drmasteringdude
12-04-2013, 07:49 AM
Greetings fellow FFShrine members!

This is my first thread/post and I thought that this would be a great way to get a head start on getting to know everybody here!

I had been searching for a good rip of Spyro the Dragon's soundtrack for a while now. I found a bunch online but none were of the quality that I would put onto my iPod. If you don't like mine, by all means don't use it. Since audio is one of my hobbies (I am no professional) I wanted to make use of my skills for others to make them happy.

I dug through a bunch of boxes in my room and found an old Spyro the Dragon disk (The first one) for Playstation 1 that was in good condition. I did a ton of research and figured out how to rip the audio. It wasn't easy, but I extracted 40 songs from the original disk and remastered the audio. (This is a US version and I couldn't find anymore songs, so I'm assuming that I ripped every song in the soundtrack and that this is complete)

Here's the download (Stewart Copeland - Spyro the Dragon Original Soundtrack (2013 Remaster) (http://www.mediafire.com/download/2zm0mrelok38xpv/Stewart+Copeland+-+Spyro+the+Dragon+Original+Soundtrack+%282013+Rema ster%29.rar)) for you to snatch up.

I also made my own album art for it which I give myself points for because I don't use imaging software often.

All files are tagged as well and ready for whatever device or program you want to play it on.

Download size: 146.93mb Extracted size: 134mb
(I added a 15% recovery in the .rar just so nobody gets a bad copy somehow)

Throughout the process, I had in mind 2 things.


1. What the original musicians wanted the music to sound like. I spent quite a good time listening to each and every track and trying to understand the sound that they were trying to get and how I could make changes to the audio that would match their artistic style. I believe that all audio engineering should be done to only compliment the audio more and improve it's over-all quality to professional levels. (I am not a professional but I strive to be)

2. That this soundtrack was going to be optimized for portable use but still retaining high quality audio. Each track was mastered with an AAC encoder emulator on so that I knew exactly how each track was going to sound once I had compressed it. (I didn't master the tracks with it on. I removed it before processing the actual audio) I have done ton of research on the new QuickTime AAC encoder that features the new True Variable Bit-rate feature. I know a lot of people get angry about compressed audio, but hear me out. The new encoder has almost unlimited bit-rate. It can go all the way down to 1kbps up to 500kbps. (With Metallica's Death Magnetic it peaked at about 500kbps) Most people say, what is so good about this?
Well; The new AAC version has almost 5 times the quality of mp3. What I mean is, if you compare the removed audio of an mp3 at the same bit-rate as the AAC, the AAC audio not only sounds like white noise, it doesn't remove transients and musical data. The mp3 audio has that flange to it that makes compressed audio hated. It also removes a lot of the transients as well as musical data. The fact that you cannot comprehend what the AAC TVBR encoder is removing because it's all noise and crackles & pops which means that you are left with only music. You aren't losing important data by compressing the audio.

The remasted album has been encoded at the perfect balance point of quality and size. It's extremely portable, yet is mastered for AAC. It is completely transparent compression. By transparent I mean that if you take the original lossless files and reverse the phase and load in a compressed file, the original lossless file will cancel out the audio that was in the compressed file that is still part of the original, you get only the removed audio which was deleted in the compression. I tweaked my compression settings with various compressors and the one that I used for this soundtrack only removed, what seemed to be noise and crackles and pops. I did not hear any music at all in the removed audio and I am confident that you will hear absolutely no artifacts of compression of any kind. The audio also has been encoded at 48khz sample rate on the finished product. The audio files that were compressed were 44khz SR, but all the internal remastering and processing was done at 88khz. The audio was also resampled for 44khz after all the mastering was done, as not to loose data by simply cutting it off going from 88khz to 44khz. The idea behind the 48khz AAC is that the encoder's cut-off frequency is higher at higher sample rates. Meaning there will not be the typical 16khz cutoff that mp3s have at 128k bit-rate and other audio compression encoders use. Instead the higher and important frequencies are kept and there is not the typical "muffled" sound people get with mp3s.

