!!!!!
11-08-2017, 05:31 AM


Composed by: Tomoya Ohtani, Takahito Eguchi, Naofumi Hataya, Kenichi Tokoi

Performed by: The London Symphony Orchestra, Muroya Strings (Strings), Koji Igarashi (Piano), Susumu Nishikawa (Guitars), Jun Senoue (Guitars), Akinori Yamada (Bass), MASUO (Drums)

Vocals by: Douglas Robb (Hoobastank), Amy Hannam, B-Bandji, Claudia Vazquez, Jon Underdown, Nana Hatori, Madeleine Wood

HCAs (main game) from: Kharaxel (Thread 220447)




===========
-Tracklist-
===========
Disc 1:
1-01 Fist Bump
1-02 Theme of the Resistance
1-03 Lost Valley
1-04 This is Our World - A New Hero
1-05 This is Our World - Phase 1
1-06 Fighting Onward ...for Spaceport
1-07 Action on the Rails
1-08 Ghost Town
1-09 Ghost Town (Speed Shoes)
1-10 Fist Bump (FM ver.) ...for Invincibility
1-11 Nowhere to Run ...for Prison Hall
1-12 Vs. Zavok [Remix]
1-13 Egg Gate
1-14 Danger in the Sky
1-15 Arsenal Pyramid
1-16 Fist Bump ...for Double Boost!
1-17 Arsenal Pyramid - Interior
1-18 Luminous Forest
1-19 Coiled to Strike
1-20 Vs. Infinite - First Bout
1-21 Faded Hills ...for Green Hill
1-22 Faded Hills ...for Green Hill (Speed Shoes)
1-23 Vs. Eggman
1-24 Vs. Egg Dragoon Mk. II
1-25 Taking it Back ...for Stage Clear
Disc Time: 1:03:53

Disc 2:
2-01 This is Our World - Phase 2
2-02 Justice ...for Park Avenue
2-03 Casino Forest
2-04 Casino Forest (Speed Shoes)
2-05 Moonlight Battlefield ...for Aqua Road
2-06 Sunset Heights
2-07 Virtual Enemies ...for Capital City
2-08 Vs. Infinite - Second Bout
2-09 Chemical Flow ...for Chemical Plant
2-10 Chemical Flow ...for Chemical Plant (Speed Shoes)
2-11 Red Gate Bridge
2-12 Mark II Locks On
2-13 Vs. Metal Sonic [US ver. Remix]
2-14 Set in Motion ...for Guardian Rock
2-15 Death Crab Pursuit
2-16 Network Terminal
2-17 Network Terminal - Interior
2-18 Death Prison ...for Death Egg
2-19 Death Prison ...for Death Egg (Speed Shoes)
2-20 Metropolitian Highway
2-21 Null Space
2-22 Fist Bump ...for Null Space Escape
2-23 Fist Bump (Instrumental edit) ...for Super Sonic
Disc Time: 1:06:14

Disc 3:
3-01 This is Our World
3-02 Fading World ...for Imperial Tower
3-03 Mortar Canyon
3-04 Vs. Infinite - Showdown
3-05 Fist Bump ...for Double Boost! (Short ver.)
3-06 Iron Fortress
3-07 Iron Fortress (Speed Shoes)
3-08 Final Judgment
3-09 Final Judgment - Reactor
3-10 Vs. Mega Death Egg Robot
3-11 Vs. Final Boss
3-12 The Light of Hope
3-13 This Is Who You Are ...for Fitting Room
3-14 Up to the Challenge ...for Mission Menu
3-15 Mission Failed
3-16 Fist Bump (Piano ver.) ...for Theater Menu
3-17 The Light of Hope (Title Screen ver.)
Disc Time: 1:02:58

Disc 4:
4-01 Vs. Death Egg Robot - Phase 1
4-02 Vs. Death Egg Robot - Phase 2
4-03 Westopolis/Vengeance Is Mine [Remix] (Early ver.) ...for Enemy Territory
4-04 Rhythm and Balance [Remix] (Early ver.) ...for Eggman Facility
4-05 Supporting Me [Remix] (Early ver.) ...for Virtual Reality
Disc Time: 18:14

All of the Episode Shadow songs in the PC version are old mixes unlike the console version. Also Infinite (vocal song) only plays in one cutscene covered in SFX so it's not included as well.

Enjoy!

!!!!!'s Nexus of Music Thread 2.0 (Thread 119192)

SuperStarGuy
11-08-2017, 05:37 AM
YEAH BOI. Thanks for this, was hoping you'd do it.

Chrono Meridian
11-08-2017, 06:00 AM
Faster than Sonic himself! :D

saintkyo2
11-08-2017, 06:27 AM
Thanks so much!!!!!

Hinchy
11-08-2017, 06:55 AM
Thank you! If I may ask, what's the source on these artist credits? I'm looking for confirmation that Hataya did all the classic music for this game, but I'm not finding anything.

Suketera
11-08-2017, 09:20 AM
This soundtrack is so uninspired coming off from Colors, Generations and Lost World. Still, thanks for sharing.

Lefance
11-08-2017, 02:17 PM
Thanks, I think this soundtrack is just brilliant!

3DMan
11-08-2017, 02:45 PM
Meh. This is pretty much in the Shadow the Edgehog (2005) tier of mixed-to-forgettable soundtrack.

PonyoBellanote
11-08-2017, 02:47 PM
Thank you!

AlexHidanBR
11-08-2017, 02:55 PM
You're a hero, dude

goku262002
11-08-2017, 02:59 PM
Placeholder? can we take a listen to it?

Ma Boi! You're amazing dude, keep up the great work as always.

Vector Harbor
11-08-2017, 03:17 PM
Thank you for doing this !!

CarlosDrevMax
11-08-2017, 04:00 PM
The soundtrack sounds pretty cool. It's nice.

Vector Harbor
11-08-2017, 05:48 PM
I noticed that the super sonic theme isn't there, is it possible to add it ?

!!!!!
11-08-2017, 06:45 PM
Thank you! If I may ask, what's the source on these artist credits? I'm looking for confirmation that Hataya did all the classic music for this game, but I'm not finding anything.

These are mostly guesses so take them with a pile of salt until the soundtrack releases next month. Some from the generic Sonic Wikia but I assume those are guesses as well. Looking back, Death Egg and Iron Fortress sound more like Tomoya Ohtani.


