thewoz
03-07-2007, 10:37 AM
i thought of one today which i thought would be fantastic for the Wii, yet i'm not sure if some other people will agree with me but here it goes.
an online Zelda game, with use of WiiConnect24.
What you do is you can play Zelda like you normally would or you could go online & the whole Hyrule (or whatever place is listed) is on a server & you can see other people around & you can work as a team to accomplish dungeons & give each other certain items, even the Key items, excluding Small Keys & Boss Keys. & you can build a clan if you want & you can walk around Hyrule with your friend or someone else from around the world...& to not make the game so laggy you could limit the servers like you can have 100 or so on each server or something like that.
Note: that if you give a Key Item to someone & they don't give it back & they run off with it you can then buy them from a Key Item shop in towns...but that's only if you gotten the item first, & it could also keep an ID tag on each Key Item for each character & if if it gets stolen you can buy a Tracking Device to locate where your item is & you can hunt the person down & get it back. Oh and whoever you kill online will be just like enemies, will either give you Hearts,Rupees,etc or if they have your Key Item then you get that & if you die you just return like you would normally die on a Zelda game.
As much as it would be a whole different step towards the Zelda series the idea sort of came from the Four Swords Adventure...so if anyone has any other ideas you can chuck them here.
an online Zelda game, with use of WiiConnect24.
What you do is you can play Zelda like you normally would or you could go online & the whole Hyrule (or whatever place is listed) is on a server & you can see other people around & you can work as a team to accomplish dungeons & give each other certain items, even the Key items, excluding Small Keys & Boss Keys. & you can build a clan if you want & you can walk around Hyrule with your friend or someone else from around the world...& to not make the game so laggy you could limit the servers like you can have 100 or so on each server or something like that.
Note: that if you give a Key Item to someone & they don't give it back & they run off with it you can then buy them from a Key Item shop in towns...but that's only if you gotten the item first, & it could also keep an ID tag on each Key Item for each character & if if it gets stolen you can buy a Tracking Device to locate where your item is & you can hunt the person down & get it back. Oh and whoever you kill online will be just like enemies, will either give you Hearts,Rupees,etc or if they have your Key Item then you get that & if you die you just return like you would normally die on a Zelda game.
As much as it would be a whole different step towards the Zelda series the idea sort of came from the Four Swords Adventure...so if anyone has any other ideas you can chuck them here.