If you think that the compression "killed" the audio, I ask you to take a look at the spectrum. It rolls off the audio (as opposed to cutting like other encoders) at 18khz as opposed to mp3's 16khz or the old aac version which is also 16khz. (At the same bit-rates, 128k)


Some of the processed that went into remastering the audio; ripping the audio, resampling the audio to regain the higher frequencies (the source was 32khz SR), de-poping, de-clicking, de-clipping, EQ, multi-band dynamic compression & gating, mastering reverb, harmonic excitation, stereo imaging (half of the original files were in mono and half in stereo), and limiting (that includes making sure every track is the same volume throughout the soundtrack) & dithering. The total amount of time spent on this project was about 1 week's worth spread out over 2 months of off and on, documented & painstaking processes/work.

This was super fun to learn and to do. I really love audio and I hope to be a professional someday.

I hope you download it, take a listen, compare it to whatever other version you have of the soundtrack, and comment on here with your opinion of it. (Personally, after 2 years of more learning and experience, I feel that it is a little on the light and sparkly-side of tones, but I really dig it on headphones with recessed treble, the tone is very vibrant and transparent. I feel it really is how the artists felt that it should sound, but they mastered the originals to be more of a muted and lush treble and boosted and distorted bass. It could have been the monitors they were using...)
This release as-is really does make this project shine the way it should have when they put it on the game disk. It's made to be listened to with the way it comes downloaded. It's made to be played on all kinds of devices. I don't have the original FLAC files.

Enjoy! :)

Despair
12-04-2013, 09:14 AM
Only had the time for a quick listen right now, and sounds pretty good. I'll give this a better listen tomorrow, but I'd still prefer a flac copy for atleast storage

fox731
12-04-2013, 11:06 AM
Could you share lossless version for us!!
GOOD JOB!

OrangeArrowsF1
12-04-2013, 12:26 PM
Although there does not seem to be a huge number of distinct Spyro 1 rips that exist out there aside from the easily obtainable one off KH or Galbadia Hotel and maybe a couple more from this forum, I would say that yours sounds punchier (more vibrant) or richer compared to those ones. Thanks for sharing, your effort is much appreciated.

Despair
12-04-2013, 05:48 PM
Although there does not seem to be a huge number of distinct Spyro 1 rips that exist out there aside from the easily obtainable one off KH or Galbadia Hotel and maybe a couple more from this forum, I would say that yours sounds punchier (more vibrant) or richer compared to those ones. Thanks for sharing, your effort is much appreciated.

Those would all be gamerips, most commonly using line-in, unless it's Raziel's Remaster or this one, everything else should be the same as the game files.

I3arnaby
12-04-2013, 06:10 PM
Thanks for this :) you wouldn't be interested in remastering Rayman 2, Rayman 3 or Ratchet & Clank 1 would you? :P

drmasteringdude
12-04-2013, 06:40 PM
Thanks for this :) you wouldn't be interested in remastering Rayman 2, Rayman 3 or Ratchet & Clank 1 would you? :P

I would love to!! If you can get me the files in FLAC, I can take a stab at them :D

surething
12-04-2013, 06:49 PM
Thanks a lot drmasteringdude, Spyro the dragon for ps1 is one of my all time favorite soundtracks and games! I salute you and your efforts!

PetPet
12-04-2013, 07:10 PM
The new encoder calculates every frame of audio and adjusts the bit-rate accordingly, unlike mp3 which is not every frame but every second. (We're talking about the VBR settings)
Thats incorrect, MP3 VBR works the same way, frame per frame.


If you think that the compression "killed" the audio, I ask you to take a look at the spectrum. It rolls off the audio (as opposed to cutting like other encoders) at 18khz as opposed to mp3's 16khz
Incorrect, LAME 3.99.5 preserves frequencies up to 22kHz at -V0. And so does Itunes.

thelastguy
12-04-2013, 09:01 PM
Thanks drmasteringdude love the Spyro music looks like you did loads of work on this :) appreciated

drmasteringdude
12-04-2013, 09:13 PM
Thats incorrect, MP3 VBR works the same way, frame per frame.


