The Joker
02-09-2004, 03:37 PM
I notice in some Final Fantasys, characters can be completely customized to do absolutely whatever the others can with the difference of limit breaks. Others, like FF4 and FF9 the characters are completely unique and have very little in common.
Which do you prefer?
Though I like the idea of people learning different things like in a job system, I feel the best gameplay is with characters that are almost 100% unique. They have all their own magic, commands, moves, and are better in some situations than others are.
I think its also more neccessary to character development in my opinion. When you create a character's personality outside of the battles and not inside, it seems a bit lazy in my opinion, but that isn't neccessarily true. Additionally, it feels generic.
Which do you prefer?
Though I like the idea of people learning different things like in a job system, I feel the best gameplay is with characters that are almost 100% unique. They have all their own magic, commands, moves, and are better in some situations than others are.
I think its also more neccessary to character development in my opinion. When you create a character's personality outside of the battles and not inside, it seems a bit lazy in my opinion, but that isn't neccessarily true. Additionally, it feels generic.