danielnrg
06-02-2017, 09:50 AM
I want to make a Star Wars prequel trilogy set using the highest quality sources possible. Over the years I've acquired several gamerips ripe with cues, and I have a PDF from somewhere with instructions on constructing the movie cues with cues from the game. If anyone here has experience with making a set using the game files, I would like some advice. The PDF instructions were honestly frightening. I am no music editor, I can make simple loops and use fade in/fade out or other edits using the most simple audacity tools. I am not capable of micro-editing 5 cues that each only hold 10 seconds out of their 2 minute duration and getting what I need from those 5 cues to fit into one while discarding the rest. If anyone can tell me if it is possible to reconstruct at least part of the AOTC and ROTS scores with simple edits my grandma could understand from the game files consisting of The Force Unleashed Ultimate Edition rip, Battlefront 2 (PC and PS2), The Old Republic, and Star Wars Galaxies, let me know. What I'm thinking I'll do is preview each track in the rips, sort them into what has prequel content and what doesn't, and use the established library to see which cues from the movie I can attempt to reconstruct. According to the PDF i have, this is basically pointless since I don't have access to Bounty Hunters or The Force Unleashed 2. Honestly, if I could simply reconstruct the dozen or so tracks that I really enjoy from the prequels using the files I have, I would be happy. Sorting through the many different compilations of cmplete scores I have from many different people isn't worth my time, because I've had a taste of what the files from the games without transcoding to MP3 sound like. I heard a file from TFU that is part of the alternate Anakin's dark deeds with more percussion and the quality blows any MP3 I've heard of the same track out of the fucking galaxy.

heres what I wanna know? If 99% of the "Complete scores" that are out there (and there's a lot) are made from game rips of video games, why oh why did the makers of those convert the lossy or lossless source files to mp3? It doesn't matter if its 320kbps or 20kbps, it's not gonna go anywhere near the quality that you woukd have if you took that ogg and converted to flac or what have you. To this day I haven't seen a single flac complete score.
Anyways, sorry for rambling. This is turning out to be much harder than I thought it would be when I started stockpiling gamerips years ago in preparation for when I'd have time to start my project. I can no longer accept the MP3 complete scores I've listened to for years when I know that there is better to be heard, if I only had the skill to create it.

TheSkeletonMan939
06-02-2017, 02:22 PM
If it's not worth your time, then you probably shouldn't be doing it. Trying to figure out what goes where is a very monstrous undertaking. If you don't know how to edit audio well, then get gud. Restoring microedits is going to be a big part of this if you want to do the job as well as you can.


heres what I wanna know? If 99% of the "Complete scores" that are out there (and there's a lot) are made from game rips of video games, why oh why did the makers of those convert the lossy or lossless source files to mp3? It doesn't matter if its 320kbps or 20kbps, it's not gonna go anywhere near the quality that you woukd have if you took that ogg and converted to flac or what have you. To this day I haven't seen a single flac complete score.
Anyways, sorry for rambling. This is turning out to be much harder than I thought it would be when I started stockpiling gamerips years ago in preparation for when I'd have time to start my project. I can no longer accept the MP3 complete scores I've listened to for years when I know that there is better to be heard, if I only had the skill to create it.

It wasn't until relatively recently that the average dude had fast enough internet that entire music CD programs could be downloaded in lossless. Plus, some people have no clue what lossy and lossless are - they think MP3 is IT. I feel obligated to tell you that real 320k is hard to differentiate from lossless when using your ears only; it's largely placebo. Music is a performance, not just an accumulation of bits and bytes.

Anyway.... don't expect to get many resources from FFShrine for your little project, outside of the video game rips. Read this. (Thread 217152)

ggctuk2005
06-02-2017, 05:57 PM
It wasn't until relatively recently that the average dude had fast enough internet that entire music CD programs could be downloaded in lossless. Plus, some people have no clue what lossy and lossless are - they think MP3 is IT. I feel obligated to tell you that real 320k is hard to differentiate from lossless when using your ears only; it's largely placebo. Music is a performance, not just an accumulation of bits and bytes.

Anyway.... don't expect to get many resources from FFShrine for your little project, outside of the video game rips. Read this. (Thread 217152)

Video game rips might not be allowed either. If the rule has been stated to include all pre-Disney Star Wars material "just in case" this would in effect also include any music from the original six films.

Leon Scott Kennedy
06-02-2017, 06:04 PM
Nothing from 20th Century Fox Film Corp. is allowed, that may include both movies and games. In case video games do use music/any other material belonging to 20th, threads get deleted.

Quantum16
06-05-2017, 04:39 AM
heres what I wanna know? If 99% of the "Complete scores" that are out there (and there's a lot) are made from game rips of video games, why oh why did the makers of those convert the lossy or lossless source files to mp3? It doesn't matter if its 320kbps or 20kbps, it's not gonna go anywhere near the quality that you woukd have if you took that ogg and converted to flac or what have you. To this day I haven't seen a single flac complete score.
Anyways, sorry for rambling. This is turning out to be much harder than I thought it would be when I started stockpiling gamerips years ago in preparation for when I'd have time to start my project. I can no longer accept the MP3 complete scores I've listened to for years when I know that there is better to be heard, if I only had the skill to create it.

That's totally fair. It's really fucking stupid and I'm guilty of it myself. Only recently did I actually discover what lossless meant. From now on I'll only be doing them in lossless, as is the case for my still-in-purgatory Batman: Arkham Knight score. I'd probably redo my Arkham City score if I hadn't lost the files in a hard drive crash last Christmas :(