One could also draw Ultima from him/it, but it *can* be risky.

Meteor is easy. Refine from Star Fragments. They can be mugged from Iron Giants, which are best found at Deep Sea Facility. One fragment turns into 5 meteors.

Flare can be refined from Flare Stones, found randomly (can't remember), or just draw from Bahamut. Other monsters exist, I just don't remember.

Full-Life can be refined from Healing Rings, mugged from

Regen can be refined from Mesmerize Blades, easy to kill.

Triple is a bitch. Refining Doubles with High Mag-R gives crappy results, 10:1.
Good news, Dragon Fins refine into 20 doubles, and those refine into Triples.
Long and somewhat painful process... Quistis card turns into 3 Samantha Souls, which refine into 60 Triples each. Mug Dragon Fins at the Deep Sea Facility.

Pain is refined from Curse Spikes, with a 1:10 ratio. (10 Pains per spike).
Draw from (Ochus?) found at the Island Closest To Heaven. Remember that you want 100 urse Spikes in order to get a Dark Matter, and therefore, a Shaman stone, and refine it into a Rosetta Stone.

Meltdown is very easy to get, just mod Gayla cards into Mystery Fluids. 1 Mystery Fluid refines into 10 Meltdowns.

The rest are everywhere, I'm sure you've bumped into them.

Just ask if you don't know.

Agent0042
05-30-2008, 01:23 AM
Noobin, the best way to handle a statment like that from Garamond is to either ignore it or laugh at it and move on.

Swift
05-31-2008, 01:34 AM
If you prepare well before the battle, Adel should go down in 1 or 2 turns with LV100 party.
Oh, and if you got Meltdowns, use them, and then whack with physicals. Remove any elemental attack junctions, we want brute strength!

i_got_you69
06-11-2008, 03:36 PM
damn dude those are a lot of stats i was at lvl 50 when i beat adel (its the fight when she captures rinoa right and is suckiong her blood right LOL??)well i used to cast regen on rinoa and then aura on squal and then renzukonen the fuck out of adel ohh and one of my party member used to do the work of a healer of the party and for rinoa as well its an easy fight easier than ultimecia of course

edit : ohh well you already tried that LOL try searching for a save on gamefaqs if you want an easy way out and dont wanna play the game from scrath

Agent0042
06-12-2008, 01:57 AM
Please, please learn the use of the shift key for things other than abbreviations such as "LOL." And the "." is also your friend.

execrable gumwrapper
06-12-2008, 06:08 AM
Run-on sentences ftl.

smariman
06-22-2008, 10:07 PM
something i found useful when fighting Adel was the Darkside ability (from Diabolos i think, havent played the game in a while)
give it to your strongest character and it can add some serious damage to your attacks, just make sure you have a store of decent curative magic

Noobinabox
06-22-2008, 11:27 PM
Or just put Drain on your Status Attack.

snaker1
06-24-2008, 01:49 AM
this is gettint back to the start of the thread but........
the first time I played I had the same problem with that ADEL.


(IF you want to know her HP,use recover or elixer on her before you attack)
scan doesnt work on her.

snaker1
06-24-2008, 01:50 AM
I had to restart my game.... then I got past her,but my lvl was too low to fight the final boss.


(my characters were shooting 50-75 dmg. at a time on the final boss,sad huh?!

jewess crabcake
06-24-2008, 02:05 AM
not really the final bosses level is still the average of your party's level. The best strat is to get everyone to the same level. And divide GFs equally.

Devil's Sorrow
06-26-2008, 03:38 AM
To Agent0042:

I haven't deleted the file just in case. I did start the game over, however. I carefully read what Quistis taught me about the Junction system, and I'm beginning to understand it. The only question I have is what makes your strength stats super high. Especially in the beginning of the game.


