Marceline
08-19-2004, 12:44 PM
There are plenty of threads about what you like in FFX- but what didn't you like about the game?

I didn't like the lack of the world map and how linear the game was, even though I understand why the game was that way.

Espanha
08-19-2004, 02:05 PM
i think they exagerated in the cutscenes. too many of them to break the rythm of the game. the linearity in short.

Lunatic HighVII
08-19-2004, 05:52 PM
I like the voices part of it, but sometimes I have to get up and do something in the middle of while im playing like to answer the phone, and it plays with out me. It wont pause during diologue, so you cant stop it!

Solaris
08-19-2004, 06:20 PM
It was way to easy, the save spheres were just to much. I mean they put one every five steps. Some of the voice acting annoyed me also, like Tidus' voice was so high and squeaky. Oh, and Khimari.. i never liked him. :o

Espanha
08-19-2004, 06:46 PM
yep. the voices. call me anti-progressist but i'd still prefer the old ballons.

Solaris
08-19-2004, 06:48 PM
Yea, I just imagine their voices differently. The way they act them out come out wrong in my perspective

Arcadius
08-19-2004, 06:51 PM
for me too, game was too easy, no world map like other ff series, and max hp of 99999 -_-;; i wish they'd made omega weapon to have 1 million hp again.

Solaris
08-19-2004, 07:03 PM
Originally posted by Arcadius
for me too, game was too easy, no world map like other ff series, and max hp of 99999 -_-;; i wish they'd made omega weapon to have 1 million hp again.

but with max hp omega weapon would still be a pushover :p

Espanha
08-19-2004, 07:11 PM
it would be cool to fly at your own will in the airship instead of just picking a destination on the map.

Nanaki Claws
08-19-2004, 07:16 PM
Yeah, its true that this game is easy. But FFX-2 is even more easy! Except Via Infinito that I have not finished because of these damn Mega Tonberry! I hate Tonberrys...

Durendal
08-20-2004, 12:19 AM
Far too linear and it seemed I was watching the game just as much as I was playing it. Spend 5 minutes going from point A to point B, watch a 10 minute cut scene and repeat.

Solaris
08-20-2004, 01:36 AM
Originally posted by Nanaki Claws
Yeah, its true that this game is easy. But FFX-2 is even more easy! Except Via Infinito that I have not finished because of these damn Mega Tonberry! I hate Tonberrys...

at least you can get AP from defeating one in FFX in FF8 you didnt get any AP and only recieved 1 EXP if your lucky

Arcadius
08-20-2004, 02:06 AM
Originally posted by Durendal
Far too linear and it seemed I was watching the game just as much as I was playing it. Spend 5 minutes going from point A to point B, watch a 10 minute cut scene and repeat.

lol xenosaga is much worse than this. 20 hours of gameplay 30 hours of cut scenes.

animation_girl2000
08-20-2004, 05:25 AM
for me it was the voices, and the annoying shatter before you fight. i'm jumpy, and i always jump to that. not to mention you can't press X to speed of the scenes, like the seymor at malacania (me thinks thats how it is spelled) i don't have to see that every time before i fight him.

hb smokey
08-20-2004, 09:43 AM
The game is really easy. But it becomes that much more easier to finish once you have Break Damage Limit on some of your Weapons.

I mean, you can defeat Braska's Final Aeon in only three hits!?

Prak
08-20-2004, 09:45 AM
Two if you use a good overdrive on the second form.

hb smokey
08-20-2004, 10:34 AM
Originally posted by Prak
Two if you use a good overdrive on the second form.
Yeah, but I mean with just normal attacks.

Aerith Gainsborough
08-20-2004, 11:22 AM
quote: Originally posted by Smokey

Yeah, but I mean with just normal attacks.

Yes, two or three attacks and Braska's Final Aeon will be history! ;)


The thing I don't like about FF-X is, that you can't walk or fly around the way you can do it in all the games before. I prefer the old way. I am not into menus that much. :(

Marceline
08-20-2004, 11:53 AM
Originally posted by Arcadius


lol xenosaga is much worse than this. 20 hours of gameplay 30 hours of cut scenes.

It's actually only 8 hours. I read it yesterday, and I find it very hard to believe, (I thought it was more like 30 hours too), but that's what they're saying.

The next one is only supposed to have 6 hours of cut scenes.

Prak
08-20-2004, 11:58 AM
Wow... I thought Xenosaga had more cutscenes than FFX, but they're dead even. Guess Xenosaga's are just longer, but are spaced farther apart.