This soundtrack is so uninspired coming off from Colors, Generations and Lost World. Still, thanks for sharing.

Lost World even parts of Generations were already uninspired. This is much worse and the blaring synth that seems to intrude every track doesn't help at all.


Meh. This is pretty much in the Shadow the Edgehog (2005) tier of mixed-to-forgettable soundtrack.

Shadow OST actually had some "edge" to it that made it somewhat unique and comical. With Forces though SEGA seems to want to play it as safe, therefore the music is bland, generic EDM. Tomoya Ohtani needs to stop being given the lead composer role as most of his music sounds like throwaway anime themes nowadays. Kenichi Tokoi is their best composer who they under-utilize.


Placeholder? can we take a listen to it?


Ma Boi! You're amazing dude, keep up the great work as always.

They kept the original Shadow the Hedgehog select theme instead of the remixed version heard in console versions.

01003_bgm_sys_worldmap_sh.mp3 (https://app.box.com/s/03ysga9nxmimn6nsweudul7seh9me7vq)

ZeldN
11-08-2017, 07:06 PM
Thanks

FinalGamer
11-08-2017, 09:07 PM
Hot damn thank you for getting it so quickly!

!!!!!
11-08-2017, 10:07 PM
UPDATE 1 (11/8/17):
-Added "Fist Bump (Instrumental ver.) ...for Super Sonic"
-Added "Vs. Death Egg Robot" (each phased looped once) before final boss, separate phases are extra tracks
-Misc artist tag edits

Victor007
11-08-2017, 10:43 PM
Thanks!!!

Sunshower
11-09-2017, 01:03 AM
Tomoya Ohtani needs to stop being given the lead composer role as most of his music sounds like throwaway anime themes nowadays. Kenichi Tokoi is their best composer who they under-utilised.
Or give that role to Jun Senoue again. And maybe give Naofumi Hataya some more work.

OmegaRadiost
11-09-2017, 01:07 AM
Thanks

SuperSonic2012
11-09-2017, 02:49 AM
Thanks for this! :)

VGManiac456
11-09-2017, 05:05 AM
Thanks for the upload!

spapy
11-09-2017, 09:40 AM
Man, having a tough time DLing this. Keeps timing out after the safelinking page. Guess I have to try later.. Thanks anyway!

jv937
11-09-2017, 12:38 PM
lien upload please !

nightzero
11-09-2017, 03:46 PM
The first sonic soundtrack where only a handful of songs are memorable. Not surprising considering how bad the game is.

Lefance
11-09-2017, 04:18 PM
Seriously, what is wrong with Forces? I have nigh beaten the game and I'm loving every second of it. Amazing music - gonna buy the OSTs-amazing - with cool stages. The story is pretty useless but hey, at least it's something to tie things together. My guess is the bad comments are from PC players, because that version has some problems, but Switch version is just brilliant at least. The own avatar thing sounded pretty meh at first but it's actually a fun thing to customise and switch different parts. And about the short stages... well, I actually dislike "the best Sonic games" like Colours for having overly long stages. My favourite Sonic games was 3DS iteration of Generations, but not anymore, Forces is, the best Sonic game I have played - and I have owned and played them all! I don't know what you were waiting for new Sonic game, but I got just what I wanted, the best one. :)

PonyoBellanote
11-09-2017, 04:44 PM
Seriously, what is wrong with Forces? I have nigh beaten the game and I'm loving every second of it. Amazing music - gonna buy the OSTs-amazing - with cool stages. The story is pretty useless but hey, at least it's something to tie things together. My guess is the bad comments are from PC players, because that version has some problems, but Switch version is just brilliant at least. The own avatar thing sounded pretty meh at first but it's actually a fun thing to customise and switch different parts. And about the short stages... well, I actually dislike "the best Sonic games" like Colours for having overly long stages. My favourite Sonic games was 3DS iteration of Generations, but not anymore, Forces is, the best Sonic game I have played - and I have owned and played them all! I don't know what you were waiting for new Sonic game, but I got just what I wanted, the best one. :)

I played the PC version, and I was having issues at first, but setting FPS unlimited and playing in Big Picture Mode made the game go flawless. To the point now I can play with high settings and before I couldn't. As for the game itself.. I don't think it's the high piece of shit everyone's making it out to be, but it isn't the best game either. It has flaws, many of them, but I enjoy the visuals. Story isn't as deep as they promoted, but it's still nice to go with as you play. There are 30 levels (40 if you don't count the extra ones) and they're all pretty neat to play with. Currently I'm in the process of 100%ing the game.

As for the music? It's pretty amazing. Specially after you get familiar with them after playing the whole game. My favourite tracks, of course, are the LSO ones, but even the vocals, and other music gets to you after a good playthrough.

AlexHidanBR
11-09-2017, 07:44 PM
I'm a bit dissapointed that you didn't include the instrumental version of Fist Bump, even though there's no full version of the instrumental version...

Vector Harbor
11-09-2017, 08:06 PM
I'm a bit dissapointed that you didn't include the instrumental version of Fist Bump, even though there's no full version of the instrumental version...

There's one instrumental version. it's 2-25 Fist Bump (Instrumental ver.) ...for Super Sonic

kaliskonig_REBORN
11-09-2017, 08:44 PM
Thanks for the Upload. So annoying how there is no full instrumental for fist bump although different songs have multiple instrumental parts of the song. I'm sure someone will make one using the parts of different songs.

goku262002
11-10-2017, 12:20 AM
They kept the original Shadow the Hedgehog select theme instead of the remixed version heard in console versions.

01003_bgm_sys_worldmap_sh.mp3 (https://app.box.com/s/03ysga9nxmimn6nsweudul7seh9me7vq)

oh that's neat that they were using shadow placeholder music. hopefully it gets updated with the proper track.

now I'm hearing the white forest remix is a beta track, can you confirm? theirs a version on the sonic youtube channel that sounds different then the one used in the pc release.

Clyde77
11-10-2017, 01:10 AM
Thanks!

!!!!!
11-10-2017, 01:13 AM
oh that's neat that they were using shadow placeholder music. hopefully it gets updated with the proper track.

now I'm hearing the white forest remix is a beta track, can you confirm? theirs a version on the sonic youtube channel that sounds different then the one used in the pc release.

