ricepapa
01-03-2008, 07:41 AM
im playing ffviii on a epsxe emulator and im having trouble with the "not being able to hold two buttons" (namely escaping from the x-atmo92) ive tried killing the damn thing but i just found out that you can't beat it the first time around and you gotta run away. (AND I CANT RUN) <----which is the problem. anyone know an emulator that can apply one button for two?

ricepapa
01-03-2008, 08:15 PM
any help is greatly appreciated

jewess crabcake
01-03-2008, 08:36 PM
What, that's not true. I use epsxe and hold two buttons at the same time all the time. unless the ROM won't let you try again. Also are you using epsxe.60?

ricepapa
01-03-2008, 10:10 PM
yeah i am and it still doesnt work

Argus Zephyrus
01-03-2008, 11:24 PM
That is very odd. I, too, use epsxe. It must be the ROM I think because I have a handful of PS1 ROMs and they work fine. I can definitely hold two buttons at the same time. I have not tried downloading the FF8 ROM since I have the PC version, I must admit. Download (www.emulator-zone.com/doc.php/psx/epsxe.html) the emulator again and/or download the ROM as well. It has to work.

Also, make sure you don't have more than one function assigned to each button on your keyboard/joypad/etc. just to be sure.

ROKI
01-04-2008, 12:17 AM
I can hold two buttons at the same time too. This works to 1.5 and 1.6 for me. Quite strange :/

RAMChYLD
01-06-2008, 05:42 PM
Well, what are you playing the game with? Keyboard? Joystick?

Some keyboards and Joysticks have a limitations on how many buttons can be pushed at one given time. This is especially noticable on cheapo keyboards (you'll know this is the fault when all three Num Lock, Scroll Lock and Caps Lock LEDs light up together when two or more keys are pushed at the same time). Try mapping the buttons to different keys or try a different keyboard, or use a gamepad.

If you're using a gamepad, try upgrading the drivers or trying a different gamepad. Or try a different plugin if you can. I notice this happens a lot on those older gameport joysticks, but not to newer USB ones.

finalfantim
01-06-2008, 07:05 PM
im playing ffviii on a epsxe emulator and im having trouble with the "not being able to hold two buttons" (namely escaping from the x-atmo92) ive tried killing the damn thing but i just found out that you can't beat it the first time around and you gotta run away. (AND I CANT RUN) <----which is the problem. anyone know an emulator that can apply one button for two?

I never had this problem with epsxe (and i started with 1.20)
With what kind of device are u playing?
Im using a Microsoft Sidewinder and my configuration is set to "Digital Only" (which is default)

Argus Zephyrus
01-08-2008, 02:13 AM
Well, what are you playing the game with? Keyboard? Joystick?

Some keyboards and Joysticks have a limitations on how many buttons can be pushed at one given time. This is especially noticable on cheapo keyboards (you'll know this is the fault when all three Num Lock, Scroll Lock and Caps Lock LEDs light up together when two or more keys are pushed at the same time). Try mapping the buttons to different keys or try a different keyboard, or use a gamepad.

If you're using a gamepad, try upgrading the drivers or trying a different gamepad. Or try a different plugin if you can. I notice this happens a lot on those older gameport joysticks, but not to newer USB ones.
I didn't know that.

I've got a Dell keyboard that definitely can have more than one button pushed down at the same time as well as an Xbox360 controller that I bought that came with a Windows installation disk and a Logitech Extreme 3D Pro. The X3D I bought years ago because it has more buttons than holy hell (lolz) and the xbox360 controller is my favorite (the best for emulation, imho). They both work like a charm, and I got a modified NRage's plugin from another forum so even the rumble works with Project64 (had loads of fun replaying turok 2 and starfox).
On the subject of rumble, I have not played a PSX game that utilizes rumble yet, I haven't dowloaded any more games in a long time.