Incorrect, LAME 3.99.5 preserves frequencies up to 22kHz at -V0. And so does Itunes.

I must have read an old article then on an old version of LAME and OGG. Sorry bout that. But mp3, frame by frame or not, still removed musical data and transients. The bitrate for these files are around 128kbps. On mp3 and old aac at 128kbps cut off at 16khz while this cuts off at 18khz. Encoders adjust the lowpass according to optimal performance. With that being said, an mp3 at 192kbps has a cutoff of 18-ish khz so the quality of these files is as good if not better. Even with an mp3 at 192, I still heard musical data and transients in the removed audio. I can give examples if you'd like. And iTunes uses 256kbps bit rates and have no cutoff. I understand that the I phrased that a little confusing in the original post. Sorry about that.

DigitalAtlas
12-04-2013, 09:20 PM
>three posts
>Best member of FFShrine

Huh. Good job man. Sounds great!

I3arnaby
12-04-2013, 10:19 PM
Here's the link for Rayman 2 :) http://hosting.raymanpc.com/raytunes/music/Rayman%202%20-%20FLAC.zip

Thanks again :D

Edit: Tracks sound great :) I am certainly one who appreciates high quality audio.

Despair
12-04-2013, 11:05 PM
I'm going to outright say that I know nothing about this new AAC version, and I don't really understand a whole lot of this stuff, but some of this just sounds wrong.


The remasted album has been encoded at the perfect balance point of quality and size. It's extremely portable, yet is mastered for AAC and the difference between the original and the compressed does not exist. It is completely transparent. The audio also has been encoded at 48khz sample rate. The audio was mastered at 44khz sample rate. The idea behind this is that the encoder is treating the audio like it's a higher sample rate with more data. Meaning that it's compressing data that doesn't exist (This is very difficult to explain) and outputs higher quality audio than a 44khz sample rate encoder would do. Basically you have a variable bit-rate changing faster than the audio is changing so the encoder has an easier time adjusting the quality and the output is a more constant and transparent file. (Probably why the transients weren't removed in the encoding process)

For starters, what's "transparent" for one person isn't the same for everyone else. And upsampling to 48KHz really shouldn't have done anything other than add extra samples, or have minor quality loss because off rounding errors. It really can't increase quality, unless you did your mastering in 48 and if that was the case then it would be staying the same. I'm not sure I'm understanding though, because you're making it sound as if you did not upsample, but merely caused the encoded file to sample up to 24KHz. And if you didn't actually re-calculate samples by upsampling, then this would mean you just added a bunch of 0's, which with the codec being lossy, and variable bit rate, means they're pretty much definitely going to be cast into oblivion. So call me crazy but it sounds like you took 44.1 Lossless -> 48KHz Lossy by adding a bunch of 0's, that definitely should be killed off by the compression anyway. I don't see how it could be higher quality than a 44KHz sample rate encoder would do because regardless of you adding some samples, atleast some of them should be lost by the Lossy compression. Again, I have no idea.


*I re-sampled each song so that I could get back the lost frequencies. The original sample rate was 32khz and I'm not a fan of such a low cut on the highs.
But you had to resample the 32KHz original files to 44.1, only to master them and then (resample?) encode them to 48. Leaves alot of room for sampling errors. Not that resampling would "get back lost frequencies," since they aren't in the audio information anymore. I'd understand you trying to extend or add them as Raziel has, but this just doesn't make sense to me and is far beyond my knowledge.


If you think that the compression "killed" the audio, I ask you to take a look at the spectrum. It rolls off the audio (as opposed to cutting like other encoders) at 18khz as opposed to mp3's 16khz or the old aac version which is also 16khz. (At this setting)

I also don't see the point of this when you're saying you did not like the quality of other rips, including Raziel's, as these are very low roll offs considering you've restored to 44.1KHz for the express point of restoring frequencies above the 16KHz that the 32KHz source offered you.

