blood_falcon
08-04-2017, 12:50 AM
Hi guys,

I want to request for this game ost

REZ Infinite [8BIT-8037] (http://vgmdb.net/album/60905)

Thank you before and after

blood_falcon
08-04-2017, 05:09 PM
bump

XenoDrake
08-06-2017, 08:44 PM
I would also love to see this. I actually own the vinyls, but I don't have the equipment to rip them. (equipment is expensive to do a good quality vinyl rip) If I ever do get the equipment I'll totally do it, but it'd be nice for someone that knows what they're doing to take care of it.

Tyrael87
08-07-2017, 10:32 AM
.

Tyrael87
08-09-2017, 06:26 PM
.

XenoDrake
08-09-2017, 06:31 PM
Guys, i think this game just got a surprise PC release! Maybe it'll be easy to rip the soundtrack...

It also received a Cassette tape release, but it's only the new tracks for the Area X.

https://store.iam8bit.com/collections/rez-infinite/products/rez-infinite-pc-collector-s-edition

bertolatino
08-09-2017, 08:34 PM
http://store.steampowered.com/app/636450/Rez_Infinite/
If you get it through steam now you get a bunch of digital content, including a digital soundtrack, wall papers, and a digital artbook.


It also received a Cassette tape release, but it's only the new tracks for the Area X.

https://store.iam8bit.com/collections/rez-infinite/products/rez-infinite-pc-collector-s-edition
Yeah, but read the description. This version also comes with the digital soundtrack.

rotane
08-10-2017, 10:17 AM
http://store.steampowered.com/app/636450/Rez_Infinite/
If you get it through steam now you get a bunch of digital content, including a digital soundtrack�

"A digital soundtrack sampler including new, never-before released tracks." (emphasis mine) [source (http://store.steampowered.com/app/689950/Rez_Infinite_Digital_Deluxe_DLC/)]
I don't think that 7 tracks is the complete soundtrack. The vinyl release from 2016 has 12, after all�

Tyrael87
08-23-2017, 06:17 PM
.

Tyrael87
08-30-2017, 11:51 AM
.

Tyrael87
09-13-2017, 08:32 PM
.

bertolatino
09-14-2017, 05:34 AM
All I can tell you is that a lot of the tracks are available on YouTube. That's the best I got.

XenoDrake
09-14-2017, 07:42 AM
All I can tell you is that a lot of the tracks are available on YouTube. That's the best I got.
You need to get out of this thread if you don't understand what a lossless request is lol. The "Digital Downloadable Soundtrack" is in MP3. I don't mean to be frank, but there's a reason we're asking for a rip of this. This thread is asking for a lossless rip. To put it in perspective, typical CD-quality lossless reaches into the 22kHz range of hearing. (Just pay attention to the numbers) MP3's max out at 20.5kHz and all the frequencies between 20.5 and 22 get cut off, losing a lot of the original audio in the process. And vinyl has significantly higher bitrates than CD's, which is why we want a vinyl rip.

I'm sorry, but MP3's doesn't cut it for audiophiles. We don't shell out $1000's for equipment just to listen to horribly compressed audio. MP3's lose a lot of the audio because of the compression, but you wouldn't hear that with your $20 headphones.

Here's a video that shows you what you're missing with MP3's. (https://www.youtube.com/watch?v=UoBPNTAFZMo) FYI Youtube typically cuts off at 19kHz, so your YouTube offer would piss off a lot of audiophiles off.

Tyrael87
09-14-2017, 11:39 AM
.

bertolatino
09-18-2017, 06:19 AM
You need to get out of this thread if you don't understand what a lossless request is lol. The "Digital Downloadable Soundtrack" is in MP3. I don't mean to be frank, but there's a reason we're asking for a rip of this. This thread is asking for a lossless rip. To put it in perspective, typical CD-quality lossless reaches into the 22kHz range of hearing. (Just pay attention to the numbers) MP3's max out at 20.5kHz and all the frequencies between 20.5 and 22 get cut off, losing a lot of the original audio in the process. And vinyl has significantly higher bitrates than CD's, which is why we want a vinyl rip.

I'm sorry, but MP3's doesn't cut it for audiophiles. We don't shell out $1000's for equipment just to listen to horribly compressed audio. MP3's lose a lot of the audio because of the compression, but you wouldn't hear that with your $20 headphones.

