swampthing
07-27-2006, 05:19 PM
Nope!Never have...Umm what game should I start on?I'm gonna get FF 3 for the ds though...

Desert Wolf
07-27-2006, 05:21 PM

Redbat
07-27-2006, 05:24 PM
Work your way up, it's nice to see how the series can progress through the years.

ekinserge
07-27-2006, 05:28 PM
Nope!Never have...Umm what game should I start on?I'm gonna get FF 3 for the ds though...

you can start with any ff...

Denny
07-27-2006, 05:31 PM
Work your way up, it's nice to see how the series can progress through the years.

Orrrrr.....

Work your way down! :)

Andyuk
07-27-2006, 05:36 PM
They're all relatively good.

the only thing is maybe you may want to play 10 before 10-2 since that's the only direct sequel.

Avinite
07-27-2006, 07:16 PM
I'd play IX first, because it's very stereotypical FF, and won't put you off with graphics (if that is an issue.) It doesn't really matter though, because theres no overlinking story. Just a couple of references etc.

swampthing
07-27-2006, 10:02 PM
cool thanks,you guys know ANY of the songs I posted?

bullitech
07-27-2006, 11:26 PM
Hey gane faqs has a contest on best series vote for kingdom hearts and final fantasy
http://www.gamefaqs.com/

bullitech
07-27-2006, 11:47 PM
Not the real part 3 but what SNES calls Final Fantasy part 3

Hex Omega
07-28-2006, 12:12 AM
I'd try FFVII or FFVIII first, they are the worst of the series, therefore things can only get better. :)

Durahan7777
07-28-2006, 02:05 AM
begin from ff 1 and keep going chronologickgally through games from that, this way u can see how series have developed over time.

Joey
07-28-2006, 08:29 AM
FFXI


hahah niggaaa

ekinserge
07-28-2006, 08:31 AM
I'd try FFVII or FFVIII first, they are the worst of the series, therefore things can only get better. :)

hehe...

because you love FFVI...

FFIV is cool too...

although i don't finish it, hehe...

FFVII is a great game, not just in my opinion, the critics also say the same...

sadly, it got overrated by fanboy...

ThroneofOminous
07-28-2006, 08:39 AM
Start which whichever on is the easiest to find.

Or FFX.

Dark Mage626
07-28-2006, 12:26 PM
lol i I think nearly everyone has been mentioned. I think you should play VIII first so then you can see how great it is before you play ff VII. That way you can say they're both good instead of turning into one of those people who wont shutup about ffvii.

fastidious percolator
07-28-2006, 08:02 PM
It'ld be kinda cool to play and finish the Final Fantasy games starting from 1 to 10. :)

But I suggest FFIX. ^-^

TeknoBlade
07-28-2006, 09:06 PM
I suggest starting with FF: Dawn of Souls, DS compatible plus it's pretty good.

Also: FFVII and FFVIII are unlike the previous games, so when you get to them I think you'll appreciate the change.

Silfurabbit
07-29-2006, 01:15 AM
Nope!Never have...Umm what game should I start on?I'm gonna get FF 3 for the ds though...
you missing out big time start with 1 but if oyu want to start in the middle ff7

J. Peterman
07-29-2006, 01:24 AM
Suikoden II is better man, play that instead man because it is the best man

If you played it man, two thumbs up FOR YOU

Silfurabbit
07-29-2006, 01:36 AM
is good because of the story or because of the music or what.

MorgothErmis
07-29-2006, 06:00 PM
start with anything except ffx-2 (for that you need to play ffx first)
also,don't start with ff8,it will probably ruin your perspective for the series

Silfurabbit
07-30-2006, 09:13 PM
WTF FF8 is awsome

Prak
07-31-2006, 02:29 PM
Reasonable discussion among those who understand the difference between good games and bad games generally says otherwise.

jewess crabcake
07-31-2006, 04:19 PM
Honestly it does't matter where you start seeing as they have nothing to do with each other. But I think the classics... weren't really my style becauseof the crystal concept, and I never really got into the whole snes rpgs I started out with 8 played seven played 1-5 and put them all back down 6 I'm kind of at a stand still just not that interested. I think the PSX collection and up is when square started thinking right.

