Cloud On A Stick
06-16-2006, 02:22 AM
has any1 noticed that the rpg's, or even any game has gotten easier year by year.
Compare Ocarina of Time to even FFX...im still disgusted with the last boss fight in FFX, talk about easy

I'd like to hear wat u think

J. Peterman
06-16-2006, 02:45 AM
yes

Andyuk
06-16-2006, 02:48 AM
i supose when it comes to value for money, we still get about as much (i could be wrong here)
games take up more disk space and last perhaps as long as back in the day, but only because we used to see the game over sceen a lot more.

The kids that are bought up on modern games will lose interest quicker, so if they see the game over screen it may scare them off for good.

Cloud On A Stick
06-16-2006, 02:54 AM
The kids that are bought up on modern games will lose interest quicker, so if they see the game over screen it may scare them off for good.

Either that or they suck

Prak
06-16-2006, 03:18 AM
For one thing, Zelda and Final Fantasy games are not RPGs. They're action/adventure games. FF adopted a few RPG conventions, but not the critical one. As it applies to those games, RPG is a complete misnomer.

When you look at the real RPGs out there, they tend to be considerably harder.

Cloud On A Stick
06-16-2006, 03:28 AM
shit maybe i should have put games instead of RPG's lol

MogKnight
06-16-2006, 08:46 AM
D&D 3.5... more like, D&D MMORPG.

ekinserge
06-16-2006, 09:32 AM
Zelda is an action RPG...

Final Fantasy is a turn base RPG...

still, they're in the RPG genre...

overall, ffx-2 is the easiest RPG...

Valerie Valens
06-16-2006, 12:12 PM
They are all adventure games with level up systems or other vague RP elements. They are NOT RPGs by any stretch of the imagination.

True RPGs are the ones played on the table like D&D, Star Wars etc or mostly on the computer like Morrowind & Oblivion and even some Sim Date games. And no, they are not getting easier, it is usually up to the DM or the area you decide to fight on.

ZOLTAN!
06-16-2006, 01:21 PM
some are getting easier and some harder i think it changes with each game.

Ketevan
06-16-2006, 05:03 PM
Yes, I would say this generation of games is too easy and too short. Although there are exceptions.
Half-Life 2 for example is a hard-ish game and certainly not short.

ZOLTAN!
06-16-2006, 05:06 PM
hmm, that's true but i read once that a man completed half life 2 in something like 2 minutes 40 second's i have no idea how he did it but it must prove it's short unless he used cheats....

Ketevan
06-16-2006, 05:19 PM
He must have been cheating, because that certainly isn't possible. :-\

ekinserge
06-16-2006, 05:20 PM
RE 4 is short too...

but at the first time i play it, it takes one weeks...

i play for about 3 hours a day...

not too easy for the first time, because of the new system and gameplay (which is cool)...

another easy games definitely KOF...

Avinite
06-16-2006, 05:21 PM
He did do it. He just used loads of glitches to run through certain bits.

Parts where npc's are moving, gravity gun an object in their way and they teleport to their destination. He grenaded himself over large groups of soldiers, and used uncoded bits to run through in the open air (as you may have seen with other games.)

Blameless
06-16-2006, 05:28 PM
D&D 3.5... more like, D&D MMORPG.

AD&D 1st/2nd edition > D&D 3.x

Memento Mori
06-16-2006, 05:29 PM
Jade Empire is probably among the easiest i've ever played...

Avinite
06-16-2006, 05:49 PM
Omega Weapon from FFX DID mark a drop, I thought...

measter yazoo
06-16-2006, 09:00 PM
They put auto life on the characters on FFX so obviously it would be easier and plus you wouldn't want to keep fighting braska's final aeon over and over again, if you kept dying now would you

Swedish Fish
06-16-2006, 09:03 PM
They put auto life on the characters on FFX so obviously it would be easier and plus you wouldn't want to keep fighting braska's final aeon over and over again, if you kept dying now would you

Who said anything about dying?

measter yazoo
06-16-2006, 09:07 PM
Still for those retards that had to keep coming back to life (with the auto-life) to beat it

matt damon
06-16-2006, 09:21 PM
RE 4 is short too...

but at the first time i play it, it takes one weeks...

i play for about 3 hours a day...

not too easy for the first time, because of the new system and gameplay (which is cool)...
i guess RE4 was good, but i much prefered the older style of Resident Evil. it was scarier. the new way is garbage, as far from the orginal resident evil as possible. and, imo, the best resident evil was Resisent Evil:Code Veronica (Wesker was reintroduced there, so don't give me this crap that RE4 revived the series because they reintroduced Wesker like my friend did. when he told me this, i gave him a verbal slap in the face.)


overall, ffx-2 is the easiest RPG...
actually, not true. if you go through and just do the basic stuff, then yes. but if you want to do everything, then it is almost impossibly hard. you NEED the strategy guide.

ZOLTAN!
06-16-2006, 09:22 PM
hmm, i think there making to many lol...and the first person shooter style sucked.

Swedish Fish
06-17-2006, 12:10 AM
and the first person shooter style sucked.

