tianyuan2k4
03-10-2008, 12:05 AM


Capcom Official Site:
http://www.capcom.co.jp/basara-x/

Developers: Maker: Arc System Works + Capcom
Motherboard: System 256
Release Date: April 9, 2008


Notation:

7 / 8 / 9
4 / 5 / 6
1 / 2 / 3

A B C
E

A = Weak attack
B = Medium attack
C = Strong attack
E = Engun (assist button)


Basic System
Dash: 66
Back Dash: 44
Air Guard: Hold 4 or 1 when attacked while in air
Air Dash: Tap 66 or 44 while in the air
Double Jump: Tap up during a jump
High Jump: Tap down, then up.
Throw: close to opponent 4/6+C
Air Throw: close to opponent while in the air 4/6+C
Tech Hit: attack button while reeling in the air.

Chain Combo: A -> B -> C

You can use this basic combo chain during standing, crouching or jumping.


Blast Attack: B+C (hold)

Blast opponent across the screen, hold towards to pursue. Max charged version guard crushes opponent and pushes them to the wall.


Unblockable Attack: 6+B+C (1/2 BASARA Gauge)
Unblockable. Staggers.


Aerial Attack: 2+B+C

Hold up to pursue for combos.


Aerial Spike: During Aerial Attack, 2+C
A special attack that knocks opponent down.


One-Hit BASARA Activation: When One-Hit gauge is lit, A+B+C
http://i80.photobucket.com/albums/j188/tianyuan2k4/SBX System Pics/BASARAPreparation.jpg
You can do One-Hit BASARA move afterward. And you can only do that move once per round.


Perfect Guard: (air) 4+A+B

It drains BASARA Gauge, push back effect is greater, prevents chip damage and decreasing Guard Gauge, block air unblockable attacks, and increases player' health (only the blue segment).


Just Defense: Block an attack just before it hits

Block stun significantly reduces, push back effect is minimized, doesn't reduce Guard Gauge, will increases BASARA gauge.


Guard Cancel Attack: Block, then 6+B+C (1 BASARA gauge stock)

Damage is low, but changes offense/defense dynamic when it succeed.





Energy Gauge: The players' health is indicated by orange life bars on the top of the screen. When that runs out you lose the round. A portion of all inflicted damage is shown as a blue segment of the life bar. It's possible for that portion to recover by doing Perfect Guard.

Guard Gauge: The small blue bar right below the Energy Gauge is the Guard Gauge. This is depleted as you block attacks. When it reaches zero you'll suffer a guard crush and become briefly unable to block.





BASARA Gauge: Used to perform super moves, etc, the BASARA Gauge is all the way at the bottom of the screen. You can hold five stocks in total.

One-Hit Gauge: It will gradually turn red as you attack opponent with certain special / BASARA moves, and counterhit of normal / special moves. Once it's full it will flicker, you can do One-Hit BASARA preparation afterward.




Engun System

Engun summon -> Engun travelling -> Engun arrived -> Engun assessable


Engun start out at Lv.1 and level up automatically as time progresses. Engun Lv generally increase 1 Lv per second before Engun Summon.



The first time that you press the E button, you'll summon the engun and their level will be fixed at the current point for the rest of the match. A blue meter appears (with a horse) that indicates how much time remains until they arrive; the higher the Engun level, the longer this takes.



Once engun arrived, you will see this. Then a meter will appear below their portrait and you can use a variety of abilities as long as it isn't empty.


The strength of these abilities is influenced by the engun level as follows:

Level 1

Weak Engun Attacks. Only 1/3 of the engun meter available.


Level 50

Medium strength Engun Attacks. 2/3s of engun meter available.


Level 100

Maximum strength Engun Attacks. The entire engun meter is available for Engun abilities.




When you use an engun atttack, it depletes the meter. It fills up over time if you don't do any engun actions.



When Engun meter reaches MAX, that means you do Engun attacks three times in a row at maxmium (Lv 100).



A red 'X' appears over their portrait when engun abilities are unavailable (if the meter is empty, etc.)


Engun Attack
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAttack1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAttack2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAttack3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAttack4.jpg


Having summoned your engun, press the E button to have them attack your opponent. These attacks become stronger as you level up. As long as your engun meter isn't empty, you can use Engun Attacks in succession; even if they're currently attacking, press the button again to cancel their recovery and have them repeat their attack.


Engun Aerial
An engun attack that you can perform in the air. Your engun launches opponent up.


Engun Assist
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAssist1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAssist2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAssist3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunAssist4.jpg


Press E during certain Basara moves to use an Engun Assist. The timing here varies from one move to the next. Your engun will join in on the assault and add extra hits. This requires a Basara stock.