FF1WithAllThieves
08-01-2006, 01:30 AM
I suggest starting with FF: Dawn of Souls, DS compatible plus it's pretty good.

I can't not object to this.

If you want to play FFI, don't play it on DOS and then go around saying you beat FFI and it wasn't that hard. Play it on the NES or a NES emulator, it will be thousands of times harder.

This is something I feel very strongly about.

Ultimadream
08-03-2006, 06:59 PM
-

Valerie Valens
08-03-2006, 08:28 PM
My advice is to avoid FF7 and FF8 as they are major stepdowns from the masterpiece that is FF6.

I suggest you start with the more accessible games (via ROM download) first, play Mystic Quest, then FF6, then FF4 and then google the Terra X Celes hack for FF4 and patch it, then if you have time, go with FF9, then play the rest.

Oh and FF5 is pretty good too.

jewess crabcake
08-03-2006, 11:52 PM
My advice is to avoid FF7 and FF8 as they are major stepdowns from the masterpiece that is FF6. ROFL I guessone mans trash is another man's treasure.

YFFSephiroth
08-08-2006, 01:53 PM
My first was 10, then Kingdom Hearts, Then 1,2,tactics advanced etc etc :P

Gentleman Ghost
08-08-2006, 02:23 PM
Start off with FF6....no dont listen to me...

Joey
08-08-2006, 10:14 PM
My first was 10, then Kingdom Hearts, Then 1,2,tactics advanced etc etc :P

Kingdom Hearts is not a Final Fantasy.

TeknoBlade
08-09-2006, 12:10 AM
I can't not object to this.

If you want to play FFI, don't play it on DOS and then go around saying you beat FFI and it wasn't that hard. Play it on the NES or a NES emulator, it will be thousands of times harder.

This is something I feel very strongly about.

You have a point, but I don't see many of us commenting on the difficulty of any Final Fantasy game.

Yui
08-09-2006, 12:11 AM
you should start with ff7 cos like it's teh awesome.

Awesome_Bryan
09-01-2006, 10:01 AM
Heres a secret: Play all the Prime number FF's in chronological order, then play the rest in counter-chronological order. Then play the spin off games. Its what the cool people do and it helps with your maths skills.

katiecat14
09-01-2006, 10:44 AM
??? Final Fantasy 7 was a WHOLE lot better than FF 6... It was my first game and it is my favorite... its so much more complex than the other games... in the story line and SEPHIROTH!

Prak
09-01-2006, 01:23 PM
haha @ the stupid rabid fankid

fastidious percolator
09-01-2006, 01:27 PM
??? Final Fantasy 7 was a WHOLE lot better than FF 6... It was my first game and it is my favorite... its so much more complex than the other games... in the story line and SEPHIROTH!

...lol. (But just asking: have you played FFVI?)

ROKI
09-01-2006, 04:04 PM
??? Final Fantasy 7 was a WHOLE lot better than FF 6... It was my first game and it is my favorite... its so much more complex than the other games... in the story line and SEPHIROTH!

How can you compare a masterpiece like ff6 with a crap like ff7?

Whats your favourite has nothing to do if the game is good or not. FF7 fails in many ways, starting from the graphics, which are so low even for its age (just take a look at tomb raider 2), its FMVs which are the worst ones i have seen in a videogame (check out tomb raider 2 again, it was realised the same year with ff7 and had great fmvs). The battle system has very few improvments from the one from ff6, its like a cheap remake of ff6's battle system. FF6's storyline is great, having 2 worlds to explore, 11 (or more) party members each one with a different great story, unlike the one of ff7.

jewess crabcake
09-01-2006, 04:21 PM
Well Tomb Raider 2, had less data than FFVII RPGs in general have less data than shooter adventure games. Because of the high amount of data they had to make a drawback somewhere. Why do so many peoplelike FFVI I really don't get why it's so loved.

