arrowroot2
12-20-2005, 05:40 PM
i happened to find this site abt tis rpg and i would like to share with you all, its not out yet but it will be out in US in 2006.
here are some quotes from the developers
2.7 Costs
The game will not be free: you will have to buy the game/box and in addition pay a monthly fee. The exact prices are not known yet but will be �competitive�. Current similar games cost the following:
one time 50 US dollars for the initial release including one month of playing time
after the first month 10-15 US dollars each month depending on the number of months you subscribe for at once including (smaller) periodic expansions
30 US dollars for each separate released big expansions
This "high price" will come as a surprise to some people but are needed to cover the high costs (see below) and you are getting a lot for it in return:
You will get to wander the whole of Middle-earth and not just a small sliver the Fellowship walked through (like in other LotR-inspired games). To give you an idea of the size: running from the Grey Havens to Rivendell will take about 10 hours real time.
The game will get new content every 6-8 weeks financed from the monthly fees
You can play together with some 100k people of which some 3,000 will be directly playing on the same server as you: with those 3000 nuts, you can play with (and against), chat with and conquer the troubles of the world with.
The game will be moderated/controlled giving cheaters and griefers less chance
Periodic free additions to the game making it possible to find new things all the time and the occasional paid for HUGE addition
Because of the previous things, the game will remain fun and new for a long long long period of time, which will save you heaps of money since you do not have to buy another game for a long long long time.
Apart from wanting to make some profit, the reason for a monthly fee is simply that they need recurring income to pay for recurring costs:
Costs for technical and CS staff
Costs for bandwidth
Costs for replacing equipment
Costs for the live time making periodical expansions at no extra costs.
In addition the development costs are much higher because the game must be incredibly big to be able to entertain a few thousand people at the same time. Also they need to buy all the servers to run the game
if you wish ti vist the site: http://lotro.turbine.com/
happy comments if you want, if you want to flame tis post go ahead im glad of it
here are some quotes from the developers
2.7 Costs
The game will not be free: you will have to buy the game/box and in addition pay a monthly fee. The exact prices are not known yet but will be �competitive�. Current similar games cost the following:
one time 50 US dollars for the initial release including one month of playing time
after the first month 10-15 US dollars each month depending on the number of months you subscribe for at once including (smaller) periodic expansions
30 US dollars for each separate released big expansions
This "high price" will come as a surprise to some people but are needed to cover the high costs (see below) and you are getting a lot for it in return:
You will get to wander the whole of Middle-earth and not just a small sliver the Fellowship walked through (like in other LotR-inspired games). To give you an idea of the size: running from the Grey Havens to Rivendell will take about 10 hours real time.
The game will get new content every 6-8 weeks financed from the monthly fees
You can play together with some 100k people of which some 3,000 will be directly playing on the same server as you: with those 3000 nuts, you can play with (and against), chat with and conquer the troubles of the world with.
The game will be moderated/controlled giving cheaters and griefers less chance
Periodic free additions to the game making it possible to find new things all the time and the occasional paid for HUGE addition
Because of the previous things, the game will remain fun and new for a long long long period of time, which will save you heaps of money since you do not have to buy another game for a long long long time.
Apart from wanting to make some profit, the reason for a monthly fee is simply that they need recurring income to pay for recurring costs:
Costs for technical and CS staff
Costs for bandwidth
Costs for replacing equipment
Costs for the live time making periodical expansions at no extra costs.
In addition the development costs are much higher because the game must be incredibly big to be able to entertain a few thousand people at the same time. Also they need to buy all the servers to run the game
if you wish ti vist the site: http://lotro.turbine.com/
happy comments if you want, if you want to flame tis post go ahead im glad of it