Yeah I guess it is an early mix. There's a missing guitar riff, vocals are filtered, along with an entire different section in the final song. Console versions seem to have the proper version.

goku262002
11-10-2017, 01:25 AM
Yeah I guess it is an early mix. There's a missing guitar riff, vocals are filtered, along with an entire different section in the final song. Console versions seem to have the proper version.

well that's actually awesome, theirs no other tracks like this I'd bet?

Vector Harbor
11-10-2017, 01:31 AM
well that's actually awesome, theirs no other tracks like this I'd bet?

I guess that you have to wait for the official soundtrack.

nightzero
11-10-2017, 01:35 AM
Seriously, what is wrong with Forces? I have nigh beaten the game and I'm loving every second of it. Amazing music - gonna buy the OSTs-amazing - with cool stages. The story is pretty useless but hey, at least it's something to tie things together. My guess is the bad comments are from PC players, because that version has some problems, but Switch version is just brilliant at least. The own avatar thing sounded pretty meh at first but it's actually a fun thing to customise and switch different parts. And about the short stages... well, I actually dislike "the best Sonic games" like Colours for having overly long stages. My favourite Sonic games was 3DS iteration of Generations, but not anymore, Forces is, the best Sonic game I have played - and I have owned and played them all! I don't know what you were waiting for new Sonic game, but I got just what I wanted, the best one. :)

They failed in a lot of areas once again when making this game. Small steps forward a lot of steps back. For one classic sonic is garbage. It's bad enough he felt weird in Generations and now he plays worse in this game for example (https://clips.twitch.tv/GleamingDoubtfulBubbleteaVoteNay). Modern sonic and the avatar have weird physics. When you run there's no build up in speed you just pace walk for like 3 seconds and then immediately go fast. The story is simply bad but its sonic so it gets a pass (why put chaos in the game if you can't even fight him? obvious bait). The stages are short and looks like a step backwards from LW. Sega once again for whatever dumb reason throws in 2d sections for the 3d version of sonic. Classic sonic exists already theres no need 2d for the 3d variant.
People complained about Unleashed, the better game when focusing on day stages, was nothing but boost to win. Well now we truly have the B2W in forces. Oh yeah Super Sonic is apparently unplayable to my knowledge. They released a patch on PS4 for him but it seems like it'll be DLC LOL.

Soniman032
11-10-2017, 03:36 AM
The first sonic soundtrack where only a handful of songs are memorable. Not surprising considering how bad the game is.

When has a Sonic game's quality ever effected the soudntrack? In fact the soundtrack is usually one of the few savaing graces of a bad sonic game lmao

AlexHidanBR
11-10-2017, 04:33 AM
There's one instrumental version. it's 2-25 Fist Bump (Instrumental ver.) ...for Super Sonic

Hey what? Here the disc 2 goes up to 24, there's no 25th track. !!!!! probably updated it then

Sunshower
11-10-2017, 05:53 AM
In fact the soundtrack is usually one of the few savaing graces of a bad sonic game lmao
*cough*Sonic 06*cough*

nightzero
11-10-2017, 05:56 AM
When has a Sonic game's quality ever effected the soudntrack? In fact the soundtrack is usually one of the few savaing graces of a bad sonic game lmao

Since now.
Usually the ost goes hand in hand wth the enviroment/zone of the past games. Here it doesn't mesh well for a lot of stages especially when they're short. Even without playing the game listening to this on its own is just meh.

3DMan
11-10-2017, 08:33 AM
For a game that tries to harken back to the old days of the Adventure games, this soundtrack dissapointingly falls short of capturing the quality of the OSTs of those games.

You see, what especially made the soundtracks of the Adventure games stand-out was their musical variety of Rock, Jazz and so forth that ranged far and wide throughout the character themes and the stages but in Forces case, almost everything sounds like WUBWUBWUB Electronic Dance Music that blends all together with little to no distinction, and don't get me started on those atrocious "Classic" themes whose instrumentation sounds like baby's first dig at a Sega Genesis soundfont.

Saving graces are there in the handful of tracks supplied by Kenichi Tokoi and Jun Senoue, but otherwise this whole package is a missed opportunity much like the game (Where's my Chaos boss fight?)

Overall, you're better just listening to Sonic Mania's OST instead.

nightzero
11-10-2017, 11:48 AM
For a game that tries to harken back to the old days of the Adventure games, this soundtrack dissapointingly falls short of capturing the quality of the OSTs of those games.

You see, what especially made the soundtracks of the Adventure games stand-out was their musical variety of Rock, Jazz and so forth that ranged far and wide throughout the character themes and the stages but in Forces case, almost everything sounds like WUBWUBWUB Electronic Dance Music that blends all together with little to no distinction, and don't get me started on those atrocious "Classic" themes whose instrumentation sounds like baby's first dig at a Sega Genesis soundfont.

Saving graces are there in the handful of tracks supplied by Kenichi Tokoi and Jun Senoue, but otherwise this whole package is a missed opportunity much like the game (Where's my Chaos boss fight?)

Overall, you're better just listening to Sonic Mania's OST instead.

This. Except I like wub but at least put some effort. Most of the vocal tracks are meh. While im not a fan of Mania (too much of the old not enough new in terms of stages), Tee Lopes did an excellent job capturing the old school sound when we're talking the new music. The arrangements of old songs are very good too.

franzito
11-10-2017, 01:06 PM
A little off topic

No matter if Sonic's going on a Adventure, with a bunch of Heroes, Unleashed, surrounded by Colors, been going for Generations, in a Lost World, whatever...
It's the same cash grab routine game after game and has lost its touch to the point of losing its identity trying to survive in the market.
Not wanting to be self-righteous here. I guess I just don't stomach Sonic like I used to do.