Desert Wolf
09-01-2006, 04:42 PM
How can you compare a masterpiece like ff6 with a crap like ff7?

Whats your favourite has nothing to do if the game is good or not. FF7 fails in many ways, starting from the graphics, which are so low even for its age (just take a look at tomb raider 2), its FMVs which are the worst ones i have seen in a videogame (check out tomb raider 2 again, it was realised the same year with ff7 and had great fmvs). The battle system has very few improvments from the one from ff6, its like a cheap remake of ff6's battle system. FF6's storyline is great, having 2 worlds to explore, 11 (or more) party members each one with a different great story, unlike the one of ff7.

I dont remember Tomb Raider 2 having brilliant graphics. Anyway its not the graphics that make the game good. You like FF6 even though it has 2D graphics. More can be done with 3D graphics no matter how good or bad they are therefore 3D > 2D.

The battle systems dont just improve on the previous game you know. Each system is suposed to be different. If they just were the same with a few improvements then why didnt FF6 have a job system like FF5? Different game different battle system.

That bit about the story doesnt say much. All you did was say that FF6 has a better story. You didnt say why it was better than FF7's.

ROKI
09-01-2006, 06:12 PM
I dont remember Tomb Raider 2 having brilliant graphics. Anyway its not the graphics that make the game good. You like FF6 even though it has 2D graphics. More can be done with 3D graphics no matter how good or bad they are therefore 3D > 2D.

The battle systems dont just improve on the previous game you know. Each system is suposed to be different. If they just were the same with a few improvements then why didnt FF6 have a job system like FF5? Different game different battle system.

That bit about the story doesnt say much. All you did was say that FF6 has a better story. You didnt say why it was better than FF7's.

I pointed a few things that peope always shout out, like the graphics and fmvs that were great for their time.
I think that the 2 battle systems were very similar, thats what i wanted to point out. And that ff7's one wasnt that different from ff6's one, something that made me dissapointed because i think using the same battle system with some differences (like relics==>materia) with some small changes doesnt look nice to my eyes. On the oher hand ff7 brought the special attacks for each players (trance in ff9, i dont remembver the ff7 name of them) and i dont forget that.

About the story. I liked more ff6, and i know if we start talking about the stories we will never finish the conversation ;). So im sorry from bringing them up in the first place

Prak
09-01-2006, 06:17 PM
On the oher hand ff7 brought the special attacks for each players (trance in ff9, i dont remembver the ff7 name of them) and i dont forget that.

Actually, that concept was introduced in FFVI. Remember desperation attacks?

Desert Wolf
09-01-2006, 06:32 PM
I pointed a few things that peope always shout out, like the graphics and fmvs that were great for their time.
I think that the 2 battle systems were very similar, thats what i wanted to point out. And that ff7's one wasnt that different from ff6's one, something that made me dissapointed because i think using the same battle system with some differences (like relics==>materia) with some small changes doesnt look nice to my eyes. On the oher hand ff7 brought the special attacks for each players (trance in ff9, i dont remembver the ff7 name of them) and i dont forget that.

About the story. I liked more ff6, and i know if we start talking about the stories we will never finish the conversation ;). So im sorry from bringing them up in the first place

Relics and materia? Wernt relics items like speed shoes? They made you character faster but I dont remember them letting you cast magic. Big difference there imo. It was the espers that gave you the magic(much like the way you learn magic from equiping weapons in FF9).

Prak, FF6 did have the desperation attacks but I didnt notice any pattern in which they occured. The limit breaks had a bar that filled up and could be used at anytime you wanted which is much better.