What exactly do you mean by that?

Redbat
06-17-2006, 12:17 AM
It's logical to make games easier to complete.
If I buy a game and complete it within two days, the game is then obsolete until my interest is rekindled(sp?) in it.
Being bored I'll move into another game, wasting another £40, the procees goes on and on.
Alongside with that, the games will be easier to make, due to lenght and quality of the games, and ofcourse more crappy games can be pit in the market.

Well that's my two cents.

Valerie Valens
06-18-2006, 03:23 AM
It's logical to make games easier to complete.
If I buy a game and complete it within two days, the game is then obsolete until my interest is rekindled(sp?) in it.
Being bored I'll move into another game, wasting another �40, the procees goes on and on.
Alongside with that, the games will be easier to make, due to lenght and quality of the games, and ofcourse more crappy games can be pit in the market.

Well that's my two cents.

Which is sad, I remembered when beating a game used to be a huge honor among peers. ;(

Swedish Fish
06-18-2006, 05:11 PM
It's logical to make games easier to complete.
If I buy a game and complete it within two days, the game is then obsolete until my interest is rekindled(sp?) in it.
Being bored I'll move into another game, wasting another �40, the procees goes on and on.
Alongside with that, the games will be easier to make, due to lenght and quality of the games, and ofcourse more crappy games can be pit in the market.

Well that's my two cents.

But if the company starts producing inherently easier games that take two days, sooner or later the majority of the people that buy them will realize they're getting jipped and move on to some other company that gives them a slightly more difficult gaming experience. I only speak for myself here, but I'd definately prefer a difficult game that takes me three weeks to complete than an easy game that takes a couple of days to finish, hence I wouldn't buy the games made by the certain company if they provide little or no difficulty. It may seem like a good idea in the short term, but in the long term it could end up hurting the company.

Valerie Valens
06-18-2006, 05:52 PM
I know a handful of games where you can adjust the difficulty so you can play it over with an added challenge. :D

Swedish Fish
06-18-2006, 06:01 PM
I know a handful of games where you can adjust the difficulty so you can play it over with an added challenge. :D

I know, but most of the time, I'm in no mood to replay a game for added difficulty. I just don't see why extra hard mode needs to be unlocked. Costumes, weapons, levels, characters, I don't mind taking time to unlock those, but difficulty settings? We live in the twenty-first century you know.

Cloud On A Stick
06-19-2006, 12:48 AM
out of all my snes and N64 games i think ive beatin 2...i was around 7-10 but they still were challenging and no matter how much u play it...its still fun

Desert Wolf
06-19-2006, 02:29 PM
I have yet to find a game so hard that I couldnt beat it. If square did any remakes they should make them insanly hard to beat.

Swedish Fish
06-19-2006, 02:42 PM
I have yet to find a game so hard that I couldnt beat it.

Do you have an Xbox? Get Ninja Gaiden. Not Ninja Gaiden Black. Ninja Gaiden. Come back and tell me what happened.

Desert Wolf
06-19-2006, 02:58 PM
I havent an Xbox no, only Pc(obviously) and PS2. Any other games I could get?

Swedish Fish
06-19-2006, 03:01 PM
I havent an Xbox no, only Pc(obviously) and PS2. Any other games I could get?

None that come to mind.

Desert Wolf
06-19-2006, 03:05 PM
I did play Age of Mythology last night and its a hard bastard of a game on Titan mode.

Swedish Fish
06-19-2006, 03:13 PM
A friend of mine has that game. It's really fun, but Titan mode sucks, I can't do shit.

Desert Wolf
06-19-2006, 03:17 PM
Well I last as long as I can. The norse are class. Im goin to give it another go later and see how things go.

Valerie Valens
06-19-2006, 04:47 PM
I have yet to find a game so hard that I couldnt beat it. If square did any remakes they should make them insanly hard to beat.

Star Ocean : The Second Story - Universe mode

Desert Wolf
06-19-2006, 06:12 PM
Ill keep it in mind. It better be impossible now!

Avinite
06-19-2006, 06:26 PM
Viewtiful Joe - Hard Mode.

Swedish Fish
06-19-2006, 07:43 PM
Star Ocean : The Second Story - Universe mode

Don't you have to complete the normal game a couple of times to unlock enough voice clips first though?

Desert Wolf
06-19-2006, 08:47 PM
Viewtiful Joe - Hard Mode.
Whats that about?

Cloud On A Stick
06-19-2006, 08:47 PM
a game shoujld be overall pretty hard witout hainving 2 unlock a mode then switch and re play it...i dont want it insanley hard that people...let alone kids couldnt beat. just a nice long hard game

Avinite
06-19-2006, 09:33 PM
Whats that about?

Viewtiful Joe isn't an RPG, if you were aiming at that genre, then apologies, it's a furiously compulsive, quick, and insanely difficult 2d modern platformer, where you need reflexes and quick fingers.

Umm...



User Comments:

The perfect difficulty
Author: Mr_Grindie from Ireland

Viewtiful Joe is a hard game. The quicker tempered of you will probably stick your fist through your TV screen whilst fighting some of the hard as nails bosses.

