XceleratoR
06-22-2013, 05:54 AM
Anyone wanna this?

So I get only Classic and Secret Mission 1 OST (as SM2's OST is so bad, no one rip them)

Here comes some MIDI file on MP3 version with the least sound loss.

Demonstar Classic composed by Robert "Bobby" Prince


UNDER CONSTRUCTION

Demonstar Secret Mission 1 composed by Marcuz

Demonstar SM1 OST.rar (http://www.mediafire.com/?8l1amzklisc19pd)

OK, since I like using MF Host. Most have to say "Error". If it occurs, tell me and I will re-up as fast as possible

ps. Demonstar Classic will take much time since some OST got loss and have weird tones.
ps.2 If one have posted, maybe approve to be deleted or closed this also.

j7n
10-21-2013, 09:08 AM


I recorded this music version of the original DemonStar from a YMF724-based XG soundcard. The shareware version 1.1 of the game, which included all 17 music tracks, was distributed on the driver CD for this soundcard. Likely at least someone must have found it to sound impressive this way. This is a straight playback without re-arrangement or increased use of effects.

The only other uploads I have seen online are from the Microsoft Synthesizer, which sound not so good.

Play it loud on big speakers!

Playlist of streamable audio files (MP3, 48,000 Hz, 320 kBit/s):
http://dl.dropboxusercontent.com/u/61700377/gamemus/DemonStar_(1997)_(XG_MP3)/_playlist.m3u

Standard MIDI files (with fadeouts):
http://dl.dropboxusercontent.com/u/61700377/gamemus/DemonStar_(1997)_(MIDI).zip

Download in FLAC (363 MB, 48,000 Hz, 16-bit, stereo):
http://dl.dropboxusercontent.com/u/61744023/gamemus/DemonStar_(1997)_(XG_FLAC).zip

Delimis
07-14-2015, 07:20 PM
Why is there a fadeout at the end of most of the tracks? The actual MIDI files extracted from the game do not fade out at the end.