Engun Counter
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunCounter1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunCounter2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunCounter3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunCounter4.jpg


Press E while taking damage to have your engun leap out and counter attack your opponent. Note that uses an engun meter, as well as a Basara stock. It lowers 30 Engun level for each use.


Engun Block
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock4.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock5.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/010ES/EngunBlock6.jpg

If your opponent uses an Engun Counter press E quickly to call your engun out to defend against their counter attack. This also requires a BASARA stock.

tianyuan2k4
03-11-2008, 02:05 AM
High quality Sengoku Basara X anime demo:
http://youtube.com/watch?v=MUtmEOK98l4

TK
03-11-2008, 05:18 AM
I'd seen some screen shots of this but didn't know any of the details. It seems like Guilty Gear except with these "engun" things added. Looks nice but Arc fighters just have way too much crap going on for me to really get seriously into. I like the style and stuff, but all those meters are just too much.

Tact
03-11-2008, 10:10 PM
i like the guy with the ginormous sword. what is this based off of? any background in any area before being a game or is this "original"?

cause for being original it sure has a lot of cliche shit going on. giant sword (cloud/ff7), some guy with like 6 swords (the pirate dude from one-piece) a pretty boy here a hot chick there. lol. looks like fun though. i'd like to try it. fighting games seem to be making a come back and i'm all for it no matter what it is.

thegreatstorm
03-12-2008, 12:13 AM
If you ever played Sengoku Basara series for the PS2, then you will have an idea on what it is. Even though I don't understand Japanese, it's a very fun game. I never paid much attention to the story anyway. Although it becomes repetitive at some point , but still, it's fun to play.

Basically, it's like Dynasty Warriors except with crazy awesome uber haxor moves. They're based off the historical figures of Japan.

Most of the characters in Basara series are great! The fighting game doesn't cover all the characters in the Basara world. So it's worth checking it out.

Tact
03-13-2008, 10:27 PM
nice. thanks for the explenation. so this is import only or i can expect to see it at my local stores soon?

tianyuan2k4
03-14-2008, 03:20 AM
Probably import only. If the game gets popular enough, you might be able to see in the local store too.



-------------------------------
Date Masamune
Engun: Katakura Kojuurou




Special Move

JET-X
JET-X: 236 + A hold (Air)

Projectile that flies straight ahead. Hold the button down to power up and add extra hits.


DEATH FANG
DEATH FANG: 623 + B hold (Air)

Climbing anti-air attack that is air unblockable. You can hold the button to delay its execution.


MAGNUM STEP
MAGNUM STEP: 214 + C

Masamune charges forward and attacks with electrical energy. He has super armor while moving that lets him ignore his opponents' attacks.


WAR DANCE
WAR DANCE: 236 + B

Masamune attacks repeatedly with his six swords. Keep tapping the button for extra hits.


RE-BITE
RE-BITE: 214 + A

Counter vs. high/mid level attacks, jump up to pursue when it succeed.



BASARA Move

PHANTOM DIVE
PHANTOM DIVE: 214214 + C

Leaping attack followed by a lightning burst. Quick enough to be used in combos and for interrupting your opponents' attacks.


HELL DRAGON (Engun Assist)
HELL DRAGON: 236236 + C

Masamune fires a giant ball of electrical energy. When used in conjunction with an Engun Assist, Katakura Kojuurou will add an extra attack.


One-Hit BASARA Move

HELL END DRAGON
HELL END DRAGON: 2141236 + C

BASARA one hit kill. The electric dragon comes out quickly and easy to use in combo.



Engun Attack


At Lv 1, Kojuurou does a stab charge.



At Lv50, the stab deals 2 hits.


http://i252.photobucket.com/albums/hh38/sengokubasarax/021KK/KK3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/021KK/KK4.jpg
At Lv100, thunder element is added.

thegreatstorm
03-14-2008, 10:49 PM
Tact, here are some video of Sengoku Basara 2 and Heroes.

Hanbei, my favorite character
http://www.youtube.com/watch?v=YyFFeTXH6LQ

Masamune, my 2nd favorite character
http://www.youtube.com/watch?v=ncNIw4LHX68

------------------------------------------------------
tianyuan2k4

Awesome for the translation. Hell End Dragon looks pretty sweet.
So Jet-X is a projectile move. He never had that. But oh well, the game looks pretty sweet anyway.

I really wished Capcom put all the characters in instead of others being a support character. :(

Tact
03-14-2008, 11:30 PM
damn those videos were awesome. >.< me want!

tianyuan2k4
03-16-2008, 01:38 AM
Sanada Yukimura
Engun: Sarutobi Sasuke and Takeda Shingen




Special Move

虎炎・壱
Koen Ichi: 236 + A hold
Yukimura moves forward and takes a swipe at his opponent. Follow up with Koen Ni or Koen San.


