PforPianist
05-28-2016, 02:20 AM
Hey, anyone play this game?
I'm on my first play through currently and it's going well. (technically, i've played it before, but never finished it) i don't play strategy RPG games very often. The last one i played was probably fire emblem for gba. I know theres a tonne of them. Well i've played final fantasy tactics, for the playstation. In general, i'm way more prone to traditional rpgs (where you have a party of characters) It's a good idea though. What i've liked about this game in my play throughs is the number of things you can do, and the time it takes (for example, you can do a fight quest in 15 minutes) however, there are some things I'm not happy with (maybe it's because im a green horn)
You can't do every class on one character. This is because when playing the traditional series, i found it wonderful to be able to exchange magic, weapons, items for getting better. this meant being able to explore new areas and choose which party members went and how to beat bosses and enemies. Strategy RPGs by nature have a team of characters that you chop and change, and each has strengths and weaknesses.
The micromanagement of parties is really bad sometimes. I recently finished the main quest where you fight tomatoes. They had silence, and blind. This literally crippled my whole party. I only had 3 members alive at the end of the battle, even though they were way lower level than me. ( to be fair, im trying to steal off everything, so only have maybe 2 units that actually do dmg in a given turn) Im still trying to get my head around proper micromanagement. In this particular scenario, my support was a green mage, and she was silenced. I dont have item command on anything, so she couldn't protect, sleep, or silence opponents. if i knew the fight i could have prepared for it.
Im not really connecting with the story as much as the previous one. I loved that you started with a snowfight in tactics advance. and how it was a world created by their imagination. I didn't connect with adelle the last time I played through, and just did a bunch of grinding because the story was just a shot at getting a new ability or something.
I'm concerned that they're departing from the way that they made the older games. What held the other ffs together were the storyline. Let me explain it in terms of gameplay. I don't think I can recall a time playing Final fantasies that I didn't want to grind like crazy. But you can't do that anymore. The reason that I connected with the other ffs was because I actually wanted to sit down and play it for hours. This game is too intense for me. I can't palate sitting down for 5 hours playing 100 quests and doing clan trials. Well not anymore anyway. The point is that even 7 was a game that I can recall being held together by the story that I was hearing (apart from the midgar scene in disc 2) and 9 to me is a fantastic example of gameplay which was strengthened by the story. At this stage in the game, there has been no event that I really connected with. It's fun that you're going around doing quests, and meeting people, but i can't play for more than a few hours usually.
Some of the good things. I have loved the job system that they're using on a lot of their games (including ffxiv) You know, even x-2 (which i have only played through once) The fact that you can customize your characters with jobs is wonderful. You get the choice to be able to go one way or another, and then unlock other jobs. My current decision is whether to make my bangaa go all out dragooon style, raining fire from the skies, or giving him a sword. The fact that they've split up the jobs into different races, that's fun. But i still prefer the job system of 3 or 5.
It has wonderful short quests. If you only want to play for 15 minutes you can.
So much to do. This goes both ways. the last time that I played it, i got swamped by the auction system. why give your characters the best weapons when you're only starting? or is that how short the game is? i had two nosadas, a madu, and zeus mace? (i think, whats the one with giga flare, and ultima blow?) It does mean that you want to go back to story.
Anyway, that's been on my mind the last few days. Looking forward to hear responses.
I'm on my first play through currently and it's going well. (technically, i've played it before, but never finished it) i don't play strategy RPG games very often. The last one i played was probably fire emblem for gba. I know theres a tonne of them. Well i've played final fantasy tactics, for the playstation. In general, i'm way more prone to traditional rpgs (where you have a party of characters) It's a good idea though. What i've liked about this game in my play throughs is the number of things you can do, and the time it takes (for example, you can do a fight quest in 15 minutes) however, there are some things I'm not happy with (maybe it's because im a green horn)
You can't do every class on one character. This is because when playing the traditional series, i found it wonderful to be able to exchange magic, weapons, items for getting better. this meant being able to explore new areas and choose which party members went and how to beat bosses and enemies. Strategy RPGs by nature have a team of characters that you chop and change, and each has strengths and weaknesses.
The micromanagement of parties is really bad sometimes. I recently finished the main quest where you fight tomatoes. They had silence, and blind. This literally crippled my whole party. I only had 3 members alive at the end of the battle, even though they were way lower level than me. ( to be fair, im trying to steal off everything, so only have maybe 2 units that actually do dmg in a given turn) Im still trying to get my head around proper micromanagement. In this particular scenario, my support was a green mage, and she was silenced. I dont have item command on anything, so she couldn't protect, sleep, or silence opponents. if i knew the fight i could have prepared for it.
Im not really connecting with the story as much as the previous one. I loved that you started with a snowfight in tactics advance. and how it was a world created by their imagination. I didn't connect with adelle the last time I played through, and just did a bunch of grinding because the story was just a shot at getting a new ability or something.
I'm concerned that they're departing from the way that they made the older games. What held the other ffs together were the storyline. Let me explain it in terms of gameplay. I don't think I can recall a time playing Final fantasies that I didn't want to grind like crazy. But you can't do that anymore. The reason that I connected with the other ffs was because I actually wanted to sit down and play it for hours. This game is too intense for me. I can't palate sitting down for 5 hours playing 100 quests and doing clan trials. Well not anymore anyway. The point is that even 7 was a game that I can recall being held together by the story that I was hearing (apart from the midgar scene in disc 2) and 9 to me is a fantastic example of gameplay which was strengthened by the story. At this stage in the game, there has been no event that I really connected with. It's fun that you're going around doing quests, and meeting people, but i can't play for more than a few hours usually.
Some of the good things. I have loved the job system that they're using on a lot of their games (including ffxiv) You know, even x-2 (which i have only played through once) The fact that you can customize your characters with jobs is wonderful. You get the choice to be able to go one way or another, and then unlock other jobs. My current decision is whether to make my bangaa go all out dragooon style, raining fire from the skies, or giving him a sword. The fact that they've split up the jobs into different races, that's fun. But i still prefer the job system of 3 or 5.
It has wonderful short quests. If you only want to play for 15 minutes you can.
So much to do. This goes both ways. the last time that I played it, i got swamped by the auction system. why give your characters the best weapons when you're only starting? or is that how short the game is? i had two nosadas, a madu, and zeus mace? (i think, whats the one with giga flare, and ultima blow?) It does mean that you want to go back to story.
Anyway, that's been on my mind the last few days. Looking forward to hear responses.