Lefance
11-10-2017, 04:48 PM
Well... I respect everyone's opinion, but as I have now beaten the game, I love Forces more than ever. I have Superior for almost every stage, but there's still lots to do and that is just swell. The last boss was tough as nails and it almost gave me DARK SOULS III-feeling when I finally beat it... And about the music.. well, we all have our respective tastes, but for me Forces is OST of the Year. I'm SO gonna buy both soundtracks next month! I can name only two tracks I don't like, and it's the ED song and Green Hill theme. It's usually other way around, OST has two good songs and everything else is subpar meh-stuff. My favourite tracks must be Spaceport theme and Imperial Tower theme. Well, I am off to play more Forces, so you can keep hatin' the game and music. :D

PonyoBellanote
11-10-2017, 06:25 PM
Well... I respect everyone's opinion, but as I have now beaten the game, I love Forces more than ever. I have Superior for almost every stage, but there's still lots to do and that is just swell. The last boss was tough as nails and it almost gave me DARK SOULS III-feeling when I finally beat it... And about the music.. well, we all have our respective tastes, but for me Forces is OST of the Year. I'm SO gonna buy both soundtracks next month! I can name only two tracks I don't like, and it's the ED song and Green Hill theme. It's usually other way around, OST has two good songs and everything else is subpar meh-stuff. My favourite tracks must be Spaceport theme and Imperial Tower theme. Well, I am off to play more Forces, so you can keep hatin' the game and music. :D

I need to say this, though. I'm like, the most clumsiest gamer ever. I played the game hard, and I managed to beat it. Whenever I failed in levels it was mostly due to my clumsyness and not for the game being hard. The boss took me 20 minutes, but again it was because of my clumsyness rather than the game being hard..

As for me, I personally LOVE the LSO orchestral tracks, and the ED song while a bit too sentimental and pop-clich�, I kinda like it. It upsets me however that Fist Bump wasn't added as an intro like most other games.

AlexHidanBR
11-10-2017, 06:51 PM
A little off topic

No matter if Sonic's going on a Adventure, with a bunch of Heroes, Unleashed, surrounded by Colors, been going for Generations, in a Lost World, whatever...
It's the same cash grab routine game after game and has lost its touch to the point of losing its identity trying to survive in the market.
Not wanting to be self-righteous here. I guess I just don't stomach Sonic like I used to do.

So basically ever since Sonic Adventure the franchise is pretty much a zombie right?

Chrono Meridian
11-10-2017, 07:20 PM
Come on guys, the only real awful thing in all Sonic games was Knuckles in Sonic Boom: Rise of Lyric.

goku262002
11-11-2017, 03:27 AM
A little off topic

No matter if Sonic's going on a Adventure, with a bunch of Heroes, Unleashed, surrounded by Colors, been going for Generations, in a Lost World, whatever...
It's the same cash grab routine game after game and has lost its touch to the point of losing its identity trying to survive in the market.
Not wanting to be self-righteous here. I guess I just don't stomach Sonic like I used to do.


So basically ever since Sonic Adventure the franchise is pretty much a zombie right?



How quickly you forget.

AlexHidanBR
11-11-2017, 05:03 AM


How quickly you forget.

Oh yeah I wasn't counting Sonic 4

DaveMan1000
11-11-2017, 01:40 PM
Any chance for rips to the console versions of the Episode Shadow stages?

Someone on YouTube has recorded the console versions of Eggman's Facility and Virtual Reality, though these are not proper rips.

If you listen to the PC version of Virtual Reality:
https://www.youtube.com/watch?v=5CyA5DyAMtI&t=15s

And then compare it to the console version:
https://www.youtube.com/watch?v=5UfAe7R7ilg&t=23s

You'll notice a major difference from the first second.

Here's the two versions of Eggman's Facility:

PC:
https://www.youtube.com/watch?v=zAjuTfPzLYo

Console:
https://www.youtube.com/watch?v=n3aHHSa_cAo&t=43s

As for Enemy Territory. At 1:10, there are some missing instruments in the PC version that are present in both the console version and the original Shadow the Hedgehog track:
https://www.youtube.com/watch?v=NAcXM96iN6I&t=71s

Skip to 0:57 to here the missing part:
https://www.youtube.com/watch?v=BOF8PKZgm8E

PonyoBellanote
11-11-2017, 02:44 PM


How quickly you forget.

Ah, but if it isn't Over Rated: The Game.

Vector Harbor
11-11-2017, 02:55 PM
How's that overrated ? Every music was unique from this game, I love every single music from this game.

PonyoBellanote
11-11-2017, 03:44 PM
How's that overrated ? Every music was unique from this game, I love every single music from this game.

I said the game, not the music

aces4839
11-11-2017, 06:48 PM
Thanks for the soundtrack, dood. Had just beaten the storyline myself. The final bosses were tough. The game itself falls below what Generations and Colors had, though. My favorite level had to be the Death Egg one that the Classic Sonic did. Felt much like the original in Sonic & Knuckles.

SonicRings4
11-14-2017, 06:08 AM
Thanks :)

HunterTech
11-16-2017, 04:12 AM
Ah, but if it isn't Over Rated: The Game.

Still gives more for your money than Forces ever did :P

SonicRings4
11-16-2017, 04:21 AM
Still gives more for your money than Forces ever did :P

Especially that time where it gave you Denuvo without even mentioning it at all on the store page! :D

EDIT: 777th post!

magmarashi1234
11-16-2017, 05:19 AM
From what I read !!!!!, you're unable to upload 2 tunes, correct? Where in the game are they played?

!!!!!
11-16-2017, 08:42 AM
Any chance for rips to the console versions of the Episode Shadow stages?

Don't expect console rips. I'm aware now SEGA/Hardlight screwed up the entire Episode Shadow music leaving the beta/placeholder tracks intact. Hopefully they'll fix this in an update on the PC version so I can update this rip before the OST releases next month.


Ah, but if it isn't Over Rated: The Game.

Compared to over a decade of mediocrity from Sonic Team, Mania is cathartic even with it's flaws.


Still gives more for your money than Forces ever did :P

Hopefully it sends Sega the message to greenlight quality 2d games rather then a shallow, pandering, confused mess like Forces.


From what I read !!!!!, you're unable to upload 2 tunes, correct? Where in the game are they played?

It's actually all of the Episode Shadow songs that I'm unable to add. Beta songs were in the PC version.

UPDATE (11-16-17):
-Added new cover
-Episode Shadow remixes are referred to as "Early Mixes"
-Renamed tracks to official OST track titles
-Edited tags and re-arranged track order

PonyoBellanote
11-16-2017, 02:13 PM
Third time I redownload this rip. Thank you, !!!!!.