虎炎・弐
Koen Ni: 236 + B

Low attack with a flaming spear that knocks down. Can be used by itself or as a follow-up from Koen Ichi.


虎炎・参
Koen San: 623 + C hold (Air)
Rising attack. Can be used by itself (for anti-air, etc.) or as a follow-up from Koen Ichi or Koen Ni.


朱雀翔
Suzakushou: 214 + C (Air)


Leaping overhead attack. The ground and air versions have different animations.


烈火
Rekka: 214 + B -> 214 + B

Yukimura attacks repeatedly with spear thrusts. Excellent speed and reach make this good combo material. Follow up with extra input for more hits and a special finish.



BASARA Move

大華炎花火
Daikaen Hanabi: 214214 + C

Basara move, Yukimura creates a circle of fire that travels diagonally upward. The initial spear twirling animation hits, so this move works up close, too.


灼熱炎鳳覇 (Engun Assist)
Shakunetsu: 236236 + C
Basara move, Multi-hitting horizontal blast of fire. Can be enhanced with an Engun Assist.


One-Hit BASARA Move

熱血!大噴火
Nekketsu! Daihunka!: 2141236 + C
BASARA one-hit kill move.



Engun Attack[/size]


At Lv1, Sasuke leaps and attacks with his large shuriken.



At Lv50, he has one kagebunshin that adds 1 hit (the attack is 2 hits).



At Lv100, he'll add one more kagebunshin (the attack becomes 3 hits).



-------------------------------------------------------------------------------

Maeda Keiji
Engun: Matsu and Maeda Toshii




Special Move

横恋慕
Yoko Renbo: 236 + A hold

Big swiping attack. The max charged version causes Guard break.


恋の峠越え
Koi no Togegoe: 214 + A/B

Keiji plants his weapon in the ground and does a pole vault kick.


ひとり相撲
Hitori Zumou: close to opponent 236 + C
Command grab, Keiji can do combo afterward.


恋の鞘当て
Koi no Saya-ate: 214 + C

Keiji tosses his scabbard in a parabolic arc. The spinning projectile covers a lot of area so it works well against airborne or distant enemies, but it misses if they're close.


下こがれ
Shitakogare: 236 + B hold

Low stabbing attack. This move is slow but it has terrific range. The max charged version is unblock able aerial attack, hold up to pursuit.



BASARA Move

恋の嵐
Koi no Arashi: 214214 + C

Basara move, Keiji creates a giant whirlwind.


一目惚れ (Engun Assist)
Hitome Bore: 236236 + C

Basara move, Ground slam attack with huge range. After Keiji brings his weapon down, rubble adds additional hits. Engun Assist OK.


One-Hit BASARA Move

祭りだ!ワッショイ!
Matsuri da! Wasshoi!: 2141236 + C

Basara one-hit kill.



Engun Attack


At Lv 1, Matsu calls her mole to attack the enemy from below.



At Lv50, she'll summon 2 moles (2 hits).



At Lv100, she'll summon 3 moles (3 hits).



----------------------------------------------------------------------------------

Uesugi Kenshin
Engun: Kasuga




Special Move

About Freezing
Some of Kenshin's moves cause a freezing affliction when they connect. Victims turn very pale and their attacks are slowed down. They can still move around normally, however. The effect wears off after a set amount of time.


神雫(地) / 神雫 (天)
Shin-na (Chi): 236 + A
Shin-na (Ten): 236 + B


Ice projectile. The weak version travels horizontally while the medium version travels diagonally upwards. Neither inflicts any damage; instead Shin-na causes freezing on contact.


神翔
Shinshou: 623 + B (Air)
Climbing anti-air attack.


神陣
Shinjin: 214 + C hold

Kenshin causes a column of ice to rise up from the ground. Hold the button down to make the column larger. Causes freezing even when blocked.


神速
Shinsoku: 236 + C

Kenshin rushes forward very quickly. Press weak or medium attack to follow up.


神斬
Shinzan: after Shinsoku, A

A low attack causes freezing on block.


神燕
Shin-en: after Shinsoku, B

An overhead attack causes freezing on hit.


神反(地) / 神反(天)
Shinpan (Chi): 214 + A
Shinpan (Ten): 214 + B


Kenshin moves forward in a defensive pose. If his opponent attacks he'll counter with a slash attack. Shinpan Chi counters low attacks. Shinpan Ten works against medium and high attacks. Even if the counter is unsuccessful, the initial move causes freezing on contact!



