Winged Cat
08-23-2012, 06:43 PM
Hi from Russia =)
I didn't want to submit new thread so I edited my old post.
Here is a collection of my own "rips", in fact they are convertions by fb2k from NSFE and NSF. Several rips weren't made by me.
Bitrate is V0.
Almost all track names were taken from manuals and Sound Tests. I used descriptions or dialogues in the game to name tracks if I couldn't find the manual.
I checked composers according to VGMPF.com. I didn't use aliases but real names and I didn't include in tags those who worked with Sound Driver and Programming.
Most of rips have 2 loops and 5 seconds of fade out. Several years of uploading gamerips showed that nobody cares about length of fade out, so I hope that current lengths will satisfy you.
Like everybody else I may make mistakes, for example today I found out that I made incorrect loop in one track in one rip a long time ago... It would be great if any perfectionist will check my rips and tell in this thread that everything is allright =)
You can find all my music in DC++ (my nick is the same) on VGM Central Hub - vgmcentral.no-ip.com. Folders starting with # are WIP rips.
You can ask me here or in PM to upload other NES/Famicom gamerips, it may be a good motivation for me.
I'll be updating this MediaFire Folder and this post accordingly in time.
DOWNLOAD LINK TO MEDIAFIRE FOLDER (http://www.mediafire.com/folder/xpueeygd4n5gk/NES_(FAMICOM))
I didn't want to submit new thread so I edited my old post.
Here is a collection of my own "rips", in fact they are convertions by fb2k from NSFE and NSF. Several rips weren't made by me.
Bitrate is V0.
Almost all track names were taken from manuals and Sound Tests. I used descriptions or dialogues in the game to name tracks if I couldn't find the manual.
I checked composers according to VGMPF.com. I didn't use aliases but real names and I didn't include in tags those who worked with Sound Driver and Programming.
Most of rips have 2 loops and 5 seconds of fade out. Several years of uploading gamerips showed that nobody cares about length of fade out, so I hope that current lengths will satisfy you.
Like everybody else I may make mistakes, for example today I found out that I made incorrect loop in one track in one rip a long time ago... It would be great if any perfectionist will check my rips and tell in this thread that everything is allright =)
You can find all my music in DC++ (my nick is the same) on VGM Central Hub - vgmcentral.no-ip.com. Folders starting with # are WIP rips.
You can ask me here or in PM to upload other NES/Famicom gamerips, it may be a good motivation for me.
I'll be updating this MediaFire Folder and this post accordingly in time.
DOWNLOAD LINK TO MEDIAFIRE FOLDER (http://www.mediafire.com/folder/xpueeygd4n5gk/NES_(FAMICOM))