100 tornado's+str60+40 gives you the strongest str.

etoilegyrl
06-26-2008, 11:20 AM
Make sure Irvine is in your party. Junction his strength as close to 255 as you can get. Acquire AP ammo or pulse if you can get it. Have one of your other party members equipped with initiative and carrrying aura. Cast it on him immediately and have him do his limit. The shots have potential of doing 9999 damage *each* if strength is high enough.

nepher
06-29-2008, 07:25 PM
Beating adel is quite easy if u understand what to do
1.dont use gf attacks
2. make shure al chars have 9999 hp by juction(+hp from gf) not by lv
3. use meltdown at vitality (if I'm right) and somthing at spirit (i cant remember for shure meteor or something ...) the ideea is to have 255 vit and 255 spr
4. dont use area damage spells
5.all chars or at least 1 with haste
6.regen on Rinoa and keep watching her health with scan so u can heal her
when is needed
finaly with 2 chars attack 1 heal u should kill her with normal attacks
is easy (and put meltdown on adel , :D that spell is the best )
u can get ap for you'r gf abilities on cactuar island (must be hasted)

Evil_Sofa
06-30-2008, 08:55 PM
I remember back when I was 11 and started playing final fantasy 8. Adel was the fight that I have been forever stuck on.

Junctioning is VERY helpful, and you would be wise to figure it out.

It's helped me breeze through everything in the game so far.

snaker1
07-02-2008, 12:36 AM
I had to start the game over twice because of either ADEL or ULTIMICIA(cough,cough,BITCH!,cough)

Guernsey
07-02-2008, 04:14 AM
Anybody else have any other Junctioning tips because I don't have all the spells and Junctions on this thread in particular.

Noobinabox
07-02-2008, 05:35 AM
Why don't you give us the list of magic (and # of each) to us, so we can try to put together a decent build?

snaker1
07-02-2008, 05:28 PM
well the magic I used on squall was 100 ultima to strength and I think aero to spd. but I can't remember how much.

I just kept casting aura on zell and limit breaked her to death!

Guernsey
07-04-2008, 09:45 PM
This is going to be a long post but here it is:

Guergy (Squall)
LV.100
HP: 4187/4187

Magic:

Reflect 22
Blizzard 19
Pain 35
Flare 45
Double 6
Quake 6
Thunder 15
Sleep 58
Silence 53
Shell 28
Ultima 18
Water 34
Triple 6
Berserk 27
Zombie 15
Esuna 61
Blizzaga 44
Confuse 38
Float 16
Dispel 48
Haste 55
Scan 29
Bio 49
Fira 1
Curaga 58
Aero 59
Blizzara 31
Meltdown 57
Thundara 67
Drain 14
Death 94

Quistis
LV. 47
HP: 2016/2016

Zombie 3
Blizzaga 13
Silence 22
Regen 100
Shell 20
slow 28
blizzard 13
Dispel 55
Haste 15
Cure 3
Blizzara 14
Full-life 21
Thunder 38
Double 20
Fira 4
Aero 23
Cura 9
Life 16
Reflect 5
Meltdown 10
Thundaga 24
Confuse 6
Death 6
Holy 8
Flare 2
Break 3
Tornado 11
Quake 22
Stop 24
Demi 19
Blind 18

Zell
LV. 73
HP: 3068/3068

Magic:

Drain 12
Thunder 23
Fire 21
Sleep 4
Silence 6
Protect 6
Shell 21
Zombie 6
Ultima 2
Firaga 45
Fira 15
Blizzard 13
Slow 81
Life 21
Thundara 1
Regen 14
Blizzara 6
Curaga 21
Water 6
Confuse 9
Aero 22
Dispel 45
Haste 3
Full Life 23
Aura 7
Stop 15
Break 6
Holy 8
Meteor 13
Blizzaga 20
Death 10

I coulld post more but these are the characters I am using.

execrable gumwrapper
07-04-2008, 10:44 PM
Jesus and I thought my characters were shitty...

Guernsey
07-05-2008, 02:06 PM
Why don't you give us the list of magic (and # of each) to us, so we can try to put together a decent build?

Well, here it is and I do not have all the status junctions like Eva and Luck for some GFs.

Noobinabox
07-05-2008, 04:18 PM
Give us a list of all your GFs and tell us any Junction Abilities they have not learned.