BASARA Move

神鏡
Shinkyou: 214214 + C

Ice blast attack. If Kenshin's opponent attacks as he's starting this move he'll attack with an even more damaging ice slash. The slash causes freezing on any contact.


神烈 (Engun Assist)
Shinretsu: 236236 + C

After charging forward, Kenshin slashes his opponent repeatedly. Use in conjunction with an Engun Assist for bigger combo possibilities.


One-Hit BASARA Move

神域
Shin-iki: 2141236 + C

BASARA one-hit kill.



Engun Attack


At Lv 1, Kasuga attacks with her kunai.


http://i252.photobucket.com/albums/hh38/sengokubasarax/024KA/KA2.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/024KA/KA3.jpg
At Lv50, you can hold the Engun button to make her throw her kunai towards enemy.

http://i252.photobucket.com/albums/hh38/sengokubasarax/024KA/KA5.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/024KA/KA6.jpg
At Lv100, she'll wield 4 kunais (4 hits).

tianyuan2k4
03-16-2008, 01:48 AM
I really wished Capcom put all the characters in instead of others being a support character. :(

Me too! But Capcom already spent 8 months to beta test this game, I don't want to wait any longer because they found another "balance issue". Yes they delayed this game from December 2007 to April 2008 because they want to balance the characters more. Capcom take this game much more seriously than SF4 in terms of beta testing, lol! Well, if Basara X gets popular enough, expect the sequel coming soon.

tianyuan2k4
03-16-2008, 09:33 PM
Oda Nobunaga
Engun: Nohime and Mori Ranmaru




Special Move

遠雷遥
Enrai Harukanari: 236 + A (Air)



Nobunaga uses his shotgun shooting out bullet quickly. He can shoot multiple times when he is powered up with soul system.


厄災の棘
Yakusai no Toge: 236 + C hold

http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/YT2.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/YT3.jpg
Swords shoot out from the ground in front of Nobunaga. Longer you hold the attack button more swords comes out.


穿タレル深紅 - 陽(陰)
Ugatareru Shinku - Yoh: after standing guard, A or B or C
Ugatareru Shinku - In: after crouching guard, A or B or C
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/US1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/US2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/US3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/US4.jpg
This special guard cancel requires him to press the same attack button opponent is using to execute.


慟哭スル魂
Doukoku suru Tamashii: 214 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/DT1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/DT2.jpg
When this skill is activated, a red aura will envelop Nobunaga and an gauge appears below Engun gauge. Until the gauge drains to zero you can get a soul sphere if you damage your enemy. You can get up to 3 souls at a time. By collecting these souls, you can generally deal more damage. When you have the souls, during the medium or strong attack motion if you press weak attack button, you will activate a new skill. If you are damaged while holding the souls, they will betray you and will add further damage to you. If they are not used before the gauge deplete, they will also turn against you and damage Nobunaga.


波動
Hadou: after collecting souls, 214 + A


Shoots out all souls Nobunaga collected in one shot, and the size plus damage of this projectile depends on how many souls Nobunaga has.


散華
Sange: after collecting souls, 214 + B
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SG1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SG2.jpg
Nobunaga summons souls to attack his opponent. If you have 3 souls, you can launch 3 projectiles. It's rather slow to start so you can use it for okizeme.



BASARA Move

死ニ至ル病
Shi ni Itaru Yamai: 214214 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SIY1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SIY2.jpg
Basara move, after Nobunaga slashs his opponent, a black aura envelop him. It automatic generates three souls around him. Now if opponent gets close to Nobunaga the black aura will drain opponent's life gauge and increases Nobunaga's. The aura disappears after certain period of time.


苦ヲ喰ム紅 (Engun Assist)
Kurushi wo Kuramu Kurenai: 236236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/KKK1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/KKK2.jpg
Basara move, Nobunaga’s cape super Kurushi wo Kuramu Kurenai looks similar to Raoh’s from Hokuto no Ken except his opponent can perfect guard it, but he gets frame advantage if opponents blocks it. A very powerful anti air move.


One-Hit BASARA Move

屍ニ堕ツル城
Shikabane ni Otsuru Shiro: 2141236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SOS2.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/015ON/SOS1.jpg
Basara one hit kill, Nobunaga seats on countless skulls and shoots laser to his opponent, after that a castle appears in the background then Nobunaga stabs his sword into the ground and everything explodes.



Engun Attack


At Lv1, Nohime (elegantly) kicks the enemy.



At Lv50, Fire element is added.



At Lv100, she'll kick 2 times (2 hits).




-------------------------------------------------------------------------------------

Toyotomi Hideyoshi
Engun: Takenaka Hanbei




Special Move

伝衝裂鬼
Denkou Rekki: close to opponent 214 + A
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/DR1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/DR2.jpg
Command grab. Hideyoshi drags his opponent along the ground and then flings them into the air. Follow up with a Tenchi Sousou.


