Ubernoob
11-13-2006, 12:13 AM
Alright I have no idea what these are so I'm going to put down a whole bunch of questions.

1.I have 4 characters level 1 quickenings. Should I be worried about Mist charges?

2. Where and how much do I get mist charages for.

3. How do I use them?

4. Do I get them on the licence board or do I have to buy them over and over again?

5.Will my attack work without them?

I tried the guide book but I could'nt understand it.

300zxJ
11-13-2006, 02:14 AM
1. you should definately be worried about mist charges as they will help you greatly throughout the game

2.you get them on the license board titled "quickening" and they are 50lp

3.you use mist charges if you have a orange section for MP. when you are in the battle use the corresponding button (X,triangle,square), and if none are shown press R2 until there are any

4. look at number 2

5. what do you mean by this?

bboy_souljah
11-13-2006, 02:16 AM
Mist charges are what you use to keep the combo going. When using a quickening, you get to use another/same char's quickening (triangle, square, X on the bottom of the screen) or, if no one cause use their quickenings, attempt to recharge your mist bar and keep the combo going (R2).

Edit: oops, posted at the same time.
Edit2:
http://youtube.com/watch?v=uZuXZgyfUiE
The "R2 Shuffle" at the bottom of the screen is what you call a Mist Charge.

Ubernoob
11-13-2006, 02:17 AM
Oh okay I thought Mist charges came totally seperate.

Thanks alot :D

300zxJ
11-13-2006, 02:17 AM
ya bboy put a better description of what they acctually are i misworded mine except it shows me x triangle square, no circle

bboy_souljah
11-13-2006, 02:22 AM
It IS x triangle square, my bad.

Shashkana
11-13-2006, 05:37 PM
I keep reading these mist / quickening things mentioned in threads. What and where do you get them?

Khronik
11-13-2006, 05:41 PM
you get quickenings on the license board, and the mist is the option to use your quickenings in battle

Shashkana
11-13-2006, 05:54 PM
How far from the starting area, and how many lp's does it take for the starting ones?

It's in the upper part of the board too right?

Khronik
11-13-2006, 05:56 PM
they are all over. the first one you might get is the one above black magic, or the one straight down from white magic 1. you can only get three per character.

Shashkana
11-13-2006, 05:58 PM
Oh, you mean throughout the entire board, or just is it "You have 3, do you want to erase one and drop this one?" type of thing?

vitorio
11-13-2006, 06:13 PM
Do you keep pressing R2 or you spam press it?

Ubernoob
11-13-2006, 06:17 PM
They told me you have to hold it down.

d_empiror
11-15-2006, 12:04 PM
is there a way to predict the charge? my maximum combo 9, with coincidance, i have now level 3 for 3 of my characters.

Olde
11-15-2006, 06:42 PM
my maximum combo was 18 hits, but I still haven't gotten Black Hole! oh well, it did 39,000 dmg anyway.

and I don't hold R2 down, b/c you can't select Tri, Squ, or Cir when it's held down.

The_Great
11-15-2006, 08:18 PM
Oh, you mean throughout the entire board, or just is it "You have 3, do you want to erase one and drop this one?" type of thing?

There are 18 of them scattered across the board. Once a character has the maximum of 3, all the others disappear from their board, but are still on the other characters boards.


Do you keep pressing R2 or you spam press it?

Ill try and explain mist charges a bit more in depth:

When you start a mist attack you can chain together multiple attacks by pressing the corresponding button next to your character names. If there are no available buttons to press (everything is gray) press R2 repeatedly until a button is highlighted. When you do this, the highlighted button will either say the name of the mist that will be cast, or it will say "Mist Charge".

Anytime you see a mist charge, press that button, even if another attack is rdy, because mist charge will fully recharge that characters mana and lead into an attack. THAT is what a mist charge is. Simply pressing R2 is not a mist charge, it is called Shuffle. Anyway, for example, If I mist charge triangle, i simply have to press triangle again for one of his attacks. So if you see mist charge, you can be sure the combo will continue. You can also mist charge several characters in a row, if you are lucky enough, because once u click mist charge, it will auto-shuffle the other characters as well, and if your lucky enough it will shuffle into a mist charge. Example: I mist charge triangle, and when i do that, square goes from gray to mist charge as well. I click square twice and attack. Now i fully charged 2 characters mana bars and continued the combo.