PrinceRetro
11-16-2017, 06:58 PM
I hated most of the music to colors

And Beta songs huh? looking forward to listening to them

Wonkaman360
11-17-2017, 10:16 AM
Thanks

AlexHidanBR
11-17-2017, 12:41 PM
Any chance for rips to the console versions of the Episode Shadow stages?

Someone on YouTube has recorded the console versions of Eggman's Facility and Virtual Reality, though these are not proper rips.

If you listen to the PC version of Virtual Reality:
https://www.youtube.com/watch?v=5CyA5DyAMtI&t=15s

And then compare it to the console version:
https://www.youtube.com/watch?v=5UfAe7R7ilg&t=23s

You'll notice a major difference from the first second.

Here's the two versions of Eggman's Facility:

PC:
https://www.youtube.com/watch?v=zAjuTfPzLYo

Console:
https://www.youtube.com/watch?v=n3aHHSa_cAo&t=43s

As for Enemy Territory. At 1:10, there are some missing instruments in the PC version that are present in both the console version and the original Shadow the Hedgehog track:
https://www.youtube.com/watch?v=NAcXM96iN6I&t=71s

Skip to 0:57 to here the missing part:
https://www.youtube.com/watch?v=BOF8PKZgm8E

Now why's that?

franzito
11-18-2017, 11:19 AM
So basically ever since Sonic Adventure the franchise is pretty much a zombie right?

Actually the Adventure ones were good stuff.
Heroes... whatever.
Unleashed... okay.
Colors... flashy.
Generations... milked.
Lost World... Colors 2.

These games tried too hard to impress but strayed far from Sonic's gimmicks (and the dialogue department just going downhill though the graphics kept improving along with the OSTs). I have Colors in my wish list as it's the one that IMHO is the closest to a good old Sonic game even with new things thrown around.
But that's me. Not wanting to join Forces too soon...

Riddle Snowcraft.Δ17
11-19-2017, 04:45 PM
Actually the Adventure ones were good stuff.
Except for Sonic's flanderized cockyness, overall artistic dissonance (close to zero geometrical surrealism), obligatory side-gameplays that are not modelled after the main one, clunky engine, fandub-esque acting and... Yuji Uekawa 'cos I don't care about him.

SUPERNOVA EXPLOSION
11-19-2017, 08:55 PM
Thanks, dude! I actually really like this soundtrack, despite what others say. I guess it's because it sounds kinda like anime music, which I already love. lol

PrinceRetro
11-21-2017, 10:00 PM
Thanks, dude! I actually really like this soundtrack, despite what others say. I guess it's because it sounds kinda like anime music, which I already love. lol


too me i thought some of i sounded the final fantasy music

magician369
11-23-2017, 12:10 PM
thanks

Kharaxel
11-24-2017, 01:06 PM
https://drive.google.com/open?id=1zcObvcbm5YwgI8qx1OfBno48Ry8r4VQt

Hey, so they finally patched the PC version with proper Shadow DLC music. Here are the raw .hca files if you wish to update your Sound Version.

!!!!!
11-24-2017, 07:37 PM
Hey, so they finally patched the PC version with proper Shadow DLC music. Here are the raw .hca files if you wish to update your Sound Version.

Thanks for the patched audio files, Kharaxel.

UPDATE (11/24/17):
-Added proper Episode Shadow songs
-Re-arranged tracklist

ZeldN
11-26-2017, 05:27 PM
Thanks for updates

jv937
11-28-2017, 05:44 PM
https://mega.nz/#!E3omhZ7T!Gtzuk4KPUcNGPkvPaYW6dwJqDjBeX1Y0AOOZK2a0xQI

Chrono Meridian
11-28-2017, 06:47 PM
^
And...why?

kirbyhammer7
12-07-2017, 09:40 PM
There's some good stuff in here for sure. Not very Sonic-y, but still some good tunes nonetheless. Thanks!

rednavi
12-08-2017, 07:00 AM
https://mega.nz/#!E3omhZ7T!Gtzuk4KPUcNGPkvPaYW6dwJqDjBeX1Y0AOOZK2a0xQI

Thanks. No way I'm turning off my adblock plugins to download this so I was waiting for someone to just post the damn mega link.

SuperStarGuy
12-13-2017, 08:51 AM
Hey !!!!!, since the official soundtrack is out now, do you plan on updating this? Since there's the cutscene music and Infinite's full theme and all, I'm hoping that you do.

3DMan
12-13-2017, 03:35 PM
I'd rather have this game be forgotten altogether.

SexyFrog
12-14-2017, 04:40 AM
I'd rather have this game be forgotten altogether.
It would be best to have this game as a "How NOT to" make a Sonic Game, it was one of biggest disappointments with very little ambition. You can't even make fun of it right, it's just such a "Meh" title

!!!!!
12-14-2017, 10:51 AM
Hey !!!!!, since the official soundtrack is out now, do you plan on updating this? Since there's the cutscene music and Infinite's full theme and all, I'm hoping that you do.

Will update the music when someone uploads the FLAC OST.

UPDATE 12/14/17 (v3.1):
-Corrected artist/composer/performer tags according to the official soundtrack releases

SuperStarGuy
12-15-2017, 05:12 AM
Someone uploaded the OST in MP3 if that makes any difference.

GodofTime
12-16-2017, 01:47 AM
It would be best to have this game as a "How NOT to" make a Sonic Game, it was one of biggest disappointments with very little ambition. You can't even make fun of it right, it's just such a "Meh" title

That's exactly how I feel about this game. It isn't trash like 06 (and even then, 06 still was memorable for how bad/glitchy it was and for having a wonderful soundtrack), but Forces is just so mediocre. The music was dull, the story was boring. Classic Sonic's levels were among the worst levels in the game. I think I had more fun playing with the avatar instead. And Infinite sucked as a character.

What makes it more of a disappointment was the fact that it was coming after Mania, which is a good game albeit with alot of used level(certain level segments are just switched around specifically for Act 1 levels)

franzito
12-16-2017, 03:55 PM
That's exactly how I feel about this game. Forces is just so mediocre. The music was dull, the story was boring. Classic Sonic's levels were among the worst levels in the game. I think I had more fun playing with the avatar instead. And Infinite sucked as a character. What makes it more of a disappointment was the fact that it was coming after Mania

It looks like I'm in the thread just to thrash Forces like a mindless hater, but once I still had "quite high" hopes for modern Sonic games.