Guernsey
07-06-2008, 08:04 AM
Quezacotl LV. 74:

Mastered All abilities

Shiva LV.79:

Mastered All abilities

Siren LV.87:

Completed

Ifrit LV.84:

Completed

The Brothers LV.61:

Completed

Diablos LV.51:

Completed

Carbuncle LV. 87:

Completed

Leviathian LV. 56

Completed

Pandemonium LV.56:

Completed

Cereberus LV. 60:

ST-Def-JX2 0/250
Alert 133/250
Expendx2-1 0/250

Alexander LV. 50:

Revive 10/200

Doomtrain LV. 32:

ST-Def-JX4 154/180
Darkside 0/100
Absorb 0/60
Auto Shell 0/250
SumMag+20% 0/70
GFHP+10% 0/40
Forbid Med RF 0/200

Jumbo Cactuar LV.21:

Eva-J 0/200
Luck-J 0/200
Defend 0/100
Kamikaze 17/100
Move-HP UP 0/200
Auto Potion 0/150
GFHP+20 0/70

Tonberry King LV.51:

Move-HP UP 0/200
Auto Potion 0/150
GFHP+30 35/140
Sell High 0/150

Other Abilities:

Abilityx4
Devour
Return Damage
Eva-J
Luck-J

Noobinabox
07-06-2008, 05:34 PM
Ok, arrange your GF's in this order.

Zell:
Quezacotl
Ifrit
Cerberus
Alexander
Cactuar

Quistis:
Siren
Brothers
Carbuncle
Leviathan
Tonberry

Squall:
Shiva
Diablos
Pandemona
Doomtrain

See how that arrangement works. You should have:
HP-J
Str-J
Vit-J
Mag-J
Spr-J

for all Characters.

And Spd-J for Zell and Squall.

Do you have any Abyss Worm Cards?

Guernsey
07-07-2008, 07:36 AM
What magic should I junction those Junctions?


Ok, arrange your GF's in this order.

Do you have any Abyss Worm Cards?

Yes

Noobinabox
07-08-2008, 01:32 AM
How many? You should be able to refine 1 Windmill from each, using Card-Mod ability. Then use T-Mag-RF to refine 20 Tornados from each. Tornados go well with just about anything. I prefer to use them with Strength.

Find any T-Rexaur cards and you can refine 1 into 2 Dinobones (forgot the real names, but it goes something like that). Refine each Bone into Quakes.

Tonberry Cards turn into chefs knives, which refine into deaths, which is good for magic stat.

Gayla Cards refine into mystery fluids which can be refined into Meltdowns (10 for each). Meltdown is good with Vit.

Also, since you have two chars with Spd-J, I'd see if you can fool around with Diablos's Time-Mag-RF to get some more Hastes.

Try to consolidate your magic to attempt to get sets of 100. Magic works better like that. Better to have one really strong character, than to have 3 weak, under-equipped ones.

Agent0042
07-08-2008, 03:46 AM
And for that matter, if you have any sorts of items sitting around in your inventory that you're not using, just go whole hog and refine them if you can. You've got a fair few GFs mastered, you have fair smattering of magic, now it's just a matter of customizing things to your taste. Noob's suggestions are good, and you can also play around and experiment a bit too, based on how you like to play the game.

Noobinabox
07-08-2008, 12:25 PM
Just be careful to find out what Refination process works best. You don't want to get less for something you could get more of.

Guernsey
07-09-2008, 05:49 AM
Now, is there any strategy I can adopt in order to beat Adel?

Noobinabox
07-09-2008, 12:18 PM
How much tornado do you have?

If you have 100, junction it to someone's strength, and see how much physical damage you can do. Cast meltdown on Everyone if you want, just heal Rinoa afterwards.

Agent0042
07-10-2008, 02:11 AM
Yeah, that should work. I really don't see you as having too much of a problem taking down Adel with all of that in place. You have Regen, so just go ahead and cast that on Rinoa for added insurance.

Guernsey
07-13-2008, 05:38 AM
I finally defeated Adel! Thanks for your help!

Manny*LeonHeart-->
10-07-2008, 08:07 PM
wat up

jewess crabcake
10-07-2008, 09:03 PM
wow... weird spam