Nostalgia gamer
10-27-2012, 04:39 PM
I have a rant about grinding:

Do we really need such slow grinding, that we have to watch something else while doing it? and whats the point? I can understand a few hours of grinding, but days/weeks/months is overkill.We shouldn't need to spend a week unless we really want to, and i don't.I'm used to american rpgs, and i find it grating to spend more than 1 day grinding.A little at a time is bearable, but FFX, and FFXIII, take it to a new level of annoyance.FFX grinding for magic spheres is torture, and getting trapezohedrons over platinum bars is infuriating.I thought trapezohedrons were supposed to be rarer?

Enkidoh
10-27-2012, 06:01 PM
Blame the late Gary Gygax for that - he was the one who invented most RPG tropes like exp, levels, grinding etc, with the original DnD after all. SE just gave it a fancy wrap around. ;)

Nostalgia gamer
10-27-2012, 07:40 PM
Blame the late Gary Gygax for that - he was the one who invented most RPG tropes like exp, levels, grinding etc, with the original DnD after all. SE just gave it a fancy wrap around. ;)

I just think extreme grinding is bad for rpgs.We should explore more with a controlled amount of grinding as we advance, unless the game can give us a lot of reward for grinding like tactics, but also with good reasonable xp, so we don't spend the rest of our lives.FF6 had enemies who gave massive amounts of xp and ap.In tactics, you can spam charge for jp.I find this reasonable instead of that bullshit that is meant to slowly extend the time it takes with boring repetition, like farming magic spheres in FFX, which probably takes 3-5 mins per giga slime with 255 magic.

Darth Revan
10-29-2012, 01:16 AM
Level grinding is apart of the whole RPG experience nowadays. Always has been, like Enkidoh said back in the day of the old school RPG, Dungeons & Dragons. Almost every RPG now has Level Grinding in it, because at it's core, that is what a RPG is.

Nostalgia gamer
10-29-2012, 10:34 PM
Good rpgs make grinds fun and bearable, and keep it under tabs.I really like dragon quest 8, and it has some grind, but less than ff8, or X.

applet
10-30-2012, 02:07 AM
I hate level grinding it is soo boring. But in ffx battling was fun..

AFMG
10-30-2012, 04:24 AM
No, grinding is not bad. Grinding as a mean for padding/create false limits/extend gameplay just for the sake of "have fun, lol" is despicable. I have no problems "grinding" in Zelda 2 or Final Fantasy 1, because finding a good spot to grind makes the player "feel" it is exploiting the machine, earning a reward. Grinding just to get the "new ending" or "special armor/weapon" or such things for completionism is just accepting you don't know how to make your game interesting.

Nostalgia gamer
10-30-2012, 11:12 AM
No, grinding is not bad. Grinding as a mean for padding/create false limits/extend gameplay just for the sake of "have fun, lol" is despicable. I have no problems "grinding" in Zelda 2 or Final Fantasy 1, because finding a good spot to grind makes the player "feel" it is exploiting the machine, earning a reward. Grinding just to get the "new ending" or "special armor/weapon" or such things for completionism is just accepting you don't know how to make your game interesting.

Thats what it was in FFX:padding.The grinds take forever, and aren't that rewarding, but FFXIII is worse, became all you have, are a bunch of lame fetch quests involving:kill this, and lack of towns and shops made it feel empty.

Marceline
11-04-2012, 02:55 AM
I enjoy grinding as long as the battle system is good and there are good spots to grind. I like dungeon crawlers and grindfests more than many a FF game.