He's getting tired of being something of a bitch to SEGA and it's showing. Mania cashed hard on nostalgia but it was effective because of the good memories it brought. Sonic universe is so nauseatingly flooded with new characters these days that you start to wonder how does SEGA expect players to swallow them willingly if the story doesn't get any better and their interactions are from mediocre to terrible?

PonyoBellanote
12-16-2017, 04:10 PM
I'd give Mania more credit if it wasn't 90% repetitions of already existing levels.

3DMan
12-16-2017, 05:33 PM
Either way, this series is starting to run out of its course. All these years of mixed-to-mediocre games are bound to tire out people little by little until there's no one left to give a damn and then this franchise will go towards a slow gradual death.

The fact that the OST for Forces is as every bit as disappointing as the game itself shows that even the music department is starting to fall prey to the mediocrity as well.

Riddle Snowcraft.Δ17
12-17-2017, 02:04 AM
Fun fact: All of Mania's mistakes were forced upon by Forces' developers.

BamaChia
12-17-2017, 02:40 AM
Thanks!

HunterTech
12-17-2017, 06:08 AM
Mania cashed hard on nostalgia but it was effective because of the good memories it brought.

It's true that Mania relied heavily on people buying into the nostalgia, but it also cared about actually being a good game. Many older stages were given plenty of new mechanics, and the new stages had a lot of detail put into them. The people behind it were clearly big fans, and though they had heavy restrictions, they still did with it the best they could. Considering the heavy success of it, it's very likely that Sega will allow them to go full on with the new stuff if Mania 2 were to be a thing.

Besides, Sonic 4 is the true cash grab, considering they just slapped the name on a completely unrelated mediocre game.


Sonic universe is so nauseatingly flooded with new characters these days that you start to wonder how does SEGA expect players to swallow them willingly if the story doesn't get any better and their interactions are from mediocre to terrible?

They don't even do anything with them. After Sonic 06, they've pretty much had very minor roles. Sonic, Tails, and Eggman are the only characters they expect you to actually care about. Forces tried to make them relevant again, but even that was handled poorly. They either need new writers or just not bother. Especially when the comic books have actually done stuff with them.

---------- Post added at 09:03 PM ---------- Previous post was at 09:01 PM ----------


I'd give Mania more credit if it wasn't 90% repetitions of already existing levels.

More like 50%, considering that every reused stage isn't a 1:1 copy, as well as the newer stages still making their presence known. It doesn't matter if it's a rehash, as long as it actually manages to still succeed at being fun.

---------- Post added at 09:08 PM ---------- Previous post was at 09:03 PM ----------


Either way, this series is starting to run out of its course. All these years of mixed-to-mediocre games are bound to tire out people little by little until there's no one left to give a damn and then this franchise will go towards a slow gradual death.

Um, Generations and Colors? Those were very well received modern games. Even Unleashed and Lost World, as mixed as they are, still have plenty of positives that people have commended them for having. I think the real issue is that Sonic Team is getting real tired of making games, judging by how Forces was a worse rehash of Generations. They just no longer have it in them to make anything interesting. They just need new people to make the games, or at least have the time to polish whatever issues it has. Goes to show Sega still haven't learned anything from 06.

3DMan
12-17-2017, 11:37 AM
Um, Generations and Colors? Those were very well received modern games. Even Unleashed and Lost World, as mixed as they are, still have plenty of positives that people have commended them for having.

Will you stop with that excuse? Those two successes are no better than a stopped clock that's only right twice a day. It's been over 6 years and nothing has gotten any better at all. Sonic 4, Sonic Runners and Sonic Forces are nothing but failures that show that there's no life nor energy behind Sonic Team's efforts anymore.

Even Mania in spite of it's polishedness is a nostalgia-fest at its core imposed by the same hacks that are still running this franchise to the ground. There's no ambition, only an easy means of profit from a washed-out mascot from the 90s.

ParadoxVela
12-17-2017, 11:49 AM
Will you stop with that excuse? Those two successes are no better than a stopped clock that's only right twice a day. It's been over 6 years and nothing has gotten any better at all. Sonic 4, Sonic Runners and Sonic Forces are nothing but failures that show that there's no life nor energy behind Sonic Team's efforts anymore.

Even Mania in spite of it's polishedness is a nostalgia-fest at its core imposed by the same hacks that are still running this franchise to the ground. There's no ambition, only an easy means of profit from a washed-out mascot from the 90s.

Let's be real the best officially released Sonic game is Sonic Adventure, and the best Sonic game ever released is Sonic Utopia https://www.youtube.com/watch?v=5paaz16Nw20

PonyoBellanote
12-17-2017, 01:25 PM
Sonic Adventure is over rated, and hasn't aged well.

ParadoxVela
12-17-2017, 01:31 PM
Sure Sonic Adventure has aged poorly, but Sonic Adventure easily has the most elements of Classic Sonic in it, and most importantly the control and momentum to a degree.

Chrono Meridian
12-17-2017, 02:12 PM
I'm more into Sonic Adventure 2. Okay, maybe because it was my first Sonic game.

ParadoxVela
12-17-2017, 03:03 PM
I'm more into Sonic Adventure 2. Okay, maybe because it was my first Sonic game.

I don't blame you City Escape leaves quite the impression when you first play it.

!!!!!
12-17-2017, 03:09 PM
That's exactly how I feel about this game. It isn't trash like 06 (and even then, 06 still was memorable for how bad/glitchy it was and for having a wonderful soundtrack), but Forces is just so mediocre. The music was dull, the story was boring. Classic Sonic's levels were among the worst levels in the game. I think I had more fun playing with the avatar instead. And Infinite sucked as a character.

What makes it more of a disappointment was the fact that it was coming after Mania, which is a good game albeit with alot of used level(certain level segments are just switched around specifically for Act 1 levels)

It doesn't help that Sonic Mania is merely an advert for SEGA to sell this mediocrity.


I'd give Mania more credit if it wasn't 90% repetitions of already existing levels.

And that wouldn't have been the case had Iizuka gave the team the ability to pursue the original idea which was to release Sonic 1-3&K HD remasters along with an original sequel.