Do NOT hold R2 down at any point, it will only hurt you, since they will shuffle far too fast for you to react. Press it only as fast as you can react. I cant count the amount of times i shuffled too quick, and missed out on a mist charge or attack.

Btw my highest combo ever was 17 with black hole. :) Getting into the high teens is all about luck.

tenn77
11-17-2006, 04:47 AM
my maximum combo was 18 hits, but I still haven't gotten Black Hole! oh well, it did 39,000 dmg anyway.

and I don't hold R2 down, b/c you can't select Tri, Squ, or Cir when it's held down.

do you mean the inferno black hole ?

Olde
11-17-2006, 05:38 AM
do you mean the inferno black hole?

you get different finishing blows when you do different combos. Inferno is the first and most basic. There are six more, I believe, such as Ark Blast, Torrent, and they do more damage the more you accomplish in the time. Black Hole is the best, but it's extremely hard to get (in my experience).

Tact
11-17-2006, 06:43 PM
yep. if you wanna control how you get them, here's how


To get:

Inferno, just do 3 lvl 1 quickenings


Cataclysm, do 7 lvl 1 quickenings


Torrent, 2 lvl 2 quickenings


Windburst, 5 lvl 2 quickenings


Luminescence, 5 lvl 3 quickenings


Ark Blast, 2 lvl 1, 2 lvl 2, and 2 lvl 3 quickenings (a combo of 6 total)


Whiteout, 3 lvl 1, 3 lvl 2, and 3 lvl 3 quickenings (a combo of 9)


Black Hole, 4 lvl 1, 4 lvl 2, and 4 lvl 3 quickenings (a combo of 12)

d_empiror
11-17-2006, 10:14 PM
wow thanks, i knew there wa something to do to determine the outcome.

Tact
11-19-2006, 03:56 AM
yah. so far i have only been able to do the first 3. (inferno, cataclysm, and torrent). maybe i can do windburst one day if i'm lucky.

d_empiror
11-19-2006, 09:42 AM
eventually you will, only the last one i didnt do, my maximum 10, not sure how all of you get past it.

One Who Suffers
11-19-2006, 04:27 PM
I once had 5 only because the name was there already and I didn't have to shuffle. Its just that when I shuffle, the names never show up till the very end and I don't get a chance to push it. :-(

Tact
11-19-2006, 07:35 PM
omg you guys ain't gonna believe it. yesterday, while i was getting my ass handed to me by andramalech, i managed to do an arc blast! O_o lol. i was happy. also i saw windburst. :p but i haven't seen luminesence yet.

Olde
11-19-2006, 08:11 PM
arc blast is easy as shit to attain. you gotta aim to get that one every time. it's just 2 level 1s, 2 level 2s, and 2 level 3s.

Tact
11-19-2006, 11:22 PM
well it was my first time and i was mostly concentrating on killing andramalech cause he's blocking me from getting to the tingling toast mark so i was just happy i got diffrent endings. :p

The_shadowblade
11-24-2006, 06:14 PM
thats some good info

MeruRikku
11-24-2006, 10:48 PM
I got that little thing in the Pirate's Din for getting every concurrence, but I never remember performing Black Hole....

zussamen
12-02-2006, 08:34 PM
I've only gotten Black Hole once, White Out a few times, and Arc Blast almost everytime.

Agent0042
12-07-2006, 06:25 PM
The Great --- that's excellent. I had no idea that Mist Charge actually replenished the mana / MP. I'll definitely be trying that out soon. I think I'm gonna print that out...

The_Great
12-08-2006, 04:02 AM
The Great --- that's excellent. I had no idea that Mist Charge actually replenished the mana / MP. I'll definitely be trying that out soon. I think I'm gonna print that out...


Glad to be of assistance. Took me a while to word that post out since it can be kinda difficult to explain. o_O

Agent0042
12-08-2006, 04:49 AM
Really? You seemed like a natural. If you're willing to try it again sometime, you might consider writing tips or guides for GameFAQs or some other site like that.

The_Great
12-08-2006, 04:07 PM
Never thought of it lol. I wrote that because of some of the earlier confusion in the thread and just because most people around here seemed to be having problems with the mists in general. Im probably too lazy to write a whole guide though. :P

Agent0042
12-08-2006, 05:55 PM
:D Heh, okay! Well, you might consider the sight NeoSeeker. It allows you to post shorter tips that aren't actual guides, as such. I've used it several times.


