Schwarzer
08-26-2007, 08:50 PM
I've been finding out great places to earn AP for your GFs in the game.
As some may already know, there's not a whole lot of point to raising your characters' levels, since the enemies will just level up along with you, in which case, the only way to gain an edge on the competition is through exploiting GFs' support abilities. But, before you can exploit said abilities, you must learn them!
The earliest place in the game is the shores of Balamb Island; that is, walk along the beach, and you'll encounter Fastitochalon, usually two of them at a time, which will provide 3AP each, for a total of 6AP.; they're red fish that swim in the sand; at first, they'll just look like flames moving around on the ground, but hit them, and they'll pop right up.
If you want to avoid raising levels, weaken the enemies first, then cast Quezacotl's "Card" ability on them, and you won't earn any EXP, only AP.
On the western continent, if you walk on the coasts there, you'll encounter three Fastitochalon at one time, earning 9AP per battle.
The best place in the game, however, is at the southern end of Kashkabald Desert, the eastern end of the Centra continent, bordering Cactuar Island. That southern end of the Kashkabald Desert is actually classified as Cactuar Island, and you'll encounter Cactaurs, who provide 20AP each, and if you get a group of 2, 3, or 4, you can earn up to 80AP per battle!
The problems with Cactaurs are, that they will usually run away immediately, and even if you can hit them, they have high evasion. In which case, you're going to need status junctions like "Spd-J," "Hit-J," and the "Haste" and "Pre-emptive" support abilities would be helpful, too. Some GFs who have abilities like these are Pandemona and Cerberus; Diablos only offers "Hit-J," but that's still better than nothing.
Until you can get those abilities or GFs, you can tough it out, and maybe hit one Cactaur every battle or so, but one way or another, you'll still gather AP faster than hunting Fastitochalon, or any other enemies in the game beside boss enemies.
As some may already know, there's not a whole lot of point to raising your characters' levels, since the enemies will just level up along with you, in which case, the only way to gain an edge on the competition is through exploiting GFs' support abilities. But, before you can exploit said abilities, you must learn them!
The earliest place in the game is the shores of Balamb Island; that is, walk along the beach, and you'll encounter Fastitochalon, usually two of them at a time, which will provide 3AP each, for a total of 6AP.; they're red fish that swim in the sand; at first, they'll just look like flames moving around on the ground, but hit them, and they'll pop right up.
If you want to avoid raising levels, weaken the enemies first, then cast Quezacotl's "Card" ability on them, and you won't earn any EXP, only AP.
On the western continent, if you walk on the coasts there, you'll encounter three Fastitochalon at one time, earning 9AP per battle.
The best place in the game, however, is at the southern end of Kashkabald Desert, the eastern end of the Centra continent, bordering Cactuar Island. That southern end of the Kashkabald Desert is actually classified as Cactuar Island, and you'll encounter Cactaurs, who provide 20AP each, and if you get a group of 2, 3, or 4, you can earn up to 80AP per battle!
The problems with Cactaurs are, that they will usually run away immediately, and even if you can hit them, they have high evasion. In which case, you're going to need status junctions like "Spd-J," "Hit-J," and the "Haste" and "Pre-emptive" support abilities would be helpful, too. Some GFs who have abilities like these are Pandemona and Cerberus; Diablos only offers "Hit-J," but that's still better than nothing.
Until you can get those abilities or GFs, you can tough it out, and maybe hit one Cactaur every battle or so, but one way or another, you'll still gather AP faster than hunting Fastitochalon, or any other enemies in the game beside boss enemies.