Jonah
08-19-2013, 07:59 PM
Discuss.
My thoughts, having played phase 1, 3, and 4 of the beta testing (I skipped phase 2, don't remember why)
OK, this is amazing and incredible.
I just hope they work out what was causing the 3201 and 90000 errors in phase 4 before Early Access starts. It's already given a lot of beta testers a bad impression.
They nerfed the difficulty from phase 3 for instanced battles. Shame. I liked how you couldn't win some of them without actually knowing how to play your class, or how to avoid enemy attacks, or both. Oh well.
Plenty of FF references, everywhere you look. Saw the Corpse Brigade from FF Tactics raiding Southern Thanalan. Their leader was even named Milluta, as a reference to Milleuda Folles. Costa del Sol is beautiful. Lightning and Gilgamesh are set to appear, as are dungeons such as The Crystal Tower from FFIII. And the places that the Crystal Tower is at? The FFXIV 1.0 location of the tomb of an ancient Allagan Emperor named...Xandes. Nice, I like it. Also, the inclusion of a remix of the Final Fantasy II main battle theme was much appreciated (and shortly afterwards, an organization with Wild Rose as a password).
Aside from error messages and technical stuff, I only have a few other criticisms. First of all, the fact that the dungeon background music - or the background music in outdoor areas in general - does not loop. Second, the Masked Ascian Mage (seen in the Battle of Cartenau echo flashback, and in the Crystal's Call trailer - not the Mage who you kill in the level 13 or 14 mission) seems rather generic from what I've seen of him so far. To the point of having a generic evil laugh...Hopefully he'll be better developed as the story goes on.
FFShrine has a subforum for every main FF since and including VII, plus an X-2 forum. I think there should be an XIV subforum.
- Rahfael Favinco, Balmung server
My thoughts, having played phase 1, 3, and 4 of the beta testing (I skipped phase 2, don't remember why)
OK, this is amazing and incredible.
I just hope they work out what was causing the 3201 and 90000 errors in phase 4 before Early Access starts. It's already given a lot of beta testers a bad impression.
They nerfed the difficulty from phase 3 for instanced battles. Shame. I liked how you couldn't win some of them without actually knowing how to play your class, or how to avoid enemy attacks, or both. Oh well.
Plenty of FF references, everywhere you look. Saw the Corpse Brigade from FF Tactics raiding Southern Thanalan. Their leader was even named Milluta, as a reference to Milleuda Folles. Costa del Sol is beautiful. Lightning and Gilgamesh are set to appear, as are dungeons such as The Crystal Tower from FFIII. And the places that the Crystal Tower is at? The FFXIV 1.0 location of the tomb of an ancient Allagan Emperor named...Xandes. Nice, I like it. Also, the inclusion of a remix of the Final Fantasy II main battle theme was much appreciated (and shortly afterwards, an organization with Wild Rose as a password).
Aside from error messages and technical stuff, I only have a few other criticisms. First of all, the fact that the dungeon background music - or the background music in outdoor areas in general - does not loop. Second, the Masked Ascian Mage (seen in the Battle of Cartenau echo flashback, and in the Crystal's Call trailer - not the Mage who you kill in the level 13 or 14 mission) seems rather generic from what I've seen of him so far. To the point of having a generic evil laugh...Hopefully he'll be better developed as the story goes on.
FFShrine has a subforum for every main FF since and including VII, plus an X-2 forum. I think there should be an XIV subforum.
- Rahfael Favinco, Balmung server