Um, Generations and Colors? Those were very well received modern games. Even Unleashed and Lost World, as mixed as they are, still have plenty of positives that people have commended them for having. I think the real issue is that Sonic Team is getting real tired of making games, judging by how Forces was a worse rehash of Generations. They just no longer have it in them to make anything interesting. They just need new people to make the games, or at least have the time to polish whatever issues it has. Goes to show Sega still haven't learned anything from 06.

Even Generations, and Colors (which even I used to consider good, it was creative aesthetically and was not the buggy nightmare Unleashed was) are sadly mediocre. They are only considered "good" because of how terrible games in the franchise had become. When people are expecting the worst from you, there will be praise for very slightly raising that bar.


Let's be real the best officially released Sonic game is Sonic Adventure, and the best Sonic game ever released is Sonic Utopia https://www.youtube.com/watch?v=5paaz16Nw20

I don't think Sonic can ever work well as a fast physics platformer 3D. Sonic Utopia highlights this issue for me with it's sandbox-like level design. It's a nice tech demo, more thought put into it then Sonic Team but within the context of a full game it seems unfocused.


Even Mania in spite of it's polishedness is a nostalgia-fest at its core imposed by the same hacks that are still running this franchise to the ground. There's no ambition, only an easy means of profit from a washed-out mascot from the 90s.

I wouldn't say that. I find Mania somewhat ambitious (ambitious ≠ always good) within its forced constraints of being a Retro Sonic Generations such as the boss count and how many gimmicks they squeeze into a single act. It also contains the only fun special stage in the classic series (the original one, my god not blue spheres). Forces is more along the lines of no ambition, pander to all bases, what SEGA thought would be an easy profit.

HunterTech
12-18-2017, 01:22 AM
Wow, you guys really want Sonic to die :laugh:

Look, I'm not trying to say that it's been decent times for the Blue Blur, which it really hasn't. I'm just saying that even as things have gone poorer, there's certainly effort that was made here and there to actually try and make something decent with the hedgehog. Sure, it's always rendered moot by whatever mediocre thing follows, but it's certainly there. I just think way too many people just hate the guy because it's such a popular thing to do. I've seen these sorts of discussions be handled better. I don't discredit any of your opinions, but it's clear to me that there's just too much cynicism on the matter.

Yes, I do think Colors and Generations should still be considered good games, seeing as they still have plenty of replayability to them after all these years. Are they perfect? Not really. They do rely on the 2D sections too much in the supposed 3D sections, and they're probably too short for most people's comfort. Still, considering the execution is still pretty spot on, it's something I don't mind. Especially since Generations on PC have plenty of mods you can install to add to the run time. All in all, I wouldn't let a bunch of bad games diminish their value.

And are we forgetting that Mania was made by fans? They had to approach Sega to make it in the first place. Sure, they were forced to include classic levels, but that didn't limit their creativity and freedom in the slightest.

Lastly, I think Sonic can work great in 3D. Adventure is flawed as hell, but it had the right idea for what he should play like. Had they actually bothered to expanded on it and not simplify it before being abandoned, it could've been beloved. Sonic World (https://sonicworldfangame.com/) is a great fan game that proves does do more with the formula, has better handling of its characters, and is a lot of fun.

Now, if only Sega can quit the act and hire new people....

Riddle Snowcraft.Δ17
12-19-2017, 12:02 AM
I don't think it's they wanting Sonic to die. It's more like they want a consistent streak of good Sonic games in a row.

SuperStarGuy
12-19-2017, 11:58 AM
Someone uploaded the FLAC ost here:
Thread 221342

PonyoBellanote
12-19-2017, 02:08 PM
Someone uploaded the FLAC ost here:
Thread 221342

Waiting for Vocal Traxx now

franzito
12-19-2017, 02:11 PM
Wow, you guys really want Sonic to die :laugh:

Whoa! I didn't say that! Inconsistency is something you cannot deny about Sonic games since Adventure. On Genesis and even Master System he was more consistent! After that you have a lot of ups and downs that TRY TO BE classic Sonic but NEVER GET EVEN CLOSE.

I agree that Colors is good stuff, but the dialogue is still terrible even with lots of replay value. I don't care about Mania being fan made as I don't think SEGA should make Sonic all 2D again, but many famous series (Castlevania is algo a big example) didn't translate quite good to 3D and some of them are yet to find their way.

Sonic is bound to be a copycat of tendencies if it continues like this...

Chrono Meridian
12-19-2017, 03:01 PM
Waiting for Vocal Traxx now
This one? Thread 221343

imamonkey
12-19-2017, 11:29 PM
I don't think Sonic can ever work well as a fast physics platformer 3D. Sonic Utopia highlights this issue for me with it's sandbox-like level design. It's a nice tech demo, more thought put into it then Sonic Team but within the context of a full game it seems unfocused.
The thing is the open sandbox-like level design, and the quality of the level itself, are not representative of what the people making Sonic Utopia want to do "within the context of a full game".
The demo level is largely just a playground to showcase the mechanics, and a chance for the developer to experiment with level building and see how players approach chunks of the level. Also, the demo was rushed to meet a deadline for SAGE apparently, so much of the level is haphazardly thrown together, and the water areas are almost totally devoid of content, which was not the intent. Hell, Green Hill won't even be in the final game, iirc.

But whatever, you can set all of that aside, because even if none of that were true, saying the mechanics can't support a full game because a sloppily made sandbox level isn't fun is more than a little ridiculous.

Basically, you're way more right than I think you knew when you said that it's a nice tech demo.

DededesDreamLand
12-20-2017, 06:26 AM
Hey guys, would it be best to put this discussion on Sonic Forces somewhere else? Like start a new thread? I know this is a thread on Sonic Forces's soundtrack, but I don't want a majority of the comments here to be people arguing about Sonic.

3DMan
12-20-2017, 09:51 AM
Keep dreaming. Soundtrack, game or not mediocrity such as this deserves all the flak it gets.

PonyoBellanote
12-20-2017, 12:53 PM
Keep dreaming. Soundtrack, game or not mediocrity such as this deserves all the flak it gets.

We got it the first time you said it, shut the fuck up already.

!!!!!
12-20-2017, 01:57 PM
Wow, you guys really want Sonic to die :laugh:

For me he was already in a coma on life support, Sonic Mania rejuvenated my interest in the franchise though.