RAMChYLD
01-08-2008, 08:41 AM
> I didn't know that.
The easiest way to tell is when the keyboard has a "Turbo" button next to the right shift key (and have strange names like Turbo-Mate), and are cheap (those I had which has the problem cost me only some RM20/~US$7). Pressing a "chord" (a certain combination of two or more keys) causes all three status lights to light up and the keyboard to ignore the key press. I think most higher-end keyboards like those from Dell (which I believe, uses Logitech? Most Dell mice I've come across are Logitech-made) and those gaming-oriented keyboards should be clear from this problem.

whoopi
01-08-2008, 04:24 PM
yeah i am and it still doesnt work

Have you tried other emu's? I recommend psxfin.exe

http://psxemulator.gazaxian.com i use it and it never failed me :)

you can take your saved game files up on mem.card from epsx and use it to the other emu!

virtualchan
01-09-2008, 09:49 AM
yea ff8 is also a computer game 2...if u can't emulate properly u can d/l the game from...um...sites n stuff

its like 4 gigs, but worked fine on my craptop...no cd key or anything needed

RAMChYLD
01-09-2008, 10:58 AM
but worked fine on my craptop...no cd key or anything needed
See, there's a funny thing about the PC version of FFVIII. It works fine on craptops and underpowered machines, but on recent (i.e. 2005 and later) high-endian gaming rigs, you start having problems. On my gaming rig, I had problems with sound and video. Hardware graphics acceleration cannot be enabled or the graphics will glitch (according to my googling, this due to a bad decision by NVidia to remove a particular feature from the newer cards that the game happened to use), and for some reason I could not enable soundfonts support for my X-Fi (which, last I checked, supports soundfonts- hey, it has 64MB of onboard RAM! My older AWE64 uses onboard RAM for soundfonts, so surely that's what the RAM is for too!). Without those, the game looks extremely ugly in a blocky kind of way on my 19" LCD monitor compared to the PSOne edition as I can't enable anti-aliasing, and the music is cheesy compared to the PSOne edition due to the game not being able to upload custom samples to the card, and thus falling back to the MS SoftSynth device.

Amon666
01-09-2008, 03:17 PM
don't play PS1 version on PC, buy a PC version of FFVIII :D..then you won't have problems

virtualchan
01-10-2008, 07:08 AM
don't play PS1 version on PC, buy a PC version of FFVIII :D..then you won't have problems

uh...i think u still will have problems buddy...read the post above u

i bought the pc version of ff7 for 50 bux back in 98-99 or whenever, and i had an awesome rig back then...but the graphics card wasn't compatible or something so i had to use stupid software rendering...my kickass 4mb radeon ati rage pro superdelux was useless dammit

RAMChYLD
01-10-2008, 02:17 PM
i bought the pc version of ff7 for 50 bux back in 98-99 or whenever, and i had an awesome rig back then...but the graphics card wasn't compatible or something so i had to use stupid software rendering...my kickass 4mb radeon ati rage pro superdelux was useless dammit
You're not alone with FFVII PC issues. I had the game back in 1998-1999 too, and my then high-end S3 3D ViRGE wasn't fully compatible with the acceleration either (Glide and OpenGL doesn't work, and DirectX crashes often) and needs to run in software mode for best stability too, and although sound font works (I had an Soundblaster AWE64), the game crashes more often than with sound completely off. I got so pissed off that I actually gave the game to my cousin from Australia who was visiting me at that time. I finally bought the PS version after happening upon a copy at a game store in 2004, about a year or two after I got my PSOne.

Amon666
01-10-2008, 07:24 PM
uh...i think u still will have problems buddy...read the post above u

i bought the pc version of ff7 for 50 bux back in 98-99 or whenever, and i had an awesome rig back then...but the graphics card wasn't compatible or something so i had to use stupid software rendering...my kickass 4mb radeon ati rage pro superdelux was useless dammit

i had PC version of FFVII and VIII and didn't have any problems, found an patch and it worked

RAMChYLD
01-11-2008, 02:01 AM
i had PC version of FFVII and VIII and didn't have any problems, found an patch and it worked
It's because you're not using NVidia GeForce 6x00, 7xx0 or 8x00 cards (which because, as I said I found out from Googling, NVidia removed palletized textures support from these cards, causing the game to fail in Hardware Acceleration Mode). I applied all the patches there was for the game- no dice. Software works, but unless you're playing on a small screen (not my case, since I have a 19" Viewsonic LCD with a native resolution of 1280x1024 to go with my SLI GeForce 7800 configuration), be prepared to visit Atari 2600 land.