BTW --- your tip is working great. I took down the Feral Retriever with it really quickly. I nearly took down Trickster --- but that thing's a pain in the ass. Put up an invincibility shield and started casting Choco-Comet. I'll try it again later when my characters are leveled better.

The only thing I'm still having a bit of trouble with is resisting the impulse to hit the button for any available Quickening and watch carefully for the Mist Charges. I'm getting better at it though. My controller's R2 thanks you. (P.S.: Level 3 Quickenings look fantastically awesome --- particularly Pyroclasm, Shatterheart and Element of Treachery.)

Tact
12-08-2006, 09:27 PM
i recommend unleashing a quickening on the trickers when its health is low. that's when it puts up its paling (the immune to everything except one elemenatal magic shield) and starts doing its comet attack.

once its health is low enough unleash a massive series quick before it puts up the paling. cause it'll be immune to the quickenings as well if you're too late.

The_Great
12-09-2006, 12:43 AM
:D Heh, okay! Well, you might consider the sight NeoSeeker. It allows you to post shorter tips that aren't actual guides, as such. I've used it several times.


BTW --- your tip is working great. I took down the Feral Retriever with it really quickly. I nearly took down Trickster --- but that thing's a pain in the ass. Put up an invincibility shield and started casting Choco-Comet. I'll try it again later when my characters are leveled better.

The only thing I'm still having a bit of trouble with is resisting the impulse to hit the button for any available Quickening and watch carefully for the Mist Charges. I'm getting better at it though. My controller's R2 thanks you. (P.S.: Level 3 Quickenings look fantastically awesome --- particularly Pyroclasm, Shatterheart and Element of Treachery.)

LOL tell your R2 button your welcome for me. Also, yeah the lvl 3's look nice, Flame Purge being my favorite.

Tact: How did you get that last quickening off? I mist'd the shit out of him and he always got his immunity off before i could finish him. It took me 3 deaths to figure out how to kill him with a spell that could go through his immunity because of that lol. Drain ftw. I had ONLY penelo left and he couldnt kill her because she drained around 2k per shot. :D

Agent0042
12-09-2006, 01:37 AM
Tact --- I don't know why I didn't think of that. I'm going to give that a go. It might take a little finagling, but it's worth a shot.


The Great --- Flame Purge is actually the only one I haven't seen yet. I just acquired it for Basch earlier today and will try it out soon. P.S. --- I say "for Basch," but would I be right or wrong in thinking that each character has their own unique set of Quickenings?

Olde
12-09-2006, 02:25 AM
would I be right or wrong in thinking that each character has their own unique set of Quickenings?

yeah, only Basch can learn Flame Purge (the coolest looking IMO), only Vaan can learn Pyroclasm, etc. It's not like the give you the quickenings and you can choose who can do which (that'd be pretty cool, actually).

Agent0042
12-09-2006, 02:30 AM
Yeah, that would be cool, but it would also have required more programming time. I'm willing to live with it as it is.

Tact
12-09-2006, 03:31 AM
if he puts up his paling (immunity thing) before you mist him off, then you were too late. its hard to tell. if your quicking is strong enough try halfway. if its not that powerful, try 1/4's of the way. wait any longer, (like 1/8 of it's life) and its prolly too late. :p

i think i did it on my second try.

Agent0042
12-09-2006, 03:34 AM
Wonderful --- that's what I'm gonna try then. I'm not really sure how strong mine is, so I'm just gonna go for something looks like it's between 1/2 and 1/4.

The_Great
12-09-2006, 04:24 PM
if he puts up his paling (immunity thing) before you mist him off, then you were too late. its hard to tell. if your quicking is strong enough try halfway. if its not that powerful, try 1/4's of the way. wait any longer, (like 1/8 of it's life) and its prolly too late. :p

i think i did it on my second try.

Thats the thing, i hit him at about 1/4 hp BEFORE he went invincibe. I hit him with a 13 hit combo i think that should have easily killed him, but after it was over, he already had the paling on lol. It was as if he did it when i was in mid mist it was wierd. I probably wasnt paying close enough attention and he put it on right before it. o_O

Agent0042
12-09-2006, 06:52 PM
Weird.