It's hard, and it's punishing, but you wont want to stop 'til you can whipe that smerk off of Capcom's (the guys who made the game) smug face. You know they're laughing at you, you know that they're sniggering at your embarrassing reaction speeds and you know that they're placing bets with each other on how long it'll take their level or boss to BREAK YOUR ASS!

Games these days simply whore themselves off to you, they're cheap and they're easy. Which is why developers reward your play time with a 20 minute FMV sequence as a reward. Viewtiful Joe is different. Okay, so it still rewards you with a nice ending movie but completing the game is a reward in itself. The pride you'll get from completing the game is better than any stupid ending movie.
Unless you're playing on the easy mode... in which case, you make me sick.

Yeah, I got it, and the sequel. You get slow motion and super speed powers, which differ from the stereotypical "ooh, w00t matrix" style code-copy-pasting that we see in a lot of games today. They are used to solve some quite (quite) innovating puzzles, setting things on fire with mach speed, speeding up and slowing down fans with time powers, but after a while, admittedly, they all follow the same formula.



Two words sum up Viewtiful Joe: style and difficulty. This is easily one of the most unique and stylish games to come out for some time, and the difficulty hearkens back to classics like Ghosts and Goblins.

TeknoBlade
06-19-2006, 09:47 PM
I havent an Xbox no, only Pc(obviously) and PS2. Any other games I could get?

Shinobi and Nightshade on the PS2, both only cost like $8 used. Shinobi is harder imo, since you need to kill everything as fast as you can. If you play it on hard, you will likely die about 20 times before you figure out the first few levels.

Btw yes, RPGs are made at regular difficulty to spread to all fanbases and age groups. Older and more experienced RPG gamers will always find the newer ones easy, since nobody wants to create an RPG that target one small group of people.

barretboy14
06-23-2006, 10:17 AM
The greatest game I have with difficulty, replayability and length is the elder scrolls 3 morrowind. I have been playing it for about 6 months now on and off and I still have not completed the main quest. There are so many tiny unexplored dungeons to find and classes to master, it is in my opinion a true RPG.

KairezLightkeeper
01-19-2007, 08:14 AM
My two cents, though it's only worth one-fourth of that...

Sorry for going back to FF after the topic clearly veered away from it, but maybe � just maybe � if the save points didn't automatically revive and fully restore the party when you use/touch them... At least then you'd have to use Tents/Cottages/whatnot from your inventory just like the old days. The Square-Enix games I've played since FFX have all done that (FFX, FFX-2, KH, KH: CoM, KHII, FFXII).

Just one of many ways to up the difficulty of newer games.

Edit: I just realized how old the last post on this thread was... Sorry for bumping the thread with a near-meaningless contribution.

z.zetsumei
01-19-2007, 08:18 AM
Congrats on the necro post.

UltimateFFFan
01-19-2007, 09:08 AM
God, reviving old threads is really something noobs get off on isn't it? lol

Sarah
01-20-2007, 12:56 AM
adding decent responses to an old thread is much better than mindless flaming. stop pretending you're mods and shitting up threads. thanks.

omega911
01-27-2007, 04:40 AM
I was playing Elder Scrolls: Oblivion on the hardest difficulty, its so hard. A rat can kill you in a few hits.

Ceidwad
01-27-2007, 05:03 PM
I always thought RPGs were getting easier, but having looked at some of my years-old FFVII and FFVIII files and seen the lack of organisation in my parties on them, I've come to the conclusion that it's probably just me becoming more experienced as a gamer and consequently games seem easier.

jewess crabcake
01-27-2007, 05:48 PM
Actually that's slightly true you're first "rpg" will always be the hardest, most rpgs recycle a lot of their mechanics like affinity, weaknesses, you're bound to remember certain experiences, and how you triumped. And suprise surprise, you can win the same way. "Rpgs" are incredibly repetitive but fun.

Prak
01-29-2007, 04:54 PM
Of course, you're getting RPGs confused with a single mistitled offshoot of the genre. Not all RPGs share those characteristics. In fact, some of the best have nothing in common with the games you're referencing. Take KOTOR, for example. You'd be a fool to argue that its systems are similar to those you mention. And for a more extreme example, take Vampire: The Masquerade - Bloodlines, which plays almost entirely like a first-person shooter (and in fact uses Half-Life 2's engine), but is more of an RPG than any Final Fantasy or Dragon Quest game has ever been.

jewess crabcake
01-29-2007, 05:39 PM
I don't know why but when I think RPG I think turn-based.

Prak
01-29-2007, 05:45 PM
That's why it's important to point out the fallacy of that mindset at every opportunity!

jewess crabcake
01-29-2007, 05:49 PM
Lol,
Prak a soldier in the war against misinformation

sjbatten
02-16-2007, 11:39 AM
rpg's may seem easier because they are shorter. although they take up the same disk space on your pc and maybe more, its because they sacrifice the length of the game to features, such as more weapons and more choices. The choices can make the game more fun but because you only take 1 route it seems short. I think game makers need to make games longer and with less choices because then you get more game time in.