Here's a video that shows you what you're missing with MP3's. (https://www.youtube.com/watch?v=UoBPNTAFZMo) FYI Youtube typically cuts off at 19kHz, so your YouTube offer would piss off a lot of audiophiles off.
You gotta be kidding me. Seriously? So, rather than offering what little there is, which is what youtube has, I should keep quiet and only give the guy, who's gotten no real help otherwise, nothing. Guess what, that is all I got for him/her, which is better than anyone else has given considering how many times they've bumped the thread, and I'm pretty sure something is better than nothing and if others who aren't helping don't like it they can simply ignore what I said and skip the music altogether and wait for the lossless file to come in anywhere from now till the end of time, if they so choose. It's why I said 'it's all I got.'

On the other hand, you could always ask the people who uploaded the files to youtube if they're willing to share the original files.

Vrantheo
09-24-2017, 10:59 AM
First, for all the old tracks, it's the exact same and nothing new compared to the Gamer's Guide To (http://vgmdb.net/album/386) CD.

Then, the Digital Deluxe DLC on Steam seems to have the Area X tracks in only MP3 CBR 320. Correct me if I'm wrong.

So these are the best we could get now. Don't know why they fell for the niche vinyl meme yet didn't do a proper digital re-release.

Sorrow446
10-23-2017, 12:18 AM
Not 8BIT-8037, but you may be interested: 16-BIT FLAC | WEB (Thread 220061).
Contains 17 tracks as opposed to the 12 on the vinyl.

AlexHidanBR
10-26-2017, 05:11 PM
Sonixgvn apparently has it: https://sonixgvn.net/rez-infinite-original-soundtrack/

I wasn't able to download though, because they used ncrypt to access the download servers and ncrypt seems to be down/offline

XenoDrake
10-27-2017, 03:52 AM
Sonixgvn apparently has it: https://sonixgvn.net/rez-infinite-original-soundtrack/

I wasn't able to download though, because they used ncrypt to access the download servers and ncrypt seems to be down/offline

Except that is a lossy MP3, and a horrible v0 at that.... this is a lossless thread. We want FLACs.

bertolatino
11-21-2017, 11:44 PM
Here, too, if you want it.
Thread 220061

XenoDrake
11-25-2017, 09:07 PM
Here, too, if you want it.
Thread 220061

Except that's the CD rip. This thread is requesting the vinyl rip.

Vrantheo
11-26-2017, 12:42 PM
Come on. You expect the vinyl one to have a new and higher quality master? They'd just press the same tracks on it at best. Not to mention it's electronic music, not some full scale orchestra.

XenoDrake
12-07-2017, 08:13 PM
Come on. You expect the vinyl one to have a new and higher quality master? They'd just press the same tracks on it at best. Not to mention it's electronic music, not some full scale orchestra.

Some people that love vinyl love it for the sound it produces, typically different from non-analog mediums. Sure, the mastering may be the same, but audio that comes from vinyl can be presented differently based on what turntable AND cartridge you are using... which often produces a better representation of the composer's goal. Sometimes not, but still, the fact is there is much more capability with vinyl than CD's or other digital-based mediums. Why do you think vinyl is starting to pop up everywhere in the video game industry? People are willing to pay for them for a reason. It's the same reason cassettes are still in production by a lot of indie artists. The sound produced is way different than that of digital-based mediums.

Vrantheo
12-08-2017, 01:22 PM
Compare:
Master -> CD -> FLAC
Master -> vinyl -> turntable -> FLAC

Unless the master itself is fully analogue, the 3rd arrow won't be have a good difference from the 1st. Physical inaccuracies would occur at most.
Your above arguments imply the 4th arrow and onwards would even add favourable "flavours", which kinda defeats the point of "lossless-as-straight-out-of-production" actually.

YMMV though.

XenoDrake
12-08-2017, 06:56 PM
Compare:
Master -> CD -> FLAC
Master -> vinyl -> turntable -> FLAC

Unless the master itself is fully analogue, the 3rd arrow won't be have a good difference from the 1st. Physical inaccuracies would occur at most.
Your above arguments imply the 4th arrow and onwards would even add favourable "flavours", which kinda defeats the point of "lossless-as-straight-out-of-production" actually.

YMMV though.
The point is not that it sounds better than the Master -> CD -> FLAC. By no means did I imply that. I was stating that the cartridge and turntable choice has more of an ability to change the sound signature of the vinyl playing, to your liking. Some people like the imperfections that come out of vinyl versus CD's, and especially with certain genres which are complimented by it.