灰塵乱渦
Kaijin Ranka: 236 + A/B
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/KR1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/KR2.jpg
Hideyoshi charges forward and grabs his opponent. Super armor on the initial rush. You could cancel it to anything moves. Weak version grabs standing characters, medium version grabs crouching one.


天地葬送
Tenchi Sousou: 623 + B
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/TS1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/TS2.jpg
Hideyoshi grabs his opponent out of the air and slams them into the ground where they'll be vulnerable to additional hits.


破邪衝天
Haja Shouten: 214 + B, B (rapidly), C

Rapid fire punches. Press heavy attack to add a final strike that knocks down.


威風万丈
Ifuubanjou: 214 + C hold

A field of energy appears in front of Hideyoshi that hits his opponent and reflects projectiles. It's a great anti air move too.



BASARA Move

猿舞豪把
Enbugouhaku: 214214 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/EG1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/EG2.jpg
Super command grab. Press the weak, medium and heavy buttons with the proper timing to bash your opponent up to three times.


金剛破滅 (Engun Assist)
Kongou Hametsu: 236236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/KH1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/KH2.jpg
Basara move, big uppercut attack that dizzies when it hits. Engun Assist OK.


One-Hit BASARA Move

覇道天唱
Hadou Tenshou: 2141236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/HT1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/016TH/HT2.jpg
BASARA one-hit kill. A giant pillar of flame blasts Hideyoshi's opponent off the screen.



Engun Attack




Hanbei attacks with his joint sword. As the level goes up, his attack range increases.


http://i252.photobucket.com/albums/hh38/sengokubasarax/026TH/TH4.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/026TH/TH5.jpg
If his attack hits the enemy, he'll pull the enemy closer to Hideyoshi.

J. Peterman
03-16-2008, 09:54 PM
Air Combo

Hyper Viper Beam

Maximum Spider

tianyuan2k4
03-18-2008, 02:27 AM
Mōri Motonari
Engun: Mōri Army Soldiers




Special Move

弾き手「壁」
Hajiki Te "Heki": 236 + A/B, 623 + A/B hold (Air)
http://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/HT1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/HT2.jpg
Mōri conjures up a round wall of energy. Knock your opponent into it to send them flying. You may hold the attack button to increase its duration in the screen.


先の手「発」
Sen no Te "Hatsu": 214 + A/B/C
http://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/STH1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/STH2.jpg
Mōri sets a trap in the ground. You have to reinput the command to activate it, then the green geyser shoots up and it is unblockable even using perfect guard. The geyser launches opponent Mōri can do combo afterward.


惑いの手「虚」
Madoi no Te "Kyo": Rei - Kyojitsu Secchi, 22 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/MTK1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/MTK2.jpg
Teleport and switch place with his soldier.



BASARA Move

禁じ手「縛」
Kinji Te "Baku": 214214 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/KB1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/017MM/KB2.jpg
BASARA move. A giant ring of energy appears in the sky and slowly descends, hitting multiple times. Unblockable, Mōri can do combo afterward


挟み手「壁」 (Engun Assist)
Hasami Te "Heki": 236236 + C

BASARA move, send opponent flying bounce between two energy walls.


One-Hit BASARA Move

毛利軍終局采配
Mōri Gun Shukyoku Saihai: 2141236 + C

BASARA one-hit kill. Mōri orders a squad of archers to fire on his opponent and then finishes them off with a naval attack.



Engun Attack

http://i252.photobucket.com/albums/hh38/sengokubasarax/027MS/MAS1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/027MS/MAS2.jpg

http://i252.photobucket.com/albums/hh38/sengokubasarax/027MS/MAS3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/027MS/MAS4.jpg
Mōri has a variety of Engun Attacks than can be triggered with various joystick commands + E. It's also possible to hit the summoned soldiers and send them careening into your opponent.



At Lv1, Mōri can only summon 2 soldiers at a time


At Lv50, he can summon 5 soldiers at a time


Engun Attack
At Lv100, he can summon up to 6 soldiers at a time


令・虚实設置
Rei - Kyojitsu Secchi: 22+E

Mōri summon a soldier in, he can either send him flying towards your opponent, or activate Madoi Te "Kyo" .


令・弓兵(前射)
Rei - Yumihei (Zensha): 236 + E

Mōri orders an archer to fire an arrow straight ahead.


令・弓兵(上射)
Rei - Yumihei (Jousha): 214 + E

Mōri orders an archer to fire two arrow into the air to rain down on his opponent.


令・槍兵(前進)
Rei - Yarihei (Zenshin): E

A spearman charges towards Mōri's opponent.