Prak
09-01-2006, 07:08 PM
Prak, FF6 did have the desperation attacks but I didnt notice any pattern in which they occured. The limit breaks had a bar that filled up and could be used at anytime you wanted which is much better.

False.

You were only able to use desperation attacks when your characters were near-death, and even then it was not guaranteed. The limit breaks in FFVIII seem to be modeled largely after that system.

The system functions exactly as it was intended to in FFVI. Your preference may be toward FFVII's system, but that does not make them "better" in any sense. It's like I always say, the difference between fact and opinion is that opinions are viewpoints that distort or ignore fact.

fastidious percolator
09-01-2006, 07:13 PM
False.

You were only able to use desperation attacks when your characters were near-death, and even then it was not guaranteed. The limit breaks in FFVIII seem to be modeled largely after that system.

I think I have noticed pattern, correct me if I'm wrong:

1. Enemy attacks character.

2. Character gets critical damage.

3. If it's inmediatly that character's turn, and you've selected (before the enemy dealt damage) that character doing Fight, then the desperation attack occurs.

ROKI
09-01-2006, 09:13 PM
Relics and materia? Wernt relics items like speed shoes? They made you character faster but I dont remember them letting you cast magic. Big difference there imo. It was the espers that gave you the magic(much like the way you learn magic from equiping weapons in FF9).

Prak, FF6 did have the desperation attacks but I didnt notice any pattern in which they occured. The limit breaks had a bar that filled up and could be used at anytime you wanted which is much better.

Relics had auto regen, backattacks when u were attacked, increase of magic attack, auto reflect etc.

Speed shoes were the only thing that was used outside a battle

Desert Wolf
09-01-2006, 09:28 PM
I think I have noticed pattern, correct me if I'm wrong:

1. Enemy attacks character.

2. Character gets critical damage.

3. If it's inmediatly that character's turn, and you've selected (before the enemy dealt damage) that character doing Fight, then the desperation attack occurs.

No one asked you!!!

(jk <3)

Well I didnt say there wasnt a pattern I just said I didnt notice it :p


Relics had auto regen, backattacks when u were attacked, increase of magic attack, auto reflect etc.

Speed shoes were the only thing that was used outside a battle

Things such as those have nothing to do with materia. There add ons not magic spells.

Valerie Valens
09-01-2006, 09:43 PM
??? Final Fantasy 7 was a WHOLE lot better than FF 6... It was my first game and it is my favorite... its so much more complex than the other games... in the story line and SEPHIROTH!

Quoted for hilarious retardation.

Convince us that FF7 is in any way, shape or form better than FF6. or make it easier on us and tell us if you've played FF6 so we can tell you to fuck off if you haven't.

Desert Wolf
09-01-2006, 09:53 PM
??? Final Fantasy 7 was a WHOLE lot better than FF 6... It was my first game and it is my favorite... its so much more complex than the other games... in the story line and SEPHIROTH!

Quoted for increadible wisdom.:rolleyes:

Hex Omega
09-01-2006, 10:22 PM
Relics and materia? Wernt relics items like speed shoes? They made you character faster but I dont remember them letting you cast magic.

Wrong, they did. Abilities such as double-cast, 1mp spell etc etc


Big difference there imo. It was the espers that gave you the magic(much like the way you learn magic from equiping weapons in FF9)

Much more preferable and superior then simply slapping 16 materias on and learning skills at a silly speed.


Prak, FF6 did have the desperation attacks but I didnt notice any pattern in which they occured. The limit breaks had a bar that filled up and could be used at anytime you wanted which is much better.

Unpredictibily can be a good thing, you know. Adds more variation and surprise to the battle, as well as a factor of luck. Where's the fun in simply charging up Omnislash or some other over-powered ability?

fastidious percolator
09-01-2006, 11:17 PM
Unpredictibily can be a good thing, you know. Adds more variation and surprise to the battle, as well as a factor of luck. Where's the fun in simply charging up Omnislash or some other over-powered ability?

Hm! True! :D