psychopigeon1
04-07-2012, 01:42 AM
The Warband mod "Mount&Musket" has a dedicated player base of thousands of players. Most simply don't know it but behind the scenes HUGE line battles take place. I used to play the mod on and off and never really understood why people bothered to join a regiment when there's only 2-3 public servers and it's just conquest style game-play.

Then I got invited into a regiment and thrown into a 200+ player battle on the Waterloo map. Holy jesus, it changed my whole perception of the game. I never thought so many players could be organized to fight coherent 18th century-style line battles. But it's being done!

Here are some videos showcasing the battles;

BAB Line Battle, 18 Feb 2011 - Map 3 - YouTube (http://www.youtube.com/watch?v=H3dItdlJ3Xs)

Mount and Musket Battalion - Line Battles with Ripper X (Part 1 of 3 - Boot Camp) - YouTube (http://www.youtube.com/watch?v=7TzevYQJpNU) (lol)

Mount & Musket Line Battle 3-11-11 - Part 2 - YouTube (http://www.youtube.com/watch?v=ZzuXn8VQa7s)

Mount and Musket Battalion - Waterloo Event - 7-31-11 2/4 - YouTube (http://www.youtube.com/watch?v=CHCou1GHqU8) (Waterloo)

This new DLC plans to update the graphics, music, add a new faction (Austria), new units, destructible buildings and bridges, sapper class that lets you build and about 22+ new maps, and a lot more. This is created by the developers of the original mod who are now working in part with TaleWorlds which is great.

For �8 this is truly worth it and I hope more people find out how fun the line battles are, it's nothing like other games provide, totally unique and fun experience.

Regiments differ between each other, some are more focused on discipline while other prefer a more relaxed mess-around style. It depends on what you're looking for. This is a totally community-based game, the events are hosted by players not the developers which is what makes it special. The player base is there if you wanted to buy a server and host an event.

http://forums.taleworlds.com/index.php/board,280.0.html