Again, not saying that any of this isn't possible, because my knowledge on this stuff is very limited, but this seems to violate all the basic principles laid out in Nyquist Threorum, not converting lossy to lossy/lossless, and the problems of upsampling frequency/bit depth

Valyrious
12-05-2013, 12:46 AM
Oh god, please remaster Rayman 2! Thanks for this. :)

drmasteringdude
12-05-2013, 01:38 AM
I'm going to outright say that I know nothing about this new AAC version, and I don't really understand a whole lot of this stuff, but some of this just sounds wrong.



For starters, what's "transparent" for one person isn't the same for everyone else. And upsampling to 48KHz really shouldn't have done anything other than add extra samples, or have minor quality loss because off rounding errors. It really can't increase quality, unless you did your mastering in 48 and if that was the case then it would be staying the same. I'm not sure I'm understanding though, because you're making it sound as if you did not upsample, but merely caused the encoded file to sample up to 24KHz. And if you didn't actually re-calculate samples by upsampling, then this would mean you just added a bunch of 0's, which with the codec being lossy, and variable bit rate, means they're pretty much definitely going to be cast into oblivion. So call me crazy but it sounds like you took 44.1 Lossless -> 48KHz Lossy by adding a bunch of 0's, that definitely should be killed off by the compression anyway. I don't see how it could be higher quality than a 44KHz sample rate encoder would do because regardless of you adding some samples, atleast some of them should be lost by the Lossy compression. Again, I have no idea.


But you had to resample the 32KHz original files to 44.1, only to master them and then (resample?) encode them to 48. Leaves alot of room for sampling errors. Not that resampling would "get back lost frequencies," since they aren't in the audio information anymore. I'd understand you trying to extend or add them as Raziel has, but this just doesn't make sense to me and is far beyond my knowledge.



I also don't see the point of this when you're saying you did not like the quality of other rips, including Raziel's, as these are very low roll offs considering you've restored to 44.1KHz for the express point of restoring frequencies above the 16KHz that the 32KHz source offered you.

Again, not saying that any of this isn't possible, because my knowledge on this stuff is very limited, but this seems to violate all the basic principles laid out in Nyquist Threorum, not converting lossy to lossy/lossless, and the problems of upsampling frequency/bit depth

The original audio was at 32khz. I resampled (mirrored) the audio to 88khz. All the audio was mastered in 32/88. I then resampled down to 44.1khz after mastering and ran it through the encoder. I don't know for sure if running a 44khz through a 48khz would do anything, but it seemed to not remove the added high frequencies like the 44.1khz encoder setting. I was not a fan of the sharp cutoff that the 32khz files had. It now has a smooth roll off and does not ring at the cutoff like the originals did. The whole point was to remove the ring as well as make the files, under a spectrum analyzer, look nice and not like the source was 32khz, but a source of high quality. You might argue that I couldn't hear the ringing, but my monitors extend past 20khz and my ear can hear up to about 18khz. Im only 20, so dont expect me to know the math behind all of this. I was just going off what sounded (and looked) right. As for the transparency, I understand everybody is different, but this audio was mastered to be compressed exactly the way it was. Like I said in the OP, the audio that was removed by compression was only noise, pops, and crackles - no music. The way it was compressed was the way I meant it to be. Also what do you mean by transcoding lossy/lossless? I didn't do any of that lol. It was all in .wav until I finished mastering and compressed it to the desired lossy.

---------- Post added at 06:38 PM ---------- Previous post was at 06:35 PM ----------


Oh god, please remaster Rayman 2! Thanks for this. :)

I'm already downloading he files :D

ajvgames
12-05-2013, 10:51 PM
Great soundtrack! I actually like it better much better than the original rips. Seeing Ripto's Rage, and Year of the Dragon like these would be awesome.

brabel
12-08-2013, 02:11 AM
hey man excellent work :-D have you ever thought about jak and daxter and jak 2

fox731
12-08-2013, 04:18 AM
flac version please~~ GOOD JOB!!

FinalGamer
12-08-2013, 11:40 PM
Wow, one of my favourite soundtracks ever getting a full remastering from some dude who took his time ripping it carefully?!