I want to ask you something: Why would a producer create a vinyl release if people had no interest in it? This Rez vinyl Limited Edition sold out within a week. Obviously people prefer it. I happen to own both the limited edition and non limited edition releases. This game's entire history is the development and use of music in the game. The director took a long time to choose what he wanted this game to be. It is a treasure to own and to listen to Rez's soundtrack this way.

So, I'll ask... Have you even listened to this game's music? Or are you just arguing here because you saw someone request it.

Vrantheo
12-09-2017, 01:20 PM
1.
To each their own. Digital playback could be "riced" too, using different DACs and amps and such. Feel free to prefer a line-in recording from some certain top-notch CD player over just the plain disc popped into the computer disc drive and the bits read through EAC, and call that "lossless FLAC" no less.

OP actually didn't explicitly stated he wanted vinyl only though. He might probably listed the vinyl just because it used to be the only existing release back then. The digital one came out very much later rather surprisingly.

2.
Argumentum ad populum. Companies will more than welcomely sell cryogenically-frozen-in-unicorn-tears oxygen-free silver-gold-platinum wire to "audiophiles", because why not, becoming the daily laughing stock on HydrogensAudio wouldn't hurt my wallet.

I'm not saying the vinyl market itself is a scam in this scale, but it's still a little bit overestimated. As I said before, acoustic instruments, live recordings, vocals and such make perfect sense. But electronic music? Software synthesizers? Or even, although even rarer, chiptunes!?

3.
And suddenly I'm no true fan like you are or something something. I could be autistic enough to claim the album version of Fear "lossy" regardless of medium, since the "perfect" version can only be reproduced using ingame samples.




Tl;dr version:
You have all the freedom to insist on FLACing a vinyl. But it's just not that "vanilla" as you thought it might be. And it's probably not worth that too much effort. Suit yourself anyway.

XenoDrake
12-12-2017, 07:14 AM
Tl;dr version:
You have all the freedom to insist on FLACing a vinyl. But it's just not that "vanilla" as you thought it might be. And it's probably not worth that too much effort. Suit yourself anyway.

I agree that the OP may not have been requesting for the same reason as I, and I understand that vinyl is not what you think I'm saying it is. That is not the reason I want it. First and foremost, I want it for collection reasons because the game is sentimental to me. I own both vinyl releases, but I would rather not listen to it until I have the proper equipment which I am looking into, and also have the proper cleaning equipment to remove the releasing agent from the vinyl before playing. Suffice to say, I do not plan on recording my own, as I'd rather have much nicer equipment than the $500 machine I plan to buy for myself this Christmas.

I am honestly not sure what to say, other than to start with some quotes from the book included with the vinyl release itself:

"The music would change a great deal to fit the game - sometimes from the first note. And the game would change to meet the music in kind. [...] With each iteration, the game and the music got closer and closer to being one in the same. [...] Rez is a game without instruments that feels, nonetheless, like playing music."

The game's charm is 50% about it's music, and without it there would not be a cult following of this title. The director took a lot of time and care to make sure the visual and audible representations of Rez aligned as perfect as could be possible. The director hand picked his team outside of his personal circle, and went outside of the video game industry to do it, hiring artists from the street who had no experience with making video game music. He didn't want people experienced with making a game, because he wanted the team to decide what he envisioned, and if someone already knew the way video games are supposed to be, it would not work, because he knew his vision for the game was not normal.

Anyway, I'm not shoving any of your statements down the drain. I appreciate your information. I am aware of the human ear's limits of audio frequencies and that really CD, for most people, is enough to reach that limit. And if not, 48kHz 16bit should really be the true limit, albeit many argue 24bit is necessary.

Also two things to say on #2:
A: agreed... said cables are ridiculous (€140 "premium" XLR cables LMAO).
B: I will say that Rez's original soundtrack is quite unique compared to typical electronic soundtracks, especially since Oval's two tracks on the original game's soundtrack are of a completely different genre altogether, being more abstract in nature. I would highly recommend giving the soundtrack a listen. :) I am glad to have it among my large collection of video game soundtracks, CD or vinyl.

Vrantheo
12-12-2017, 01:09 PM
No need to preach those "behind the scene" things though. We knew the same stuff back in its Dreamcast era.

Anyway there's also Octaeder 0.2. The new release should've "upgraded" with it.