令・槍兵(上昇)
Rei - Yarihei (Joushou): 623 + E

A spearman does a rising attack on Mōri's opponent.


令・槍兵(下降)
Rei - Yarihei (Kakou): 421 + E

A spearman attacks Mōri's opponent from above.

thegreatstorm
03-18-2008, 03:40 AM
Oh I didn't know that the beta testing has been that long. Hmm.... no wonder I haven't heard much about it.

And looking at the moves of the character, Motonari seems over-powered. Most of his specials are unblockable. :-/

tianyuan2k4
03-19-2008, 12:11 AM
Chosokabe Motochika
Engun: Mechanical Weapon





Parrot
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/Aniki1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/Aniki2.jpg
Motochika's adorable parrot apparently makes treasure boxes appear on the stage. If you can manage to keep the parrot unharmed, you can get more and moar money from the box every time it appears. In order to ensure one, have Motochika execute Perfect Guard near the parrot.


一触
Isshoku: ↓↘→ + A hold




An extremely quick attack acrossing 3/4 screen, Motochika’s main tool to fight from far distance. Everytime it hits Motochika get some money. Then you may input left, right or up to control opponent's position. When you hold the button, it increases the attack range.


弩九
Dokyuu: →↓↘ + A/B, ←↓↙ + A/B (Air)



Dokyuu is a special movement that Motochika can move freely toward any direction in the screen. B version moves more horizontally than A version. You can input left or right to change the moving direction. Press different attack buttons afterward for follow ups.


急止
Kyuutome: during Dokyuu movement, A

Motochika stops his dashing movement.


回転
Kaiten: during Dokyuu movement, B

Performs a special attack that allow jump cancel for further combo.



落下
Rakka: during Dokyuu movement, C

Motochika drop from the air that gives frame advantage on block.



BASARA Move

五羅:一撃
Gora - Ichigeki: ↓↙←↓↙← + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/GI1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/GI2.jpg

The invincible upper has a quick execution. Although it's attack range is extremely short, it’s air unblockable unless opponent does perfect guard before as they jump. Opponent cannot tech after juggled by this move, you may do the follow ups. You can also hold the attack button and move left or right before he attacks.


五羅:二撃
Gora - Nigeki: after Gora - Ichigeki, ↓
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/GN1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/GN2.jpg
The damage of this follow ups base on timing(3 levels). The damage increases as you time the attack right.


四縛 (Engun Assist)
Shibaku: ↓↘→↓↘→ + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/SBK1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/SBK2.jpg
It traps opponent in the net for further combos, and has invincibility in the start up.


One-Hit BASARA Move

千日航路
Sennichi Kouro: ↓↙←↙↓↘→ + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/SK1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/SK2.jpg
His one hit Basara move throws a giant map up. Can anti air or use in combo.


Engun

カラクリ兵器
Mechanical weapon
http://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/NK.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/018CM/MuK.jpg



Aniki has his own money system in this game. He receives gold when he attacks. Sometimes a treasure box appears in the screen. He may open it to collect more gold. The gold he has is used to summon different mechanical weapons .


His Engun level tops the level of mechanical weapon he can get. For example, he can only summon up to medium level robot at Engun Lv 50, and he is able to get the high level robot at Lv 100. Players may summon a low/medium level robot when they want to save their gold for next use.


Once mechanical weapon is unleashed, it functions as an engun except it stays in the screen until it’s broke. Its body can hit opponent who gets too close to it. All engun moves are performed by this robot.


If the destruction of the weapon is ordered by Motochika himself, you can get some gold back. The explosion does damage, including broken pieces.


カラクリ兵器生産要請
Mechanical Weapon Production Demands

仁王車
Niohkuruma (Nioh Tank): Engun Lv.1~ and 2000 Gold, E + A


It can be easily broken. Its rocket punch attack is rather slow.


木騎
Mokki (Wooden Giant): Engun Lv.50~ and 5000 Gold, E+B

Can absorb a lot of hits before it broke. Mokki has a lot of attack options such as projectiles and charging attack.


滅騎
Mekki (Dragon Tank): Engun Lv.100 and 10000 Gold, E + C

????

tianyuan2k4
03-21-2008, 01:00 AM
If you are look toward to play this game, please vote for Basara X here:
http://tgb.17utt.com/xiangmu.html

Here is TGB's official page:
http://www.tgbcn.com/

In case you don't know what TGB is, it's the biggest arcade game tournament in China. They have a lot of influence on a game's fate (KOF for example, ahem). They are considering to run this game in the tournament. Please vote for it, it would be good for Sengoku Basara series in general if it sells more because it enters this event.

tianyuan2k4
03-26-2008, 02:37 PM
Oichi
Engun: Asai Nagamasa




Special Move

Aliment
Some of Oichi�s special attacks add aliment effect to her opponent by random, the effects are:
1) Defense halved
2) Drain HP
3) Poisoned
4) Guard Gauge halved
5) Attack damage halved
6) Engun abilities disabled
7) Guard Gauge decrease twice faster
8) Take away some amount of HP

Devil Gauge


This gauge refills itself over time, once it�s full you can perform Hirakene no Koku.