Jewels
08-21-2004, 01:10 PM
I liked the japanese voices, not the english ones. They never do a good job in trying to do a complete change.

Although the main part of the game is easy, I still did enjoy the occasional tougher boss battle. The side quests are what make the game tedious and hard.

In the PAL/International versions, Omega did have 1 million HP (999,999 to be exact). Still didn't make him any harder.

The one thing I absolutely hate in this game is capturing 10 of every single monster. After that, maybe dodging 200 lightning strikes. They're boring and tedious.

They should've made an extra ultra hard side dungeon with the original creations and monsters as hard as the Dark Aeons as random encounters, and bosses harder than Penance! The reward should be something actually useful, not some cheap mark on conquest.

Arcadius
08-21-2004, 01:43 PM
Originally posted by Aerith Gainsborough
quote: Originally posted by Smokey

Yeah, but I mean with just normal attacks.

Yes, two or three attacks and Braska's Final Aeon will be history! ;)


The thing I don't like about FF-X is, that you can't walk or fly around the way you can do it in all the games before. I prefer the old way. I am not into menus that much. :(

dont even need celestial weapons for damage breaks ;; use anima, 1 normal hit death ;o dont even need oblivion. but uh yeah that's when your yuna is strong. i mean i never raise anima or any other aeons' attributes or learned new skills for them, as yuna gains sphere levels and use them they get stronger so -_-;; when yuna had 9999 hp 999 mp and killed almost every monsters with 1 holy anima and magus sisters were strong as hell ;o all above 25k hp at least.

Jewels
08-21-2004, 01:52 PM
If no time is spent into proper training, the game can be hard. If you enter the Omega Ruins just after beating Yunalesca, it can be very hard.

If you start training, the only things that will prove to be difficult would be the monster creations and Dark Aeons.

If you complete the sphere grid, only the last few original creations will prove to be some sort of a challenge, but you'll be no match for the Dark Aeons (unless you use specific strategies).

If you completely max your stats, only the later Dark Aeons will be some sort of a challenge.

The main game was only meant to be hard if you proceeded straight into Sin after defeating Yunalesca. If you do train, there are still challenges in the game.

Demon_Inuyasha
08-27-2004, 08:55 AM
my least fav thing you have to wait untilyou are near Sin to use the airship agian
:(

Zephikast
08-27-2004, 01:22 PM
My least favourite thing about Final Fantasy X was it was so linear and the sphere grid was crap, it would have been really gd if it had leveling up. Shame

Ex-SeeD
08-27-2004, 04:53 PM
The thing I least liked the most about FFX was how non-exisitent exploration was in the game. FFVIII's world and FFIX's world was what made those games have more of exploration and adventure. Spira was an island compared to those worlds, especially since there is only like 5 towns, and you could'nt even go into one (Bevelle). The airship was another problem you could'nt fly it and had to pick your destination from a list which is boring.:notgood:

Such a X-2 Girl!
08-27-2004, 08:26 PM
i have just been playing on ffx, it's my favourite by far (i think i need to change my name!!!) I love the voices, Rikku's sounds a bit fake sometimes thogh like when she laughs when you're in the underwater scene, she literally says "hee hee hee" that's bad. I don't like all the wandering about places when it's boring and everything just looks the same, like on the route to Home, you know? xx

hotwired
08-29-2004, 02:58 PM
Again, the game was too linear, you might as well have been playing sonic the hedgehog at times, going through each level as it comes as until you defeat yunalesca your path is already marked out for you.

That and the lack of towns and places to go in those towns. Luca, the biggest city in all of spira, had less places to go than kalm in FFVII if you include all the shops and houses, and Kalm was tiny! I know Sin had destroyed most places but come on there must be more civilisation that that!

Ex-SeeD
08-29-2004, 06:16 PM
Actually Bevelle is the largest city in Spira. But the only places in Bevelle you couuld walk around was the Clositer of trials, Via Purifico, and the Highbridge. And you can't even go back there after defeating Seymour so it's just a the highbridge into the city.

Hell Balamb Garden had more exploration than Besaid,Kilika,Luca, Guadosalam, and Bevelle combined.

Jewels
08-30-2004, 02:31 AM
True, the game is very linear but I don't really see that as a bad thing. It wasn't made to be a game of exploration despite it being Final Fantasy. Even in FFX-2, you couldn't really explore much of Bevelle.