The thing is the open sandbox-like level design, and the quality of the level itself, are not representative of what the people making Sonic Utopia want to do "within the context of a full game".
The demo level is largely just a playground to showcase the mechanics, and a chance for the developer to experiment with level building and see how players approach chunks of the level. Also, the demo was rushed to meet a deadline for SAGE apparently, so much of the level is haphazardly thrown together, and the water areas are almost totally devoid of content, which was not the intent. Hell, Green Hill won't even be in the final game, iirc.

But whatever, you can set all of that aside, because even if none of that were true, saying the mechanics can't support a full game because a sloppily made sandbox level isn't fun is more than a little ridiculous.

Basically, you're way more right than I think you knew when you said that it's a nice tech demo.

I understand that the demo is a playground to test their gameplay and obviously not final product comparable. I'm looking at it from a dev's POV as it's easier to create an engine simulating the physics of Classic Sonic within a 3D space then it is to create content around that works extremely well. My point is without knowing the context of how this gameplay will work within the limits of a potential game, you can't really progress further then testing basic mechanics. I'm not belittling their efforts, I used Sonic Utopia as an example since I hear "this is an example of a good Sonic 3D" when it hasn't even been applied to a game format. It's a interesting tech demo to play around with but nothing more. My issue is far less about Sonic Utopia in particular and more about the issues of transitioning Classic Sonic gameplay effectively into 3D. A lot of flaws in the design of Sonic are exacerbated with the added 3rd dimension. Suddenly loop-de-loops can be exploited by strafing through the center, badniks become far less effective threats with the added Z axis to easily maneuver around them, flying off courses at high speeds becomes a constant issue (happens often in the current boost to win games), twisting camera angles reminiscent of F-Zero and Wipeout just from climbing sloped terrain can nauseate and so on. With these issues in mind how do you make a well crafted game that is accessible for casual and intermediate gamers to easily get into? Without many severe compromises from the classic gameplay format I don't see a 3D like 2D game working out well.

imamonkey
12-21-2017, 07:58 AM
My issue is far less about Sonic Utopia in particular and more about the issues of transitioning Classic Sonic gameplay effectively into 3D. A lot of flaws in the design of Sonic are exacerbated with the added 3rd dimension. Suddenly loop-de-loops can be exploited by strafing through the center, badniks become far less effective threats with the added Z axis to easily maneuver around them, flying off courses at high speeds becomes a constant issue (happens often in the current boost to win games), twisting camera angles reminiscent of F-Zero and Wipeout just from climbing sloped terrain can nauseate and so on. With these issues in mind how do you make a well crafted game that is accessible for casual and intermediate gamers to easily get into? Without many severe compromises from the classic gameplay format I don't see a 3D like 2D game working out well.
Sure, there are hurdles, as with any attempt to transition to 3D, but I don't see any of them being at all impossible to resolve in some way.
In many cases the solutions seem obvious, or the 'issues' are somewhat overstated, or based on observations of how existing 3D Sonic games (which don't try to play like the classic Sonic games) do things.
...Except for loop de loops, where I think the best solution would be to simply not use them very often.

The issue with enemies, for example, I think is relatively easy to resolve. Simply make how much easier maneuvering in 3D to avoid things is a major part of the enemy design.
One obvious way to do this would be to have enemies chase the player. The 3D Mario solution, basically.
Another would be to have many of the enemies be trigger happy. Throw a lot of projectiles at the player that they have to dodge.
Yet another solution would be to just increase the amount of enemies and place them in locations that force the player to weave through them skillfully or whatever.

Alternatively, just decrease the focus on enemies and increase the focus on navigation and overcoming hazards in the level design.
Enemies are really not a defining or even particularly memorable feature of classic Sonic level design, so this couldn't be considered much of a compromise. I mean look at Casino Night, with its single enemy type which rarely appears, moves extremely slowly, and has no way of attacking the player aside from contact damage. Casino Night may as well have no enemies at all, yet nothing about the level feels the slightest bit un-Sonic. Lava Reef Act 2 and Sky Sanctuary are in a similar place, with their only enemies being those exploding rock guys that are really more of a hazard than an enemy proper, and about a dozen Eggrobos, respectively.
For a 3D example, the fangame Sonic Robo Blast 2 doesn't have much focus on enemies, and it seems to work perfectly fine there.

I don't know. The paths forward to make classic Sonic mechanics and ideas work in a proper full length 3D game just seem pretty clear to me.
I can certainly understand having serious doubts it can be done though, since no comparable game yet exists as far as I know, and since 3D Sonic's track record is very poor.
We'll just have to wait until they release a new demo of Sonic Utopia, hopefully showcasing what a proper level in the game will be like, I suppose.

SexyFrog
12-21-2017, 09:05 AM
We got it the first time you said it, shut the fuck up already.


I'm laugh crying

goku262002
12-23-2017, 06:06 AM
So hey Super Sonic DLC came out today, and I think it's got a different track from the standard Super Sonic track from what I hear. can you confirm !!!!! ?

1ultima
12-23-2017, 08:38 AM
Modern has the instrumental of Fist Bump.
Classic has that FM Fist Bump remix

pd47
12-23-2017, 07:28 PM
So !!!!!, now that we have a FLAC rip of the OST you planning on updating this with the cutscene music and such?

Vector Harbor
12-24-2017, 01:29 AM
So !!!!!, now that we have a FLAC rip of the OST you planning on updating this with the cutscene music and such?

We also need this :

https://twitter.com/SonicJPNews/status/938343461283082240
https://twitter.com/SonicJPNews/status/938345952200544257

goku262002
12-25-2017, 03:30 AM
Modern has the instrumental of Fist Bump.
Classic has that FM Fist Bump remix

Neat, then we should get an update soon to the OSV that includes the new tracks right?

pd47
02-19-2018, 04:19 PM
Will update the music when someone uploads the FLAC OST.

So is this still in the works? The FLAC OST is out. I'm just wondering if I should stop expecting or not.

Thanks.

SuperStarGuy
02-19-2018, 04:32 PM
So is this still in the works? The FLAC OST is out. I'm just wondering if I should stop expecting or not.

Thanks.

Also hoping he updates. It has been a while since the OST came out.