護れ根の主 - 陽(陰)
Mamorene no Nushi - Yoh (In): at the same time opponent attacks, 6 or 2
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/MN1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/MN2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/MN3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/MN4.jpg

Tap towards or down in conjunction with your enemy's attack to counter with an unblockable shadow attack. Press and hold an attack button after parrying to power up the counter attack and add a status ailment. The parry fills up Devil gauge each time it succeed.


開け根の国
Hirakene no Koku: when Devil gauge is full, 623 + A
A ring of darkness appears on the ground around Oichi. Press an attack button to lash out at your opponent. All evil hand attack adds an aliment to her opponent. Evil hand will disappear after Oichi gets hit or pass certain period of time (until devil gauge reaches zero).


開け根の国(膿)
Hirakene no Koku (Utsuse): after performing Hirakene no Koku, A

The ring of evil hands stretch upwards quickly. Reach is short and anti-air. You may cancel it to any other evil hand moves.


開け根の国(虚)
Hirakene no Koku (Umi): after performing Hirakene no Koku, B
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/HNKumi1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/HNKumi2.jpg
Evil hand projectile, could be cancelled to C evil hand moves.


開け根の国(?)
Hirakene no Koku (?): after performing Hirakene no Koku, 6 + B
A slow overhead, knockdown on hit. Could be cancelled to C evil hand moves


開け根の国(触)
Hirakene no Koku (Shoku): after performing Hirakene no Koku, C

Evil hands swipe in front of Oichi. Low attack.


開け根の国(嘆)
Hirakene no Koku (Nageki): after performing Hirakene no Koku, 2 + C

An evil hand slams the ground. Unblockable.


開け根の国(?)
Hirakene no Koku (?): after performing Hirakene no Koku, 214 + C
A slow but huge catch throw.


惑え緋の羽 - 陽(陰)
Madoehi no You - Yoh (In): Air 236 + B / 214 + B

An air gliding forward/backward special that slashes multiple times towards ground.


拒め緋の渦 - 陽(陰)
Kobamehi no Uzu - Yoh (In): 236 + B / 214 + B
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KUY1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KUY2.jpg
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KUI1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KUI2.jpg
Oichi rapidly spins her blade in a circle, quick start up with some invincibility. This move can pull her opponent towards her or push them away. Damages on contact. The push away version (236B) can reflect projectiles.



BASARA Move

集え根の夢
Tsudoene no Yume: 214214 + C (Air)
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/TY1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/TY2.jpg
BASARA attack. A multitude of evil hands reach out from behind Oichi and strike her opponent. Each hit adds an aliment to opponent. Can be done in the air.


染れ緋の雨 (Engun Assist)
Kimarehi no Ame: 236236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KA1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/019OI/KA2.jpg
BASARA attack. Oichi spins her blade in a wide motion and leaps into the air. Good for combos and anti-air.



One-Hit BASARA Move

至れ死の淵
Itareshi no Fuchi: 2141236 + C

BASARA one-hit kill. A giant shadow hand envelops Oichi and then crushes her opponent.



Engun Attack


Nagamasa jumps in and throws his shield.



At Lv50, it becomes 2 hits.



At Lv100, it becomes 3 hits.

tianyuan2k4
03-26-2008, 02:39 PM
Honda Tadakatsu
Engun: Tokugawa Ieyasu




Special Move

攻撃形态:通常弾
Kougeki Keitai: Tsujou Dan (Normal Bomb): 236 + A/B/C hold (Air)
http://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/NB1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/NB2.jpg
Hondam’s normal bomb can be delayed by holding the attack button. You could cancel the charging motion by dash, back dash, and high jump. When Hondam perform this move in the air he can float in the air for a short while. You can move him forward or backward but not up or down. If you use this move when your Engun is available, you can lock-on and fire directly at your opponent. You have to input the follow up commands to change it into time bomb or floating bomb. Hondam can strike his bombs to move them to different direction. For example, after 236A, he can hit the bomb with standing C to make it fly upward. He can slam his 236B bomb 45 degree downward by doing jump C. His floating bombs are similar to (Guilty Gear) Venom’s pool ball set ups.