Originally posted by Zephikast
My least favourite thing about Final Fantasy X was it was so linear and the sphere grid was crap, it would have been really gd if it had leveling up. Shame

I think it was a nice change from the same old levelling up system. You had more freedom in how you wanted your characters to develop in their abilities and their stats. You could change them and even get max stats fairly easily. Levelling up is really just a matter of getting to level 99 and that's it. It also prevented you from developing too far earling in the game due to locks.

hotwired
08-30-2004, 01:37 PM
Yeah I quite liked the sphere grid, it was fresh and innovative, and I for one was always checking to see how many sphere levels I'd need to get before I could do another 1000hp of damage to my enemies. With the levelling up system I only check HP and MP progress, I never pay any attention to how well strength and speed etc are going up, but with the sphere grid you notice what's improving because each node improves a different aspect of your character.

Lunatic HighVII
09-03-2004, 06:13 PM
My least favorite thing was the same as a lot of yours. I disliked not having a world map, where you could just go to whatever village you wanted. I DID like the sphere grid, though.

Marceline
09-05-2004, 11:04 AM
I don't get why so many people loathe the sphere grid. I suppose it's all a matter of taste, but I really loved it.

@ Jewels- I don't really like how linear the game was, but at the same time, I understand how it worked with the game's story and pacing. I wouldn't change it if I could. I did get pretty depressed waiting on my airship when I was playing though.

hb smokey
09-05-2004, 12:45 PM
Originally posted by Ndi
I don't get why so many people loathe the sphere grid. I suppose it's all a matter of taste, but I really loved it.
I loved the Sphere Grid as well. It was a very intelligent system, and there was creativity in it. With just about every Final Fantasy game before it, your characters leveled up with the same routine; win a few battles and you'll level up. Your HP increases a lot less than 200, your MP increases a lot less than 20, your Str. Def. Mag. etc, would all increase a little bit. But, it wouldn't be nearly as much as with FFX. The aspect of the sphere grid that I loved most was the fact that after you earn your first few Lv. 1 Key Locks, you can send your characters pretty much anywhere. It allows you for complete customization of your characters, not just having all your stats increase a little bit with every level up. We all know that Auron is meant for Strength through the first stages of the game. Well, once you acquire a Lv. 1 Key Lock, you have a choice as to where you can send him, and ultimately, what stat(s) he will benefit the most from. Want to make him even stronger than everyone else? Go right ahead and send him down the path where the majority of the Sphere Nodes are Str. enhancers. Or, we all know that he is a very slow character through the early stages of the game. If you wanted to make him that much more of a deadly weapon, send him down the path that will increase his Agility and Evasion the most. Auron could become a deadly killer by choosing this path; a fast and strong character.

This pretty much goes with any and all characters. This is what I love about the Sphere Grid. You are able to take control of the game in these regards.

Jewels
09-05-2004, 06:40 PM
The sphere is also like a mixture of the job system and the "free" system. During the game, you can choose which character has which role in battle by choosing their path on the sphere grid. At the end of the game, you can have every character learn everything.

Not only that, you can decide whether you want to level a character up or not, or even delete the nodes so they become weak. You can't lower your levels.

It's not a perfect system, but it's far better than levelling up. In a way, I'd prefer for the sphere grid to be used to raise stats, but not learn abilities.

Solaris
09-05-2004, 11:19 PM
Yea, the sphere grid annoyed me somewhat, but I perfered it to levelling up because I was able to customize the character how I wanted. That way, I dont have to have one healer, or one thief.

That was the best part i think

LordBahamut
09-19-2004, 08:48 AM
I didnt think that the Sphere Grid was that bad, but the thing i didnt like was how much of a wuse Tidus sounded and acted.
When Jecht called him a cry baby he really ment it, thats what realy got to me.

And the fact that the game seemed to be over before it had begun

Freez3r
09-26-2004, 05:13 AM
Letting the player name Tidus.

This ruined FFX-2 totally.

Kurisutaru
09-26-2004, 06:37 AM
I loved the sphere grid

and didn't like how u couldn't travel around (like all of u)

all you could do is stay on the road to wherever you need to go, u'd think theres a time limit or somthing lol

Yunalesca rox!
09-28-2004, 05:54 PM
In my opinion there is nothing that u can't like about the game! Its the best game ever made!
But others might think differently to me.....