And it's not even my birthday! Thank you so much for bringing this to us man!

r0xm2n
12-09-2013, 02:15 AM
I'm digging this Spyro remaster, good job.

I'd be very interested in other remasters...

drmasteringdude
12-09-2013, 05:50 AM
Wow, one of my favourite soundtracks ever getting a full remastering from some dude who took his time ripping it carefully?!

And it's not even my birthday! Thank you so much for bringing this to us man!

Heck yeah man! We both share the love for this soundtrack. :D

drmasteringdude
12-22-2015, 05:58 AM
Thats incorrect, MP3 VBR works the same way, frame per frame.


Incorrect, LAME 3.99.5 preserves frequencies up to 22kHz at -V0. And so does Itunes.

But it does not retain them at 128kbps does it? I was trying to get the smallest bit-rate without sacrificing quality....
But mp3 changes the bit-rate much slower than AAC does. If you listen to the VBR settings at extremely low bit-rates (ie; 32) you will hear the actual bit-rates change slowly. (Also you can watch the bit-rate fluctuations in Foobar2000.....) With TVBR you can see and hear the actual bit-rates changing every frame and that is what this encoder did :) The files are just at higher and transparent bit-rates. If you watch the fluctuations in Foobar2000, you can see them following the music every frame. :)

PonyoBellanote
12-22-2015, 01:18 PM
I'd honestly really LOVE to have a FLAC of this. But since there's none. For now I keep this MP3.. I'm hoping this sounds really good!

Vector Harbor
12-22-2015, 01:43 PM
I'd honestly really LOVE to have a FLAC of this. But since there's none. For now I keep this MP3.. I'm hoping this sounds really good!

Actually it's MPEG-4

PonyoBellanote
12-22-2015, 02:10 PM
Actually it's MPEG-4

AAC? Weird, I've never seen it used except for iTunes

I'm actually listening to this.. how's everyone happy about this? To me it actually sounds muffled and like it's being listened in a trash can.. does not mean it's trash, just.. seems like it's mastered in a metal can. o.o Also why the innecesary loudness of it?

Vector Harbor
12-22-2015, 02:52 PM
We can't tell he think that was a good idea but maybe he don't know what does mean remaster maybe....?

drmasteringdude
12-23-2015, 04:34 AM
AAC? Weird, I've never seen it used except for iTunes

I'm actually listening to this.. how's everyone happy about this? To me it actually sounds muffled and like it's being listened in a trash can.. does not mean it's trash, just.. seems like it's mastered in a metal can. o.o Also why the innecesary loudness of it?

??????? muffled?!?!? I thought it was kinda too bright for my tastes....
Metal can? Are your headphones broken? Sampling problems? Sound card problems?

I'm no professional, but we all have different tastes, like I said...

---------- Post added at 09:34 PM ---------- Previous post was at 09:31 PM ----------


We can't tell he think that was a good idea but maybe he don't know what does mean remaster maybe....?

i cant even

BUUTTTT also this was 2 years ago, almost 3... - I'm sure today I could do a much better job. I may take a relook at this and try and see if I could possibly do a better job....

Like maybe also offer in FLAC...... X,P

PonyoBellanote
12-23-2015, 10:42 AM
Honestly just everything would have done better, without the loud and canned sound, that's just what I hear. I have AKG headphones. Although the pads are torn the listening should not be affected. My card is fine, I believe. Realtek. I would honestly appreciate if you went back at it and did better and in FLAC.

drmasteringdude
12-23-2015, 03:55 PM
Honestly just everything would have done better, without the loud and canned sound, that's just what I hear. I have AKG headphones. Although the pads are torn the listening should not be affected. My card is fine, I believe. Realtek. I would honestly appreciate if you went back at it and did better and in FLAC.

I believe the "canned" sound is the stereo widening I used. I must have used a little too much... But like I said, half the sources are mono and half stereo and I tried to make both indistinguishable..... and I can't hear this "canned" sound you speak of. IDK I've heard some AKG and been like wtf is this

EDIT: Yeah must be your headphones

JBarron2005
12-23-2015, 07:52 PM
You should totally do the second game next!