时限弾
Jigen Dan (Time Bomb): after normal bomb, 623 + A/B/C
http://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/TB1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/TB2.jpg
The bombs now stay on ground after they land. It will explode after certain amount time, or opponent touches them, or you reinput the command.


浮游机雷
Fuyuu Kirai (Floating Bomb): after normal bomb, Ieyasu arrived 214 + A/B/C

This move is available only when your Engun is available. The pair of bombs float in the air and explode if your opponent touches them.


飞行形态
Hikou Keitai (Flying Mode): after Ieyasu arrived, 421 + A (Air)

When your Engun is ready, use this to make Tadakatsu hover in the air for a set period of time. He can air dash and attack freely.
  

削岩直下
Sakugan Chokka (Sengoku Drill): Air 22 + B
http://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/SD1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/SD2.jpg
Tadakatsu falls out of the sky and hits multiple times.



BASARA Move

电磁形态
Denji Keitai (Electric Field): 214214 + C

Tadakatsu creates an electrical field that pulls his opponent in. Tadakatsu gains advantage on block and able to pursuit when it blows opponent away.


突进形态 (Engun Assist)
Tosshin Keitai (Super Drill): 236236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/SD3.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/SD4.jpg
Charging drill attack. Slow to start up but does good damage and guard crush. Connects after 2C, Engun Assist OK.


One-Hit BASARA Move

戦国最强・最大出力
Sengoku Saikyou - Saidai Shutsuryoku: 2141236 + C
http://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/IK1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/020HT/IK2.jpg
Basara one-hit kill. Slow to start up but attack reach is long.



Engun Attack

When Ieyasu is around, Honda can use the Support Mode, which is shooting lasers from the funnels.

http://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI1.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI2.jpg
At Lv1, there is only 1 funnel.

http://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI2.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI3.jpg
At Lv50, there are 2 funnels.

http://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI5.jpghttp://i252.photobucket.com/albums/hh38/sengokubasarax/030TI/TI6.jpg
At Lv100, there are 3 funnels.


The funnels shoot laser beam downward when Honda is in flying mode.


Ieyasu will be kidnapped by ninjas constantly. A message will pop up in the back ground saying “Help me! Tadakatsu!” in Japanese. If you don't save Ieyasu then Honda loses many stuff such as boost gauge, all engun abilities, flying mode, floating bomb, lock on ability of normal bomb, etc for the rest of the match. In order to save Ieyasu, Honda has to hit those ninjas with specific moves before they take your engun out of the screen. The moves confirmed to work are: 6B, jump B, bombs, and Sengoku Drill. Once Honda knock out those ninjas, Ieyasu comes back as Honda’s engun again.

tianyuan2k4
04-02-2008, 10:49 PM
Sengoku Basara X is going to hit (Japanese) PS2 this June. (26th to be exact)

Scan here:



Also, here is the new promotional video:
http://www.dailymotion.com/BasaraKO/video/8297065

Rosencrantz
04-09-2008, 01:31 AM
Very interesting guide, tianyuan2k4! I must commend you for your effort in making this mini-faq of sorts.
I've been checking on the game ever since it got it's section in Capcom of Japan's site but due to my lack of knowledge of the japanese language I couldn't read the special moves descriptions and such.
Anyway, after reading this, the game does seem very "gimmicky", besides the Engun system most characters seem to have some quite complex tricks to use in battle, from Nobunaga's souls, Oichi's status inflicting moves and Motochika's gold collecting.
With that said, few characters appear to be only about "straightforward fighting".
But it's good to see Arc System Works went and made up some crazy stuff because I was afraid this was just going to be Guilty Gear with Basara characters as it's not too difficult to draw parallelisms between rosters such as Hideyoshi/Potemkin, Oichi/Eddie, Motochika/May and Kenshin/Johnny.

I hope the game does get some success but mostly so it can get a more ambitious sequel because this game in itself seems very lackluster in terms of visuals and character roster and it also seemed to pick the worst possible time to be released as it has to compete with the likes of Street Fighter IV, Tekken 6, Soul Calibur IV, King of Fighters XII, Virtua Fighter 5 R and Arcana Heart 2 to point the most significant.
Also, I'm rather displeased with the game after hearing that my two favorites, Hideyoshi and Oichi, are the bottom tiers.

tianyuan2k4
04-12-2008, 08:01 PM
Also, I'm rather displeased with the game after hearing that my two favorites, Hideyoshi and Oichi, are the bottom tiers.

LOL, do not trust people from 2ch and the likes. The game is out like 3 days and you can never tell what is going to happen once the players figure out something new.

Well, here is something cool:
http://www.basarako.net/

And they have a forum too!
http://www.basarako.net/forums/index.php

Check them out!