Adamski
09-28-2004, 07:43 PM
I hated the fact that there was no world map, and also how you cant level up.
Maybe its just me, im old school, but i didnt like the sphere grid system.

Keiko
09-28-2004, 07:59 PM
The game was too easy & the characters sucked except for Auron.

midnight_plue
10-14-2004, 09:11 AM
This game dun have much flaws...one thing i dun like is...there's 2 side quest that's damn difficult....and it's very very important too! It's the part where Tidus have to win the chocobo race in 0:00:00... and Lulu have to dodge 200 times of lightning...all for the sake of the 2 sigils....It's so difficult....

Prak
10-14-2004, 09:24 AM
Meh, neither one of them is really that hard. The chocobo race is mainly about luck. The only thing I can recommend to make it easier is to never try for the first balloon.

The lightning dodging thing isn't that bad if you have a no encounter item and stay close to a tower so you can take breaks after every few dodges. All it really takes is patience and concentration.

FFGodd
10-14-2004, 02:13 PM
worst thing was the final boss, i killd him one hit .. that was the biggest flaw ever ... i was looking forward to a huge battle, like with jeckt, which was also to ez, but harder then the boss =\ ... only other thing was the lightning dodge!! lol i hate that so much

hb smokey
10-14-2004, 08:46 PM
worst thing was the final boss, i killd him one hit .. that was the biggest flaw ever ... i was looking forward to a huge battle, like with jeckt, which was also to ez, but harder then the boss =\ ... only other thing was the lightning dodge!! lol i hate that so much
*SPOILERS*

If you are talking about Yu Yevon when you mention final boss, you don't even have to hit it at all. It kills itself eventually.

Also, try dodging 200 lightning bolts without a No Encounter ability.

FFGodd
10-15-2004, 02:04 PM
ya when i did the lightning dodge i did it with no encounters, closest i got was 183, then i gave up .. i was so mad at the game lol

Prak
10-15-2004, 02:11 PM
You call yourself a god? I did it easily. Consider yourself smote.

Aerith Gainsborough
10-15-2004, 10:12 PM
I dind't really like the trails you had to do at the temples. It was ok, when I went through there the first time, but they got a kind of boring when I played the game again. :(

Neo Xzhan
10-15-2004, 10:54 PM
I also disliked the lack of the world map and the ability to roam about freely in the airship or any other form of transportation. I never really fussed about it being linear.

Huntress Krystle
10-16-2004, 09:26 PM
- There are only a few Aeons (compared to its predecessors)
- How Bahamut looked like. >_< i cant even describe him. all i know's that he looked like a peacock in ffx, along with some other familiar enemies (like Omega weapon. it looked much much much cooler in ff8).
- Few destinations
- transportation (it'd be better if u could drive the airship manually like how u can drive the ragnarok in ff8)
- yeah..the world map too.
- dubbing (tidus' was the most horrible. esp. when he's laughing)

that's all. these dont change the fact that it`s still one of the best ff games tho.

Buster
10-26-2004, 03:11 AM
The thing I don't like about FF-X is, that you can't walk or fly around the way you can do it in all the games before. I prefer the old way. I am not into menus that much.

Yeah, I really liked the world maps eventhough I thoroughly enjoyed the detailed surroundings. I miss flying around on the chocobos too.

plunks
10-27-2004, 12:53 AM
the worst bit for me is the lack of blitzball players

But FFX is still the greatest game eva made
all other FF games in close second

The Sage
10-27-2004, 05:37 PM
Some of the parts take AAAAAAAAAAAAAAAAGES to complete like getting all of wakka's reels and i HATE all of the music on the things that you have to take ages on!!!!!!!!

Terra Fire
10-29-2004, 10:36 AM
It'd be better and kinda cool if u could fly the airship yourself like on the other ff games!!!!!!

How do you get those pics?
FFX rocks!

errr don't worry bout that avatar thing i worked it out but one more thing about ff10 i had hoped rikku would come in sooner than the moonflow but oh well it's still a great game!!!

TrekkiesUnite118
11-02-2004, 04:46 AM
Ten pissed me off way too many times a lot of the bosses were cheap the fact that your character really didnt lvl up was stupid the sphere grid would've been great for abilities and skills but they shouldnt have but attributes in it b/c it made it too easy for you to screw up your characters and to get the ultimate weapons was way to time consuming and then you only find out they suck unless you power them up with items which takes even more time and the ways to do it was so stupid that whoever thought of it diserves to be shot! And finally Yuna had absolutly NO EMOTION WHATSOEVER! Its a good game but it had way too many stupid things in it to even allow it to be up there with 7 or 8 which in my opinion were the two best.