Bad night last night. I had him down to around a quarter to half-HP or so and then unleashed the Quickenings. Unfortunately, I got unlucky and it wasn't enough to take him down. But --- oh heavens above --- he hadn't thrown up the Paling yet! So I immediately switched to my other characters and pounded Quickenings, but I got really unlucky on that one and it still wasn't enough. That was when he threw up the Paling. Now here's an interesting thing --- if you can keep your party alive long enough, the Paling will eventually go down. That happened for me, but I still wasn't able to muster enough of a fight to him.


I don't know. I suppose I should just wait until my characters are somewhat stronger, but it's become a bit of an unhealthy obsession now. I don't care though --- when I get home, I'm going to fight that sucker and this time I'm going to beat it. I think I know what to do this time.


P.S.: Before Trickster puts on the Paling, he will put up a White Wind that makes him immune to status effects. This isn't the same thing as the Paling and as long as you're not using status effects against him shouldn't affect anything.



Edit: I beat it!!! A chain of twelve hits followed by Cataclysm. That still wasn't enough, but I was able to switch out my characters before that sucker could put up Paling. Then, I got a chain of 11 hits followed by Ark Blast and he was down for the count.

Tact
12-10-2006, 02:18 AM
haha. awesome. congratulations. he's definately a tough one.

Agent0042
12-10-2006, 07:31 AM
Thanks, Tack.


Oh, and here's another tip regarding Quickenings that may prove helpful. After you've used up the MP for a set of three characters, do not switch them all out. Switch just one out and switch another in. Then, activate that one of that character's Quickenings. If you're good / lucky with the Mist Charges, you can build up another nice chain and still have two more characters in reserve to switch in.


BTW, I've seen the following Finishing Combos --- Inferno, Torrent, Ark Blast, Cataclysm and Luminescence.

The_Great
12-10-2006, 04:56 PM
Thanks, Tack.


Oh, and here's another tip regarding Quickenings that may prove helpful. After you've used up the MP for a set of three characters, do not switch them all out. Switch just one out and switch another in. Then, activate that one of that character's Quickenings. If you're good / lucky with the Mist Charges, you can build up another nice chain and still have two more characters in reserve to switch in.


BTW, I've seen the following Finishing Combos --- Inferno, Torrent, Ark Blast, Cataclysm and Luminescence.

Yeah i always switch them in one at a time too. My average is only about 6-8 mists when i do that, but four 6-8 hit combos are better than two 14 hit combos imo.

Agent0042
12-10-2006, 05:42 PM
Yeah --- I agree. Switching in characters decreases the length of the combo, generally, but gets you more hits overall.

Oh --- here's something else I thought of. Summons are a Mist attack also. And in my experience, they only use one Mist Charge to summon, although I only have one, so maybe there are others that take more. But for those that take less than three, if you wanted, you could have the character do a summon first and then still have a charge or two left over for Quickenings.

The_Great
12-10-2006, 07:07 PM
Yeah --- I agree. Switching in characters decreases the length of the combo, generally, but gets you more hits overall.

Oh --- here's something else I thought of. Summons are a Mist attack also. And in my experience, they only use one Mist Charge to summon, although I only have one, so maybe there are others that take more. But for those that take less than three, if you wanted, you could have the character do a summon first and then still have a charge or two left over for Quickenings.

I find it better to jsut use the mana for the mist. In my experience in any battle where i need to mist, the summons are going to die pretty quickly. I only have 4 of them (belias, Mateus, Adrammalech and Zalera) but all 4 of them so far are quite weak. Im actually pretty disappointed in them. Not only are they a waste of mana and time so far, but if i summon them during a boss battle or against a tough mark, that character or summon is probably going to die before the idiot summon decides to use its super move, which makes it compeletly useless. o_O

Agent0042
12-10-2006, 07:35 PM
Yeah, I've been very disappointed with Belias myself. These Espers aren't nearly as useful as FFX's Aeons.


Edit: I just got Mateus. Again, near useless. I do have something cool to report though --- I took down King Bomb with a 12-hit Quickening and just White Hole for the first time. And this was with a single charge after I had already switched out characters. So it would seem that you can get a good chain that way, it just takes a combo of skill and good luck. Oh, and I saw Windburst too.