Chocoholic
11-12-2004, 03:50 PM
The only thing i didn't like was that it seemed too easy and was quickly completed.

Gast
11-13-2004, 11:53 PM
The No-world-map part. that just ruined it majorly.

Aerith Gainsborough
11-21-2004, 11:36 PM
The No-world-map part. that just ruined it majorly.

Good point. I didn't like that, either.

And it is bad that you couldn't just fly around like in all the other games. The menue thing is a bit boring. :(

MagicalTrevor
11-22-2004, 12:25 AM
i didnt like how.....damnit i loved it all lol :-P

grn apple tree
11-22-2004, 12:55 AM
yeah that map thing was a bring down otherwise great game

TidusMax
11-30-2004, 07:37 AM
I actually enjoyed the lack of a World map you walked around it...It felt *Better* to run around this big areas Like the Calm lands...and you actually walked into the town itself instead of walking into this mini version on the world map (Heck you almost look as tall as the cities in those World map games)...

What I didn't is the fact that you never got see a Final Aeon being summoned...That would of rocked...

Yeah I grasping at straws here...I really enjoyed that game

mhkb
12-01-2004, 02:45 PM
I believe that FFX didn't have enough Chocobos! XD And the grid system kinda wasn't my thing since I'm so use to Materia and Junction. >_< Overall though, it was a cool game ^_^

Banin
12-01-2004, 02:59 PM
I didnt like the fact that you didnt actully level, kinda bugged me for some reason.

mr. patterson
12-01-2004, 04:59 PM
the sphere grid was kind of annoying but the most annoying thing in ffx would definitely be the lack of world map. because it didn't have a world map it gave the feeling that you weren't actually playing an rpg but rather a platform adventure game which was kind of shit.... also i hate tidus (wanker)

Ex-SeeD
12-03-2004, 01:46 PM
I forogt to mention another thing I did'nt like about FFX. The whole take a turn battles. It may have been acceptable in the older FF's but in X it made it feel more slow and boring(especially the Sin and Evrae battles on the airship,would've been better with the ATB). My other complaints still stand.

No world map
No control of Airship
Too easy in main story
Too hard in side quests
No LVing up and overpower charcters.

blitzking99
02-04-2005, 03:53 AM
nutin

Seymour butts
02-07-2005, 05:55 PM
The unecessary fm- bloody v scenes, like Barthello running around like a headless chicken looking For Dona (who was a waste of space) The makers should spend more time on making a better selection of fiends to fight!

neosavedtheworld
02-07-2005, 10:03 PM
I enjoyed the game on a whole. I will stick my neck out and say best one yet. The faults were in the voices not matching character actions and maybe it flowing a tad like a movie rather than a game. However I didn't like the change they put into FFX-2. Shit game...

grn apple tree
02-08-2005, 02:48 AM
Well I can't really find anything except for Tidus's voice it bugged me.

Cloud20747
02-25-2005, 02:30 AM
Tidus- he was cool but was really whinny

Full Metal
02-26-2005, 06:53 AM
Just hearing Tidus laugh ticks my off!

rikku_rocks
02-26-2005, 12:11 PM
with this you can never feel good about finishing a disc and feeling you have accomplished something

DarkRicky
02-26-2005, 12:39 PM
The voice acting was poor, if it was done correctly it would have been a nice touch. The actors don't understand what they are reading, and stutter alot. The sphere grid was pretty neat, but it was quite difficult to master.

Aeris_Pink
03-07-2005, 05:14 AM
the only thing i dont like about FFX is the part where the towns arent mini.... i cant think in my head: IM A GOD BEHOLD MY POWER!! DIEE!!!!(imagines the humongous main chars stomping on the mini ppl in towns) MAUAHAHAAHH!!! someone tell me i went tooo far

OmegaWeapon
03-07-2005, 05:17 AM
I didn't like how crappy the chocobos were, I always liked the several hour chocobo side quests, whereas there was just ride them in random area and the stupid chocobo trainer, also I didn't like the lack of a world map, also I never really felt like I was in a town or city even when you went to places like Besaid and Kilika, there seemed to be less to do but that's probably just me.

Aeris_Pink
03-07-2005, 05:38 AM
why couldnt we keep the chocobos? they can move in limited places :mad: